Test summary from TripleA, engine version: 2.6.14470, time: 12:33:08 PM
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When will Presbanrep learn?
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Russians
Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
1 armour, 1 artillery and 3 infantry moved from Caucasus to Ukraine S.S.R.
1 armour and 3 infantry moved from Archangel to West Russia
2 infantry moved from Karelia S.S.R. to West Russia
1 fighter moved from Russia to Ukraine S.S.R.
2 armour moved from Russia to Ukraine S.S.R.
1 artillery and 3 infantry moved from Russia to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 1 armour, 1 artillery and 8 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians win, taking West Russia from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 5 infantry
Russians win with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 5 infantry
Battle in Ukraine S.S.R.
Russians attack with 3 armour, 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
Russians win, taking Ukraine S.S.R. from Germans with 3 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry
Casualties for Russians: 3 infantry
Russians win with 3 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry
Casualties for Russians: 3 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
2 infantry moved from Evenki National Okrug to Russia
2 infantry moved from Novosibirsk to Sinkiang
2 infantry moved from Kazakh S.S.R. to Caucasus
1 submarine moved from 4 Sea Zone to 2 Sea Zone
2 fighters moved from Ukraine S.S.R. to CaucasusPlace Units - Russians
1 armour and 3 infantry placed in Caucasus
2 armour placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Germans
Germans buy 5 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 8 Sea Zone to 1 Sea Zone
1 battleship moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 armour moved from Southern Europe to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Anglo Egypt
1 armour moved from 15 Sea Zone to Anglo Egypt
1 infantry moved from Libya to Anglo Egypt
1 armour moved from Libya to Anglo Egypt
1 fighter moved from Balkans to Anglo Egypt
1 fighter moved from Western Europe to 13 Sea Zone
1 fighter moved from Germany to 13 Sea Zone
2 infantry moved from Balkans to Ukraine S.S.R.
1 armour moved from Balkans to Ukraine S.S.R.
2 infantry moved from Belorussia to West Russia
1 fighter moved from Norway to West Russia
1 fighter moved from Eastern Europe to West Russia
1 armour moved from Eastern Europe to West Russia
1 infantry moved from Belorussia to West Russia
3 infantry moved from Norway to Karelia S.S.R.
2 infantry moved from Eastern Europe to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
1 infantry moved from Western Europe to 5 Sea Zone
1 armour moved from Western Europe to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 armour moved from 5 Sea Zone to Karelia S.S.R.
1 bomber moved from Germany to Anglo EgyptCombat - Germans
Battle in West Russia
Germans attack with 1 armour, 2 fighters and 3 infantry
Russians defend with 1 armour, 1 artillery and 3 infantry
retreated to West Russia
Russians win with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour and 3 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Ukraine S.S.R.
Germans attack with 3 armour and 4 infantry
Russians defend with 3 armour and 1 artillery
Germans win, taking Ukraine S.S.R. from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 3 infantry
Casualties for Russians: 3 armour and 1 artillery
Germans win with 3 armour and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 3 infantry
Casualties for Russians: 3 armour and 1 artillery
Battle in 15 Sea Zone
Germans attack with 1 battleship and 1 transport
British defend with 1 destroyer
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Karelia S.S.R.
