Test summary from TripleA, engine version: 2.6.14470, time: 12:33:08 PM
Savegame
Dan123 (axis) vs. mbtexas (allies) Spring '42
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starting post.
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Test summary from TripleA 13:04:24
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Russians
Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Russia to West Russia
2 armour moved from Russia to West Russia
1 fighter moved from Russia to West Russia
3 infantry moved from Russia to West Russia
1 armour moved from Archangel to Belorussia
3 infantry moved from Karelia S.S.R. to Belorussia
1 fighter moved from Karelia S.S.R. to BelorussiaCombat - Russians
Battle in West Russia
Russians attack with 2 armour, 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in West Russia, round 1 : 3/7 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 1 : 2/5 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in West Russia
Russians roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in West Russia, round 2 : 2/5 hits
Germans roll dice for 1 armour and 1 artillery in West Russia, round 2 : 0/2 hits
1 armour owned by the Germans and 1 artillery owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 2 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 2 infantry
Russians win with 2 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 2 infantry
Battle in Belorussia
Russians attack with 1 armour, 1 fighter and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 1 armour, 1 fighter and 3 infantry in Belorussia, round 1 : 1/5 hits
Germans roll dice for 3 infantry in Belorussia, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 armour, 1 fighter and 2 infantry in Belorussia, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Russians win with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
3 infantry moved from Archangel to Karelia S.S.R.
1 fighter moved from Belorussia to Karelia S.S.R.
1 fighter moved from West Russia to Belorussia
2 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Soviet Far East to Buryatia S.S.R.
2 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
2 infantry moved from Novosibirsk to Yakut S.S.R.
2 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 submarine moved from 4 Sea Zone to 2 Sea Zone
1 fighter moved from Belorussia to Karelia S.S.R.Place Units - Russians
1 armour and 3 infantry placed in Caucasus
2 armour placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs totalTerritory Summary for Russians :
Karelia S.S.R. : 2 fighters and 3 infantry
Yakut S.S.R. : 4 infantry
Caucasus : 1 aaGun, 2 armour, 1 artillery, 1 factory and 8 infantry
West Russia : 1 flag, 2 armour, 1 artillery and 1 infantry
Belorussia : 1 flag, 1 armour and 2 infantry
Buryatia S.S.R. : 6 infantry
Russia : 1 aaGun, 2 armour and 1 factory
2 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 28 / 28
Germans : 36 / 40
British : 30 / 30
Japanese : 30 / 30
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Germany to Karelia S.S.R.
1 fighter moved from Norway to 2 Sea Zone
1 submarine moved from 8 Sea Zone to 2 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 artillery moved from Southern Europe to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Anglo Egypt
1 artillery moved from 15 Sea Zone to Anglo Egypt
1 armour and 1 infantry moved from Libya to Anglo Egypt
1 fighter moved from Balkans to Anglo Egypt
1 fighter moved from Western Europe to 13 Sea Zone
1 fighter moved from Germany to 13 Sea Zone
1 bomber moved from Germany to 2 Sea Zone
1 battleship moved from 14 Sea Zone to 15 Sea Zone
2 infantry moved from Eastern Europe to Karelia S.S.R.
1 armour moved from Eastern Europe to Karelia S.S.R.
1 armour, 1 artillery, 1 fighter and 2 infantry moved from Ukraine S.S.R. to Belorussia
1 infantry moved from Ukraine S.S.R. to Belorussia
1 armour moved from Balkans to Belorussia
1 fighter moved from Eastern Europe to Karelia S.S.R.
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.Combat - Germans
Battle in 2 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 submarine
Russians defend with 1 submarine; British defend with 1 battleship and 1 transport
Germans roll dice for 1 submarine in 2 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 submarine in 2 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans lost in 2 Sea Zone
1 submarine owned by the Russians Submerged
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the British and 1 fighter owned by the Germans lost in 2 Sea Zone
1 transport owned by the British lost in 2 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 fighter and 1 submarine
Casualties for British: 1 battleship and 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 fighter and 1 submarine
Casualties for British: 1 battleship and 1 transport
Battle in 13 Sea Zone
Germans attack with 2 fighters
British defend with 1 cruiser
Germans roll dice for 2 fighters in 13 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 cruiser in 13 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the British lost in 13 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Germans win with 2 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 15 Sea Zone
Germans attack with 1 battleship and 1 transport
British defend with 1 destroyer
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer in 15 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 15 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 4 : 1/1 hits
British roll dice for 1 destroyer in 15 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the British lost in 15 Sea Zone
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Anglo Egypt
Germans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
British defend with 1 armour, 1 fighter and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Anglo Egypt, round 1 : 3/5 hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Anglo Egypt, round 1 : 1/3 hits
1 infantry owned by the British , 1 armour owned by the British , 1 infantry owned by the Germans and 1 fighter owned by the British lost in Anglo Egypt
Germans win, taking Anglo Egypt from British with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for British: 1 armour, 1 fighter and 1 infantry
Germans win with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for British: 1 armour, 1 fighter and 1 infantry
Battle in Belorussia
Germans attack with 2 armour, 1 artillery, 1 fighter and 3 infantry
Russians defend with 1 armour and 2 infantry
Germans roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Belorussia, round 1 : 3/7 hits
Russians roll dice for 1 armour and 2 infantry in Belorussia, round 1 : 1/3 hits
2 infantry owned by the Russians , 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 2 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 2 infantry
Germans win with 2 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in Karelia S.S.R.
