Test summary from TripleA, engine version: 2.6.14470, time: 12:33:08 PM
Savegame
Gekkepop (Axis) vs Cmdr Jennifer (Allies)
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Global G40, Low luck no bid
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Here are my G1 combat moves, still need your e-mail for the dice server before I can post combat though.
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Tell me what’s in each sea zone…gunna need that information, TripleA doesn’t work on Win Server 2008.
Then just post a summary of where everything is (TripleA gives that, I think. So copy/paste.) I’ll update battlemap and then do the same at the end of my round.
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Wow that seems like a far more time-consuming way to do it. Anyway the zones you can scramble are BB, 2 sub, tac, fig in 111 and 3 fig 3 tac 2 bmb in 110
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no scramble
Yea, it is, but most of us are still in the habbit of the old days, before TripleA.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Purchase Units - Germans
Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 infantry moved from Romania to Yugoslavia
3 armour moved from Greater Southern Germany to France
1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
2 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 fighter moved from Slovakia Hungary to Yugoslavia
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 tactical_bomber moved from Poland to France
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanCombat - Germans
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in France
Germans attack with 5 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
AA guns fire in France : 0/1 hits
Germans roll dice for 5 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 1 : 6/1 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 : 4/1 hits
5 infantry owned by the French , 4 infantry owned by the Germans and 1 aaGun owned by the French lost in France
Germans roll dice for 5 armour, 2 artilleries, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 5/1 hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 2 : 3/1 hits
1 infantry owned by the French , 1 armour owned by the French , 1 armour owned by the British , 2 infantry owned by the Germans , 1 artillery owned by the British , 1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in France
Germans roll dice for 5 armour, 2 artilleries, 3 mech_infantrys and 1 tactical_bomber in France, round 3 : 4/1 hits
French roll dice for 1 fighter in France, round 3 : 0/1 hits
1 fighter owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 2 artilleries, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for Germans: 6 infantry and 1 mech_infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Germans win with 5 armour, 2 artilleries, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for Germans: 6 infantry and 1 mech_infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 111 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 1 : 2/1 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 1 : 2/1 hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
1 battleship owned by the Germans and 1 submarine owned by the Germans retreated to 112 Sea Zone
British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 91 Sea Zone
Germans attack with 2 submarines
British defend with 1 cruiser
Germans roll dice for 2 submarines in 91 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the British lost in 91 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Germans win with 2 submarines remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Yugoslavia
Germans attack with 2 armour, 2 artilleries, 1 fighter and 9 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 1 : 4/0 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 : 2/1 hits
2 infantry owned by the Germans and 4 infantry owned by the Neutral_Allies lost in Yugoslavia
7 infantry owned by the Germans , 2 armour owned by the Germans and 2 artilleries owned by the Germans retreated to Romania
Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 2/1 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 1/1 hits
1 infantry owned by the French , 1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Germans win with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 1 : 5/1 hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 1 : 2/1 hits
1 cruiser owned by the French , 1 cruiser owned by the British , 1 tactical_bomber owned by the Germans , 1 battleship owned by the British and 1 fighter owned by the Germans lost in 110 Sea Zone
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for French: 1 cruiser
Casualties for British: 1 battleship and 1 cruiser
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for French: 1 cruiser
Casualties for British: 1 battleship and 1 cruiser
Recording Battle Statistics
Trigger Germans Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
Setting uses for triggers used this phase.Non Combat Move - Germans
2 bombers, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
2 artilleries moved from Germany to Western Germany
2 infantry moved from Denmark to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 fighter moved from Yugoslavia to Southern Italy
1 tactical_bomber moved from France to Western Germany
1 artillery and 11 infantry moved from Germany to Poland
3 aaGuns moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 112 Sea ZonePlace Units - Germans
1 carrier and 2 transports placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 39 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 5 armour, 2 artilleries, 1 factory_minor and 3 mech_infantrys
Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 3 tactical_bombers
Romania : 2 armour, 2 artilleries and 7 infantry
Poland : 3 aaGuns, 1 armour, 1 artillery and 14 infantry
Germany : 1 factory_major
Norway : 4 infantry
Southern Italy : 1 fighter
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Bulgaria : 1 flag, 5 infantry
91 Sea Zone : 2 submarines
Finland : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
Not sure if you can already see this but keep in mind the BBs in Sz 111 and 112 are both damaged and yours won’t repair next round.
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Well, let’s give it a try, gunna use my netbook…no promises!