Germans attack with 1 armour and 4 infantry
Russians defend with 1 infantry
Germans win, taking Karelia S.S.R. from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Germans win with 1 armour and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 13 Sea Zone
Germans attack with 2 fighters
British defend with 1 cruiser
Germans win with 2 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Germans win with 2 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 1 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Anglo Egypt
Germans attack with 2 armour, 1 bomber, 1 fighter and 2 infantry
British defend with 1 armour, 1 fighter and 1 infantry
Germans win, taking Anglo Egypt from British with 2 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for British: 1 armour, 1 fighter and 1 infantry
Germans win with 2 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for British: 1 armour, 1 fighter and 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 infantry moved from Algeria to Libya
1 artillery moved from Algeria to Libya
1 bomber moved from Anglo Egypt to Libya
1 fighter moved from Anglo Egypt to Libya
2 fighters moved from 13 Sea Zone to Western Europe
1 artillery moved from Southern Europe to Balkans
1 infantry moved from Southern Europe to Western Europe
1 infantry moved from Germany to Western Europe
2 infantry moved from Germany to Eastern Europe
2 fighters moved from West Russia to Eastern Europe
1 submarine moved from 5 Sea Zone to 3 Sea Zone
1 submarine moved from 5 Sea Zone to 7 Sea Zone
1 aaGun moved from Germany to Eastern Europe
1 aaGun moved from Southern Europe to GermanyPlace Units - Germans
1 armour and 2 infantry placed in Southern Europe
4 armour and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - British
2 fighters moved from United Kingdom to 5 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 2 Sea Zone
1 armour, 1 battleship, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Norway
1 bomber moved from United Kingdom to 15 Sea Zone
1 carrier moved from 35 Sea Zone to 59 Sea Zone
1 fighter moved from 35 Sea Zone to 15 Sea Zone
2 infantry moved from India to 35 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 35 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to BorneoCombat - British
Battle in 5 Sea Zone
British attack with 2 fighters
Germans defend with 1 destroyer and 1 transport
British win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer and 1 transport
British win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer and 1 transport
Battle in 59 Sea Zone
British attack with 1 carrier
Japanese defend with 1 transport
British win, taking Norway from Germans with 1 carrier remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
British win with 1 carrier remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
British attack with 2 infantry
Japanese defend with 1 infantry
British win, taking Borneo from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
British win with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 15 Sea Zone
British attack with 1 bomber and 1 fighter
Germans defend with 1 battleship and 1 transport
British win with 1 fighter remaining. Battle score for attacker is 15
Casualties for Germans: 1 battleship and 1 transport
Casualties for British: 1 bomber
British win with 1 fighter remaining. Battle score for attacker is 15
Casualties for Germans: 1 battleship and 1 transport
Casualties for British: 1 bomber
Recording Battle StatisticsNon Combat Move - British
2 fighters moved from 5 Sea Zone to 3 Sea Zone
1 infantry moved from Western Canada to Eastern Canada
1 submarine moved from 40 Sea Zone to 47 Sea Zone
2 infantry moved from Australia to 40 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone
1 fighter moved from 15 Sea Zone to Persia
1 infantry moved from Persia to IndiaPlace Units - British
1 carrier, 1 destroyer and 1 transport placed in 3 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Japanese
Japanese buy 1 destroyer and 3 transports; Remaining resources: 1 PUs;Combat Move - Japanese
2 infantry moved from Manchuria to China
3 infantry moved from Kwantung to China
1 fighter moved from Manchuria to China
1 fighter moved from 37 Sea Zone to India
1 fighter moved from 37 Sea Zone to Borneo
1 fighter moved from Japan to China
1 fighter moved from French Indochina to India
2 infantry moved from French Indochina to India
1 artillery moved from Japan to 60 Sea Zone
1 artillery and 1 transport moved from 60 Sea Zone to 49 Sea Zone
1 infantry moved from Philipine Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Borneo
1 artillery moved from 48 Sea Zone to Borneo
1 battleship moved from 37 Sea Zone to 48 Sea Zone
1 carrier moved from 37 Sea Zone to 48 Sea Zone
1 submarine moved from 45 Sea Zone to 52 Sea Zone
1 cruiser moved from 50 Sea Zone to 52 Sea Zone
1 fighter moved from 50 Sea Zone to 52 Sea Zone
1 bomber moved from Japan to 52 Sea Zone
1 battleship moved from 60 Sea Zone to 59 Sea ZoneCombat - Japanese
Battle in 52 Sea Zone
Japanese attack with 1 bomber, 1 cruiser, 1 fighter and 1 submarine
