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Author Topic: Gargantua isn't going to make it - Ohms/Esk/GT/Heavy/Kilroy Game 03 AA50 '42  (Read 999 times)
TheHeavyJ
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« Reply #30 on: April 14, 2012, 04:11:43 am »
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TripleA Turn Summary for game: World War II v3 1942, version: 1.4

Game History

    Round :4

        Turn Complete - Chinese

Territory Summary for Chinese :


Production/PUs Summary :

    Germans : 13 / 0
    Russians : 37 / 52
    Japanese : 41 / 74
    British : 44 / 84
    Italians : 4 / 0
    Chinese : 1 / 0
    Americans : 38 / 0

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TheHeavyJ
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« Reply #31 on: April 14, 2012, 04:12:05 am »
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TripleA Turn Summary for game: World War II v3 1942, version: 1.4

Game History

    Round :4

        Turn Complete - Americans
            Americans collect 38 PUs; end with 38 PUs total
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs

Territory Summary for Americans :

    Alaska : 1 infantry
    Caroline Islands : 1 flag, 1 armour and 1 infantry
    Eastern United States : 1 aaGun, 1 factory and 3 infantry
    Hawaiian Islands : 1 bomber and 2 infantry
    Iwo Jima : 1 flag, 1 armour, 1 artillery and 1 infantry
    Midway : 1 infantry
    New Zealand : 1 bomber
    Western United States : 1 aaGun, 1 armour, 1 artillery, 1 factory and 5 infantry
    9 Sea Zone : 2 destroyers, 4 infantry and 2 transports
    51 Sea Zone : 1 battleship and 1 transport
    56 Sea Zone : 1 cruiser and 2 transports
    62 Sea Zone : 2 submarines

Production/PUs Summary :

    Germans : 13 / 0
    Russians : 37 / 52
    Japanese : 41 / 74
    British : 44 / 84
    Italians : 4 / 0
    Chinese : 1 / 0
    Americans : 38 / 43

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Eskander
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« Reply #32 on: April 14, 2012, 12:35:14 pm »
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TripleA Turn Summary for game: World War II v3 1942, version: 1.4

Game History

    Round :5

        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

        Combat Move - Japanese
            1 infantry moved from Ningxia to Chinghai
                  Japanese take Chinghai from Chinese
            1 armour moved from Ningxia to Chinghai
            1 infantry moved from India to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Trans-Jordan
                  Japanese take Trans-Jordan from British
            1 artillery moved from French Madagascar to 29 Sea Zone
            1 artillery and 1 transport moved from 29 Sea Zone to 27 Sea Zone
            1 artillery moved from 27 Sea Zone to Union of South Africa
                  Japanese take Union of South Africa from British
            1 transport moved from 31 Sea Zone to 48 Sea Zone
            1 infantry moved from Sikang to Chinghai
            1 infantry moved from Sikang to Yunnan
            1 infantry moved from Manchuria to Buryatia S.S.R.
            1 artillery moved from Manchuria to Buryatia S.S.R.
            3 fighters moved from Manchuria to Buryatia S.S.R.
            1 bomber moved from Japan to Buryatia S.S.R.

        Combat - Japanese
            Battle in Buryatia S.S.R.
                Japanese attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
                Russians defend with 5 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Buryatia S.S.R., round 1 :  3/6 hits
                    Russians roll dice for 5 infantry in Buryatia S.S.R., round 1 :  2/5 hits
                    3 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Buryatia S.S.R.
                 retreated to Buryatia S.S.R.
                Russians win with 2 infantry remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Russians: 3 infantry
            Recording Battle Statistics

        Non Combat Move - Japanese
            2 fighters moved from Buryatia S.S.R. to 62 Sea Zone
            1 bomber moved from Buryatia S.S.R. to Yunnan
            1 fighter moved from Buryatia S.S.R. to Manchuria

        Place Units - Japanese
            1 carrier placed in 62 Sea Zone
            1 battleship and 1 destroyer placed in 62 Sea Zone
            1 artillery and 1 infantry placed in Manchuria
            1 armour and 2 fighters placed in India

        Turn Complete - Japanese
            Japanese collect 45 PUs; end with 45 PUs total
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

Territory Summary for Japanese :

