Test summary from TripleA, engine version: 2.6.14716, time: 1:37:17 PM
Savegame
Esk/Kiljoy/Heavy AA50 42
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Game is AA50 '42 scenario.
Mostly OOB rules.
Tech is on, National Objectives are off.
Victory: 13/18 victory cities
Teams set by random once I post save file.
Good luck.
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Test summary from TripleA 21:56:13
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Teams as randomized:
Axis - Heavy J
Allies
UK - Eskander
SU/US - Kiljoy -
You’re not going to make it Eskander.
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What does it mean!?
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TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :1
Research Technology - Japanese
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
Russians are now being played by: Human
British are now being played by: Human
Italians are now being played by: Human
Americans are now being played by: Human
Chinese are now being played by: HumanPurchase Units - Japanese
Japanese buy 1 bomber, 1 cruiser and 2 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
1 carrier moved from 38 Sea Zone to 35 Sea Zone
1 battleship moved from 38 Sea Zone to 35 Sea Zone
1 fighter moved from 38 Sea Zone to 35 Sea Zone
1 fighter moved from 38 Sea Zone to 35 Sea Zone
1 carrier moved from 51 Sea Zone to 53 Sea Zone
1 destroyer moved from 51 Sea Zone to 53 Sea Zone
1 fighter moved from 51 Sea Zone to 53 Sea Zone
1 submarine moved from 46 Sea Zone to 53 Sea Zone
1 cruiser moved from 50 Sea Zone to 53 Sea Zone
1 infantry moved from French Indo-China Thailand to Yunnan
1 infantry moved from Burma to Yunnan
1 fighter moved from French Indo-China Thailand to Yunnan
1 infantry moved from French Indo-China Thailand to Yunnan
1 fighter moved from Formosa to Fukien
1 infantry moved from Kiangsu to Hupeh
1 infantry moved from Kiangsu to Hupeh
1 infantry moved from Manchuria to Suiyuan
1 fighter moved from Manchuria to Suiyuan
1 bomber moved from Japan to SuiyuanCombat - Japanese
Battle in Suiyuan
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Suiyuan, round 1 : 1/3 hits
Chinese roll dice for 2 infantry in Suiyuan, round 1 : 0/2 hits
1 infantry owned by the Chinese lost in Suiyuan
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Suiyuan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Japanese win with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 1 fighter and 2 infantry
Japanese roll dice for 1 fighter and 3 infantry in Yunnan, round 1 : 0/4 hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 1 : 1/3 hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits
1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Yunnan
Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is -16
Casualties for Japanese: 1 fighter and 3 infantry
Casualties for Chinese: 1 infantry
Battle in Fukien
Japanese attack with 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter in Fukien, round 1 : 0/1 hits
Chinese roll dice for 1 infantry in Fukien, round 1 : 0/1 hits
Japanese roll dice for 1 fighter in Fukien, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Fukien
Japanese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hupeh
Japanese attack with 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry in Hupeh, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Hupeh, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 2 fighters
British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in 35 Sea Zone, round 1 : 3/4 hits
British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 1 : 1/3 hits
1 carrier owned by the Japanese , 1 fighter owned by the British , 1 carrier owned by the British and 1 destroyer owned by the British lost in 35 Sea Zone
1 transport owned by the British lost in 35 Sea Zone
Japanese win with 1 battleship and 2 fighters remaining. Battle score for attacker is 25
Casualties for Japanese: 1 carrier
Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport
Japanese win with 1 battleship and 2 fighters remaining. Battle score for attacker is 25
Casualties for Japanese: 1 carrier
Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport
Battle in 53 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 carrier, 1 destroyer and 1 fighter
Japanese roll dice for 1 submarine in 53 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 53 Sea Zone, round 1 : 3/4 hits
Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 1 : 1/3 hits
1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Americans and 1 destroyer owned by the Japanese lost in 53 Sea Zone
Japanese win with 1 carrier, 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 24
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
Japanese win with 1 carrier, 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 24
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
Recording Battle StatisticsNon Combat Move - Japanese
1 fighter moved from 35 Sea Zone to Burma
1 fighter moved from 35 Sea Zone to Burma
1 fighter moved from Fukien to French Indo-China Thailand
1 fighter moved from Suiyuan to Kiangsu
1 bomber moved from Suiyuan to Hupeh
1 bomber moved from Hupeh to Kwangtung
