Gekkepop (Axis) vs ahensley85 (Allies)


  • Ok let’s get this game started, will post G1 combat moves in a minute.


  • Ok here’s my G1 combat move, a little unconventional but we’ll see what happens.

    G1 vs ahensley85.tsvg


  • I made my scramble moves. Interesting choices I must say.


  • Sorry here is the file.

    G1 vs ahensley85scramble.tsvg


  • It’s probably easier next time to just tell me the scramble instead of posting a save, but this works too. I wanted to make one minor change and move one Romania inf to Yugo instead of Besa, should have no effect on the scrambles whatsoever so I’ll continue with that move.


  • sounds good.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :1

    Politics - Germans
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 armour and 3 infantry moved from Poland to Baltic States
                1 infantry moved from Romania to Bessarabia
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Greater Southern Germany to Eastern Poland
                1 armour moved from Slovakia Hungary to Baltic States
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
                1 tactical_bomber moved from Poland to Vyborg
                1 bomber moved from Germany to Vyborg
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 fighter moved from Slovakia Hungary to 115 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 submarine moved from 124 Sea Zone to 125 Sea Zone
                2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 fighter moved from Norway to 115 Sea Zone
                1 bomber moved from Germany to Vyborg
                2 armour moved from Greater Southern Germany to France
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France
                1 infantry moved from Holland Belgium to France
                2 infantry moved from Denmark to Western Germany
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                2 artilleries and 10 infantry moved from Germany to Poland
                1 infantry moved from Romania to Yugoslavia
                1 armour moved from Romania to Bessarabia
                1 tactical_bomber moved from Germany to Bessarabia
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    Mongolians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Italians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Americans are now being played by: Human

    Combat - Germans
                British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer and 1 transport
                    Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                    Germans win with 2 submarines remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in France
                    Germans attack with 5 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 5 armour, 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 32
                    Casualties for Germans: 7 infantry
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                    Germans win with 5 armour, 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 32
                    Casualties for Germans: 7 infantry
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in Eastern Poland
                    Germans attack with 1 armour and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Eastern Poland from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                    Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Yugoslavia
                    Germans attack with 2 artilleries and 7 infantry
                    Neutral_Allies defend with 5 infantry
                    5 infantry owned by the Germans and 2 artilleries owned by the Germans retreated to Romania
                    Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 2 infantry
                Battle in Bessarabia
                    Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    retreated to Bessarabia
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 2 armour and 3 infantry
                    Russians defend with 3 infantry
                    Germans win, taking Baltic States from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry
                    Germans win with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in 115 Sea Zone
                    Germans attack with 1 cruiser, 2 fighters and 1 transport
                    Russians defend with 1 cruiser and 1 submarine
                    1 submarine owned by the Russians Submerged
                    Germans win with 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                    Germans win with 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 3 fighters, 2 submarines and 3 tactical_bombers
                    French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 1 fighter
                    Units damaged: 1 battleship owned by the British
                    Units damaged: 1 battleship owned by the Germans
                    Germans win with 1 battleship, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 52
                    Casualties for Germans: 2 submarines
                    Casualties for French: 1 cruiser and 1 fighter
                    Casualties for British: 1 battleship, 1 cruiser and 1 fighter
                    Germans win with 1 battleship, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 52
                    Casualties for Germans: 2 submarines
                    Casualties for French: 1 cruiser and 1 fighter
                    Casualties for British: 1 battleship, 1 cruiser and 1 fighter
                Battle in Vyborg
                    Germans attack with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                    Germans win, taking Vyborg from Russians with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                    Germans win with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Recording Battle Statistics
                Trigger Germans Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
                Setting uses for triggers used this phase.

    Non Combat Move - Germans
                1 tactical_bomber moved from Vyborg to Poland
                2 fighters moved from 115 Sea Zone to Poland
                2 bombers moved from Vyborg to Germany
                3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
                3 aaGuns moved from Germany to Poland
                3 aaGuns moved from Western Germany to Germany
                3 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                1 tactical_bomber moved from Bessarabia to Romania

    Place Units - Germans
                10 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 38 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs


  • Not letting me load.  I have 1.6.  Not sure how to go down?


  • Nevermind. I got it.


  • Combat Turn R1.

    R1 vs Gekkepop.tsvg


  • You don’t need to post your combat move seperately if I can’t scramble anything, and can just continue with your turn. I will submerge my sub in SZ 125 (obviously) so no combat there.


  • Clicked on view instead of post the summary. Here it is.


  • Would you like to scramble any Americans?

