TheHeavyJ (Allies) vs. Kilroy (Axis) AA40 Japan G2


  • Details to follow.


  • Test summary from TripleA 18:17:57


  • Kilroy - Japan
    TheHeavyJ - Allies

    Japan is up first!

    JapanT1.tsvg


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :1

    Politics - Japanese
                Game Loaded
                    Japanese are now being played by: Human
                    ANZAC is now being played by: Human
                    French is now being played by: Human
                    Russians are now being played by: Human
                    British are now being played by: Human
                    Americans are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human

    Purchase Units - Japanese
                Japanese buy 1 cruiser, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 artillery moved from Manchuria to Buyant-Uhaa
                1 infantry moved from Manchuria to Buyant-Uhaa
                1 mech_infantry moved from Manchuria to Buyant-Uhaa
                1 artillery moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 infantry moved from Kiangsu to Anhwe
                1 fighter moved from Kiangsu to Shantung
                1 tactical_bomber moved from Kiangsu to Jehol
                1 submarine moved from 19 Sea Zone to 18 Sea Zone
                1 destroyer moved from 19 Sea Zone to 18 Sea Zone
                1 cruiser moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 16 Sea Zone to 15 Sea Zone
                1 cruiser moved from 16 Sea Zone to 15 Sea Zone

    Combat - Japanese
                Battle in Buyant-Uhaa
                    Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Neutral defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Buyant-Uhaa, round 1 :  1/3 hits
                        Neutral roll dice for 2 infantry in Buyant-Uhaa, round 1 :  2/2 hits
                        1 infantry owned by the Neutral , 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Buyant-Uhaa
                        Japanese roll dice for 1 artillery in Buyant-Uhaa, round 2 :  0/1 hits
                        Neutral roll dice for 1 infantry in Buyant-Uhaa, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery in Buyant-Uhaa, round 3 :  0/1 hits
                        Neutral roll dice for 1 infantry in Buyant-Uhaa, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Buyant-Uhaa, round 4 :  0/1 hits
                        Neutral roll dice for 1 infantry in Buyant-Uhaa, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery in Buyant-Uhaa, round 5 :  1/1 hits
                        Neutral roll dice for 1 infantry in Buyant-Uhaa, round 5 :  0/1 hits
                        1 infantry owned by the Neutral lost in Buyant-Uhaa
                    Japanese win, taking Buyant-Uhaa from Neutral with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Neutral: 2 infantry
                    Japanese win with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Neutral: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 fighter moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Buyant-Uhaa
                1 fighter moved from Okinawa to Anhwe
                1 fighter could not land in Anhwe and was removed

    Place Units - Japanese
                1 fighter and 1 mech_infantry placed in Japan
                1 cruiser placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 28 PUs; end with 28 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 fighter
        Formosa : 1 fighter
        Kwangsi : 1 artillery and 3 infantry
        Korea : 1 infantry
        Kiangsu : 1 bomber
        Kiangsi : 1 artillery and 3 infantry
        Japan : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 2 bombers, 1 factory_major, 6 fighters, 1 harbour, 8 infantry, 1 mech_infantry and 4 tactical_bombers
        Jehol : 1 fighter, 1 infantry and 1 tactical_bomber
        Okinawa : 1 infantry
        Siam : 2 infantry
        Manchuria : 1 aaGun, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
        Chahar : 1 flag, 1 artillery and 1 infantry
        Anhwe : 1 flag, 2 infantry
        33 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        15 Sea Zone : 1 cruiser and 1 destroyer
        19 Sea Zone : 1 cruiser
        18 Sea Zone : 1 destroyer and 1 submarine
        6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :1

    Purchase Units - Americans
                Americans buy 1 carrier; Remaining resources: 1 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 transport moved from 26 Sea Zone to 10 Sea Zone

    Non Combat Move - Americans

    Place Units - Americans
                1 carrier placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 17 PUs; end with 18 PUs total
                Objective Americans2 Control Philippines: Americans met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 bomber, 1 fighter, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Hawaiian Islands : 1 airfield, 1 bomber, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Midway : 1 airfield
        35 Sea Zone : 1 destroyer and 1 transport
        10 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Japanese : 28 / 28
        Americans : 17 / 23
        Chinese : 10 / 12
        British : 16 / 16
        ANZAC : 10 / 10
        Russians : 9 / 0
        French : 2 / 0
        Dutch : 11 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                3 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Szechwan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 3 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 1 :  0/4 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Kwangsi, round 1 :  0/4 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 :  1/4 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 4 :  1/2 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for Chinese: 2 infantry
                    Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for Chinese: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan
                4 infantry moved from Szechwan to Kweichow