Americans defend with 1 carrier, 1 fighter and 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 carrier and 1 fighter
Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 carrier and 1 fighter
Battle in 48 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 1 transport
British defend with 1 cruiser and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 carrier and 1 transport remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Japanese win with 1 battleship, 1 carrier and 1 transport remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 2 infantry
Japanese win, taking Borneo from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Japanese win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in China
Japanese attack with 2 fighters and 5 infantry
Americans defend with 1 fighter and 2 infantry
Japanese win, taking China from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 fighter and 2 infantry
Japanese win with 2 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in 59 Sea Zone
Japanese attack with 1 battleship
British defend with 1 carrier
Units damaged: 1 battleship owned by the Japanese
1 battleship owned by the Japanese retreated to 60 Sea Zone
Battle in India
Japanese attack with 2 fighters and 2 infantry
British defend with 1 aaGun and 2 infantry
Japanese winBritish win with 1 carrier remaining, taking India from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Japanese win with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 carrier moved from 50 Sea Zone to 60 Sea Zone
1 fighter moved from 52 Sea Zone to 60 Sea Zone
1 bomber moved from 52 Sea Zone to Japan
1 fighter moved from Borneo to 48 Sea Zone
2 fighters moved from China to Manchuria
1 fighter moved from India to 48 Sea Zone
1 fighter moved from India to French IndochinaPlace Units - Japanese
1 destroyer and 3 transports placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 35 PUs; end with 36 PUs total
2 units repaired. -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 12 Sea Zone to Algeria
Americans take Algeria from GermansCombat - Americans
Americans creates battle in territory 52 Sea Zone
Recording Battle StatisticsNon Combat Move - Americans
Turning on Edit Mode
EDIT: Americans player Removing units owned by PlayerID named:Americans from 52 Sea Zone: 1 submarine
EDIT: Americans player Adding units owned by PlayerID named:Americans to 55 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 infantry moved from Western United States to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 52 Sea Zone
2 infantry moved from 52 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Eastern United States to Hawaiian Islands
1 destroyer moved from 20 Sea Zone to 10 Sea Zone
1 fighter moved from Eastern United States to 55 Sea Zone
2 infantry moved from Central United States to Eastern United StatesPlace Units - Americans
1 armour and 1 infantry placed in Eastern United States
1 submarine and 2 transports placed in 10 Sea Zone
1 carrier placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Russians
Russians buy 4 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour moved from Russia to Karelia S.S.R.
1 armour moved from West Russia to Belorussia
Russians take Belorussia from Germans
1 armour moved from Belorussia to Karelia S.S.R.
1 armour and 5 infantry moved from Caucasus to Ukraine S.S.R.
2 fighters moved from Caucasus to Karelia S.S.R.
1 submarine moved from 2 Sea Zone to 3 Sea ZoneCombat - Russians
Battle in 3 Sea Zone
Russians attack with 1 submarine; British loiter and taunt with
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in Ukraine S.S.R.
Russians attack with 1 armour and 5 infantry
Germans defend with 3 armour and 1 infantry
1 armour owned by the Russians retreated to Caucasus
Germans winRussians win with 1 submarine remaining with 2 armour remaining. Battle score for attacker is -7
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 5 infantry
Battle in Karelia S.S.R.
Russians attack with 3 armour and 2 fighters
Germans defend with 1 armour and 3 infantry
Russians win, taking Karelia S.S.R. from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 3 infantry
Casualties for Russians: 2 armour
Russians win with 1 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 3 infantry
Casualties for Russians: 2 armour
Recording Battle StatisticsNon Combat Move - Russians
2 infantry moved from Russia to West Russia
2 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
3 infantry moved from Yakut S.S.R. to Novosibirsk
2 fighters moved from Karelia S.S.R. to CaucasusPlace Units - Russians
2 armour and 2 infantry placed in Caucasus
2 armour and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Germans
Germans buy 4 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Anglo Egypt to French Equatorial Africa
Germans take French Equatorial Africa from British
1 armour moved from French Equatorial Africa to Belgian Congo
Germans take Belgian Congo from British
1 armour moved from Anglo Egypt to Italian East Africa
Germans take Italian East Africa from British
1 armour moved from Italian East Africa to Kenya
Germans take Kenya from British
1 infantry moved from Eastern Europe to Karelia S.S.R.
