1. Change Russia’s NO to not effect any territory in Africa or the Middle East. It should be Europe only. (Because seeing Russians running around africa and getting on uk transports is ridiculous)
2. Give Russia +12 more IPCs to start the game. They can buy a bomber with that. Or they can do something else instead. (This is compensation for the stupid national objective being changed.)
3. Change convoy disruption back to just do 1 damage for each dice that would have been rolled. This makes it easier to plan how many units you need to fully disrupt a player, and gets rid of some of the useless luck (as if we don’t already have enough luck involved already).
4. Give Japan +1 AA Gun in Korea (can keep as a fodder unit against Russian aggression).
5. Change Japan’s National Objective for controlling “ALL” of Guam, Midway, Wake Island, Gilbert Islands, and Solomon Islands, to instead add “Marshall Islands” and change it to “Controll 4 of 6, out of Guam, Midway, Wake Island, Gilbert Islands, Solomon Islands, and Marshall Islands”. (Who in hell has ever gotten this objective? When you need only 4 of 6, and one you start with, this makes this objective actually possible, if still unlikely)
6. Add an objective for France: +5 PUs if France controls all her original territories. (for flavor purposes)
7. Add +1 more infantry to Southern Italy.