    Place Units - Chinese
                1 infantry placed in Hunan
                2 infantry placed in Kwangsi
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 3 infantry
        Yunnan : 1 fighter
        Suiyuan : 2 infantry
        Kweichow : 5 infantry
        Hunan : 2 infantry
        Hopei : 2 infantry

    Production/PUs Summary :

    Japanese : 27 / 28
        Americans : 17 / 23
        Chinese : 11 / 17
        British : 16 / 16
        ANZAC : 10 / 10
        Russians : 9 / 0
        French : 2 / 0
        Dutch : 11 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :1

    Politics - British
                British succeeds on action: Political Action British To War: Changing Relationship for Japanese and British from Neutrality to War
                British succeeds on action: Political Action British To War: Changing Relationship for Japanese and ANZAC from Neutrality to War
                British succeeds on action: Political Action British To War: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War: Changing Relationship for Chinese and ANZAC from Neutrality to Allied

    Purchase Units - British
                British buy 2 armour and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                Giving bonus movement to units
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      British take Sumatra from Dutch
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      British take Java from Dutch
                1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 fighter moved from Burma to Siam
                3 fighters moved from India to Siam
                1 tactical_bomber moved from India to Siam
                3 infantry moved from India to Burma
                1 infantry moved from Burma to Shan State

    Combat - British
                Battle in Siam
                    British attack with 4 fighters and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 4 fighters and 1 tactical_bomber in Siam, round 1 :  1/5 hits
                        Japanese roll dice for 2 infantry in Siam, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the British lost in Siam
                        British roll dice for 3 fighters and 1 tactical_bomber in Siam, round 2 :  3/4 hits
                        Japanese roll dice for 1 infantry in Siam, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Siam
                    British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 fighter
                    British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 fighter
                Recording Battle Statistics

    Non Combat Move - British
                3 fighters moved from Siam to Kwangsi
                1 tactical_bomber moved from Siam to Kwangsi

    Place Units - British
                2 armour and 1 infantry placed in India

    Turn Complete - British
                British collect 24 PUs; end with 25 PUs total
                Objective British2 Retaining Empire: British met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for British :

    Kwangsi : 3 fighters and 1 tactical_bomber
        Shan State : 1 infantry
        Burma : 3 infantry
        India : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Malaya : 1 harbour and 2 infantry
        Kwangtung : 1 harbour and 2 infantry
        Java : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        41 Sea Zone : 1 transport
        37 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Japanese : 27 / 28
        Americans : 17 / 23
        Chinese : 11 / 17
        British : 24 / 30
        ANZAC : 10 / 10
        Russians : 9 / 0
        French : 2 / 0
        Dutch : 3 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to New Guinea
                3 fighters moved from New Zealand to New Guinea
                1 submarine moved from 47 Sea Zone to 54 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield, 1 artillery, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 armour, 1 factory_minor and 2 infantry
        New Guinea : 4 fighters
        54 Sea Zone : 1 destroyer, 1 submarine and 1 transport

    Production/PUs Summary :

    Japanese : 27 / 28
        Americans : 17 / 23
        Chinese : 11 / 17
        British : 24 / 30
        ANZAC : 10 / 11
        Russians : 9 / 0
        French : 2 / 0
        Dutch : 3 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 2 aaGuns, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 battleship moved from 6 Sea Zone to 15 Sea Zone
                1 cruiser moved from 6 Sea Zone to 15 Sea Zone
                1 destroyer moved from 18 Sea Zone to 17 Sea Zone
                1 submarine moved from 18 Sea Zone to 17 Sea Zone
                1 fighter moved from Formosa to Kwangtung
                1 fighter moved from 6 Sea Zone to Shantung
                1 tactical_bomber moved from 6 Sea Zone to Shantung
                1 fighter moved from 6 Sea Zone to Shantung
                1 tactical_bomber moved from 6 Sea Zone to Kiangsu
                1 artillery moved from Kiangsi to Kwangtung
                1 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Kiangsi to Kwangtung
                1 fighter moved from Manchuria to Jehol
                1 tactical_bomber moved from Manchuria to Jehol
                1 bomber moved from Manchuria to 37 Sea Zone
                1 bomber moved from Kiangsu to 37 Sea Zone
                1 infantry moved from Manchuria to Jehol
                1 fighter moved from Shantung to Hopei
                1 battleship moved from 15 Sea Zone to 7 Sea Zone
                1 destroyer moved from 15 Sea Zone to 7 Sea Zone
                1 cruiser moved from 15 Sea Zone to 7 Sea Zone
                1 cruiser moved from 15 Sea Zone to 7 Sea Zone
                1 carrier moved from 6 Sea Zone to 7 Sea Zone
                1 fighter moved from Japan to 7 Sea Zone
                1 fighter moved from Japan to 7 Sea Zone
                1 carrier moved from 33 Sea Zone to 32 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 32 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone
                1 infantry moved from 48 Sea Zone to Gilbert Islands
                      Japanese take Gilbert Islands from British
                1 destroyer moved from 33 Sea Zone to 48 Sea Zone
                1 destroyer moved from 6 Sea Zone to 31 Sea Zone