1 armour moved from Japan to 62 Sea Zone
1 armour moved from 62 Sea Zone to Manchuria
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Manchuria
1 fighter moved from Japan to KiangsuPlace Units - Japanese
1 cruiser placed in 62 Sea Zone
1 bomber and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 34 PUs totalTerritory Summary for Japanese :
Borneo : 1 infantry
Burma : 2 fighters
Caroline Islands : 1 infantry
East Indies : 1 infantry
Hupeh : 1 flag, 2 infantry
French Indo-China Thailand : 1 fighter
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 artillery, 1 bomber, 1 factory and 5 infantry
Kiangsu : 2 fighters and 1 infantry
Kwangtung : 1 bomber and 1 infantry
Manchuria : 1 armour and 2 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Philippine Islands : 2 infantry
Solomon Islands : 1 infantry
Suiyuan : 1 flag, 1 infantry
Wake Island : 1 infantry
35 Sea Zone : 1 battleship
53 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 submarine
62 Sea Zone : 1 battleship, 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 37 / 37
Russians : 24 / 24
Japanese : 33 / 34
British : 31 / 31
Italians : 10 / 10
Chinese : 5 / 0
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :1
Research Technology - Russians
Russians spend 10 on tech rolls
Russians roll 4,2 and gets 0 hitsPurchase Units - Russians
Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 bomber moved from Russia to Eastern Ukraine
1 artillery moved from Caucasus to Ukraine
1 armour moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
1 armour moved from Russia to Belorussia
1 artillery moved from Russia to Belorussia
1 infantry moved from Russia to BelorussiaCombat - Russians
Battle in Eastern Ukraine
Russians attack with 1 bomber
Germans defend with 2 armour, 1 artillery and 2 infantry
Russians roll dice for 1 bomber in Eastern Ukraine, round 1 : 0/1 hits
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 1 : 2/5 hits
1 bomber owned by the Russians lost in Eastern Ukraine
Germans win with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -12
Casualties for Russians: 1 bomber
Battle in Ukraine
Russians attack with 1 armour, 1 artillery and 3 infantry
Germans defend with 1 armour and 2 infantry
Russians roll dice for 1 armour, 1 artillery and 3 infantry in Ukraine, round 1 : 2/5 hits
Germans roll dice for 1 armour and 2 infantry in Ukraine, round 1 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits
1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 infantry
Russians win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Russians attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 3 infantry
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Belorussia, round 1 : 1/3 hits
Germans roll dice for 3 infantry in Belorussia, round 1 : 2/3 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belorussia
Russians roll dice for 1 armour in Belorussia, round 2 : 1/1 hits
Germans roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 armour in Belorussia, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits
1 armour owned by the Russians lost in Belorussia
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 infantry moved from Kazakh S.S.R. to Russia
1 infantry moved from Novosibirsk to Russia
1 armour moved from Archangel to Russia
1 infantry moved from Archangel to Russia
1 infantry moved from Archangel to Russia
1 aaGun moved from Russia to Caucasus
1 fighter moved from Karelia S.S.R. to Russia
1 fighter moved from Russia to Karelia S.S.R.
1 submarine moved from 4 Sea Zone to 3 Sea ZonePlace Units - Russians
1 infantry placed in Russia
1 armour and 2 infantry placed in CaucasusTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
Archangel : 1 infantry
Buryatia S.S.R. : 3 infantry
Caucasus : 2 aaGuns, 1 armour, 1 factory and 2 infantry
Evenki National Okrug : 1 infantry
Karelia S.S.R. : 1 aaGun, 1 factory, 1 fighter and 3 infantry
Kazakh S.S.R. : 1 infantry
Novosibirsk : 1 infantry
Russia : 2 armour, 1 factory and 7 infantry
Soviet Far East : 3 infantry
Stanovoj Chrebet : 1 infantry
Ukraine : 1 flag, 1 armour, 1 artillery and 2 infantry
Urals : 1 infantry
Yakut S.S.R. : 1 infantry
3 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 35 / 37
Russians : 26 / 26
Japanese : 33 / 34
British : 31 / 31
Italians : 10 / 10
Chinese : 5 / 0
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :1
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 3 and gets 0 hitsPurchase Units - Germans
Germans buy 6 armour; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Norway to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
1 fighter moved from East Poland to Karelia S.S.R.
1 fighter moved from Norway to Karelia S.S.R.
1 fighter moved from Bulgaria Romania to Ukraine
1 armour moved from Bulgaria Romania to Ukraine
1 infantry moved from Bulgaria Romania to Ukraine
1 infantry moved from Bulgaria Romania to Ukraine
1 bomber moved from Germany to Ukraine
1 submarine moved from 7 Sea Zone to 12 Sea Zone
1 fighter moved from France to 12 Sea Zone
1 destroyer moved from 13 Sea Zone to 12 Sea Zone
1 submarine moved from 8 Sea Zone to 12 Sea Zone
1 armour moved from Eastern Ukraine to Karelia S.S.R.
1 armour moved from Eastern Ukraine to Karelia S.S.R.