    Australia : 1 flag, 1 aaGun and 1 infantry
    Chinghai : 1 flag, 1 armour and 2 infantry
    French Madagascar : 1 flag,     Fukien : 1 flag,     Hupeh : 1 flag,     India : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 3 fighters
    Japan : 1 aaGun, 1 armour, 2 artilleries, 1 factory and 3 infantry
    Manchuria : 1 artillery, 1 factory, 1 fighter and 1 infantry
    New Guinea : 1 infantry
    Ningxia : 1 flag,     Okinawa : 1 infantry
    Philippine Islands : 2 infantry
    Sikang : 1 flag,     Solomon Islands : 1 infantry
    Suiyuan : 1 flag,     Trans-Jordan : 1 flag, 1 infantry
    Union of South Africa : 1 flag, 1 artillery
    Yunnan : 1 flag, 1 bomber and 1 infantry
    27 Sea Zone : 1 transport
    34 Sea Zone : 1 transport
    48 Sea Zone : 1 transport
    62 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 2 fighters

Production/PUs Summary :

    Germans : 13 / 0
    Russians : 37 / 52
    Japanese : 45 / 60
    British : 41 / 84
    Italians : 4 / 0
    Chinese : 0 / 0
    Americans : 38 / 43

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GTBroman
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« Reply #33 on: April 15, 2012, 10:21:10 am »
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TripleA Turn Summary for game: World War II v3 1942, version: 1.4

Game History

    Round :5

        Research Technology - Russians
            Russians spend 0 on tech rolls
                Russians roll 2,2 and gets 0 hits

        Purchase Units - Russians
            Russians buy 3 armour, 2 bombers, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

        Combat Move - Russians
            2 infantry moved from Persia to India
            1 armour moved from Persia to India
            3 armour moved from Caucasus to India
            1 bomber moved from Ukraine to India
            1 armour moved from East Poland to Czechoslovakia Hungary
            2 infantry moved from Bulgaria Romania to Czechoslovakia Hungary
            1 artillery moved from Bulgaria Romania to Czechoslovakia Hungary
            1 fighter moved from Bulgaria Romania to Czechoslovakia Hungary

        Combat - Russians
            Battle in India
                Russians attack with 4 armour, 1 bomber and 2 infantry
                Japanese defend with 1 aaGun, 1 armour, 1 artillery, 1 factory and 3 fighters
                    AA guns fire in India :  1/1 hits
                    1 bomber owned by the Russians lost in India
                    Russians roll dice for 4 armour and 2 infantry in India, round 1 :  2/6 hits
                    Japanese roll dice for 1 armour, 1 artillery and 3 fighters in India, round 1 :  3/5 hits
                    2 infantry owned by the Russians , 1 armour owned by the Russians , 1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in India
                    Russians roll dice for 3 armour in India, round 2 :  1/3 hits
                    Japanese roll dice for 3 fighters in India, round 2 :  2/3 hits
                    2 armour owned by the Russians and 1 fighter owned by the Japanese lost in India
                    Russians roll dice for 1 armour in India, round 3 :  1/1 hits
                    Japanese roll dice for 2 fighters in India, round 3 :  0/2 hits
                    1 fighter owned by the Japanese lost in India
                    Russians roll dice for 1 armour in India, round 4 :  1/1 hits
                    Japanese roll dice for 1 fighter in India, round 4 :  1/1 hits
                    1 armour owned by the Russians and 1 fighter owned by the Japanese lost in India
                Japanese win with no units remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 armour, 1 artillery and 3 fighters
                Casualties for Russians: 4 armour, 1 bomber and 2 infantry
                Russians win with no units remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 armour, 1 artillery and 3 fighters
                Casualties for Russians: 4 armour, 1 bomber and 2 infantry
            Battle in Czechoslovakia Hungary
                Russians attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                Germans defend with 2 armour and 1 infantry
                    Russians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Czechoslovakia Hungary, round 1 :  1/5 hits
                    Germans roll dice for 2 armour and 1 infantry in Czechoslovakia Hungary, round 1 :  1/3 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Czechoslovakia Hungary
                    Russians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Czechoslovakia Hungary, round 2 :  2/4 hits
                    Germans roll dice for 2 armour in Czechoslovakia Hungary, round 2 :  0/2 hits
                    2 armour owned by the Germans lost in Czechoslovakia Hungary
                Russians win, taking Czechoslovakia Hungary from Germans with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 2 armour and 1 infantry
                Casualties for Russians: 1 infantry
                Russians win with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 2 armour and 1 infantry
                Casualties for Russians: 1 infantry
            Recording Battle Statistics

        Non Combat Move - Russians
            1 infantry moved from Caucasus to Persia
            2 infantry moved from Soviet Far East to Buryatia S.S.R.
            2 infantry moved from Russia to Novosibirsk
            1 infantry moved from Russia to Kazakh S.S.R.
            1 infantry moved from Ukraine to Bulgaria Romania
            1 artillery moved from Ukraine to Bulgaria Romania
            1 fighter moved from Czechoslovakia Hungary to Bulgaria Romania
            1 armour moved from Karelia S.S.R. to East Poland
            1 infantry moved from Karelia S.S.R. to Baltic States