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 1 fighter
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter in Hopei, round 1 :  1/1 hits
                        Chinese roll dice for 2 infantry in Hopei, round 1 :  1/2 hits
                        1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Hopei
                    Chinese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter
                    Casualties for Chinese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 fighter and 2 infantry
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 1 :  1/4 hits
                        British roll dice for 2 infantry in Kwangtung, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Kwangtung, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                    Japanese win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 bombers
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                        Japanese roll dice for 2 bombers in 37 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 37 Sea Zone, round 1 :  1/3 hits
                        1 bomber owned by the Japanese lost in 37 Sea Zone
                        Japanese roll dice for 1 bomber in 37 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 37 Sea Zone, round 2 :  2/3 hits
                        1 bomber owned by the Japanese and 1 destroyer owned by the British lost in 37 Sea Zone
                    British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is -16
                    Casualties for Japanese: 2 bombers
                    Casualties for British: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 fighter moved from Jehol to Shantung
                1 tactical_bomber moved from Jehol to Shantung
                1 fighter moved from Jehol to Shantung
                1 fighter moved from Manchuria to Shantung
                1 infantry moved from Kiangsi to Kwangtung
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 tactical_bomber moved from 32 Sea Zone to Caroline Islands
                1 carrier moved from 32 Sea Zone to 33 Sea Zone
                1 fighter moved from Kwangtung to Kiangsi

    Place Units - Japanese
                2 aaGuns, 1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 29 PUs (1 lost to blockades); end with 29 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 5 fighters and 2 tactical_bombers
        Korea : 1 infantry
        Kiangsu : 1 tactical_bomber
        Kiangsi : 1 fighter
        Japan : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 2 bombers, 1 factory_major, 5 fighters, 1 harbour, 10 infantry, 1 mech_infantry and 4 tactical_bombers
        Jehol : 2 infantry and 1 tactical_bomber
        Okinawa : 1 infantry
        Manchuria : 1 aaGun, 1 infantry and 1 tactical_bomber
        Chahar : 1 flag, 1 artillery and 1 infantry
        Anhwe : 1 flag, 2 infantry
        Gilbert Islands : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 artillery, 1 harbour and 2 infantry
        48 Sea Zone : 1 destroyer and 1 transport
        33 Sea Zone : 1 battleship and 1 carrier
        31 Sea Zone : 1 destroyer
        19 Sea Zone : 1 cruiser
        17 Sea Zone : 1 destroyer and 1 submarine
        16 Sea Zone : 1 submarine
        7 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
        6 Sea Zone : 1 carrier and 2 transports


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 battleship and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units

    Non Combat Move - Americans

    Place Units - Americans
                1 battleship placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 17 PUs; end with 17 PUs total
                Objective Americans2 Control Philippines: Americans met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 bomber, 1 fighter, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Hawaiian Islands : 1 airfield, 1 bomber, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Midway : 1 airfield
        35 Sea Zone : 1 destroyer and 1 transport
        10 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Japanese : 30 / 29
        Americans : 17 / 22
        Chinese : 11 / 17
        British : 21 / 30
        ANZAC : 10 / 11
        Russians : 9 / 0
        French : 2 / 0
        Dutch : 3 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                3 infantry moved from Kwangsi to Kwangtung
                1 fighter moved from Yunnan to Kwangtung

    Combat - Chinese
                Battle in Kwangtung
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery, 1 harbour and 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kwangtung, round 1 :  1/4 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Kwangtung, round 1 :  0/3 hits
                        1 infantry owned by the Japanese lost in Kwangtung
                        Chinese roll dice for 1 fighter and 3 infantry in Kwangtung, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Kwangtung
                        Chinese roll dice for 1 fighter and 3 infantry in Kwangtung, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery in Kwangtung, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kwangtung
                    Chinese win, taking Kwangtung from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Chinese win with 1 fighter and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Kwangtung to Hunan