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Hmm, well, if you’re good with not posting all that, it looks like it opened, but it won’t auto post to the site…very weird…play with it later, here’s the map (if the stuff didnt move, it didnt save right!)
I’ll post it once, let me know if you dont want it all…
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Game History
Round :1
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to unitsNon Combat Move - Russians
2 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Caucasus to Rostov
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
2 aaGuns moved from Russia to Bryansk
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
3 infantry moved from Baltic States to Belarus
1 infantry moved from Archangel to Belarus
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
5 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
1 submarine moved from 127 Sea Zone to 112 Sea ZonePlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
2 armour and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
Seems to be working fine, did you click attach save file to summary? If that works you don’t have to post the save seperately.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Purchase Units - Japanese
Japanese buy 1 artillery and 3 transports; Remaining resources: 1 PUs;Combat Move - Japanese
Giving bonus movement to units
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
3 infantry moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Manchuria to Anhwe
1 artillery and 6 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from Formosa to Hunan
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 battleship and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
2 bombers moved from Japan to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 fighter moved from Korea to 36 Sea Zone
1 fighter moved from 36 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
1 fighter moved from Okinawa to KwangsiCombat - Japanese
Battle in Hunan
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 1 : 3/1 hits
Chinese roll dice for 2 infantry in Hunan, round 1 : 0/1 hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Japanese win with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 : 3/1 hits
Chinese roll dice for 4 infantry in Yunnan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Japanese win with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to KwangsiPlace Units - Japanese
3 transports placed in 6 Sea Zone
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 30 PUs; end with 31 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 armour, 2 artilleries, 2 bombers, 8 fighters, 3 infantry and 5 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 artillery and 6 infantry
Siam : 2 infantry
Manchuria : 1 aaGun and 4 infantry
Yunnan : 1 flag, 1 artillery and 1 infantry
Hunan : 1 flag, 2 infantry
Chahar : 1 flag, 1 artillery and 2 infantry
Anhwe : 1 flag, 1 artillery, 6 infantry and 1 mech_infantry
33 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
36 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
6 Sea Zone : 3 transports -
Think I have it…all carriers purchased should have fighters on them.
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Would prefer if you post the turn summary for each nation, so I can see how you moved exactly, but this works as well.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :1
Politics - Italians
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanPurchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
2 infantry moved from Southern Italy to 95 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Northern Italy to Egypt
2 infantry moved from 98 Sea Zone to Egypt
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 destroyer and 1 submarine moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 armour and 2 infantry moved from Albania to Greece
1 fighter moved from Southern Italy to Greece
1 armour, 1 artillery and 1 infantry moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Libya to Tunisia
1 battleship and 1 cruiser moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 battleship, 1 cruiser and 1 fighter
French defend with 1 cruiser and 1 destroyer
Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Italians win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in Egypt
Italians attack with 1 bomber and 2 infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians win, taking Egypt from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 infantry
Italians win with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 infantry
Battle in Greece
Italians attack with 1 armour, 1 fighter and 4 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 3 infantry
Italians win with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 3 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Italians win with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yugoslavia
Italians attack with 1 artillery and 1 infantry
Neutral_Allies defend with 1 infantry
Italians win, taking Yugoslavia from Neutral_Allies with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantry
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantry
Battle in 94 Sea Zone
Italians attack with 1 destroyer and 1 submarine
British defend with 1 destroyer
British win with 1 destroyer remaining. Battle score for attacker is -14
Casualties for Italians: 1 destroyer and 1 submarine
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Recording Battle Statistics
Trigger Italians Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
Trigger Japanese Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
Setting uses for triggers used this phase.Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
1 fighter moved from Greece to Southern Italy
1 bomber moved from Egypt to TobrukPlace Units - Italians
1 transport placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
Would prefer if you post the turn summary for each nation, so I can see how you moved exactly, but this works as well.
thought it might be like mapview, it shows you, but i can do that too
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Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to unitsCombat - ANZAC
Recording Battle StatisticsNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
2 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
French Destroyer moves as well - putting it up close to India.
French Infantry south of Desert moves towards central Africa.
Can we name the maps: 01Ag; 01Br; 01Cj; 01Da; 01Ei; 01Ff THat way, they show up in order (numbers put rounds in order, first letter puts turns in order, second letter denotes what nation just went.)
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Don’t know what you mean by renaming the maps, it names them automatically and don’t think you can change that. The system makes sense to me, starts with the first letter of the nation that just played, and then the turn number.
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Going after London, do you want to scramble?
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It didnt move my brits…it should all be in London except what’s at sea.
Want to still do it? (all the Scotish stuff too.)