Germans attack with 3 armour, 1 fighter and 4 infantry
Russians defend with 2 fighters and 3 infantry
Germans roll dice for 3 armour, 1 fighter and 4 infantry in Karelia S.S.R., round 1 : 2/8 hits
Russians roll dice for 2 fighters and 3 infantry in Karelia S.S.R., round 1 : 3/5 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 3 armour, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 3/5 hits
Russians roll dice for 2 fighters and 1 infantry in Karelia S.S.R., round 2 : 1/3 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 2 fighters owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 3 armour and 1 fighter remaining. Battle score for attacker is 17
Casualties for Germans: 4 infantry
Casualties for Russians: 2 fighters and 3 infantry
Germans win with 3 armour and 1 fighter remaining. Battle score for attacker is 17
Casualties for Germans: 4 infantry
Casualties for Russians: 2 fighters and 3 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 fighter moved from Karelia S.S.R. to Eastern Europe
1 bomber moved from 2 Sea Zone to Norway
1 infantry moved from Southern Europe to Western Europe
2 fighters moved from 13 Sea Zone to Western Europe
1 artillery and 1 infantry moved from Algeria to Libya
1 fighter moved from Anglo Egypt to Libya
1 infantry moved from Balkans to Eastern Europe
1 infantry moved from Balkans to Ukraine S.S.R.
1 infantry moved from Germany to Eastern Europe
1 armour moved from Southern Europe to Eastern Europe
2 submarines moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from Belorussia to Eastern EuropePlace Units - Germans
1 artillery and 1 infantry placed in Southern Europe
1 bomber and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 bomber, 1 factory and 7 infantry
Southern Europe : 1 aaGun, 1 artillery, 1 factory and 1 infantry
Eastern Europe : 1 armour, 2 fighters and 2 infantry
Karelia S.S.R. : 1 flag, 3 armour
Norway : 1 bomber and 3 infantry
Western Europe : 1 aaGun, 2 armour, 2 fighters and 3 infantry
Libya : 1 artillery, 1 fighter and 1 infantry
Ukraine S.S.R. : 1 infantry
Belorussia : 2 armour, 1 artillery and 2 infantry
Anglo Egypt : 1 flag, 1 armour, 1 artillery and 1 infantry
7 Sea Zone : 2 submarines
5 Sea Zone : 1 destroyer and 1 transport
15 Sea Zone : 1 battleship and 1 transportProduction/PUs Summary :
Russians : 24 / 28
Germans : 42 / 42
British : 28 / 30
Japanese : 30 / 30
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - British
British buy 1 destroyer and 2 fighters; Remaining resources: 2 PUs;Combat Move - British
2 fighters moved from United Kingdom to 7 Sea Zone
1 bomber moved from United Kingdom to 7 Sea Zone
3 infantry moved from India to French Indochina
1 fighter moved from 35 Sea Zone to French IndochinaCombat - British
Battle in 7 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 2 submarines
2 submarines owned by the Germans Submerged
Battle in French Indochina
British attack with 1 fighter and 3 infantry
Japanese defend with 1 fighter and 2 infantry
British roll dice for 1 fighter and 3 infantry in French Indochina, round 1 : 1/4 hits
Japanese roll dice for 1 fighter and 2 infantry in French Indochina, round 1 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indochina
British roll dice for 1 fighter and 2 infantry in French Indochina, round 2 : 0/3 hits
Japanese roll dice for 1 fighter and 1 infantry in French Indochina, round 2 : 0/2 hits
British roll dice for 1 fighter and 2 infantry in French Indochina, round 3 : 2/3 hits
Japanese roll dice for 1 fighter and 1 infantry in French Indochina, round 3 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in French Indochina
British winBritish winBritish win with 1 bomber and 2 fighters remaining with 1 bomber and 2 fighters remaining, taking French Indochina from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for British: 2 infantry
British win with 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for British: 2 infantry
Recording Battle StatisticsNon Combat Move - British
1 armour moved from Eastern Canada to 1 Sea Zone
1 armour and 1 transport moved from 1 Sea Zone to 2 Sea Zone
1 armour moved from 2 Sea Zone to United Kingdom
2 fighters moved from 7 Sea Zone to United Kingdom
1 bomber moved from 7 Sea Zone to United Kingdom
1 infantry moved from Union of South Africa to Kenya
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 cruiser moved from 35 Sea Zone to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Persia to Trans-Jordan
1 fighter moved from French Indochina to IndiaPlace Units - British
1 destroyer placed in 2 Sea Zone
2 fighters placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 33 PUs totalTerritory Summary for British :
Australia : 3 infantry
Kenya : 1 infantry
India : 1 aaGun and 1 fighter
French Indochina : 1 flag, 1 infantry
Trans-Jordan : 2 infantry
United Kingdom : 1 aaGun, 2 armour, 1 artillery, 1 bomber, 1 factory, 4 fighters and 2 infantry
New Zealand : 1 infantry
Western Canada : 1 infantry
2 Sea Zone : 1 destroyer and 1 transport
33 Sea Zone : 1 carrier, 1 cruiser and 1 transport
40 Sea Zone : 1 submarine and 1 transportProduction/PUs Summary :
Russians : 24 / 28
Germans : 42 / 42
British : 31 / 33
Japanese : 27 / 30
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Japanese
Japanese buy 1 destroyer and 3 transports; Remaining resources: 1 PUs;Combat Move - Japanese
1 transport moved from 60 Sea Zone to 49 Sea Zone
2 infantry moved from Philipine Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
2 infantry moved from Kwantung to 59 Sea Zone
2 infantry and 1 transport moved from 59 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
1 battleship moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to 33 Sea Zone
1 battleship moved from 60 Sea Zone to 52 Sea Zone
1 submarine moved from 45 Sea Zone to 52 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 50 Sea Zone to 52 Sea Zone
1 fighter moved from Japan to 52 Sea Zone
1 fighter moved from Manchuria to French Indochina
2 infantry moved from Manchuria to China
1 infantry moved from Kwantung to China
1 bomber moved from Japan to ChinaCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 2 fighters
British defend with 1 carrier, 1 cruiser and 1 transport
Japanese roll dice for 2 fighters in 33 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 carrier, 1 cruiser and 1 transport in 33 Sea Zone, round 1 : 1/2 hits
1 fighter owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 fighter in 33 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 carrier, 1 cruiser and 1 transport in 33 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Japanese and 1 carrier owned by the British lost in 33 Sea Zone
British win with 1 cruiser and 1 transport remaining. Battle score for attacker is -6
Casualties for Japanese: 2 fighters
Casualties for British: 1 carrier
Battle in India
Japanese attack with 2 infantry
British defend with 1 aaGun and 1 fighter
Japanese roll dice for 1 battleship in India, round 1 : 1/1 hits
British roll dice for 1 fighter in India, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in India
Japanese win, taking India from British with 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 fighter