    Place Units - Chinese
                3 infantry placed in Hopei
                2 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 13 PUs total
                Objective Chinese1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag,    Suiyuan : 2 infantry
        Kweichow : 5 infantry
        Hunan : 1 fighter and 4 infantry
        Hopei : 4 infantry
        Kwangtung : 3 infantry

    Production/PUs Summary :

    Japanese : 27 / 29
        Americans : 17 / 22
        Chinese : 11 / 19
        British : 24 / 30
        ANZAC : 10 / 11
        Russians : 9 / 0
        French : 2 / 0
        Dutch : 3 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :2

    Purchase Units - British
                British buy 5 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                Giving bonus movement to units
                1 infantry moved from Shan State to Siam
                      British take Siam from Japanese
                3 infantry moved from Burma to Yunnan
                2 armour moved from India to Yunnan
                1 artillery moved from India to Burma
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      British take Dutch New Guinea from Dutch
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      British take Celebes from Dutch
                1 battleship moved from 37 Sea Zone to 45 Sea Zone
                1 cruiser moved from 37 Sea Zone to 45 Sea Zone
                1 battleship moved from 45 Sea Zone to 35 Sea Zone
                      British take 35 Sea Zone from Japanese
                1 cruiser moved from 45 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Kwangsi to Kiangsi
                3 fighters moved from Kwangsi to Kiangsi

    Combat - British
                Battle in Kiangsi
                    British attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 fighter
                        British roll dice for 3 fighters and 1 tactical_bomber in Kiangsi, round 1 :  3/4 hits
                        Japanese roll dice for 1 fighter in Kiangsi, round 1 :  0/1 hits
                        1 fighter owned by the Japanese lost in Kiangsi
                    British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 fighter
                    British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 fighter
                Recording Battle Statistics

    Non Combat Move - British
                1 tactical_bomber moved from Kiangsi to Kwangsi
                3 fighters moved from Kiangsi to Kwangsi

    Place Units - British
                5 armour placed in India

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total
                Objective British2 Retaining Empire: British met a national objective for an additional 5 PUs; end with 33 PUs
                Objective British1 Control Dutch East Indies: British met a national objective for an additional 5 PUs; end with 38 PUs

    Territory Summary for British :

    Kwangsi : 3 fighters and 1 tactical_bomber
        Siam : 1 flag, 1 infantry
        Yunnan : 2 armour and 3 infantry
        Burma : 1 artillery
        India : 1 aaGun, 1 airfield, 5 armour, 1 factory_major, 1 harbour and 2 infantry
        Malaya : 1 harbour and 2 infantry
        Kwangtung : 1 harbour
        Celebes : 1 flag, 1 infantry
        Java : 1 flag,    Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag,    44 Sea Zone : 1 transport
        45 Sea Zone : 1 transport
        35 Sea Zone : 1 flag, 1 battleship and 1 cruiser

    Production/PUs Summary :

    Japanese : 26 / 29
        Americans : 17 / 22
        Chinese : 11 / 19
        British : 28 / 38
        ANZAC : 10 / 11
        Russians : 9 / 0
        French : 2 / 0
        Dutch : 0 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                4 fighters moved from New Guinea to 33 Sea Zone
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone

    Combat - ANZAC
                Battle in 33 Sea Zone
                    ANZAC attack with 1 destroyer, 4 fighters and 1 submarine
                    Japanese defend with 1 battleship and 1 carrier
                        ANZAC roll dice for 1 submarine in 33 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 4 fighters in 33 Sea Zone, round 1 :  1/5 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship and 1 carrier in 33 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the ANZAC lost in 33 Sea Zone
                        ANZAC roll dice for 1 destroyer and 4 fighters in 33 Sea Zone, round 2 :  3/5 hits
                        Japanese roll dice for 1 battleship and 1 carrier in 33 Sea Zone, round 2 :  2/2 hits
                        1 carrier owned by the Japanese , 1 destroyer owned by the ANZAC , 1 battleship owned by the Japanese and 1 fighter owned by the ANZAC lost in 33 Sea Zone
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 battleship and 1 carrier
                    Casualties for ANZAC: 1 destroyer, 1 fighter and 1 submarine
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 battleship and 1 carrier
                    Casualties for ANZAC: 1 destroyer, 1 fighter and 1 submarine
                Recording Battle Statistics