    J1 vs ahensley85.tsvg


  • 26 yes, 35 no


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :1

    Politics - Japanese
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
                Setting uses for triggers used this phase.
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    Mongolians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Italians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Americans are now being played by: Human

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                Setting uses for triggers used this phase.
                Giving bonus movement to units
                4 infantry moved from Korea to Amur
                1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Amur
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery moved from Shantung to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to Philippines
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 33 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Japan to 35 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                      Japanese take Borneo from UK_Pacific
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
                1 carrier moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 26 Sea Zone
                1 fighter moved from Formosa to 37 Sea Zone
                2 bombers moved from Japan to 37 Sea Zone
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 artillery and 2 infantry moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Kiangsi to Hunan
                1 infantry moved from Kwangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                3 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery and 3 infantry moved from Kiangsu to Anhwe
                1 artillery and 2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 fighter moved from Okinawa to Kwangtung
                1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
                1 tactical_bomber moved from Manchuria to Kwangtung
                1 tactical_bomber moved from Japan to Amur
                1 fighter moved from Manchuria to Amur
                1 fighter moved from Korea to Amur
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Americans scrambles 2 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
                Battle in 26 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Casualties for Americans: 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    Japanese win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Casualties for Americans: 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 destroyer and 1 tactical_bomber
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Japanese win with 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 destroyer and 1 tactical_bomber
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Philippines
                    Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 armour remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 artillery, 2 infantry and 1 tactical_bomber
                    Casualties for Americans: 1 fighter and 2 infantry
                    Japanese win with 1 armour remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 artillery, 2 infantry and 1 tactical_bomber
                    Casualties for Americans: 1 fighter and 2 infantry
                Battle in Hunan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                    Japanese win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for British: 2 infantry
                    Japanese win with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Chinese: 4 infantry
                    Japanese win with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Chinese: 4 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 bombers and 1 fighter
                    British defend with 1 battleship
                    Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 20
                    Casualties for British: 1 battleship
                    Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 20
                    Casualties for British: 1 battleship
                Battle in Amur
                    Japanese attack with 1 artillery, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 6 infantry
                    Japanese win, taking Amur from Russians with 1 artillery, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 6 infantry
                    Japanese win with 1 artillery, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 6 infantry
                Recording Battle Statistics
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Setting uses for triggers used this phase.
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
                Setting uses for triggers used this phase.
                Setting uses for triggers used this phase.

    Non Combat Move - Japanese
                2 fighters moved from Japan to 26 Sea Zone
                1 cruiser moved from 20 Sea Zone to 6 Sea Zone
                1 battleship and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
                1 tactical_bomber moved from Kwangtung to Kwangsi
                2 bombers and 1 fighter moved from 37 Sea Zone to Siam
                1 fighter moved from Amur to Manchuria
                1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone

    Place Units - Japanese
                1 carrier and 1 transport placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs total


  • Wow got some really awful dice with Japan, luckily my Germans did better.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :1

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Setting uses for triggers used this phase.
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Setting uses for triggers used this phase.

    Purchase Units - Americans
                Americans buy 1 battleship, 2 cruisers and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                Setting uses for triggers used this phase.
                Giving bonus movement to units
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber
                        Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 1 :  3/6 hits
                    Units damaged: 2 carriers owned by the Japanese
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber in 26 Sea Zone, round 1 :  5/10 hits
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                        1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 :  7/9 hits
                        1 fighter owned by the Americans , 1 battleship owned by the Americans , 1 carrier owned by the Americans , 1 destroyer owned by the Japanese , 1 transport owned by the Americans , 1 tactical_bomber owned by the Americans and 1 fighter owned by the Japanese lost in 26 Sea Zone
                    Japanese win with 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -68
                    Casualties for Japanese: 2 destroyers and 1 fighter
                    Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
                Recording Battle Statistics
                    1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese could not land and were killed

    Non Combat Move - Americans
                1 mech_infantry moved from Western United States to Alaska
                1 fighter moved from Eastern United States to Iceland
                1 bomber moved from Central United States to United Kingdom

    Place Units - Americans
                1 battleship and 1 cruiser placed in 10 Sea Zone
                1 cruiser and 1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 49 PUs (1 lost to blockades); end with 49 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Alaska : 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        10 Sea Zone : 1 battleship and 1 cruiser
        Central United States : 1 armour, 1 factory_major, 1 infantry and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Iceland : 1 fighter
        United Kingdom : 1 bomber
        Morocco : 1 artillery and 1 infantry
        101 Sea Zone : 1 cruiser and 1 destroyer
        91 Sea Zone : 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 36 / 62
        Russians : 36 / 37
        Japanese : 42 / 42
        Americans : 50 / 69
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 10 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0


  • Wow.  That was terrible.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                6 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 1 :  1/7 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 :  1/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 :  1/5 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 2 infantry
                    Chinese win with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Hopei
                1 infantry moved from Shensi to Hopei

    Place Units - Chinese
                1 infantry placed in Hopei
                1 infantry placed in Kweichow
                1 infantry placed in Suiyuyan
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Yunnan : 4 infantry
        Suiyuyan : 3 infantry
        Kweichow : 3 infantry
        Hopei : 1 fighter and 3 infantry

    Production/PUs Summary :

    Germans : 36 / 62
        Russians : 36 / 37
        Japanese : 41 / 42
        Americans : 50 / 69
        Chinese : 9 / 15
        British : 28 / 28
        UK_Pacific : 10 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :1

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                    Some units change owners in territory India

    Territory Summary for UK_Pacific :

    India : 1 factory_major
        Sumatra : 1 flag,
    Production/PUs Summary :

    Germans : 36 / 62
        Russians : 36 / 37
        Japanese : 41 / 42
        Americans : 50 / 69
        Chinese : 9 / 15
        British : 28 / 30
        UK_Pacific : 14 / 14
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

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