1 armour moved from Poland to Ukraine
1 armour moved from Libya to Egypt
1 infantry moved from Libya to Egypt
1 fighter moved from Germany to UkraineCombat - Germans
Battle in Egypt
Germans attack with 1 armour and 1 infantry
British defend with 1 armour, 1 fighter and 3 infantry
Germans roll dice for 1 armour and 1 infantry in Egypt, round 1 : 1/2 hits
British roll dice for 1 armour, 1 fighter and 3 infantry in Egypt, round 1 : 1/5 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Egypt
Germans roll dice for 1 armour in Egypt, round 2 : 0/1 hits
British roll dice for 1 armour, 1 fighter and 2 infantry in Egypt, round 2 : 1/4 hits
1 armour owned by the Germans lost in Egypt
British win with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 1 infantry
Battle in Ukraine
Germans attack with 2 armour, 1 bomber, 2 fighters and 2 infantry
Russians defend with 1 armour, 1 artillery and 2 infantry
Germans roll dice for 2 armour, 1 bomber, 2 fighters and 2 infantry in Ukraine, round 1 : 1/7 hits
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Ukraine, round 1 : 2/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Germans roll dice for 2 armour, 1 bomber and 2 fighters in Ukraine, round 2 : 3/5 hits
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine, round 2 : 1/3 hits
1 infantry owned by the Russians , 1 armour owned by the Russians , 1 armour owned by the Germans and 1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 armour, 1 artillery and 2 infantry
Germans win with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 armour, 1 artillery and 2 infantry
Battle in Karelia S.S.R.
Germans attack with 2 armour, 2 fighters and 3 infantry
Russians defend with 1 aaGun, 1 factory, 1 fighter and 3 infantry
AA guns fire in Karelia S.S.R. : 2/2 hits
2 fighters owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 1 cruiser in Karelia S.S.R., round 1 : 0/1 hits
Germans roll dice for 2 armour and 3 infantry in Karelia S.S.R., round 1 : 1/5 hits
Russians roll dice for 1 fighter and 3 infantry in Karelia S.S.R., round 1 : 3/4 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 2 armour in Karelia S.S.R., round 2 : 0/2 hits
Russians roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 2/3 hits
2 armour owned by the Germans lost in Karelia S.S.R.
Russians win with 1 fighter and 2 infantry remaining. Battle score for attacker is -36
Casualties for Germans: 2 armour, 2 fighters and 3 infantry
Casualties for Russians: 1 infantry
Battle in 12 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 2 submarines
British defend with 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 12 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 destroyer and 1 fighter in 12 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 1 : 2/2 hits
1 cruiser owned by the British , 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 12 Sea Zone
Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 2 submarines
Casualties for British: 1 cruiser and 1 destroyer
Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 2 submarines
Casualties for British: 1 cruiser and 1 destroyer
Recording Battle StatisticsNon Combat Move - Germans
1 fighter moved from 12 Sea Zone to Morocco Algeria
1 bomber moved from Ukraine to Bulgaria Romania
1 fighter moved from Ukraine to Eastern Ukraine
1 artillery moved from East Poland to Baltic States
1 infantry moved from East Poland to Belorussia
1 infantry moved from East Poland to Belorussia
1 infantry moved from Poland to East Poland
1 infantry moved from Poland to East Poland
1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
1 armour moved from Germany to France
1 armour moved from Germany to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 artillery moved from Morocco Algeria to Libya
1 fighter moved from Morocco Algeria to Libya
1 armour moved from France to 13 Sea Zone
1 armour moved from 13 Sea Zone to Morocco Algeria
1 fighter moved from Ukraine to Eastern UkrainePlace Units - Germans
6 armour placed in GermanyTurn Complete - Germans
Germans collect 37 PUs; end with 39 PUs totalTerritory Summary for Germans :
Baltic States : 1 artillery and 3 infantry
Belorussia : 3 infantry
Czechoslovakia Hungary : 1 infantry
East Poland : 2 infantry
Eastern Ukraine : 1 artillery, 2 fighters and 2 infantry
France : 1 aaGun, 1 armour and 1 infantry
Germany : 1 aaGun, 6 armour and 1 factory
Libya : 1 artillery and 1 fighter
Morocco Algeria : 1 armour and 1 infantry
Northwestern Europe : 2 armour and 2 infantry
Norway : 2 infantry
Poland : 3 infantry
Bulgaria Romania : 1 bomber and 1 infantry
Ukraine : 1 armour
5 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
12 Sea Zone : 1 destroyer
13 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 37 / 39
Russians : 24 / 26
Japanese : 33 / 34
British : 31 / 31
Italians : 10 / 10
Chinese : 5 / 0
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :1
Purchase Units - British
British buy 1 armour, 1 artillery, 1 factory and 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 cruiser moved from 1 Sea Zone to 12 Sea Zone
1 battleship moved from 2 Sea Zone to 12 Sea Zone
1 destroyer moved from 2 Sea Zone to 12 Sea Zone
1 transport moved from 1 Sea Zone to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery moved from United Kingdom to 8 Sea Zone
1 transport moved from 2 Sea Zone to 8 Sea Zone
1 armour moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 8 Sea Zone to 12 Sea Zone
2 infantry moved from 12 Sea Zone to Morocco Algeria