Japanese win with 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 fighter
Battle in French Indochina
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in French Indochina, round 1 : 1/3 hits
British roll dice for 1 infantry in French Indochina, round 1 : 0/1 hits
1 infantry owned by the British lost in French Indochina
Japanese win, taking French Indochina from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in China
Japanese attack with 1 bomber and 3 infantry
Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 1 bomber and 3 infantry in China, round 1 : 1/4 hits
Americans roll dice for 1 fighter and 2 infantry in China, round 1 : 0/3 hits
1 infantry owned by the Americans lost in China
Japanese roll dice for 1 bomber and 3 infantry in China, round 2 : 1/4 hits
Americans roll dice for 1 fighter and 1 infantry in China, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in China
Japanese roll dice for 1 bomber and 2 infantry in China, round 3 : 0/3 hits
Americans roll dice for 1 fighter in China, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in China
Japanese roll dice for 1 bomber and 1 infantry in China, round 4 : 2/2 hits
Americans roll dice for 1 fighter in China, round 4 : 1/1 hits
1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in China
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 fighter and 2 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in 52 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine
Americans defend with 1 carrier, 1 fighter and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 submarine in 52 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 fighters in 52 Sea Zone, round 1 : 2/5 hits
Americans roll dice for 1 fighter in 52 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 carrier in 52 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 fighter owned by the Americans and 1 carrier owned by the Americans lost in 52 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine remaining. Battle score for attacker is 24
Casualties for Americans: 1 carrier and 1 fighter
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine remaining. Battle score for attacker is 24
Casualties for Americans: 1 carrier and 1 fighter
Recording Battle StatisticsNon Combat Move - Japanese
1 bomber moved from China to Japan
1 carrier moved from 37 Sea Zone to 59 Sea Zone
1 fighter moved from French Indochina to 59 Sea ZonePlace Units - Japanese
1 transport placed in 61 Sea Zone
1 destroyer and 2 transports placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 34 PUs total
1 unit repaired.Territory Summary for Japanese :
India : 1 flag, 1 aaGun and 1 infantry
Borneo : 1 infantry
East Indies : 2 infantry
French Indochina : 2 infantry
Solomon Islands : 1 infantry
Wake Island : 1 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Japan : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory and 4 infantry
Caroline Islands : 1 infantry
59 Sea Zone : 1 carrier and 1 fighter
61 Sea Zone : 1 transport
36 Sea Zone : 1 transport
52 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine
35 Sea Zone : 1 battleship and 1 transport
60 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Russians : 24 / 28
Germans : 42 / 42
British : 25 / 33
Japanese : 33 / 34
Americans : 42 / 42Summary Text: The site gave an error: ’
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Americans
Americans buy 2 bombers and 2 destroyers; Remaining resources: 2 PUs;Combat Move - Americans
1 bomber moved from Eastern United States to 7 Sea ZoneCombat - Americans
Americans creates battle in territory 52 Sea Zone
Battle in 52 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine
1 submarine owned by the Japanese Submerged
1 submarine owned by the Americans Submerged
Recording Battle StatisticsNon Combat Move - Americans
1 bomber moved from 7 Sea Zone to United Kingdom
1 fighter moved from Hawaiian Islands to Western United States
1 fighter moved from Eastern United States to Western United States
1 destroyer moved from 20 Sea Zone to 55 Sea ZonePlace Units - Americans
2 bombers placed in Eastern United States
2 destroyers placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 42 PUs; end with 44 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Alaska : 1 infantry
Western United States : 1 aaGun, 1 factory, 3 fighters and 2 infantry
Hawaiian Islands : 2 infantry
United Kingdom : 1 bomber
Sinkiang : 2 infantry
Eastern United States : 1 aaGun, 1 armour, 1 artillery, 2 bombers, 1 factory and 2 infantry
Central United States : 2 infantry
52 Sea Zone : 1 submarine
10 Sea Zone : 1 cruiser and 2 transports
55 Sea Zone : 1 battleship, 3 destroyers and 1 transportProduction/PUs Summary :
Russians : 24 / 28
Germans : 42 / 42
British : 25 / 33
Japanese : 33 / 34
Americans : 42 / 44 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour moved from West Russia to Karelia S.S.R.
1 artillery moved from West Russia to Karelia S.S.R.
2 armour moved from Russia to Karelia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
1 submarine moved from 2 Sea Zone to 7 Sea Zone
6 infantry moved from Buryatia S.S.R. to Manchuria
Russians take Manchuria from JapaneseCombat - Russians
Battle in Karelia S.S.R.
Russians attack with 4 armour, 1 artillery and 1 infantry
Germans defend with 3 armour
Russians roll dice for 4 armour, 1 artillery and 1 infantry in Karelia S.S.R., round 1 : 4/6 hits
Germans roll dice for 3 armour in Karelia S.S.R., round 1 : 3/3 hits
1 infantry owned by the Russians , 1 armour owned by the Russians , 3 armour owned by the Germans and 1 artillery owned by the Russians lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 3 armour remaining. Battle score for attacker is 3
Casualties for Germans: 3 armour
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Russians win with 3 armour remaining. Battle score for attacker is 3
Casualties for Germans: 3 armour
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Battle in 7 Sea Zone
Russians attack with 1 submarine
Germans defend with 2 submarines
2 submarines owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Recording Battle StatisticsNon Combat Move - Russians
4 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
2 armour moved from Caucasus to Karelia S.S.R.Place Units - Russians
8 infantry placed in Russia
Russians undo move 1.
1 artillery and 7 infantry placed in Russia
1 infantry placed in CaucasusTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs totalTerritory Summary for Russians :
Manchuria : 1 flag, 6 infantry
Karelia S.S.R. : 5 armour
Caucasus : 1 aaGun, 1 artillery, 1 factory and 9 infantry
West Russia : 1 flag, Buryatia S.S.R. : 4 infantry
Russia : 1 aaGun, 1 artillery, 1 factory and 7 infantry
7 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 29 / 29
Germans : 40 / 42
British : 25 / 33
Japanese : 30 / 34
Americans : 42 / 44 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Germans
Germans buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 7 Sea Zone to 2 Sea Zone
1 bomber moved from Norway to 2 Sea Zone
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 armour, 2 fighters and 2 infantry moved from Eastern Europe to Karelia S.S.R.