    Non Combat Move - ANZAC
                3 fighters moved from 33 Sea Zone to New Guinea
                1 transport moved from 54 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC1 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield, 1 artillery, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 armour, 1 factory_minor, 1 fighter and 2 infantry
        New Guinea : 3 fighters
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Japanese : 26 / 29
        Americans : 17 / 22
        Chinese : 11 / 19
        British : 28 / 38
        ANZAC : 10 / 16
        Russians : 9 / 0
        French : 2 / 0
        Dutch : 0 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :3

    Politics - Japanese
                Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for Americans and French from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War: Changing Relationship for Americans and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 1 cruiser, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 tactical_bomber moved from Manchuria to Kiangsu
                1 fighter moved from Caroline Islands to 45 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
                1 tactical_bomber moved from Kiangsu to 35 Sea Zone
                1 tactical_bomber moved from Japan to 35 Sea Zone
                1 fighter moved from Japan to Kiangsi
                1 tactical_bomber moved from Japan to Kiangsi
                1 battleship moved from 7 Sea Zone to 16 Sea Zone
                1 destroyer moved from 7 Sea Zone to 16 Sea Zone
                1 cruiser moved from 7 Sea Zone to 16 Sea Zone
                1 carrier moved from 7 Sea Zone to 16 Sea Zone
                1 cruiser moved from 7 Sea Zone to 16 Sea Zone
                1 fighter moved from 7 Sea Zone to 16 Sea Zone
                1 fighter moved from 7 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 carrier moved from 6 Sea Zone to 17 Sea Zone
                1 fighter moved from 6 Sea Zone to 17 Sea Zone
                1 fighter moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 fighter moved from Shantung to Kiangsi
                1 fighter moved from Shantung to Kiangsi
                1 fighter moved from Shantung to Kiangsi
                1 fighter moved from Shantung to Kwangsi
                1 fighter moved from Shantung to Kwangsi
                1 fighter moved from Kiangsi to Kwangsi
                1 artillery moved from Buyant-Uhaa to Chahar
                1 cruiser moved from 19 Sea Zone to 17 Sea Zone
                1 bomber moved from Japan to Caroline Islands
                1 transport moved from 48 Sea Zone to 33 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 infantry moved from 19 Sea Zone to Kiangsu

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Kwangsi
                    Japanese attack with 3 fighters
                    British defend with 3 fighters and 1 tactical_bomber
                        Japanese roll dice for 3 fighters in Kwangsi, round 1 :  2/3 hits
                        Chinese roll dice for 3 fighters and 1 tactical_bomber in Kwangsi, round 1 :  3/4 hits
                        1 tactical_bomber owned by the British , 1 fighter owned by the British and 3 fighters owned by the Japanese lost in Kwangsi
                    Chinese win with 2 fighters remaining. Battle score for attacker is -9
                    Casualties for Japanese: 3 fighters
                    Casualties for British: 1 fighter and 1 tactical_bomber
                Battle in 35 Sea Zone
                    Japanese attack with 3 tactical_bombers
                    British defend with 1 battleship and 1 cruiser; Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 3 tactical_bombers in 35 Sea Zone, round 1 :  3/3 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 35 Sea Zone, round 1 :  1/3 hits
                        1 cruiser owned by the British , 1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 35 Sea Zone
                        Japanese roll dice for 2 tactical_bombers in 35 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 battleship and 1 transport in 35 Sea Zone, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 battleship owned by the British lost in 35 Sea Zone
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 25
                    Casualties for Japanese: 2 tactical_bombers
                    Casualties for British: 1 battleship and 1 cruiser
                    Casualties for Americans: 1 destroyer and 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 25
                    Casualties for Japanese: 2 tactical_bombers
                    Casualties for British: 1 battleship and 1 cruiser
                    Casualties for Americans: 1 destroyer and 1 transport
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 tactical_bomber moved from 35 Sea Zone to Kiangsi
                1 aaGun moved from Manchuria to Korea
                1 fighter moved from 45 Sea Zone to Paulau Island

    Place Units - Japanese
                1 fighter placed in Japan
                1 cruiser and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 26 PUs; end with 26 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 bomber and 1 harbour
        Iwo Jima : 1 infantry
        Paulau Island : 1 fighter and 1 infantry
        Shantung : 2 tactical_bombers
        Korea : 1 aaGun and 1 infantry
        Kiangsu : 4 infantry and 1 tactical_bomber
        Kiangsi : 3 fighters and 2 tactical_bombers
        Japan : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 6 infantry, 1 mech_infantry and 2 tactical_bombers
        Jehol : 2 infantry and 1 tactical_bomber
        Okinawa : 1 infantry
        Manchuria : 1 infantry
        Chahar : 1 flag, 2 artilleries and 1 infantry
        Anhwe : 1 flag, 2 infantry
        Gilbert Islands : 1 flag, 1 infantry
        48 Sea Zone : 1 destroyer
        33 Sea Zone : 1 transport
        31 Sea Zone : 1 destroyer
        19 Sea Zone : 2 transports
        17 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
        16 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
        6 Sea Zone : 1 cruiser and 1 transport