1 armour moved from Ukraine S.S.R. to Belorussia
Germans take Belorussia from Russians
1 armour moved from Belorussia to West Russia
1 armour moved from Ukraine S.S.R. to West Russia
4 armour moved from Germany to Karelia S.S.R.
1 infantry moved from Eastern Europe to Karelia S.S.R.
2 fighters moved from Eastern Europe to West Russia
1 bomber moved from Libya to Trans-Jordan
1 infantry moved from Anglo Egypt to Trans-Jordan
1 fighter moved from Western Europe to 12 Sea Zone
1 submarine moved from 3 Sea Zone to 5 Sea ZoneCombat - Germans
Battle in West Russia
Germans attack with 2 armour and 2 fighters
Russians defend with 2 infantry
Germans win, taking West Russia from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Germans win with 1 armour and 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Battle in Karelia S.S.R.
Germans attack with 4 armour and 2 infantry
Russians defend with 1 armour
Germans win, taking Karelia S.S.R. from Russians with 4 armour and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Germans win with 4 armour and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Battle in Trans-Jordan
Germans attack with 1 bomber and 1 infantry
British defend with 1 infantry
Germans win, taking Trans-Jordan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Germans win with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 12 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 transports
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Recording Battle StatisticsNon Combat Move - Germans
1 fighter moved from 12 Sea Zone to Western Europe
1 armour moved from Western Europe to Eastern Europe
2 infantry moved from Southern Europe to Western Europe
1 armour moved from Southern Europe to Eastern Europe
1 artillery moved from Balkans to Eastern Europe
1 aaGun moved from Eastern Europe to Ukraine S.S.R.
2 fighters moved from West Russia to Eastern Europe
1 fighter moved from Libya to Eastern Europe
3 infantry moved from Germany to Eastern Europe
1 infantry moved from Libya to Anglo Egypt
1 artillery moved from Libya to Anglo Egypt
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 submarine moved from 1 Sea Zone to 7 Sea Zone
1 bomber moved from Trans-Jordan to GermanyPlace Units - Germans
4 armour, 1 fighter and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - British
British buy 3 armour, 1 bomber and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 3 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 transports moved from 3 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Karelia S.S.R.
2 fighters moved from 4 Sea Zone to Karelia S.S.R.
1 armour and 1 infantry moved from Norway to Karelia S.S.R.
1 fighter moved from Persia to Karelia S.S.R.
1 submarine moved from 47 Sea Zone to 52 Sea ZoneCombat - British
Battle in Karelia S.S.R.