1 artillery moved from 12 Sea Zone to Morocco Algeria
1 armour moved from 12 Sea Zone to Morocco Algeria
2 fighters moved from United Kingdom to 5 Sea Zone
1 bomber moved from United Kingdom to 5 Sea Zone
1 fighter moved from Egypt to 13 Sea ZoneCombat - British
Battle in 5 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
British roll dice for 1 bomber and 2 fighters in 5 Sea Zone, round 1 : 2/3 hits
Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 5 Sea Zone, round 1 : 1/2 hits
1 cruiser owned by the Germans , 1 fighter owned by the British and 1 destroyer owned by the Germans lost in 5 Sea Zone
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 17
Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport
Casualties for British: 1 fighter
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 17
Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport
Casualties for British: 1 fighter
Battle in 13 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 13 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 12 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Germans defend with 1 destroyer
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 12 Sea Zone, round 1 : 2/3 hits
Germans roll dice for 1 destroyer in 12 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Germans lost in 12 Sea Zone
British win with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
British win with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Morocco Algeria
British attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 armour and 1 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Morocco Algeria, round 1 : 2/4 hits
Germans roll dice for 1 armour and 1 infantry in Morocco Algeria, round 1 : 2/2 hits
2 infantry owned by the British , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Morocco Algeria
British win, taking Morocco Algeria from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 2 infantry
British win with 1 armour and 1 artillery remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 2 infantry
Recording Battle StatisticsNon Combat Move - British
1 fighter moved from 13 Sea Zone to Gibraltar
1 fighter moved from Australia to India
1 infantry moved from Persia to Caucasus
1 artillery moved from Trans-Jordan to Persia
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 15 Sea Zone to 33 Sea Zone
2 infantry moved from India to Persia
1 fighter moved from 5 Sea Zone to Karelia S.S.R.
1 bomber moved from 5 Sea Zone to United Kingdom
1 artillery moved from Union of South Africa to 27 Sea Zone
1 infantry moved from Union of South Africa to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to French West Africa
1 artillery moved from 17 Sea Zone to French West AfricaPlace Units - British
1 armour, 1 artillery and 2 infantry placed in United Kingdom
1 factory placed in IndiaTurn Complete - British
British collect 32 PUs; end with 33 PUs total
1 unit repaired.Territory Summary for British :
Australia : 1 aaGun and 3 infantry
Caucasus : 1 infantry
Eastern Canada : 1 armour and 2 infantry
Egypt : 1 armour and 3 infantry
French West Africa : 1 artillery and 1 infantry
Gibraltar : 1 fighter
India : 1 aaGun, 1 factory, 1 fighter and 1 infantry
Karelia S.S.R. : 1 fighter
Morocco Algeria : 1 flag, 1 armour and 1 artillery
New Zealand : 1 infantry
Persia : 1 artillery and 2 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory and 2 infantry
Western Canada : 1 infantry
12 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
17 Sea Zone : 1 transport
33 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 36 / 39
Russians : 24 / 26
Japanese : 33 / 34
British : 32 / 33
Italians : 10 / 10
Chinese : 5 / 0
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :1
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 battleship moved from 14 Sea Zone to 12 Sea Zone
1 cruiser moved from 14 Sea Zone to 12 Sea Zone
1 cruiser moved from 14 Sea Zone to 12 Sea Zone
1 infantry moved from Libya to Morocco Algeria
1 infantry moved from Libya to Morocco Algeria
1 fighter moved from Italy to Morocco Algeria
1 armour moved from Balkans to 14 Sea Zone
1 armour moved from 14 Sea Zone to BalkansCombat - Italians
Battle in Morocco Algeria
Italians attack with 1 fighter and 2 infantry
British defend with 1 armour and 1 artillery
Italians roll dice for 1 fighter and 2 infantry in Morocco Algeria, round 1 : 1/3 hits
British roll dice for 1 armour and 1 artillery in Morocco Algeria, round 1 : 2/2 hits
1 artillery owned by the British and 2 infantry owned by the Italians lost in Morocco Algeria
Italians roll dice for 1 fighter in Morocco Algeria, round 2 : 1/1 hits
British roll dice for 1 armour in Morocco Algeria, round 2 : 0/1 hits
1 armour owned by the British lost in Morocco Algeria
Italians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 armour and 1 artillery
Casualties for Italians: 2 infantry
Italians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 armour and 1 artillery
Casualties for Italians: 2 infantry
Battle in 12 Sea Zone
Italians attack with 1 battleship and 2 cruisers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Italians roll dice for 1 battleship and 2 cruisers in 12 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 12 Sea Zone, round 1 : 3/3 hits
Units damaged: 1 battleship owned by the Italians
2 cruisers owned by the Italians and 1 destroyer owned by the British lost in 12 Sea Zone