        Place Units - Russians
            1 bomber placed in Russia
            3 armour and 1 fighter placed in Caucasus
            1 bomber and 1 infantry placed in Russia

        Turn Complete - Russians
            Russians collect 39 PUs; end with 39 PUs total
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 2: Russians met a national objective for an additional 10 PUs; end with 54 PUs

Territory Summary for Russians :

    Baltic States : 1 flag, 1 armour and 1 infantry
    Belorussia : 1 flag,     Buryatia S.S.R. : 4 infantry
    Caucasus : 3 armour, 1 factory and 1 fighter
    Czechoslovakia Hungary : 1 flag, 1 armour, 1 artillery and 1 infantry
    East Poland : 1 flag, 1 armour
    Eastern Ukraine : 1 flag,     Evenki National Okrug : 1 infantry
    Finland : 1 flag,     Karelia S.S.R. : 1 aaGun and 1 factory
    Kazakh S.S.R. : 3 infantry
    Norway : 1 flag,     Novosibirsk : 2 infantry
    Persia : 1 aaGun and 1 infantry
    Bulgaria Romania : 1 flag, 1 artillery, 1 fighter and 1 infantry
    Russia : 1 aaGun, 2 bombers, 1 factory and 4 infantry
    Soviet Far East : 1 infantry
    Ukraine : 1 flag,     2 Sea Zone : 1 submarine

Production/PUs Summary :

    Germans : 11 / 0
    Russians : 39 / 54
    Japanese : 45 / 60
    British : 41 / 84
    Italians : 4 / 0
    Chinese : 0 / 0
    Americans : 38 / 43

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kilroyishere
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« Reply #34 on: April 15, 2012, 11:56:58 am »
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TripleA Turn Summary for game: World War II v3 1942, version: 1.4

Game History

    Round :5

        Combat Move - Germans
            1 armour moved from Poland to Germany
            1 infantry moved from Poland to Germany
            1 armour moved from France to Italy
            1 infantry moved from Northwestern Europe to Germany
            1 armour moved from Northwestern Europe to Germany
            1 armour moved from Northwestern Europe to Germany
            1 armour moved from Poland to Czechoslovakia Hungary
            1 infantry moved from Poland to Czechoslovakia Hungary

        Combat - Germans
            Battle in Italy
                Germans attack with 1 armour
                British defend with 1 aaGun, 1 armour, 1 factory and 1 infantry
                    Germans roll dice for 1 armour in Italy, round 1 :  1/1 hits
                    British roll dice for 1 armour and 1 infantry in Italy, round 1 :  1/2 hits
                    1 infantry owned by the British and 1 armour owned by the Germans lost in Italy
                British win with 1 armour remaining. Battle score for attacker is -2
                Casualties for Germans: 1 armour
                Casualties for British: 1 infantry
            Battle in Czechoslovakia Hungary
                Germans attack with 1 armour and 1 infantry
                Russians defend with 1 armour, 1 artillery and 1 infantry
                    Germans roll dice for 1 armour and 1 infantry in Czechoslovakia Hungary, round 1 :  0/2 hits
                    Russians roll dice for 1 armour, 1 artillery and 1 infantry in Czechoslovakia Hungary, round 1 :  1/3 hits
                    1 infantry owned by the Germans lost in Czechoslovakia Hungary
                    Germans roll dice for 1 armour in Czechoslovakia Hungary, round 2 :  0/1 hits
                    Russians roll dice for 1 armour, 1 artillery and 1 infantry in Czechoslovakia Hungary, round 2 :  2/3 hits
                    1 armour owned by the Germans lost in Czechoslovakia Hungary
                Russians win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -8
                Casualties for Germans: 1 armour and 1 infantry
            Battle in Germany
                Germans attack with 3 armour and 2 infantry
                British defend with 1 aaGun, 1 armour and 1 factory
                    Germans roll dice for 3 armour and 2 infantry in Germany, round 1 :  3/5 hits
                    British roll dice for 1 armour in Germany, round 1 :  1/1 hits
                    1 armour owned by the British and 1 infantry owned by the Germans lost in Germany
                Germans win, taking Germany from British with 3 armour and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour
                Germans win with 3 armour and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour
            Recording Battle Statistics

        Non Combat Move - Germans
            1 fighter moved from Balkans to Germany
            1 aaGun moved from France to Germany
            1 fighter moved from Germany to Balkans

        Turn Complete - Germans
            Germans collect 21 PUs; end with 21 PUs total

Territory Summary for Germans :