1 armour moved from Belorussia to West Russia
Germans take West Russia from Russians
1 armour moved from West Russia to Karelia S.S.R.
1 armour moved from Belorussia to Karelia S.S.R.
1 armour, 1 artillery and 1 infantry moved from Anglo Egypt to Trans-Jordan
1 bomber moved from Germany to Karelia S.S.R.
2 fighters moved from Western Europe to Karelia S.S.R.
1 fighter moved from Libya to Trans-Jordan
3 infantry moved from Norway to Karelia S.S.R.Combat - Germans
Battle in Karelia S.S.R.
Germans attack with 3 armour, 1 bomber, 4 fighters and 7 infantry
Russians defend with 5 armour
Germans roll dice for 3 armour, 1 bomber, 4 fighters and 7 infantry in Karelia S.S.R., round 1 : 5/15 hits
Russians roll dice for 5 armour in Karelia S.S.R., round 1 : 2/5 hits
5 armour owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 3 armour, 1 bomber, 4 fighters and 5 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 2 infantry
Casualties for Russians: 5 armour
Germans win with 3 armour, 1 bomber, 4 fighters and 5 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 2 infantry
Casualties for Russians: 5 armour
Battle in Trans-Jordan
Germans attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
British defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 1 : 2/4 hits
British roll dice for 2 infantry in Trans-Jordan, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Germans win with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in 2 Sea Zone
Germans attack with 1 bomber and 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 2 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 bomber in 2 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 2 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 2 Sea Zone
1 transport owned by the British lost in 2 Sea Zone
Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Recording Battle StatisticsNon Combat Move - Germans
1 bomber moved from 2 Sea Zone to Western Europe
1 bomber moved from Karelia S.S.R. to Western Europe
2 infantry moved from Belorussia to Ukraine S.S.R.
1 artillery moved from Belorussia to Ukraine S.S.R.
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 fighter moved from Trans-Jordan to India
1 artillery and 1 infantry moved from Southern Europe to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from 16 Sea Zone to Ukraine S.S.R.
4 fighters moved from Karelia S.S.R. to Ukraine S.S.R.
1 artillery and 1 infantry moved from Libya to Anglo Egypt
5 infantry moved from Germany to Eastern Europe
2 armour moved from Western Europe to Eastern EuropePlace Units - Germans
1 artillery and 1 infantry placed in Southern Europe
2 artilleries and 8 infantry placed in Germany
1 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 2 artilleries, 1 factory and 8 infantry
India : 1 fighter
Southern Europe : 1 aaGun, 1 artillery, 1 factory and 2 infantry
Eastern Europe : 2 armour and 5 infantry
Karelia S.S.R. : 1 flag, 3 armour and 5 infantry
Trans-Jordan : 1 flag, 1 armour and 1 artillery
Western Europe : 1 aaGun, 2 bombers and 3 infantry
Ukraine S.S.R. : 2 artilleries, 4 fighters and 4 infantry
Anglo Egypt : 1 flag, 1 artillery and 1 infantry
5 Sea Zone : 1 destroyer and 1 transport
15 Sea Zone : 1 battleship
2 Sea Zone : 1 submarine
16 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 25 / 29
Germans : 45 / 45
British : 24 / 33
Japanese : 30 / 34
Americans : 42 / 44 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - British
British buy 2 destroyers, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - British
1 bomber and 4 fighters moved from United Kingdom to Western Europe
2 infantry moved from Australia to 40 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New GuineaCombat - British
Battle in New Guinea
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 infantry in New Guinea, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 1 : 0/1 hits
British roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits
1 infantry owned by the British lost in New Guinea
British roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits
British roll dice for 1 infantry in New Guinea, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in New Guinea, round 4 : 0/1 hits
British roll dice for 1 infantry in New Guinea, round 5 : 1/1 hits
Japanese roll dice for 1 infantry in New Guinea, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in New Guinea
British win, taking New Guinea from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
British win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Western Europe
British attack with 1 bomber and 4 fighters
Germans defend with 1 aaGun, 2 bombers and 3 infantry
AA guns fire in Western Europe : 3/5 hits
1 bomber owned by the British and 2 fighters owned by the British lost in Western Europe
British roll dice for 2 fighters in Western Europe, round 1 : 1/2 hits
Germans roll dice for 2 bombers and 3 infantry in Western Europe, round 1 : 1/5 hits
1 infantry owned by the Germans and 1 fighter owned by the British lost in Western Europe
British roll dice for 1 fighter in Western Europe, round 2 : 0/1 hits
Germans roll dice for 2 bombers and 2 infantry in Western Europe, round 2 : 0/4 hits
retreated to Western Europe
Germans win with 2 bombers and 2 infantry remaining. Battle score for attacker is -39
Casualties for Germans: 1 infantry
Casualties for British: 1 bomber and 3 fighters
Recording Battle StatisticsNon Combat Move - British
1 fighter moved from Western Europe to United Kingdom
1 submarine moved from 40 Sea Zone to 47 Sea Zone
1 infantry moved from Kenya to 33 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 27 Sea ZonePlace Units - British
2 destroyers and 1 submarine placed in 8 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 25 PUs; end with 26 PUs totalTerritory Summary for British :
Australia : 1 infantry
United Kingdom : 1 aaGun, 2 armour, 1 artillery, 1 factory, 2 fighters and 2 infantry
New Zealand : 1 infantry
New Guinea : 1 flag, 1 infantry
Western Canada : 1 infantry
27 Sea Zone : 1 cruiser, 1 infantry and 1 transport
8 Sea Zone : 2 destroyers and 1 submarine
47 Sea Zone : 1 submarine and 1 transportProduction/PUs Summary :
Russians : 25 / 29
Germans : 45 / 45
British : 25 / 26
Japanese : 29 / 34