Italians roll dice for 1 battleship in 12 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 battleship, 1 cruiser and 2 transports in 12 Sea Zone, round 2 : 2/2 hits
1 cruiser owned by the British and 1 battleship owned by the Italians lost in 12 Sea Zone
British win with 1 battleship and 2 transports remaining. Battle score for attacker is -24
Casualties for British: 1 cruiser and 1 destroyer
Casualties for Italians: 1 battleship and 2 cruisers
Recording Battle StatisticsNon Combat Move - Italians
1 fighter moved from Morocco Algeria to Libya
Turning on Edit Mode
EDIT: Turning off Edit ModePlace Units - Italians
3 infantry placed in Italy
Turning on Edit Mode
EDIT: Italians player Adding units owned by PlayerID named:Italians to Libya: 1 armour and 1 infantry
EDIT: Italians player Removing units owned by PlayerID named:Italians from Italy: 1 armour
EDIT: Italians player Removing units owned by PlayerID named:Italians from Italy: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 10 PUs; end with 11 PUs total
1 unit repaired.Territory Summary for Italians :
Balkans : 1 armour and 2 infantry
Italy : 1 aaGun, 1 armour, 1 artillery, 1 factory and 4 infantry
Libya : 1 armour, 1 fighter and 1 infantry
14 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 36 / 39
Russians : 24 / 26
Japanese : 33 / 34
British : 32 / 33
Italians : 10 / 11
Chinese : 5 / 0
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :1
Combat Move - Chinese
1 fighter moved from Yunnan to Hupeh
1 infantry moved from Sikang to Hupeh
1 infantry moved from Ningxia to Suiyuan
1 fighter moved from Hupeh to Sikang
1 fighter moved from Sikang to HupehCombat - Chinese
Battle in Suiyuan
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Suiyuan, round 1 : 1/1 hits
Japanese roll dice for 1 infantry in Suiyuan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuan
Chinese win, taking Suiyuan from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hupeh
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hupeh, round 1 : 0/2 hits
Japanese roll dice for 2 infantry in Hupeh, round 1 : 1/2 hits
1 infantry owned by the Chinese lost in Hupeh
Chinese roll dice for 1 fighter in Hupeh, round 2 : 1/1 hits
Japanese roll dice for 2 infantry in Hupeh, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Hupeh
Chinese roll dice for 1 fighter in Hupeh, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Hupeh, round 3 : 1/1 hits
1 fighter owned by the Chinese lost in Hupeh
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter and 1 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 infantry moved from Chinghai to NingxiaPlace Units - Chinese
2 infantry placed in ChinghaiTurn Complete - Chinese
Territory Summary for Chinese :
Chinghai : 2 infantry
Ningxia : 1 infantry
Suiyuan : 1 infantry
Yunnan : 1 infantryProduction/PUs Summary :
Germans : 36 / 39
Russians : 24 / 26
Japanese : 32 / 34
British : 32 / 33
Italians : 10 / 11
Chinese : 6 / 0
Americans : 38 / 0 -
TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :1
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs totalTerritory Summary for Americans :
Alaska : 1 infantry
Central United States : 2 infantry
Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory, 1 fighter and 7 infantry
Hawaiian Islands : 2 infantry
Midway : 1 infantry
United Kingdom : 1 bomber
Western United States : 1 aaGun, 1 armour, 1 bomber, 1 factory and 8 infantry
10 Sea Zone : 1 destroyer and 2 transports
20 Sea Zone : 1 destroyer
53 Sea Zone : 1 submarine
56 Sea Zone : 1 battleship and 1 transportProduction/PUs Summary :
Germans : 36 / 39
Russians : 24 / 26
Japanese : 32 / 34
British : 32 / 33
Italians : 10 / 11
Chinese : 6 / 0
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 bomber, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Japanese
1 carrier moved from 53 Sea Zone to 56 Sea Zone
1 submarine moved from 53 Sea Zone to 56 Sea Zone
1 cruiser moved from 53 Sea Zone to 56 Sea Zone
1 fighter moved from 53 Sea Zone to 56 Sea Zone
1 battleship moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Kwangtung to Fukien
Japanese take Fukien from Chinese
1 fighter moved from Burma to India
1 fighter moved from Burma to India
1 fighter moved from Kiangsu to Suiyuan
1 infantry moved from Hupeh to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kiangsu to Hupeh
1 bomber moved from Japan to Buryatia S.S.R.
1 armour moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Manchuria to Buryatia S.S.R.
1 bomber moved from Kwangtung to Yunnan
1 infantry moved from Manchuria to Suiyuan
1 fighter moved from Kiangsu to SuiyuanCombat - Japanese
Battle in Suiyuan
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Suiyuan, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Suiyuan, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Suiyuan
Japanese roll dice for 2 fighters in Suiyuan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits
1 fighter owned by the Japanese lost in Suiyuan
Japanese roll dice for 1 fighter in Suiyuan, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits
Japanese roll dice for 1 fighter in Suiyuan, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Suiyuan, round 4 : 0/1 hits
Japanese roll dice for 1 fighter in Suiyuan, round 5 : 0/1 hits
Chinese roll dice for 1 infantry in Suiyuan, round 5 : 0/1 hits
Japanese roll dice for 1 fighter in Suiyuan, round 6 : 0/1 hits
Chinese roll dice for 1 infantry in Suiyuan, round 6 : 0/1 hits
retreated to Suiyuan
Chinese win with 1 infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Buryatia S.S.R.