    Balkans : 1 fighter
    Germany : 2 aaGuns, 3 armour, 1 factory and 1 infantry
    Libya : 1 armour, 1 artillery and 1 infantry
    Northwestern Europe : 1 infantry

Production/PUs Summary :

    Germans : 21 / 21
    Russians : 39 / 54
    Japanese : 45 / 60
    British : 31 / 84
    Italians : 4 / 0
    Chinese : 0 / 0
    Americans : 38 / 43

Logged
Ohmss
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« Reply #35 on: April 15, 2012, 04:31:20 pm »
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TripleA Turn Summary for game: World War II v3 1942, version: 1.4

Game History

    Round :5

        Research Technology - British
            British spend 15 on tech rolls
            British roll 6,6,6 and gets 3 hits
                British removing all Technology Tokens after successful research.
            British discover Shipyards

        Activate Technology - British
            British activating Shipyards

        Purchase Units - British
            British buy 1 armour, 2 carriers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 3 PUs;

        Combat Move - British
            1 armour moved from Italy to France
                  British take France from Germans
            1 armour moved from France to Northwestern Europe
            1 armour and 1 infantry moved from United Kingdom to 7 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
            1 armour and 1 infantry moved from 5 Sea Zone to Poland
                  British take Poland from Germans
            2 transports moved from 5 Sea Zone to 6 Sea Zone
            2 armour and 2 infantry moved from United Kingdom to 6 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
            2 armour and 2 infantry moved from 5 Sea Zone to Germany
            1 transport moved from 14 Sea Zone to 15 Sea Zone
            1 infantry moved from Egypt to 15 Sea Zone
            1 fighter moved from 14 Sea Zone to Germany
            1 bomber moved from Persia to Union of South Africa
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 bomber moved from United Kingdom to Germany
            1 submarine moved from 13 Sea Zone to 15 Sea Zone
            1 infantry moved from Egypt to 15 Sea Zone
            2 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
            2 infantry moved from 14 Sea Zone to Balkans
            1 destroyer moved from 7 Sea Zone to 18 Sea Zone
            Game Loaded
                Japanese are now being played by: Human
                Germans are now being played by: Human
                Russians are now being played by: Human
                British are now being played by: Human
                Italians are now being played by: Human
                Chinese are now being played by: Human
                Americans are now being played by: Human

        Combat - British
            Battle in Germany
                British attack with 2 armour, 1 bomber, 1 fighter and 2 infantry
                Germans defend with 2 aaGuns, 3 armour, 1 factory and 1 infantry
                    AA guns fire in Germany :  0/2 hits
                    British roll dice for 1 cruiser in Germany, round 1 :  0/1 hits
                    British roll dice for 2 armour, 1 bomber, 1 fighter and 2 infantry in Germany, round 1 :  4/6 hits
                    Germans roll dice for 3 armour and 1 infantry in Germany, round 1 :  1/4 hits
                    1 infantry owned by the British , 1 infantry owned by the Germans and 3 armour owned by the Germans lost in Germany
                British captures 21PUs while taking Germans capital
                British win, taking Germany from Germans with 2 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
                Casualties for Germans: 3 armour and 1 infantry
                Casualties for British: 1 infantry
                British win with 2 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
                Casualties for Germans: 3 armour and 1 infantry
                Casualties for British: 1 infantry
            Battle in Northwestern Europe
                British attack with 1 armour
                Germans defend with 1 infantry
                    British roll dice for 1 armour in Northwestern Europe, round 1 :  0/1 hits
                    Germans roll dice for 1 infantry in Northwestern Europe, round 1 :  1/1 hits
                    1 armour owned by the British lost in Northwestern Europe
                Germans win with 1 infantry remaining. Battle score for attacker is -5
                Casualties for British: 1 armour
            Battle in Union of South Africa
                British attack with 1 bomber
                Japanese defend with 1 artillery
                    British roll dice for 1 bomber in Union of South Africa, round 1 :  1/1 hits
                    Japanese roll dice for 1 artillery in Union of South Africa, round 1 :  0/1 hits
                    1 artillery owned by the Japanese lost in Union of South Africa
                British win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
                British win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Balkans
                British attack with 2 infantry
                Germans defend with 1 fighter
                    British roll dice for 1 battleship in Balkans, round 1 :  0/1 hits
                    British roll dice for 2 infantry in Balkans, round 1 :  0/2 hits
                    Italians roll dice for 1 fighter in Balkans, round 1 :  0/1 hits
                    British roll dice for 2 infantry in Balkans, round 2 :  0/2 hits
                    Italians roll dice for 1 fighter in Balkans, round 2 :  0/1 hits
                    British roll dice for 2 infantry in Balkans, round 3 :  1/2 hits
                    Italians roll dice for 1 fighter in Balkans, round 3 :  0/1 hits
                    1 fighter owned by the Germans lost in Balkans
                British win, taking Balkans from Italians with 2 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 1 fighter
                British win with 2 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 1 fighter
            Battle in Trans-Jordan
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 :  0/2 hits
                    Japanese roll dice for 1 infantry in Trans-Jordan, round 1 :  0/1 hits
                    British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  2/2 hits
                    Japanese roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                    1 infantry owned by the British and 1 infantry owned by the Japanese lost in Trans-Jordan
                British win, taking Trans-Jordan from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
                British win with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Recording Battle Statistics

