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Author Topic: Vance(axis) vs Questioneer???(allies) G40a3.9 notech with tripleA!  (Read 1324 times)
questioneer
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Posts: 3856


G40_A3/2nd Ed. Record: 4-3 (Axis 2-1, Allies 2-2)


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« Reply #15 on: April 25, 2012, 05:02:24 pm »
0

TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

Game History

    Round :1

        Purchase Units - Russians
            Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;

        Combat Move - Russians
            Giving bonus movement to units

        Non Combat Move - Russians
            6 infantry moved from Amur to Buryatia
            2 aaGuns moved from Sakha to Buryatia
            6 infantry moved from Sakha to Buryatia
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
            1 submarine moved from 125 Sea Zone to 124 Sea Zone
            1 infantry moved from Archangel to Belarus
            3 infantry moved from Baltic States to Belarus
            6 infantry moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Belarus
            2 aaGuns moved from Novgorod to Belarus
            2 infantry moved from Eastern Poland to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Bessarabia to Western Ukraine
            3 infantry moved from Vyborg to Novgorod
            2 infantry moved from Karelia to Novgorod
            1 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Western Ukraine
            1 artillery moved from Russia to Bryansk
            2 aaGuns moved from Russia to Bryansk
            1 armour moved from Russia to Western Ukraine
            1 fighter moved from Russia to Western Ukraine
            1 tactical_bomber moved from Russia to Western Ukraine
            2 infantry moved from Caucasus to Rostov
            1 fighter moved from Novgorod to Western Ukraine
            1 infantry moved from Western Ukraine to Eastern Poland
            1 armour moved from Volgograd to Ukraine
            1 mech_infantry moved from Volgograd to Ukraine

        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            3 armour placed in Russia
            3 infantry placed in Russia

        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs total

Logged
Vance
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« Reply #16 on: April 25, 2012, 06:01:08 pm »
0

TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

Game History

    Round :1

        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs;

        Combat Move - Japanese
            Giving bonus movement to units
            3 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            3 infantry moved from Kiangsi to Hunan
            1 artillery moved from Kiangsi to Hunan
            1 fighter moved from Formosa to Hunan
            1 tactical_bomber moved from Kiangsu to Yunnan
            1 fighter moved from Kiangsu to Yunnan
            1 bomber moved from Japan to Yunnan
            1 bomber moved from Japan to Yunnan
            2 tactical_bombers moved from Manchuria to Hunan
            2 fighters moved from Manchuria to Hunan
            3 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery moved from Shantung to Anhwe
            2 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery moved from Jehol to Anhwe
            1 mech_infantry moved from Manchuria to Anhwe

        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
                Japanese win with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
                Japanese win with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
            Recording Battle Statistics

        Non Combat Move - Japanese
            1 tactical_bomber moved from Yunnan to Kwangsi
            2 bombers moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            3 fighters moved from Hunan to Kwangsi
            2 tactical_bombers moved from Hunan to Kwangsi
            1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
            1 battleship and 1 destroyer moved from 19 Sea Zone to 36 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 artillery and 3 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Okinawa to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Japan
            1 fighter moved from Okinawa to 6 Sea Zone
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Japan
            1 fighter moved from Korea to Japan
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            2 fighters and 1 tactical_bomber moved from Japan to 36 Sea Zone
            1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
            4 infantry moved from Korea to Manchuria

        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            1 factory_minor placed in Kiangsu

        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs total
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs

Logged
Vance
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« Reply #17 on: April 25, 2012, 06:02:13 pm »
0

I'm still finding it a bit weird but the fact that i can do japan's opening turn in about 5 minutes is pretty cool!
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Noll
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« Reply #18 on: April 25, 2012, 06:03:09 pm »
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I'm still finding it a bit weird but the fact that i can do japan's opening turn in about 5 minutes is pretty cool!

That's why I proposed to play with TripleA in our game!  grin
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questioneer
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Posts: 3856


G40_A3/2nd Ed. Record: 4-3 (Axis 2-1, Allies 2-2)


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« Reply #19 on: April 25, 2012, 06:24:14 pm »
0

TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

Game History

    Round :1

        Purchase Units - Americans
            Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs;

        Combat Move - Americans
            Giving bonus movement to units

        Non Combat Move - Americans
            1 fighter moved from 10 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 battleship moved from 10 Sea Zone to 26 Sea Zone
            1 cruiser moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Eastern United States to Western United States
            1 fighter moved from Western United States to 26 Sea Zone
            1 fighter moved from Western United States to 10 Sea Zone
            1 fighter moved from 10 Sea Zone to 12 Sea Zone
            1 fighter moved from 12 Sea Zone to Hawaiian Islands
            1 infantry moved from Central United States to Eastern United States
            1 armour moved from Central United States to Eastern United States
            1 mech_infantry moved from Central United States to Eastern United States
            2 mech_infantrys moved from Central United States to Western United States
            1 bomber moved from Central United States to Western United States
            1 bomber moved from Western United States to 10 Sea Zone
            1 bomber moved from 10 Sea Zone to 12 Sea Zone
            1 bomber moved from 12 Sea Zone to Hawaiian Islands
            1 destroyer moved from 35 Sea Zone to 38 Sea Zone
            1 submarine moved from 35 Sea Zone to 38 Sea Zone
            1 fighter moved from Philippines to Guam