Americans : 42 / 44 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 transport moved from 36 Sea Zone to 61 Sea Zone
2 infantry moved from Japan to 61 Sea Zone
1 artillery moved from Japan to 61 Sea Zone
1 armour moved from Japan to 61 Sea Zone
2 infantry moved from French Indochina to China
Japanese take China from Americans
1 fighter moved from 59 Sea Zone to Manchuria
1 bomber moved from Japan to Manchuria
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 52 Sea Zone to 55 Sea Zone
1 destroyer moved from 60 Sea Zone to 52 Sea Zone
1 transport moved from 60 Sea Zone to 61 Sea Zone
2 infantry moved from Japan to 61 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 61 Sea Zone to ManchuriaCombat - Japanese
Battle in 52 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 52 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 52 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 52 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 52 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 52 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine
Americans defend with 1 battleship, 3 destroyers and 1 transport
Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 fighters in 55 Sea Zone, round 1 : 3/5 hits
Americans roll dice for 1 battleship, 3 destroyers and 1 transport in 55 Sea Zone, round 1 : 1/4 hits
Units damaged: 1 battleship owned by the Japanese
3 destroyers owned by the Americans lost in 55 Sea Zone
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Americans lost in 55 Sea Zone
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 fighters in 55 Sea Zone, round 2 : 2/5 hits
1 transport owned by the Americans lost in 55 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine remaining. Battle score for attacker is 51
Casualties for Americans: 1 battleship, 3 destroyers and 1 transport
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine remaining. Battle score for attacker is 51
Casualties for Americans: 1 battleship, 3 destroyers and 1 transport
Battle in Manchuria
Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry
Russians defend with 6 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry in Manchuria, round 1 : 2/8 hits
Russians roll dice for 6 infantry in Manchuria, round 1 : 2/6 hits
2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Manchuria, round 2 : 4/6 hits
Russians roll dice for 4 infantry in Manchuria, round 2 : 0/4 hits
4 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Russians with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 2 infantry
Casualties for Russians: 6 infantry
Japanese win with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 2 infantry
Casualties for Russians: 6 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 carrier moved from 59 Sea Zone to 60 Sea Zone
1 fighter moved from Manchuria to 60 Sea Zone
1 transport moved from 60 Sea Zone to 58 Sea Zone
1 infantry moved from Okinawa to 58 Sea Zone
1 infantry and 1 transport moved from 58 Sea Zone to 60 Sea Zone
1 infantry moved from 60 Sea Zone to Japan
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 bomber moved from Manchuria to JapanPlace Units - Japanese
1 destroyer and 1 fighter placed in 60 Sea Zone
1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs total
1 unit repaired.Territory Summary for Japanese :
Manchuria : 1 armour, 1 artillery and 2 infantry
India : 1 flag, 1 aaGun and 1 infantry
Borneo : 1 infantry
East Indies : 2 infantry
Solomon Islands : 1 infantry
Wake Island : 1 infantry
China : 1 flag, 2 infantry
Japan : 1 aaGun, 1 bomber, 1 factory, 1 fighter and 3 infantry
Caroline Islands : 1 infantry
37 Sea Zone : 1 battleship and 1 transport
61 Sea Zone : 3 transports
52 Sea Zone : 1 destroyer
55 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine
60 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transportProduction/PUs Summary :
Russians : 22 / 29
Germans : 45 / 45
British : 25 / 26
Japanese : 34 / 34
Americans : 40 / 44 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer and 8 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to 5 Sea ZoneCombat - Americans
Battle in 5 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 destroyer and 1 transport
Americans roll dice for 1 bomber in 5 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber in 5 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 5 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the Americans lost in 5 Sea Zone
Germans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Recording Battle StatisticsNon Combat Move - Americans
2 bombers moved from Eastern United States to United Kingdom
1 cruiser moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from Central United States to Western United StatesPlace Units - Americans
1 destroyer placed in 10 Sea Zone
1 bomber placed in Eastern United States
8 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Alaska : 1 infantry
Western United States : 1 aaGun, 1 factory, 3 fighters and 12 infantry
Hawaiian Islands : 2 infantry
United Kingdom : 2 bombers
Sinkiang : 2 infantry
Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory and 2 infantry
8 Sea Zone : 1 cruiser
10 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Russians : 22 / 29
Germans : 45 / 45
British : 25 / 26
Japanese : 34 / 34
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Russia to West Russia
Russians take West Russia from GermansCombat - Russians
Recording Battle StatisticsNon Combat Move - Russians
1 submarine moved from 7 Sea Zone to 6 Sea ZonePlace Units - Russians
8 infantry placed in Russia
1 infantry placed in CaucasusTurn Complete - Russians
Russians collect 24 PUs; end with 26 PUs totalTerritory Summary for Russians :
Caucasus : 1 aaGun, 1 artillery, 1 factory and 10 infantry
West Russia : 1 flag, 1 infantry
Buryatia S.S.R. : 4 infantry
Russia : 1 aaGun, 1 artillery, 1 factory and 14 infantry
6 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 24 / 26
Germans : 43 / 45
British : 25 / 26
Japanese : 34 / 34
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Germans
Germans buy 6 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to West Russia
2 armour and 5 infantry moved from Karelia S.S.R. to West Russia
1 armour moved from Trans-Jordan to Kazakh S.S.R.