        Non Combat Move - British
            1 carrier moved from 14 Sea Zone to 15 Sea Zone
            1 bomber moved from Union of South Africa to Italian Africa
            1 fighter moved from Germany to Egypt
            1 bomber moved from Germany to Persia

        Place Units - British
            1 carrier, 2 fighters and 1 transport placed in 14 Sea Zone
            1 armour and 1 infantry placed in Italy
            1 carrier and 1 fighter placed in 7 Sea Zone

        Turn Complete - British
            British collect 54 PUs; end with 78 PUs total
            Objective 1: British met a national objective for an additional 5 PUs; end with 83 PUs
            Objective 3: British met a national objective for an additional 5 PUs; end with 88 PUs

Territory Summary for British :

    Balkans : 1 flag, 2 infantry
    Burma : 1 flag,     Eastern Canada : 2 infantry
    Egypt : 1 fighter
    France : 1 flag,     Germany : 1 flag, 2 aaGuns, 2 armour, 1 factory and 1 infantry
    Italian Africa : 1 bomber
    Italy : 1 flag, 1 aaGun, 1 armour, 1 factory and 1 infantry
    Morocco Algeria : 1 flag,     New Zealand : 1 infantry
    Persia : 1 bomber
    Poland : 1 flag, 1 armour and 1 infantry
    Trans-Jordan : 1 artillery
    United Kingdom : 1 aaGun and 1 factory
    5 Sea Zone : 1 cruiser and 3 transports
    7 Sea Zone : 1 carrier and 1 fighter
    14 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 2 transports
    15 Sea Zone : 1 carrier and 1 submarine
    18 Sea Zone : 1 destroyer

Production/PUs Summary :

    Germans : 2 / 0
    Russians : 39 / 54
    Japanese : 44 / 60
    British : 54 / 88
    Italians : 1 / 0
    Chinese : 0 / 0
    Americans : 38 / 43

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kilroyishere
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« Reply #36 on: April 16, 2012, 01:36:14 pm »
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TripleA Turn Summary for game: World War II v3 1942, version: 1.4

Game History

    Round :5

        Combat Move - Italians
            1 infantry moved from Libya to Egypt
            1 infantry moved from Libya to Egypt

        Combat - Italians
            Battle in Egypt
                Italians attack with 2 infantry
                British defend with 1 fighter
                    Italians roll dice for 2 infantry in Egypt, round 1 :  0/2 hits
                    British roll dice for 1 fighter in Egypt, round 1 :  0/1 hits
                    Italians roll dice for 2 infantry in Egypt, round 2 :  0/2 hits
                    British roll dice for 1 fighter in Egypt, round 2 :  1/1 hits
                    1 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 infantry in Egypt, round 3 :  1/1 hits
                    British roll dice for 1 fighter in Egypt, round 3 :  1/1 hits
                    1 fighter owned by the British and 1 infantry owned by the Italians lost in Egypt
                British win with no units remaining. Battle score for attacker is 4
                Casualties for British: 1 fighter
                Casualties for Italians: 2 infantry
                Italians win with no units remaining. Battle score for attacker is 4
                Casualties for British: 1 fighter
                Casualties for Italians: 2 infantry
            Recording Battle Statistics

        Non Combat Move - Italians

        Turn Complete - Italians

Territory Summary for Italians :


Production/PUs Summary :

    Germans : 2 / 0
    Russians : 39 / 54
    Japanese : 44 / 60
    British : 54 / 88
    Italians : 1 / 0
    Chinese : 0 / 0
    Americans : 38 / 43

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TheHeavyJ
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« Reply #37 on: April 16, 2012, 02:24:17 pm »
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TripleA Turn Summary for game: World War II v3 1942, version: 1.4

Game History

    Round :5

        Turn Complete - Chinese

Territory Summary for Chinese :


Production/PUs Summary :

    Germans : 2 / 0
    Russians : 39 / 54
    Japanese : 42 / 60
    British : 56 / 88
    Italians : 1 / 0
    Chinese : 0 / 0
    Americans : 38 / 4

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TheHeavyJ
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« Reply #38 on: April 16, 2012, 02:24:43 pm »
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TripleA Turn Summary for game: World War II v3 1942, version: 1.4

Game History

    Round :5

        Turn Complete - Americans
            Americans collect 38 PUs; end with 42 PUs total
            Objective 1: Americans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 52 PUs
            1 unit repaired.

