TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Japanese
Japanese buy 1 fighter, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
2 fighters moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from French Indochina to China
2 infantry moved from French Indochina to China
3 infantry moved from Kwantung to China
2 infantry moved from Manchuria to China
1 carrier, 1 cruiser and 1 fighter moved from 50 Sea Zone to 52 Sea Zone
1 submarine moved from 45 Sea Zone to 52 Sea Zone
1 battleship moved from 60 Sea Zone to 52 Sea Zone
1 fighter moved from Japan to Buryatia S.S.R.
1 fighter moved from Manchuria to Buryatia S.S.R.
1 bomber moved from Japan to China
2 infantry moved from Japan to 60 Sea Zone
2 infantry moved from 60 Sea Zone to Buryatia S.S.R.
Combat - Japanese
Battle in 52 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine
Americans defend with 1 carrier, 1 fighter and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 submarine in 52 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 fighter in 52 Sea Zone, round 1 : 4/4 hits
Americans roll dice for 1 fighter in 52 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 carrier in 52 Sea Zone, round 1 : 0/1 hits
1 fighter owned by the Americans and 1 carrier owned by the Americans lost in 52 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 24
Casualties for Americans: 1 carrier and 1 fighter
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 24
Casualties for Americans: 1 carrier and 1 fighter
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 2 fighters
British defend with 1 carrier, 1 cruiser, 1 fighter and 1 transport
Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in 35 Sea Zone, round 1 : 2/4 hits
British roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 transport in 35 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the British , 1 fighter owned by the Japanese and 1 carrier owned by the British lost in 35 Sea Zone
Japanese roll dice for 1 battleship, 1 carrier and 1 fighter in 35 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 fighter and 1 transport in 35 Sea Zone, round 2 : 0/1 hits
1 transport owned by the British and 1 fighter owned by the British lost in 35 Sea Zone
Japanese win with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is 33
Casualties for Japanese: 1 fighter
Casualties for British: 1 carrier, 1 cruiser, 1 fighter and 1 transport
Japanese win with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is 33
Casualties for Japanese: 1 fighter
Casualties for British: 1 carrier, 1 cruiser, 1 fighter and 1 transport
Battle in China
Japanese attack with 1 bomber, 1 fighter and 7 infantry
Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 1 bomber, 1 fighter and 7 infantry in China, round 1 : 2/9 hits
Americans roll dice for 1 fighter and 2 infantry in China, round 1 : 1/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in China
Japanese roll dice for 1 bomber, 1 fighter and 6 infantry in China, round 2 : 3/8 hits
Americans roll dice for 1 fighter in China, round 2 : 0/1 hits
1 fighter owned by the Americans lost in China
Japanese win, taking China from Americans with 1 bomber, 1 fighter and 6 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter and 2 infantry
Japanese win with 1 bomber, 1 fighter and 6 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in Buryatia S.S.R.
Japanese attack with 2 fighters and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 2 fighters and 2 infantry in Buryatia S.S.R., round 1 : 1/4 hits
Russians roll dice for 2 infantry in Buryatia S.S.R., round 1 : 0/2 hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 2 fighters and 2 infantry in Buryatia S.S.R., round 2 : 0/4 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Buryatia S.S.R.
Japanese roll dice for 2 fighters and 1 infantry in Buryatia S.S.R., round 3 : 2/3 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Japanese win with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Recording Battle Statistics
Non Combat Move - Japanese
1 bomber moved from China to Japan
1 transport moved from 59 Sea Zone to 49 Sea Zone
2 infantry moved from Philipine Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
1 fighter moved from China to French Indochina
2 fighters moved from Buryatia S.S.R. to Japan
Place Units - Japanese
2 transports placed in 61 Sea Zone
1 submarine placed in 60 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
2 units repaired.