Germans take Persia from British
Germans take Kazakh S.S.R. from Russians
1 artillery moved from Trans-Jordan to Persia
1 infantry moved from Anglo Egypt to Italian East Africa
Germans take Italian East Africa from British
1 artillery moved from Anglo Egypt to Belgian Congo
Germans take Belgian Congo from British
1 transport moved from 16 Sea Zone to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Gibraltar
Germans take Gibraltar from British
2 armour moved from Eastern Europe to West Russia
2 fighters moved from Ukraine S.S.R. to West Russia
1 fighter moved from India to West Russia
1 submarine moved from 2 Sea Zone to 8 Sea Zone
2 bombers moved from Western Europe to 8 Sea Zone
1 destroyer moved from 5 Sea Zone to 6 Sea ZoneCombat - Germans
Battle in 6 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer in 6 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Russians lost in 6 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Germans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 8 Sea Zone
Germans attack with 2 bombers and 1 submarine
British defend with 2 destroyers and 1 submarine; Americans defend with 1 cruiser
British roll dice for 1 submarine in 8 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 8 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 bombers in 8 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 cruiser and 2 destroyers in 8 Sea Zone, round 1 : 2/3 hits
1 bomber owned by the Germans , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 8 Sea Zone
retreated to 8 Sea Zone
British win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is -10
Casualties for Germans: 1 bomber and 1 submarine
Casualties for British: 1 destroyer
Battle in West Russia
Germans attack with 5 armour, 3 fighters and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 5 armour, 3 fighters and 5 infantry in West Russia, round 1 : 6/13 hits
Russians roll dice for 1 infantry in West Russia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 5 armour, 3 fighters and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 5 armour, 3 fighters and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 fighter moved from West Russia to Ukraine S.S.R.
2 fighters moved from West Russia to Western Europe
1 infantry moved from Germany to Western Europe
1 bomber moved from 8 Sea Zone to Western Europe
5 infantry moved from Eastern Europe to Ukraine S.S.R.
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Norway
1 infantry moved from Southern Europe to Balkans
1 artillery moved from Southern Europe to Balkans
2 artilleries and 5 infantry moved from Germany to Eastern Europe
1 battleship moved from 15 Sea Zone to 13 Sea ZonePlace Units - Germans
1 infantry placed in Southern Europe
1 armour placed in Southern Europe
5 armour and 1 bomber placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 5 armour, 1 bomber and 1 factory
Persia : 1 flag, 1 artillery
Belgian Congo : 1 flag, 1 artillery
Southern Europe : 1 aaGun, 1 armour, 1 factory and 1 infantry
Archangel : 1 flag, Italian East Africa : 1 flag, 1 infantry
Eastern Europe : 2 artilleries and 5 infantry
Karelia S.S.R. : 1 flag, Norway : 2 infantry
Kazakh S.S.R. : 1 flag, 1 armour
Trans-Jordan : 1 flag, Western Europe : 1 aaGun, 1 bomber, 2 fighters and 3 infantry
Gibraltar : 1 flag, 1 infantry
Balkans : 1 artillery and 1 infantry
Ukraine S.S.R. : 2 artilleries, 3 fighters and 9 infantry
West Russia : 5 armour and 5 infantry
Anglo Egypt : 1 flag, 5 Sea Zone : 1 transport
6 Sea Zone : 1 destroyer
13 Sea Zone : 1 battleship and 1 transportProduction/PUs Summary :
Russians : 18 / 26
Germans : 52 / 52
British : 22 / 26
Japanese : 34 / 34
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - British
British buy 2 bombers; Remaining resources: 2 PUs;Combat Move - British
2 fighters moved from United Kingdom to 5 Sea Zone
1 destroyer and 1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 submarine moved from 47 Sea Zone to 37 Sea ZoneCombat - British
Battle in 5 Sea Zone
British attack with 2 fighters
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
British win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 6 Sea Zone
British attack with 1 destroyer and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer in 6 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer in 6 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Germans and 1 submarine owned by the British lost in 6 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for British: 1 submarine
British win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for British: 1 submarine
Battle in 37 Sea Zone
British attack with 1 submarine
Japanese defend with 1 battleship and 1 transport
British roll dice for 1 submarine in 37 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the British lost in 37 Sea Zone
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -6
Casualties for British: 1 submarine
Recording Battle StatisticsNon Combat Move - British
1 transport moved from 47 Sea Zone to 40 Sea Zone
1 fighter moved from 5 Sea Zone to United Kingdom
1 fighter moved from 5 Sea Zone to United Kingdom
1 cruiser moved from 27 Sea Zone to 22 Sea ZonePlace Units - British
2 bombers placed in United KingdomTurn Complete - British
British collect 22 PUs; end with 24 PUs total
1 unit repaired.Territory Summary for British :
Australia : 1 infantry
United Kingdom : 1 aaGun, 2 armour, 1 artillery, 2 bombers, 1 factory, 2 fighters and 2 infantry
New Zealand : 1 infantry
New Guinea : 1 flag, 1 infantry
Western Canada : 1 infantry
27 Sea Zone : 1 infantry and 1 transport
6 Sea Zone : 1 destroyer
22 Sea Zone : 1 cruiser
40 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 18 / 26
Germans : 52 / 52
British : 22 / 24
Japanese : 34 / 34
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory and 2 infantry; Remaining resources: 3 PUs;Combat Move - Japanese
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
1 battleship moved from 37 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to Australia
1 infantry moved from Japan to 60 Sea Zone
1 infantry and 1 transport moved from 60 Sea Zone to 51 Sea Zone
1 infantry moved from Wake Island to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 52 Sea Zone
2 infantry moved from 52 Sea Zone to Hawaiian Islands
2 fighters moved from 60 Sea Zone to Hawaiian Islands
1 fighter moved from Japan to Buryatia S.S.R.
1 artillery and 2 infantry moved from Manchuria to Buryatia S.S.R.
1 bomber moved from Japan to Sinkiang
1 armour moved from Manchuria to Sinkiang
2 infantry moved from China to Sinkiang
1 transport moved from 61 Sea Zone to 60 Sea Zone
2 infantry moved from Japan to 60 Sea Zone
2 infantry moved from 60 Sea Zone to Buryatia S.S.R.
2 fighters moved from 55 Sea Zone to AlaskaCombat - Japanese
Battle in Australia
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Australia, round 1 : 1/1 hits
British roll dice for 1 infantry in Australia, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Australia
Japanese win, taking Australia from British with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Alaska
Japanese attack with 2 fighters
Americans defend with 1 infantry
Japanese roll dice for 2 fighters in Alaska, round 1 : 1/2 hits
Americans roll dice for 1 infantry in Alaska, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Alaska
Japanese win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Buryatia S.S.R.