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 battleship; Remaining resources: 2 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 bomber moved from Western United States to Hawaiian Islands
                1 armour moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone
                1 tactical_bomber moved from Western United States to 10 Sea Zone
                2 battleships moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 cruiser moved from 10 Sea Zone to 26 Sea Zone
                2 carriers moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 10 Sea Zone to 26 Sea Zone

    Non Combat Move - Americans

    Place Units - Americans
                1 battleship placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 17 PUs; end with 19 PUs total
                Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 59 PUs
                Objective Americans2 Control Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 bomber, 1 fighter, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 1 armour, 2 bombers, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Midway : 1 airfield
        26 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
        10 Sea Zone : 1 battleship

    Production/PUs Summary :

    Japanese : 26 / 26
        Americans : 17 / 64
        Chinese : 11 / 19
        British : 28 / 38
        ANZAC : 10 / 16
        Russians : 9 / 0
        French : 2 / 0
        Dutch : 0 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                5 infantry moved from Kweichow to Anhwe
                1 fighter moved from Hunan to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Anhwe, round 1 :  2/6 hits
                        Japanese roll dice for 2 infantry in Anhwe, round 1 :  2/2 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry
                    Chinese win with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Hunan

    Place Units - Chinese
                1 artillery and 1 infantry placed in Suiyuan
                4 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag,    Suiyuan : 1 artillery and 3 infantry
        Hunan : 1 fighter and 4 infantry
        Hopei : 4 infantry
        Anhwe : 7 infantry
        Kwangtung : 3 infantry

    Production/PUs Summary :

    Japanese : 25 / 26
        Americans : 17 / 64
        Chinese : 12 / 18
        British : 28 / 38
        ANZAC : 10 / 16
        Russians : 9 / 0
        French : 2 / 0
        Dutch : 0 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :3

    Purchase Units - British
                British buy 6 armour; Remaining resources: 2 PUs;

    Combat Move - British
                Giving bonus movement to units
                2 fighters moved from Kwangsi to Kiangsi
                2 armour moved from Yunnan to Kiangsi
                5 armour moved from India to Yunnan
                1 artillery moved from Burma to Yunnan
                3 infantry moved from Yunnan to Kwangsi

    Combat - British
                Battle in Kiangsi
                    British attack with 2 armour and 2 fighters
                    Japanese defend with 3 fighters and 2 tactical_bombers
                        British roll dice for 2 armour and 2 fighters in Kiangsi, round 1 :  2/4 hits
                        Japanese roll dice for 3 fighters and 2 tactical_bombers in Kiangsi, round 1 :  4/5 hits
                        2 armour owned by the British , 2 tactical_bombers owned by the Japanese and 2 fighters owned by the British lost in Kiangsi
                    Japanese win with 3 fighters remaining. Battle score for attacker is -10
                    Casualties for Japanese: 2 tactical_bombers
                    Casualties for British: 2 armour and 2 fighters
                Recording Battle Statistics

    Non Combat Move - British

    Place Units - British
                6 armour placed in India

    Turn Complete - British
                British collect 28 PUs; end with 30 PUs total
                Objective British2 Retaining Empire: British met a national objective for an additional 5 PUs; end with 35 PUs
                Objective British1 Control Dutch East Indies: British met a national objective for an additional 5 PUs; end with 40 PUs

    Territory Summary for British :

    Kwangsi : 3 infantry
        Siam : 1 flag, 1 infantry
        Yunnan : 5 armour and 1 artillery
        India : 1 aaGun, 1 airfield, 6 armour, 1 factory_major, 1 harbour and 2 infantry
        Malaya : 1 harbour and 2 infantry
        Kwangtung : 1 harbour
        Celebes : 1 flag, 1 infantry
        Java : 1 flag,    Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag,    44 Sea Zone : 1 transport
        35 Sea Zone : 1 flag,
    Production/PUs Summary :

    Japanese : 25 / 26
        Americans : 17 / 64
        Chinese : 12 / 18
        British : 28 / 40
        ANZAC : 10 / 16
        Russians : 9 / 0
        French : 2 / 0
        Dutch : 0 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 fighter moved from New Guinea to 33 Sea Zone
                2 fighters moved from New Guinea to Guam
                1 fighter moved from New South Wales to New Guinea