        Place Units - Americans
            1 battleship and 2 carriers placed in 10 Sea Zone

        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs total

Logged
Vance
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« Reply #20 on: April 25, 2012, 06:24:44 pm »
0

Sorry Noll.  Last week was busy, but this week is slack.  I am trying out tripleA now only because Gargantua was handing out disks with the whole package on it at the FMG convention.  I think I have the basics of it now.  Would you like to start again with tripleA?  
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questioneer
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Posts: 3856


G40_A3/2nd Ed. Record: 4-3 (Axis 2-1, Allies 2-2)


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« Reply #21 on: April 25, 2012, 06:26:36 pm »
0

TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

Game History

    Round :1

        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFr ontier called productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs;

        Combat Move - Chinese
            6 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan

        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 artillery and 2 infantry
                Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 artillery and 2 infantry
                Chinese win with 1 fighter and 6 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 artillery and 2 infantry
            Recording Battle Statistics

        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Suiyuyan to Shensi

        Place Units - Chinese
            4 infantry placed in Szechwan

        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

Logged
questioneer
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Posts: 3856


G40_A3/2nd Ed. Record: 4-3 (Axis 2-1, Allies 2-2)


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« Reply #22 on: April 25, 2012, 06:47:05 pm »
0

TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

Game History

    Round :1

        Combat Move - British
            Giving bonus movement to units
            1 cruiser moved from 98 Sea Zone to 96 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 fighter moved from 96 Sea Zone to Tobruk
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 artillery moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Tobruk
            1 artillery moved from 96 Sea Zone to Tobruk
            1 mech_infantry moved from Egypt to Tobruk
            2 infantry moved from Alexandria to Tobruk
            1 artillery moved from Alexandria to Tobruk
            1 armour moved from Alexandria to Tobruk
            1 bomber moved from United Kingdom to 106 Sea Zone
            1 destroyer moved from 109 Sea Zone to 106 Sea Zone
            1 cruiser moved from 91 Sea Zone to 103 Sea Zone
            1 cruiser moved from 103 Sea Zone to 106 Sea Zone

        Combat - British
            Battle in 106 Sea Zone
                British attack with 1 bomber, 1 cruiser and 1 destroyer
                Germans defend with 2 submarines
                British win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 0
                Casualties for Germans: 2 submarines
                Casualties for British: 1 cruiser
                British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 0
                Casualties for Germans: 2 submarines
                Casualties for British: 1 cruiser
            Battle in 96 Sea Zone
                British attack with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                Italians defend with 1 destroyer and 1 transport
                British win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 3
                Casualties for British: 1 cruiser
                Casualties for Italians: 1 destroyer and 1 transport
                British win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 3
                Casualties for British: 1 cruiser
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in Tobruk
                British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
                Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                British win, taking Tobruk from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 2
                Casualties for British: 2 artilleries, 3 infantry and 1 mech_infantry
                Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                British win with 1 armour and 1 fighter remaining. Battle score for attacker is 2
                Casualties for British: 2 artilleries, 3 infantry and 1 mech_infantry
                Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
            Recording Battle Statistics

        Non Combat Move - British
            1 fighter moved from 96 Sea Zone to Malta
            1 fighter moved from Tobruk to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 destroyer moved from 98 Sea Zone to 94 Sea Zone
            1 carrier moved from 98 Sea Zone to 93 Sea Zone
            1 tactical_bomber moved from 96 Sea Zone to Gibraltar
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 71 Sea Zone to 76 Sea Zone
            1 destroyer moved from 76 Sea Zone to 80 Sea Zone
            1 fighter moved from Scotland to 109 Sea Zone
            1 fighter moved from United Kingdom to 109 Sea Zone
            1 battleship moved from 111 Sea Zone to 109 Sea Zone
            1 cruiser moved from 111 Sea Zone to 109 Sea Zone
            1 destroyer moved from 111 Sea Zone to 109 Sea Zone
            2 infantry moved from Scotland to United Kingdom
            1 aaGun moved from Scotland to United Kingdom
            1 bomber moved from 106 Sea Zone to New Brunswick Nova Scotia
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            3 infantry moved from Malaya to Shan State
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  UK_Pacific take Java from Dutch
            4 infantry moved from India to Burma
            1 aaGun moved from India to Burma
            1 artillery moved from India to Burma
            1 infantry moved from Ontario to Quebec
            1 artillery moved from Ontario to Quebec

        Place Units - British
            1 carrier and 1 destroyer placed in 109 Sea Zone
            1 mech_infantry placed in Union of South Africa

        Turn Complete - British
            British collect 28 PUs; end with 28 PUs total
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

Logged
questioneer
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Posts: 3856


G40_A3/2nd Ed. Record: 4-3 (Axis 2-1, Allies 2-2)


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« Reply #23 on: April 25, 2012, 06:47:42 pm »
0

TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

Game History

    Round :1

        Place Units - UK_Pacific
            4 mech_infantrys placed in India

        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 22 PUs total
                Some units change owners in territory India

Logged
Vance
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« Reply #24 on: April 25, 2012, 07:12:58 pm »
0

TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

Game History

    Round :1

        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs;

        Combat Move - Italians
            Giving bonus movement to units
            1 submarine moved from 95 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Libya to Tobruk
            1 bomber moved from Northern Italy to Tobruk
            1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 artillery moved from 98 Sea Zone to Egypt
            1 artillery moved from 98 Sea Zone to Egypt
            1 infantry moved from 98 Sea Zone to Egypt
            1 infantry moved from 98 Sea Zone to Egypt
            1 destroyer moved from 95 Sea Zone to 94 Sea Zone
            1 fighter moved from Southern Italy to 93 Sea Zone
            1 battleship moved from 97 Sea Zone to 93 Sea Zone
            1 cruiser moved from 97 Sea Zone to 98 Sea Zone
            1 cruiser moved from 95 Sea Zone to 94 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone

        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Egypt
                Italians attack with 2 artilleries and 2 infantry
                ANZAC defend with 2 infantry; British defend with 1 fighter, 1 harbour and 1 infantry
                Italians win, taking Egypt from British with 1 artillery remaining. Battle score for attacker is 9
                Casualties for ANZAC: 2 infantry
                Casualties for British: 1 fighter and 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
                Italians win with 1 artillery remaining. Battle score for attacker is 9
                Casualties for ANZAC: 2 infantry
                Casualties for British: 1 fighter and 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in 93 Sea Zone
                Italians attack with 1 battleship, 1 fighter and 1 submarine
                British defend with 1 carrier
                Units damaged: 1 carrier owned by the British
                Units damaged: 1 battleship owned by the Italians
                Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 1 fighter and 1 submarine remaining. Battle score for attacker is 16
                Casualties for British: 1 carrier
                Italians win with 1 battleship, 1 fighter and 1 submarine remaining. Battle score for attacker is 16
                Casualties for British: 1 carrier
            Battle in Tobruk
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 armour
                Italians win, taking Tobruk from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
                Italians win with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in 94 Sea Zone
                Italians attack with 1 cruiser and 1 destroyer
                British defend with 1 destroyer
                Italians win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
                Italians win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Recording Battle Statistics
            Trigger Italians Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
            Trigger Japanese Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
            Setting uses for triggers used this phase.

        Non Combat Move - Italians
            1 fighter moved from 96 Sea Zone to Southern Italy
            1 fighter moved from 93 Sea Zone to Southern Italy
            1 bomber moved from Tobruk to Southern Italy
            1 armour moved from Albania to Romania
            1 armour moved from Northern Italy to Slovakia Hungary
            1 aaGun moved from Northern Italy to Southern France
            1 aaGun moved from Northern Italy to France
            3 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy

        Place Units - Italians
            1 fighter placed in Southern Italy

        Turn Complete - Italians
            Italians collect 13 PUs (1 lost to blockades); end with 13 PUs total
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

Logged
Vance
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« Reply #25 on: April 25, 2012, 07:18:24 pm »
0

Y'know, the only thing I don't like about this is that since it does everything automatically for you (e.g. counts up income including NOs, etc.), it would be a bad way for a new player to learn the game.  Abattlemap would be like learning to drive on a standard; triplaA is like learning to drive on an automatic.
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questioneer
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« Reply #26 on: April 25, 2012, 07:20:41 pm »
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

Game History

    Round :1

        Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources:

        Combat Move - ANZAC
            Giving bonus movement to units

        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to Java
            2 aaGuns moved from New South Wales to Queensland
            2 fighters moved from New Zealand to Queensland

        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 20 PUs total

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questioneer
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G40_A3/2nd Ed. Record: 4-3 (Axis 2-1, Allies 2-2)


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« Reply #27 on: April 25, 2012, 07:23:48 pm »
0

TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

Game History

    Round :1

        Combat Move - French
            Giving bonus movement to units
            1 infantry moved from Tunisia to Libya
                  French take Libya from Italians
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from French West Africa to French Central Africa
            1 destroyer moved from 72 Sea Zone to 80 Sea Zone
            1 infantry moved from Syria to Trans-Jordan

        Combat - French
            Recording Battle Statistics

        Non Combat Move - French

        Turn Complete - French

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questioneer
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Posts: 3856


G40_A3/2nd Ed. Record: 4-3 (Axis 2-1, Allies 2-2)


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« Reply #28 on: April 25, 2012, 07:25:04 pm »
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Y'know, the only thing I don't like about this is that since it does everything automatically for you (e.g. counts up income including NOs, etc.), it would be a bad way for a new player to learn the game.  Abattlemap would be like learning to drive on a standard; triplaA is like learning to drive on an automatic.

Yeah you definitely gotta know the rules and be somewhat experienced to really appreciate it.
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Vance
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« Reply #29 on: April 25, 2012, 07:38:14 pm »
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Intercept SBR UK? (2 fig, 2 Bmb)?
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