British attack with 1 armour, 1 artillery, 3 fighters and 2 infantry
Germans defend with 4 armour and 2 infantry
British win with 3 fighters remaining. Battle score for attacker is 11
Casualties for Germans: 4 armour and 2 infantry
Casualties for British: 1 armour, 1 artillery and 2 infantry
British win with 3 fighters remaining. Battle score for attacker is 11
Casualties for Germans: 4 armour and 2 infantry
Casualties for British: 1 armour, 1 artillery and 2 infantry
Recording Battle StatisticsNon Combat Move - British
2 fighters moved from Karelia S.S.R. to 4 Sea Zone
1 fighter moved from Karelia S.S.R. to Russia
2 infantry and 1 transport moved from 42 Sea Zone to 24 Sea Zone
1 carrier moved from 59 Sea Zone to 35 Sea ZonePlace Units - British
3 armour, 1 bomber and 3 infantry placed in United KingdomTurn Complete - British
British collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Japanese
Japanese buy 3 armour, 1 factory and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 fighter moved from 48 Sea Zone to Australia
1 artillery moved from Borneo to 48 Sea Zone
1 artillery and 1 transport moved from 48 Sea Zone to 47 Sea Zone
1 infantry moved from New Guinea to 47 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to Australia
1 artillery moved from 46 Sea Zone to Australia
1 battleship moved from 48 Sea Zone to 46 Sea Zone
1 carrier moved from 48 Sea Zone to 46 Sea Zone
1 fighter moved from 60 Sea Zone to 52 Sea Zone
3 infantry moved from China to Sinkiang
1 fighter moved from French Indochina to Sinkiang
2 fighters moved from Manchuria to Sinkiang
1 bomber moved from Japan to Sinkiang
1 transport moved from 60 Sea Zone to 49 Sea Zone
1 transport moved from 60 Sea Zone to 58 Sea Zone
1 transport moved from 60 Sea Zone to 51 Sea Zone
1 infantry moved from Wake Island to 51 Sea Zone
1 infantry moved from Okinawa to 58 Sea Zone
1 infantry moved from Philipine Islands to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 60 Sea Zone
1 infantry and 1 transport moved from 58 Sea Zone to 60 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
2 infantry moved from Japan to 60 Sea Zone
5 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 armour moved from 60 Sea Zone to Buryatia S.S.R.
1 infantry moved from India to Persia
Japanese take Persia from BritishCombat - Japanese
Battle in 52 Sea Zone
Japanese attack with 1 fighter and 1 submarine
British defend with 1 submarine; Americans defend with 1 transport
1 submarine owned by the British Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 transport
Battle in Buryatia S.S.R.
Japanese attack with 1 armour and 5 infantry
Russians defend with 3 infantry
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry
Japanese win with 1 armour and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry
Battle in Australia
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese win, taking Australia from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sinkiang
Japanese attack with 1 bomber, 3 fighters and 3 infantry
Russians defend with 2 infantry; Americans defend with 2 infantry
Japanese win, taking Sinkiang from Americans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Casualties for Americans: 2 infantry
Japanese win with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Casualties for Americans: 2 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 bomber moved from Sinkiang to China
2 fighters moved from Sinkiang to China
1 fighter moved from Sinkiang to Manchuria
1 fighter moved from 48 Sea Zone to 60 Sea Zone
1 fighter moved from 52 Sea Zone to 60 Sea Zone
1 fighter moved from Australia to 46 Sea ZonePlace Units - Japanese
1 factory placed in India
3 armour and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Americans
Americans buy 1 battleship, 1 cruiser and 1 destroyer; Remaining resources: 1 PUs;Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Algeria to Libya
Americans take Libya from GermansCombat - Americans
Recording Battle StatisticsNon Combat Move - Americans
1 fighter moved from Hawaiian Islands to 55 Sea Zone
1 bomber moved from Hawaiian Islands to Western United States
1 fighter moved from Hawaiian Islands to Midway
1 armour and 3 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 1 Sea ZonePlace Units - Americans
1 battleship, 1 cruiser and 1 destroyer placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 40 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Yakut S.S.R.
1 armour moved from Russia to Karelia S.S.R.
Russians take Karelia S.S.R. from Germans
1 armour and 1 infantry moved from Russia to West Russia
1 infantry moved from Caucasus to Ukraine S.S.R.