    Combat - ANZAC
                Battle in 33 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 33 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Recording Battle Statistics

    Non Combat Move - ANZAC
                1 fighter moved from 33 Sea Zone to New Guinea

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 16 PUs total
                Objective ANZAC1 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield, 1 artillery, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 armour, 1 factory_minor, 1 fighter and 2 infantry
        New Guinea : 2 fighters
        Guam : 2 fighters
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Japanese : 25 / 26
        Americans : 17 / 64
        Chinese : 12 / 18
        British : 28 / 40
        ANZAC : 10 / 21
        Russians : 9 / 0
        French : 2 / 0
        Dutch : 0 / 0


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 carrier and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 fighter moved from Kiangsi to Kwangtung
                1 tactical_bomber moved from Kiangsu to Kwangsi
                1 fighter moved from Kiangsi to 35 Sea Zone
                1 fighter moved from Kiangsi to 35 Sea Zone
                1 destroyer moved from 31 Sea Zone to 22 Sea Zone
                1 submarine moved from 16 Sea Zone to 5 Sea Zone
                1 submarine moved from 17 Sea Zone to 23 Sea Zone
                1 destroyer moved from 48 Sea Zone to 33 Sea Zone
                1 fighter moved from Paulau Island to Caroline Islands
                1 submarine moved from 23 Sea Zone to 33 Sea Zone
                1 cruiser moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 17 Sea Zone to 21 Sea Zone
                1 fighter moved from 17 Sea Zone to 21 Sea Zone
                1 infantry moved from Manchuria to Jehol
                1 tactical_bomber moved from Jehol to Hopei
                1 artillery moved from Chahar to Hopei
                1 artillery moved from Chahar to Hopei
                1 tactical_bomber moved from Shantung to Hopei
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Jehol to Anhwe
                1 tactical_bomber moved from Shantung to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                1 bomber moved from Caroline Islands to 44 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 35 Sea Zone
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 44 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Hopei
                    Japanese attack with 2 artilleries and 2 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 2 artilleries and 2 tactical_bombers in Hopei, round 1 :  3/4 hits
                        Chinese roll dice for 4 infantry in Hopei, round 1 :  3/4 hits
                        1 tactical_bomber owned by the Japanese , 3 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Hopei
                        Japanese roll dice for 1 tactical_bomber in Hopei, round 2 :  1/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 2 artilleries and 1 tactical_bomber
                    Casualties for Chinese: 4 infantry
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 2 artilleries and 1 tactical_bomber
                    Casualties for Chinese: 4 infantry
                Battle in Anhwe
                    Japanese attack with 5 infantry and 1 tactical_bomber
                    Chinese defend with 7 infantry
                        Japanese roll dice for 5 infantry and 1 tactical_bomber in Anhwe, round 1 :  2/6 hits
                        Chinese roll dice for 7 infantry in Anhwe, round 1 :  3/7 hits
                        3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                        Japanese roll dice for 2 infantry and 1 tactical_bomber in Anhwe, round 2 :  1/3 hits
                        Chinese roll dice for 5 infantry in Anhwe, round 2 :  3/5 hits
                        2 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese win with 4 infantry remaining. Battle score for attacker is -17
                    Casualties for Japanese: 5 infantry and 1 tactical_bomber
                    Casualties for Chinese: 3 infantry
                Battle in Kwangtung
                    Japanese attack with 1 fighter
                    British defend with 1 harbour; Chinese defend with 3 infantry
                        Japanese roll dice for 1 fighter in Kwangtung, round 1 :  0/1 hits
                        British roll dice for 3 infantry in Kwangtung, round 1 :  2/3 hits
                        1 fighter owned by the Japanese lost in Kwangtung
                    British win with 3 infantry remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 fighter
                Battle in Kwangsi
                    Japanese attack with 1 tactical_bomber
                    British defend with 3 infantry
                        Japanese roll dice for 1 tactical_bomber in Kwangsi, round 1 :  1/1 hits
                        Chinese roll dice for 3 infantry in Kwangsi, round 1 :  0/3 hits
                        1 infantry owned by the British lost in Kwangsi
                        Japanese roll dice for 1 tactical_bomber in Kwangsi, round 2 :  1/1 hits
                        Chinese roll dice for 2 infantry in Kwangsi, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 tactical_bomber owned by the Japanese lost in Kwangsi
                    Chinese win with 1 infantry remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for British: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 tactical_bomber moved from Hopei to Jehol
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 bomber moved from Japan to Korea
                1 bomber moved from Korea to Jehol
                1 tactical_bomber moved from Japan to Jehol
                1 fighter moved from 21 Sea Zone to 17 Sea Zone
                1 fighter moved from 21 Sea Zone to 17 Sea Zone
                1 fighter moved from 35 Sea Zone to Kiangsi
                1 fighter moved from 35 Sea Zone to Kiangsi
                1 bomber moved from 44 Sea Zone to 34 Sea Zone
                1 bomber moved from 34 Sea Zone to Paulau Island