Territory Summary for Americans :

    Alaska : 1 infantry
    Australia : 1 armour and 1 infantry
    Caroline Islands : 1 flag,     Eastern United States : 1 aaGun, 1 factory and 3 infantry
    Hawaiian Islands : 2 infantry
    Iwo Jima : 1 flag, 1 armour, 1 artillery, 1 bomber and 1 infantry
    Midway : 1 infantry
    Western United States : 1 aaGun, 2 armour, 1 artillery, 1 factory and 3 infantry
    19 Sea Zone : 2 destroyers, 4 infantry and 2 transports
    46 Sea Zone : 1 armour, 1 cruiser, 3 infantry and 2 transports
    47 Sea Zone : 1 transport
    56 Sea Zone : 2 submarines and 2 transports

Production/PUs Summary :

    Germans : 2 / 0
    Russians : 39 / 54
    Japanese : 42 / 60
    British : 56 / 88
    Italians : 1 / 0
    Chinese : 0 / 0
    Americans : 38 / 52

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Eskander
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« Reply #39 on: April 16, 2012, 04:11:40 pm »
0

TripleA Turn Summary for game: World War II v3 1942, version: 1.4

Game History

    Round :6

        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese roll 3 and gets 0 hits

        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 carrier, 1 factory and 4 infantry; Remaining resources: 0 PUs;

        Combat Move - Japanese
            1 bomber moved from Yunnan to 46 Sea Zone
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from British

        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 armour, 1 cruiser, 3 infantry and 2 transports
                    Japanese roll dice for 1 bomber in 46 Sea Zone, round 1 :  0/1 hits
                    Americans roll dice for 1 cruiser and 2 transports in 46 Sea Zone, round 1 :  0/1 hits
                    Japanese roll dice for 1 bomber in 46 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 1 cruiser and 2 transports in 46 Sea Zone, round 2 :  1/1 hits
                    1 bomber owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 cruiser and 2 transports remaining. Battle score for attacker is -12
                Casualties for Japanese: 1 bomber
            Recording Battle Statistics

        Non Combat Move - Japanese
            1 transport moved from 34 Sea Zone to 38 Sea Zone
            1 transport moved from 27 Sea Zone to 25 Sea Zone
            2 fighters moved from Manchuria to 62 Sea Zone
            1 battleship moved from 62 Sea Zone to 50 Sea Zone

        Place Units - Japanese
            1 factory placed in French Indo-China Thailand
            1 armour and 2 infantry placed in India
            1 artillery and 2 infantry placed in Manchuria
            Japanese undo move 3.
            1 armour, 1 artillery and 1 infantry placed in Manchuria
            1 infantry placed in Japan
            1 carrier placed in 62 Sea Zone

        Turn Complete - Japanese
            Japanese collect 44 PUs; end with 44 PUs total
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

Territory Summary for Japanese :

    Burma : 1 infantry
    Chinghai : 1 flag, 1 armour and 2 infantry
    French Madagascar : 1 flag,     Fukien : 1 flag,     Hupeh : 1 flag,     India : 1 flag, 1 aaGun, 1 armour, 1 factory and 2 infantry
    French Indo-China Thailand : 1 factory
    Japan : 1 aaGun, 1 armour, 2 artilleries, 1 factory and 4 infantry
    Manchuria : 1 armour, 2 artilleries, 1 factory and 2 infantry
    New Guinea : 1 infantry
    Ningxia : 1 flag,     Okinawa : 1 infantry
    Philippine Islands : 2 infantry
    Sikang : 1 flag,     Solomon Islands : 1 infantry
    Suiyuan : 1 flag,     Union of South Africa : 1 flag,     Yunnan : 1 flag,     25 Sea Zone : 1 transport
    38 Sea Zone : 1 transport
    50 Sea Zone : 1 battleship
    62 Sea Zone : 1 carrier and 2 fighters

Production/PUs Summary :

    Germans : 2 / 0
    Russians : 39 / 54
    Japanese : 44 / 59
    British : 54 / 88
    Italians : 1 / 0
    Chinese : 0 / 0
    Americans : 38 / 52

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GTBroman
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« Reply #40 on: April 17, 2012, 03:45:58 am »
0