Russians take Ukraine S.S.R. from Germans
1 infantry moved from Caucasus to Persia
1 fighter moved from Caucasus to Sinkiang
1 fighter moved from Caucasus to Persia
1 armour moved from Caucasus to West Russia
1 infantry moved from Novosibirsk to Sinkiang
1 submarine moved from 3 Sea Zone to 6 Sea Zone
1 infantry moved from Novosibirsk to SinkiangCombat - Russians
Battle in Persia
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Sinkiang
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Sinkiang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in West Russia
Russians attack with 2 armour and 1 infantry
Germans defend with 1 armour
Russians win, taking West Russia from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Russians win with 2 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Recording Battle StatisticsNon Combat Move - Russians
1 fighter moved from Sinkiang to Caucasus
1 fighter moved from Persia to CaucasusPlace Units - Russians
1 artillery and 3 infantry placed in Caucasus
3 armour placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Germans
Germans buy 7 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Kenya to Union of South Africa
1 armour moved from Belgian Congo to Union of South Africa
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 artillery moved from Eastern Europe to Ukraine S.S.R.
2 infantry moved from Eastern Europe to Karelia S.S.R.
3 armour moved from Germany to Karelia S.S.R.
1 armour moved from Germany to Karelia S.S.R.
2 armour moved from Eastern Europe to West Russia
3 fighters moved from Eastern Europe to West Russia
1 bomber moved from Germany to West RussiaCombat - Germans
Battle in West Russia
Germans attack with 2 armour, 1 bomber and 3 fighters
Russians defend with 2 armour and 1 infantry
Germans win, taking West Russia from Russians with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour
Casualties for Russians: 2 armour and 1 infantry
Germans win with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour
Casualties for Russians: 2 armour and 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 aaGun and 1 infantry
Germans win, taking Ukraine S.S.R. from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 4 armour and 2 infantry
Russians defend with 1 armour
Germans win, taking Karelia S.S.R. from Russians with 4 armour and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Germans win with 4 armour and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Union of South Africa
Germans attack with 2 armour
British defend with 1 infantry
Germans win, taking Union of South Africa from British with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Germans win with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 infantry moved from Trans-Jordan to Anglo Egypt
1 fighter moved from Germany to Anglo Egypt
3 fighters moved from West Russia to Eastern Europe
1 bomber moved from West Russia to Germany
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
1 fighter moved from Western Europe to Anglo Egypt
1 infantry moved from Germany to Eastern Europe
1 infantry moved from Germany to Western EuropePlace Units - Germans
7 armour and 1 fighter placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - British
British buy 2 armour, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 transports moved from 4 Sea Zone to 3 Sea Zone
2 armour and 2 infantry moved from United Kingdom to 3 Sea Zone
2 armour, 2 infantry and 2 transports moved from 3 Sea Zone to 4 Sea Zone
2 armour and 2 infantry moved from 4 Sea Zone to Karelia S.S.R.
2 fighters moved from 4 Sea Zone to Karelia S.S.R.
1 bomber moved from United Kingdom to Karelia S.S.R.Combat - British
Battle in Karelia S.S.R.
British attack with 2 armour, 1 bomber, 2 fighters and 2 infantry
Germans defend with 4 armour and 1 infantry
British win, taking Karelia S.S.R. from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 4 armour and 1 infantry
Casualties for British: 1 armour and 2 infantry
British win with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 4 armour and 1 infantry
Casualties for British: 1 armour and 2 infantry
Recording Battle StatisticsNon Combat Move - British
2 fighters moved from Karelia S.S.R. to 4 Sea Zone
1 bomber moved from Karelia S.S.R. to United Kingdom
1 fighter moved from Russia to Libya
1 carrier moved from 35 Sea Zone to 32 Sea Zone
1 carrier moved from 32 Sea Zone to 29 Sea Zone
1 submarine moved from 52 Sea Zone to 56 Sea Zone
2 infantry and 1 transport moved from 24 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to French West AfricaPlace Units - British
1 transport placed in 2 Sea Zone
2 armour and 2 infantry placed in United KingdomTurn Complete - British
British collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
4 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 armour moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Yakut S.S.R.
1 bomber moved from China to Russia
2 fighters moved from China to SinkiangCombat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 1 armour and 4 infantry
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Japanese win with 1 armour and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Sinkiang
Japanese attack with 2 fighters
Russians defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Russians: 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
Bombing raid in Russia costs: 6 production.