    Place Units - Japanese
                1 carrier and 1 fighter placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 25 PUs; end with 25 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 fighter and 1 harbour
        Iwo Jima : 1 infantry
        Paulau Island : 1 bomber and 1 infantry
        Korea : 1 aaGun and 1 infantry
        Kiangsu : 1 infantry
        Kiangsi : 2 fighters
        Japan : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
        Jehol : 1 bomber, 1 infantry and 2 tactical_bombers
        Okinawa : 1 infantry
        Chahar : 1 flag, 1 infantry
        Gilbert Islands : 1 flag, 1 infantry
        33 Sea Zone : 1 destroyer and 1 submarine
        22 Sea Zone : 1 destroyer
        17 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        16 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 fighters
        5 Sea Zone : 1 submarine
        6 Sea Zone : 1 carrier, 1 fighter and 3 transports


  • TripleA Turn Summary for game: World War II Pacific 1940, version: 2.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 2 fighters and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 bomber moved from Philippines to Paulau Island
                1 fighter moved from Philippines to Paulau Island
                2 battleships moved from 26 Sea Zone to 16 Sea Zone
                2 carriers moved from 26 Sea Zone to 16 Sea Zone
                1 cruiser moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
                2 bombers moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
                1 battleship moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in Paulau Island
                    Americans attack with 1 bomber and 1 fighter
                    Japanese defend with 1 bomber and 1 infantry
                        Americans roll dice for 1 bomber and 1 fighter in Paulau Island, round 1 :  2/2 hits
                        Japanese roll dice for 1 bomber and 1 infantry in Paulau Island, round 1 :  0/2 hits
                        1 infantry owned by the Japanese and 1 bomber owned by the Japanese lost in Paulau Island
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 bomber and 1 infantry
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 bomber and 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 2 battleships, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
                    Japanese defend with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 fighters
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 battleships, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers in 16 Sea Zone, round 1 :  3/12 hits
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 fighters in 16 Sea Zone, round 1 :  1/8 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        1 carrier owned by the Japanese lost in 16 Sea Zone
                        Americans roll dice for 2 battleships, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 :  6/12 hits
                        Japanese roll dice for 2 fighters in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 battleship and 3 cruisers in 16 Sea Zone, round 2 :  1/4 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans , 3 cruisers owned by the Japanese , 2 fighters owned by the Japanese and 1 battleship owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 battleships, 2 bombers, 2 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 86
                    Casualties for Japanese: 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 fighters
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Americans win with 2 battleships, 2 bombers, 2 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 86
                    Casualties for Japanese: 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 fighters
                    Casualties for Americans: 1 destroyer and 1 submarine
                Recording Battle Statistics

    Non Combat Move - Americans
                1 bomber moved from Paulau Island to Philippines
                2 bombers moved from 16 Sea Zone to Hawaiian Islands
                1 fighter moved from 16 Sea Zone to Midway
                1 tactical_bomber moved from 16 Sea Zone to Midway
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter could not land in Paulau Island and was removed

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Americans player Adding units owned by PlayerID named:Americans to Philippines: 1 fighter
                EDIT: Turning off Edit Mode
                1 battleship, 1 carrier, 2 fighters and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 17 PUs; end with 19 PUs total
                Objective Americans1 Wartime Economy: Americans met a national objective for an additional 40 PUs; end with 59 PUs
                Objective Americans2 Control Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 bomber, 1 fighter, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 1 armour, 2 bombers, 1 harbour, 4 infantry and 1 mech_infantry
        Midway : 1 airfield, 1 fighter and 1 tactical_bomber
        26 Sea Zone : 1 battleship and 2 transports
        10 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 submarine
        16 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers

    Production/PUs Summary :

    Japanese : 25 / 25
        Americans : 17 / 64
        Chinese : 12 / 18
        British : 28 / 40
        ANZAC : 10 / 21
        Russians : 9 / 0
        French : 2 / 0
        Dutch : 0 / 0

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