TripleA Turn Summary for game: World War II v3 1942, version: 1.4

Game History

    Round :6

        Research Technology - Russians
            Russians spend 5 on tech rolls
                Russians roll 1,2,4 and gets 0 hits

        Purchase Units - Russians
            Russians buy 5 armour, 1 bomber and 1 fighter; Remaining resources: 2 PUs;

        Combat Move - Russians
            1 infantry moved from Persia to India
            3 armour moved from Caucasus to India
            1 fighter moved from Caucasus to India
            1 bomber moved from Russia to India
            1 bomber moved from Russia to Chinghai
            2 infantry moved from Kazakh S.S.R. to Chinghai
            1 infantry moved from Novosibirsk to Chinghai
            1 infantry moved from Kazakh S.S.R. to Chinghai
            1 infantry moved from Novosibirsk to Chinghai

        Combat - Russians
            Battle in India
                Russians attack with 3 armour, 1 bomber, 1 fighter and 1 infantry
                Japanese defend with 1 aaGun, 1 armour, 1 factory and 2 infantry
                    AA guns fire in India :  0/2 hits
                    Russians roll dice for 3 armour, 1 bomber, 1 fighter and 1 infantry in India, round 1 :  2/6 hits
                    Japanese roll dice for 1 armour and 2 infantry in India, round 1 :  0/3 hits
                    2 infantry owned by the Japanese lost in India
                    Russians roll dice for 3 armour, 1 bomber, 1 fighter and 1 infantry in India, round 2 :  4/6 hits
                    Japanese roll dice for 1 armour in India, round 2 :  0/1 hits
                    1 armour owned by the Japanese lost in India
                Russians win, taking India from Japanese with 3 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 armour and 2 infantry
                Russians win with 3 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 armour and 2 infantry
            Battle in Chinghai
                Russians attack with 1 bomber and 5 infantry
                Japanese defend with 1 armour and 2 infantry
                    Russians roll dice for 1 bomber and 5 infantry in Chinghai, round 1 :  2/6 hits
                    Japanese roll dice for 1 armour and 2 infantry in Chinghai, round 1 :  0/3 hits
                    2 infantry owned by the Japanese lost in Chinghai
                    Russians roll dice for 1 bomber and 5 infantry in Chinghai, round 2 :  2/6 hits
                    Japanese roll dice for 1 armour in Chinghai, round 2 :  1/1 hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Chinghai
                Russians win, taking Chinghai from Japanese with 1 bomber and 4 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 armour and 2 infantry
                Casualties for Russians: 1 infantry
                Russians win with 1 bomber and 4 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 armour and 2 infantry
                Casualties for Russians: 1 infantry
            Recording Battle Statistics

        Non Combat Move - Russians
            1 fighter moved from Bulgaria Romania to Novosibirsk
            1 armour moved from Czechoslovakia Hungary to Ukraine
            1 artillery moved from Bulgaria Romania to Ukraine
            1 infantry moved from Bulgaria Romania to Ukraine
            1 infantry moved from Czechoslovakia Hungary to Germany
            1 artillery moved from Czechoslovakia Hungary to Germany
            1 armour moved from East Poland to Caucasus
            1 armour moved from Baltic States to Russia
            1 infantry moved from Baltic States to Karelia S.S.R.
            1 bomber moved from India to Novosibirsk
            1 fighter moved from India to Trans-Jordan
            1 submarine moved from 2 Sea Zone to 12 Sea Zone
            1 infantry moved from Evenki National Okrug to Yakut S.S.R.
            1 infantry moved from Russia to Urals
            1 infantry moved from Russia to Novosibirsk
            2 infantry moved from Russia to Kazakh S.S.R.
            1 bomber moved from Chinghai to Novosibirsk

        Place Units - Russians
            1 armour, 1 bomber and 1 fighter placed in Russia
            4 armour placed in Caucasus

        Turn Complete - Russians
            Russians collect 39 PUs; end with 41 PUs total
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 46 PUs
            Objective 2: Russians met a national objective for an additional 10 PUs; end with 56 PUs

Territory Summary for Russians :

    Baltic States : 1 flag,     Belorussia : 1 flag,     Buryatia S.S.R. : 4 infantry
    Caucasus : 5 armour and 1 factory
    Chinghai : 4 infantry
    Czechoslovakia Hungary : 1 flag,     East Poland : 1 flag,     Eastern Ukraine : 1 flag,     Finland : 1 flag,     Germany : 1 artillery and 1 infantry
    India : 3 armour and 1 infantry
    Karelia S.S.R. : 1 aaGun, 1 factory and 1 infantry
    Kazakh S.S.R. : 2 infantry
    Norway : 1 flag,     Novosibirsk : 2 bombers, 1 fighter and 1 infantry
    Persia : 1 aaGun
    Bulgaria Romania : 1 flag,     Russia : 1 aaGun, 2 armour, 1 bomber, 1 factory and 1 fighter
    Soviet Far East : 1 infantry
    Trans-Jordan : 1 fighter
    Ukraine : 1 flag, 1 armour, 1 artillery and 1 infantry
    Urals : 1 infantry
    Yakut S.S.R. : 1 infantry
    12 Sea Zone : 1 submarine