Japanese attack with 1 artillery, 1 fighter and 4 infantry
Russians defend with 4 infantry
Japanese roll dice for 1 artillery, 1 fighter and 4 infantry in Buryatia S.S.R., round 1 : 1/6 hits
Russians roll dice for 4 infantry in Buryatia S.S.R., round 1 : 2/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Buryatia S.S.R.
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Buryatia S.S.R., round 2 : 1/4 hits
Russians roll dice for 3 infantry in Buryatia S.S.R., round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia S.S.R.
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Buryatia S.S.R., round 3 : 1/3 hits
Russians roll dice for 2 infantry in Buryatia S.S.R., round 3 : 0/2 hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Buryatia S.S.R., round 4 : 0/3 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 4 : 1/1 hits
1 infantry owned by the Japanese lost in Buryatia S.S.R.
Japanese roll dice for 1 artillery and 1 fighter in Buryatia S.S.R., round 5 : 1/2 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 5 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 4 infantry
Casualties for Russians: 4 infantry
Japanese win with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 4 infantry
Casualties for Russians: 4 infantry
Battle in Sinkiang
Japanese attack with 1 armour, 1 bomber and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Sinkiang, round 1 : 1/4 hits
Americans roll dice for 2 infantry in Sinkiang, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sinkiang
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Sinkiang, round 2 : 2/3 hits
Americans roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Japanese win with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Hawaiian Islands
Japanese attack with 2 fighters and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 fighters and 2 infantry in Hawaiian Islands, round 1 : 2/4 hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 1 : 0/2 hits
2 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Japanese win with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 fighters moved from Hawaiian Islands to 52 Sea Zone
1 carrier moved from 60 Sea Zone to 52 Sea Zone
2 fighters moved from Alaska to 55 Sea Zone
1 destroyer moved from 52 Sea Zone to 46 Sea Zone
1 destroyer moved from 60 Sea Zone to 52 Sea Zone
1 fighter moved from Buryatia S.S.R. to Japan
1 bomber moved from Sinkiang to China
1 infantry moved from India to Persia
1 transport moved from 61 Sea Zone to 49 Sea Zone
1 transport moved from 61 Sea Zone to 60 Sea ZonePlace Units - Japanese
2 armour and 2 infantry placed in Japan
1 factory placed in IndiaTurn Complete - Japanese
Japanese collect 40 PUs; end with 43 PUs totalTerritory Summary for Japanese :
Australia : 1 flag, 1 infantry
Persia : 1 infantry
India : 1 flag, 1 aaGun and 1 factory
Borneo : 1 infantry
Hawaiian Islands : 1 flag, 2 infantry
Solomon Islands : 1 infantry
Sinkiang : 1 flag, 1 armour and 1 infantry
Buryatia S.S.R. : 1 flag, 1 artillery
China : 1 flag, 1 bomber
Japan : 1 aaGun, 2 armour, 1 factory, 1 fighter and 2 infantry
Caroline Islands : 1 infantry
46 Sea Zone : 1 battleship, 1 destroyer and 1 transport
49 Sea Zone : 1 transport
52 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
55 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine
60 Sea Zone : 2 transportsProduction/PUs Summary :
Russians : 17 / 26
Germans : 52 / 52
British : 20 / 24
Japanese : 40 / 43
Americans : 37 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Americans
Americans buy 1 bomber, 1 cruiser and 2 destroyers; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from United Kingdom to Kazakh S.S.R.Combat - Americans
Battle in Kazakh S.S.R.
Americans attack with 2 bombers
Germans defend with 1 armour
Americans roll dice for 2 bombers in Kazakh S.S.R., round 1 : 1/2 hits
Germans roll dice for 1 armour in Kazakh S.S.R., round 1 : 0/1 hits
1 armour owned by the Germans lost in Kazakh S.S.R.
Americans win with 2 bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Americans win with 2 bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Recording Battle StatisticsNon Combat Move - Americans
2 bombers moved from Kazakh S.S.R. to Russia
2 infantry moved from Eastern United States to 10 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 cruiser moved from 8 Sea Zone to 1 Sea Zone
1 artillery moved from Eastern United States to Central United States
1 bomber moved from Eastern United States to United KingdomPlace Units - Americans
1 bomber placed in Eastern United States
1 cruiser and 2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 37 PUs; end with 37 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Western United States : 1 aaGun, 1 factory, 3 fighters and 12 infantry
United Kingdom : 1 bomber
Eastern United States : 1 aaGun, 1 bomber and 1 factory
Russia : 2 bombers
Central United States : 1 artillery
1 Sea Zone : 1 armour, 1 cruiser, 1 destroyer, 2 infantry and 2 transports
10 Sea Zone : 1 cruiser and 2 destroyersProduction/PUs Summary :
Russians : 17 / 26
Germans : 52 / 52
British : 20 / 24
Japanese : 40 / 43
Americans : 37 / 37 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Russia to Kazakh S.S.R.
Russians take Kazakh S.S.R. from Germans
1 infantry moved from Russia to Archangel
Russians take Archangel from GermansCombat - Russians
Recording Battle StatisticsNon Combat Move - Russians
Place Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 23 PUs totalTerritory Summary for Russians :
Archangel : 1 infantry
Kazakh S.S.R. : 1 infantry
Caucasus : 1 aaGun, 1 artillery, 1 factory and 10 infantry
Russia : 1 aaGun, 1 artillery, 1 factory and 20 infantryProduction/PUs Summary :
Russians : 21 / 23
Germans : 48 / 52
British : 20 / 24
Japanese : 40 / 43
Americans : 37 / 37 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Germans
Germans buy 8 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Italian East Africa to Kenya
Germans take Kenya from British
1 artillery moved from Belgian Congo to French Equatorial Africa
Germans take French Equatorial Africa from British
5 armour and 5 infantry moved from West Russia to Caucasus
1 fighter moved from Ukraine S.S.R. to Kazakh S.S.R.
1 artillery moved from Persia to Kazakh S.S.R.