Japanese attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 3 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Buryatia S.S.R., round 1 : 1/3 hits
Russians roll dice for 3 infantry in Buryatia S.S.R., round 1 : 0/3 hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Buryatia S.S.R., round 2 : 1/3 hits
Russians roll dice for 2 infantry in Buryatia S.S.R., round 2 : 0/2 hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Buryatia S.S.R., round 3 : 1/3 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Japanese win with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Yunnan
Japanese attack with 1 bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber in Yunnan, round 1 : 1/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 2 fighters
British defend with 1 aaGun, 1 factory, 1 fighter and 1 infantry
AA guns fire in India : 0/2 hits
Japanese roll dice for 2 fighters in India, round 1 : 0/2 hits
British roll dice for 1 fighter and 1 infantry in India, round 1 : 2/2 hits
2 fighters owned by the Japanese lost in India
British win with 1 fighter and 1 infantry remaining. Battle score for attacker is -20
Casualties for Japanese: 2 fighters
Battle in 33 Sea Zone
Japanese attack with 1 battleship
British defend with 1 destroyer
Japanese roll dice for 1 battleship in 33 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 33 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 33 Sea Zone
Japanese win with 1 battleship remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Japanese win with 1 battleship remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 56 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 fighter and 1 submarine
Americans defend with 1 battleship and 1 transport
Japanese roll dice for 1 submarine in 56 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 carrier, 1 cruiser and 1 fighter in 56 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship and 1 transport in 56 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 56 Sea Zone
Japanese roll dice for 1 carrier, 1 cruiser and 1 fighter in 56 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 battleship and 1 transport in 56 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Americans , 1 carrier owned by the Japanese and 1 transport owned by the Americans lost in 56 Sea Zone
Japanese win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 carrier and 1 submarine
Casualties for Americans: 1 battleship and 1 transport
Japanese win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 carrier and 1 submarine
Casualties for Americans: 1 battleship and 1 transport
Recording Battle StatisticsNon Combat Move - Japanese
1 fighter moved from 56 Sea Zone to Iwo Jima
1 fighter moved from Suiyuan to Kiangsu
1 bomber moved from Buryatia S.S.R. to Manchuria
1 bomber moved from Yunnan to French Indo-China Thailand
1 fighter moved from French Indo-China Thailand to Burma
1 battleship moved from 62 Sea Zone to 57 Sea Zone
1 cruiser moved from 62 Sea Zone to 57 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to ManchuriaPlace Units - Japanese
1 transport placed in 62 Sea Zone
1 bomber, 1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 37 PUs totalTerritory Summary for Japanese :
Borneo : 1 infantry
Burma : 1 fighter
Buryatia S.S.R. : 1 flag, 1 armour, 1 artillery and 1 infantry
Caroline Islands : 1 infantry
East Indies : 1 infantry
Fukien : 1 flag, 1 infantry
Hupeh : 1 flag, 1 infantry
French Indo-China Thailand : 1 bomber
Iwo Jima : 1 fighter and 1 infantry
Japan : 1 aaGun, 1 bomber, 1 factory, 1 fighter and 5 infantry
Kiangsu : 1 fighter
Manchuria : 1 bomber and 1 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Philippine Islands : 2 infantry
Sikang : 1 flag, 1 infantry
Solomon Islands : 1 infantry
Wake Island : 1 infantry
33 Sea Zone : 1 battleship
56 Sea Zone : 1 cruiser
57 Sea Zone : 1 battleship and 1 cruiser
62 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 36 / 39
Russians : 23 / 26
Japanese : 35 / 37
British : 32 / 33
Italians : 10 / 11
Chinese : 4 / 0
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :2
Research Technology - Russians
Russians spend 0 on tech rolls
Russians roll 4,6 and gets 1 hit
Russians removing all Technology Tokens after successful research.
Russians discover AA RadarActivate Technology - Russians
Russians activating AA RadarPurchase Units - Russians
Russians buy 4 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Karelia S.S.R. to 5 Sea Zone
1 armour moved from Russia to Belorussia
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Belorussia
1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
1 infantry moved from Soviet Far East to Buryatia S.S.R.
1 infantry moved from Soviet Far East to Buryatia S.S.R.
1 infantry moved from Soviet Far East to Buryatia S.S.R.Combat - Russians
Battle in Buryatia S.S.R.
Russians attack with 4 infantry
Japanese defend with 1 armour, 1 artillery and 1 infantry
Russians roll dice for 4 infantry in Buryatia S.S.R., round 1 : 1/4 hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Buryatia S.S.R., round 1 : 2/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia S.S.R.
Russians roll dice for 2 infantry in Buryatia S.S.R., round 2 : 1/2 hits
Japanese roll dice for 1 armour and 1 artillery in Buryatia S.S.R., round 2 : 2/2 hits
2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Buryatia S.S.R.