Production/PUs Summary :

    Germans : 2 / 0
    Russians : 39 / 56
    Japanese : 40 / 59
    British : 57 / 88
    Italians : 1 / 0
    Chinese : 1 / 0
    Americans : 38 / 52

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kilroyishere
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« Reply #41 on: April 18, 2012, 01:51:28 am »
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TripleA Turn Summary for game: World War II v3 1942, version: 1.4

Game History

    Round :6

        Combat Move - Germans
            1 armour moved from Libya to Egypt
                  Germans take Egypt from British
            1 artillery moved from Libya to Egypt
            1 infantry moved from Libya to Egypt
            1 infantry moved from Northwestern Europe to Germany

        Combat - Germans
            Battle in Germany
                Germans attack with 1 infantry
                Russians defend with 1 artillery and 1 infantry; British defend with 2 aaGuns, 2 armour, 1 factory and 1 infantry
                    Germans roll dice for 1 infantry in Germany, round 1 :  1/1 hits
                    British roll dice for 2 armour, 1 artillery and 2 infantry in Germany, round 1 :  3/5 hits
                    1 infantry owned by the British and 1 infantry owned by the Germans lost in Germany
                British win with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Recording Battle Statistics

        Non Combat Move - Germans

        Turn Complete - Germans

Territory Summary for Germans :

    Egypt : 1 flag, 1 armour, 1 artillery and 1 infantry

Production/PUs Summary :

    Germans : 4 / 0
    Russians : 39 / 56
    Japanese : 40 / 59
    British : 55 / 88
    Italians : 1 / 0
    Chinese : 1 / 0
    Americans : 38 / 52

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Ohmss
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« Reply #42 on: April 18, 2012, 05:31:24 am »
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TripleA Turn Summary for game: World War II v3 1942, version: 1.4

Game History

    Round :6

        Turn Complete - Italians

Territory Summary for Italians :


Production/PUs Summary :

    Germans : 0 / 0
    Russians : 39 / 56
    Japanese : 40 / 59
    British : 59 / 70
    Italians : 1 / 0
    Chinese : 1 / 0
    Americans : 38 / 52

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TheHeavyJ
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« Reply #43 on: April 18, 2012, 04:18:33 pm »
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TripleA Turn Summary for game: World War II v3 1942, version: 1.4

Game History

    Round :6

        Turn Complete - Chinese

Territory Summary for Chinese :


Production/PUs Summary :

    Germans : 0 / 0
    Russians : 39 / 56
    Japanese : 34 / 59
    British : 63 / 70
    Italians : 1 / 0
    Chinese : 1 / 0
    Americans : 40 / 2

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TheHeavyJ
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« Reply #44 on: April 18, 2012, 04:19:01 pm »
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TripleA Turn Summary for game: World War II v3 1942, version: 1.4

Game History

    Round :6

        Turn Complete - Americans
            Americans collect 40 PUs; end with 42 PUs total
            Objective 1: Americans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 2: Americans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 62 PUs

Territory Summary for Americans :

    Alaska : 1 infantry
    Caroline Islands : 1 flag,     East Indies : 1 armour and 1 infantry
    Eastern United States : 1 aaGun, 1 factory and 3 infantry
    Hawaiian Islands : 2 infantry
    Iwo Jima : 1 flag, 1 armour, 1 artillery, 1 bomber and 1 infantry
    Midway : 1 infantry
    Philippine Islands : 1 flag, 1 armour and 2 infantry
    Solomon Islands : 2 armour and 1 infantry
    Western United States : 1 aaGun, 2 armour, 1 artillery, 1 factory and 3 infantry
    38 Sea Zone : 1 transport
    46 Sea Zone : 2 submarines and 2 transports
    50 Sea Zone : 2 transports
    55 Sea Zone : 2 destroyers, 4 infantry and 2 transports
    56 Sea Zone : 1 battleship and 2 transports

Production/PUs Summary :

    Germans : 0 / 0
    Russians : 39 / 56
    Japanese : 34 / 59
    British : 63 / 70
    Italians : 1 / 0
    Chinese : 1 / 0
    Americans : 40 / 62

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