2 artilleries, 2 fighters and 9 infantry moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Gibraltar to 13 Sea Zone
1 infantry and 1 transport moved from 13 Sea Zone to 16 Sea Zone
1 artillery moved from Balkans to 16 Sea Zone
1 artillery moved from 16 Sea Zone to Caucasus
1 infantry moved from 16 Sea Zone to Caucasus
2 fighters moved from Western Europe to 6 Sea Zone
1 bomber moved from Western Europe to 6 Sea Zone
1 bomber moved from Germany to 6 Sea ZoneCombat - Germans
Battle in 6 Sea Zone
Germans attack with 2 bombers and 2 fighters
British defend with 1 destroyer
Germans roll dice for 2 bombers and 2 fighters in 6 Sea Zone, round 1 : 2/4 hits
British roll dice for 1 destroyer in 6 Sea Zone, round 1 : 1/1 hits
1 bomber owned by the Germans and 1 destroyer owned by the British lost in 6 Sea Zone
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for British: 1 destroyer
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for British: 1 destroyer
Battle in Kazakh S.S.R.
Germans attack with 1 artillery and 1 fighter
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 fighter in Kazakh S.S.R., round 1 : 0/2 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 1 : 1/1 hits
1 artillery owned by the Germans lost in Kazakh S.S.R.
Germans roll dice for 1 fighter in Kazakh S.S.R., round 2 : 0/1 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
Germans roll dice for 1 fighter in Kazakh S.S.R., round 3 : 1/1 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Germans win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 5 armour, 3 artilleries, 2 fighters and 15 infantry
Russians defend with 1 aaGun, 1 artillery, 1 factory and 10 infantry
AA guns fire in Caucasus : 0/2 hits
Germans roll dice for 5 armour, 3 artilleries, 2 fighters and 15 infantry in Caucasus, round 1 : 7/25 hits
Russians roll dice for 1 artillery and 10 infantry in Caucasus, round 1 : 2/11 hits
7 infantry owned by the Russians and 2 infantry owned by the Germans lost in Caucasus
Germans roll dice for 5 armour, 3 artilleries, 2 fighters and 13 infantry in Caucasus, round 2 : 4/23 hits
Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 2 : 2/4 hits
3 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 5 armour, 3 artilleries, 2 fighters and 11 infantry remaining. Battle score for attacker is 22
Casualties for Germans: 4 infantry
Casualties for Russians: 1 artillery and 10 infantry
Germans win with 5 armour, 3 artilleries, 2 fighters and 11 infantry remaining. Battle score for attacker is 22
Casualties for Germans: 4 infantry
Casualties for Russians: 1 artillery and 10 infantry
Recording Battle StatisticsNon Combat Move - Germans
2 fighters moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Kazakh S.S.R. to Ukraine S.S.R.
1 infantry moved from Balkans to Ukraine S.S.R.
2 artilleries and 5 infantry moved from Eastern Europe to Ukraine S.S.R.
5 armour moved from Germany to Ukraine S.S.R.
1 armour and 1 infantry moved from Southern Europe to Western Europe
1 bomber and 2 fighters moved from 6 Sea Zone to Western EuropePlace Units - Germans
1 armour and 1 infantry placed in Southern Europe
7 armour and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 7 armour, 1 factory and 3 infantry
Kenya : 1 flag, 1 infantry
Persia : 1 flag, Belgian Congo : 1 flag, Southern Europe : 1 aaGun, 1 armour, 1 factory and 1 infantry
Italian East Africa : 1 flag, Karelia S.S.R. : 1 flag, Norway : 2 infantry
Trans-Jordan : 1 flag, Western Europe : 1 aaGun, 1 armour, 1 bomber, 2 fighters and 4 infantry
French Equatorial Africa : 1 flag, 1 artillery
Gibraltar : 1 flag, Caucasus : 1 flag, 1 aaGun, 5 armour, 3 artilleries, 1 factory and 11 infantry
Ukraine S.S.R. : 5 armour, 2 artilleries, 3 fighters and 6 infantry
Anglo Egypt : 1 flag, 13 Sea Zone : 1 battleship
16 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 17 / 23
Germans : 54 / 54
British : 18 / 24
Japanese : 40 / 43
Americans : 37 / 37 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - British
British buy 1 destroyer and 2 transports; Remaining resources: 2 PUs;Combat Move - British
1 transport moved from 40 Sea Zone to 41 Sea Zone
1 infantry moved from New Zealand to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 40 Sea Zone
1 infantry moved from 40 Sea Zone to Australia
2 bombers and 2 fighters moved from United Kingdom to NorwayCombat - British
Battle in Australia
British attack with 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 infantry in Australia, round 1 : 0/1 hits
Japanese roll dice for 1 infantry in Australia, round 1 : 0/1 hits
British roll dice for 1 infantry in Australia, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Australia, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Australia
British win, taking Australia from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
British win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Norway
British attack with 2 bombers and 2 fighters
Germans defend with 2 infantry
British roll dice for 2 bombers and 2 fighters in Norway, round 1 : 3/4 hits
Germans roll dice for 2 infantry in Norway, round 1 : 1/2 hits
2 infantry owned by the Germans and 1 fighter owned by the British lost in Norway
British win with 2 bombers and 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for British: 1 fighter
British win with 2 bombers and 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for British: 1 fighter
Recording Battle StatisticsNon Combat Move - British
2 bombers and 1 fighter moved from Norway to United Kingdom
1 infantry and 1 transport moved from 27 Sea Zone to 22 Sea Zone
1 cruiser moved from 22 Sea Zone to 11 Sea ZonePlace Units - British
1 destroyer and 2 transports placed in 2 Sea ZoneTurn Complete - British
British collect 20 PUs; end with 22 PUs totalTerritory Summary for British :
Australia : 1 infantry
United Kingdom : 1 aaGun, 2 armour, 1 artillery, 2 bombers, 1 factory, 1 fighter and 2 infantry
New Guinea : 1 flag, 1 infantry
Western Canada : 1 infantry
11 Sea Zone : 1 cruiser
2 Sea Zone : 1 destroyer and 2 transports
22 Sea Zone : 1 infantry and 1 transport
40 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 17 / 23
Germans : 54 / 54
British : 20 / 22
Japanese : 38 / 43
Americans : 37 / 37