AA raid costs 6 production in Russia
Recording Battle StatisticsNon Combat Move - Japanese
1 fighter moved from Sinkiang to Buryatia S.S.R.
1 infantry moved from Japan to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indochina
1 armour moved from 36 Sea Zone to French Indochina
1 armour moved from Japan to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
2 infantry moved from Japan to 60 Sea Zone
2 armour, 2 infantry and 2 transports moved from 60 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Manchuria
2 armour moved from 61 Sea Zone to Manchuria
1 fighter moved from Manchuria to 60 Sea Zone
1 infantry moved from Australia to 46 Sea Zone
1 artillery moved from Australia to 46 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 bomber moved from Russia to Buryatia S.S.R.Place Units - Japanese
3 armour placed in India
1 armour, 1 artillery and 1 infantry placed in Japan
1 carrier placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Americans
Americans buy 1 artillery, 3 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier moved from 55 Sea Zone to 43 Sea Zone
2 fighters moved from 55 Sea Zone to 42 Sea Zone
1 bomber moved from Western United States to 42 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -8
Casualties for Japanese: 1 carrier and 1 fighter
Casualties for Americans: 1 bomber and 2 fighters
Recording Battle StatisticsNon Combat Move - Americans
1 armour, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 1 Sea Zone to 12 Sea Zone
1 armour and 3 infantry moved from 12 Sea Zone to Algeria
1 fighter moved from Midway to Central United StatesPlace Units - Americans
2 transports placed in 55 Sea Zone
2 transports placed in 10 Sea Zone
1 artillery and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 42 PUs; end with 42 PUs total
1 unit repaired. -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Russians
Russians repair 4 damage on 4 factories; Remaining resources: 24 PUs;
Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Caucasus to Persia
British take Persia from Japanese
1 infantry moved from Caucasus to West Russia
1 artillery and 1 infantry moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to West Russia
1 armour moved from Russia to Novosibirsk
1 armour moved from Russia to Karelia S.S.R.
1 armour moved from Russia to Ukraine S.S.R.
1 fighter moved from Caucasus to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 armour
Russians win, taking West Russia from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Russians win with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in Ukraine S.S.R.
Russians attack with 2 armour, 1 artillery and 1 infantry
Germans defend with 1 aaGun, 1 artillery and 1 infantry
Russians win, taking Ukraine S.S.R. from Germans with 2 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Russians win with 2 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 fighter moved from West Russia to CaucasusPlace Units - Russians
1 armour and 3 infantry placed in Caucasus
2 armour placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Germans
Germans buy 5 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
2 armour moved from Germany to Karelia S.S.R.
2 fighters moved from Anglo Egypt to Persia
1 fighter moved from Western Europe to 12 Sea Zone
1 bomber moved from Germany to 12 Sea Zone
1 armour moved from Germany to Ukraine S.S.R.
2 fighters moved from Eastern Europe to Karelia S.S.R.Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 5 armour
Russians defend with 1 aaGun, 2 armour and 1 artillery
Germans win, taking Ukraine S.S.R. from Russians with 3 armour remaining. Battle score for attacker is 4
Casualties for Germans: 2 armour
Casualties for Russians: 2 armour and 1 artillery
Germans win with 3 armour remaining. Battle score for attacker is 4
Casualties for Germans: 2 armour
Casualties for Russians: 2 armour and 1 artillery
Battle in Karelia S.S.R.