Japanese win with 1 armour remaining. Battle score for attacker is -5
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 4 infantry
Battle in Belorussia
Russians attack with 1 armour and 4 infantry
Germans defend with 3 infantry
Russians roll dice for 1 armour and 4 infantry in Belorussia, round 1 : 1/5 hits
Germans roll dice for 3 infantry in Belorussia, round 1 : 0/3 hits
1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 armour and 4 infantry in Belorussia, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Belorussia, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Russians win with 1 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 fighter moved from 5 Sea Zone to Karelia S.S.R.
1 submarine moved from 3 Sea Zone to 8 Sea Zone
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Urals to Russia
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Evenki National Okrug to UralsPlace Units - Russians
3 armour placed in Russia
1 armour placed in Karelia S.S.R.
2 infantry placed in CaucasusTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs totalTerritory Summary for Russians :
Belorussia : 1 flag, 1 armour and 3 infantry
Caucasus : 2 aaGuns, 1 armour, 1 factory and 5 infantry
Karelia S.S.R. : 1 aaGun, 1 armour, 1 factory, 1 fighter and 3 infantry
Kazakh S.S.R. : 1 infantry
Russia : 4 armour, 1 factory and 4 infantry
Urals : 1 infantry
Yakut S.S.R. : 1 infantry
8 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 35 / 39
Russians : 24 / 24
Japanese : 35 / 37
British : 32 / 33
Italians : 10 / 11
Chinese : 4 / 0
Americans : 38 / 38 -
How did you get techno without paying? lol
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TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :2
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 1 and gets 0 hitsPurchase Units - Germans
Germans repair 2 damage on 2 factories; Remaining resources: 37 PUs;
Germans buy 4 armour and 5 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 fighter moved from Eastern Ukraine to Caucasus
1 fighter moved from Eastern Ukraine to Caucasus
1 infantry moved from Eastern Ukraine to Caucasus
1 artillery moved from Eastern Ukraine to Caucasus
1 infantry moved from Eastern Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
1 bomber moved from Bulgaria Romania to Caucasus
1 artillery moved from Baltic States to Belorussia
1 infantry moved from Baltic States to Belorussia
1 infantry moved from Baltic States to Belorussia
1 infantry moved from East Poland to Belorussia
1 infantry moved from East Poland to Belorussia
1 infantry moved from Baltic States to BelorussiaCombat - Germans
Battle in Belorussia
Germans attack with 1 artillery and 5 infantry
Russians defend with 1 armour and 3 infantry
Germans roll dice for 1 artillery and 5 infantry in Belorussia, round 1 : 1/6 hits
Russians roll dice for 1 armour and 3 infantry in Belorussia, round 1 : 1/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 1 artillery and 4 infantry in Belorussia, round 2 : 1/5 hits
Russians roll dice for 1 armour and 2 infantry in Belorussia, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 1 artillery and 3 infantry in Belorussia, round 3 : 2/4 hits
Russians roll dice for 1 armour and 1 infantry in Belorussia, round 3 : 0/2 hits
1 infantry owned by the Russians and 1 armour owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 3 infantry
Germans win with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 3 infantry
Battle in Caucasus
Germans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
British defend with 1 infantry; Russians defend with 2 aaGuns, 1 armour, 1 factory and 5 infantry
AA guns fire in Caucasus : 2/3 hits
2 fighters owned by the Germans lost in Caucasus
Germans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Caucasus, round 1 : 0/5 hits
Russians roll dice for 1 armour and 6 infantry in Caucasus, round 1 : 1/7 hits
1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Caucasus, round 2 : 1/4 hits
Russians roll dice for 1 armour and 6 infantry in Caucasus, round 2 : 1/7 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 armour, 1 artillery and 1 bomber in Caucasus, round 3 : 1/3 hits
Russians roll dice for 1 armour and 5 infantry in Caucasus, round 3 : 3/6 hits
1 infantry owned by the Russians , 1 bomber owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Caucasus
Russians win with 1 armour and 4 infantry remaining. Battle score for attacker is -41
Casualties for Germans: 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
Casualties for Russians: 2 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 armour moved from Germany to Baltic States
1 armour moved from Germany to Baltic States
1 armour moved from Germany to Baltic States
1 armour moved from Germany to East Poland
1 armour moved from Germany to East Poland
1 armour moved from Germany to Baltic States
1 infantry moved from Bulgaria Romania to Ukraine
1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
1 infantry moved from Norway to Finland
1 fighter moved from Libya to UkrainePlace Units - Germans
4 armour and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 36 PUs; end with 38 PUs totalTerritory Summary for Germans :
Baltic States : 4 armour and 3 infantry
Belorussia : 1 artillery and 3 infantry
East Poland : 2 armour
France : 1 aaGun, 1 armour and 1 infantry
Finland : 1 infantry
Germany : 1 aaGun, 4 armour, 1 factory and 5 infantry
Libya : 1 artillery
Northwestern Europe : 2 armour and 2 infantry
Norway : 1 infantry
Bulgaria Romania : 1 infantry
Ukraine : 1 fighter and 1 infantry
5 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 36 / 38
Russians : 23 / 24
Japanese : 35 / 37
British : 32 / 33
Italians : 10 / 11
Chinese : 4 / 0
Americans : 38 / 38 -
Is the advanced radar legit? I lost two fighters to AA in the Caucas… that’s jacked up!