Germans attack with 2 armour and 2 fighters
Russians defend with 1 armour; British defend with 1 armour
Germans win, taking Karelia S.S.R. from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour
Casualties for British: 1 armour
Germans win with 1 armour and 2 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour
Casualties for British: 1 armour
Battle in Persia
Germans attack with 2 fighters
Russians defend with 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter
Casualties for Russians: 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter
Casualties for Russians: 1 infantry
Battle in 12 Sea Zone
Germans attack with 1 bomber and 1 fighter
Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
Americans win with 1 cruiser and 2 transports remaining. Battle score for attacker is -14
Casualties for Germans: 1 bomber and 1 fighter
Casualties for Americans: 1 destroyer
Recording Battle StatisticsNon Combat Move - Germans
1 fighter moved from Persia to Anglo Egypt
1 fighter moved from Germany to Anglo Egypt
2 fighters moved from Karelia S.S.R. to Eastern Europe
1 infantry moved from Western Europe to Southern Europe
3 submarines moved from 5 Sea Zone to 7 Sea ZonePlace Units - Germans
2 armour and 4 infantry placed in Southern Europe
Germans undo move 1.
2 armour and 3 infantry placed in Southern Europe
3 armour and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - British
British buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 4 Sea Zone to 6 Sea Zone
1 transport moved from 2 Sea Zone to 6 Sea Zone
3 armour and 3 infantry moved from United Kingdom to 6 Sea Zone
3 armour and 3 infantry moved from 6 Sea Zone to Western Europe
2 fighters moved from 6 Sea Zone to Western Europe
1 bomber moved from United Kingdom to Western Europe
2 infantry moved from French West Africa to French Equatorial Africa
British take French Equatorial Africa from GermansCombat - British
Battle in Western Europe
British attack with 3 armour, 1 bomber, 2 fighters and 3 infantry
Germans defend with 1 aaGun and 7 infantry
British win, taking Western Europe from Germans with 3 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 7 infantry
Casualties for British: 3 infantry
British win with 3 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 7 infantry
Casualties for British: 3 infantry
Recording Battle StatisticsNon Combat Move - British
2 fighters moved from Western Europe to 6 Sea Zone
1 bomber moved from Western Europe to United Kingdom
1 transport moved from 17 Sea Zone to 7 Sea Zone
1 fighter moved from Libya to 34 Sea Zone
1 carrier moved from 29 Sea Zone to 34 Sea Zone
1 submarine moved from 56 Sea Zone to 45 Sea ZonePlace Units - British
1 destroyer placed in 7 Sea Zone
1 artillery and 2 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Japanese
Japanese buy 5 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 armour moved from Evenki National Okrug to Novosibirsk
3 infantry moved from Yakut S.S.R. to Novosibirsk
2 armour moved from Manchuria to Sinkiang
Japanese take Sinkiang from Americans
1 armour moved from India to Kazakh S.S.R.
Japanese take Persia from British
Japanese take Kazakh S.S.R. from Russians
1 bomber moved from Buryatia S.S.R. to Caucasus
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Brazil
Japanese take Brazil from Americans
1 artillery moved from 22 Sea Zone to Brazil
1 battleship moved from 42 Sea Zone to 22 Sea ZoneCombat - Japanese
Battle in Novosibirsk
Japanese attack with 1 armour and 3 infantry
Russians defend with 1 armour
Japanese win, taking Novosibirsk from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Japanese win with 1 armour and 3 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Strategic bombing raid in Caucasus
Bombing raid in Caucasus costs: 3 production.
AA raid costs 3 production in Caucasus
Recording Battle StatisticsNon Combat Move - Japanese
1 bomber moved from Caucasus to India
2 armour moved from India to Trans-Jordan
1 armour moved from French Indochina to Persia
1 infantry moved from French Indochina to India
2 infantry moved from Manchuria to China
1 fighter moved from Buryatia S.S.R. to India
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
2 transports moved from 61 Sea Zone to 60 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 60 Sea Zone
2 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 artillery moved from 60 Sea Zone to Buryatia S.S.R.
1 armour moved from 60 Sea Zone to Buryatia S.S.R.Place Units - Japanese
3 armour placed in India
1 fighter placed in 60 Sea Zone
2 armour and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total