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Ha, it is legit. Notice you had a tech roll without paying on that turn. In AA50, tech isn’t “wasted” if you don’t succeed. You keep your research tokens used for tech rolls from previous turns to reattempt in later turns until you actually achieve a research. Once you get the tech up, though, you lose your current research tokens.
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TripleA Turn Summary for game: World War II v3 1942, version: 1.4
Game History
Round :2
Purchase Units - British
British buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from French West Africa to 17 Sea Zone
1 artillery moved from French West Africa to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 12 Sea Zone
2 transports moved from 12 Sea Zone to 7 Sea Zone
3 infantry moved from Egypt to Libya
1 armour moved from Egypt to Libya
1 fighter moved from Gibraltar to Libya
1 bomber moved from United Kingdom to Libya
1 fighter moved from India to French Indo-China Thailand
1 battleship moved from 12 Sea Zone to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to France
1 artillery moved from 13 Sea Zone to France
1 infantry moved from United Kingdom to 7 Sea Zone
1 artillery moved from United Kingdom to 7 Sea Zone
1 armour moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 artillery moved from 6 Sea Zone to Norway
1 armour moved from 7 Sea Zone to France
1 infantry moved from 7 Sea Zone to FranceCombat - British
Battle in France
British attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 aaGun, 1 armour and 1 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in France, round 1 : 2/4 hits
Germans roll dice for 1 armour and 1 infantry in France, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in France
British win, taking France from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 1 infantry
British win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 1 infantry
Battle in 14 Sea Zone
British attack with 1 battleship
Italians defend with 1 transport
1 transport owned by the Italians lost in 14 Sea Zone
British win with 1 battleship remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
British win with 1 battleship remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Libya
British attack with 1 armour, 1 bomber, 1 fighter and 3 infantry
Germans defend with 1 artillery; Italians defend with 1 armour, 1 fighter and 1 infantry
British roll dice for 1 armour, 1 bomber, 1 fighter and 3 infantry in Libya, round 1 : 2/6 hits
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Libya, round 1 : 2/4 hits
2 infantry owned by the British , 1 artillery owned by the Germans and 1 infantry owned by the Italians lost in Libya
British roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Libya, round 2 : 3/4 hits
Italians roll dice for 1 armour and 1 fighter in Libya, round 2 : 0/2 hits
1 fighter owned by the Italians and 1 armour owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 artillery
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 fighter and 1 infantry
British win with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 artillery
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 fighter and 1 infantry
Battle in Norway
British attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Norway, round 1 : 1/2 hits
Germans roll dice for 1 infantry in Norway, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
British win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in French Indo-China Thailand
British attack with 1 fighter
Japanese defend with 1 bomber
British roll dice for 1 fighter in French Indo-China Thailand, round 1 : 0/1 hits
Japanese roll dice for 1 bomber in French Indo-China Thailand, round 1 : 0/1 hits
British roll dice for 1 fighter in French Indo-China Thailand, round 2 : 1/1 hits
Japanese roll dice for 1 bomber in French Indo-China Thailand, round 2 : 0/1 hits
1 bomber owned by the Japanese lost in French Indo-China Thailand
British win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
British win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Recording Battle StatisticsNon Combat Move - British
1 fighter moved from French Indo-China Thailand to India
1 infantry moved from Persia to Caucasus
1 artillery moved from Persia to Caucasus
1 infantry moved from Persia to India
1 bomber moved from Libya to Trans-Jordan
1 fighter moved from Libya to Morocco AlgeriaPlace Units - British
1 cruiser and 1 destroyer placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in IndiaTurn Complete - British
British collect 42 PUs; end with 43 PUs totalTerritory Summary for British :
Australia : 1 aaGun and 3 infantry
Caucasus : 1 artillery and 2 infantry
Eastern Canada : 1 armour and 2 infantry
France : 1 flag, 1 aaGun, 1 armour, 1 artillery and 1 infantry
India : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 3 infantry
Karelia S.S.R. : 1 fighter
Libya : 1 flag, 1 armour and 1 infantry
Morocco Algeria : 1 flag, 1 fighter
New Zealand : 1 infantry
Norway : 1 flag, 1 artillery and 1 infantry
Trans-Jordan : 1 bomber
United Kingdom : 1 aaGun and 1 factory
Western Canada : 1 infantry
6 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
7 Sea Zone : 1 transport
13 Sea Zone : 1 transport
14 Sea Zone : 1 battleshipProduction/PUs Summary :
Germans : 27 / 38
Russians : 23 / 24
Japanese : 35 / 37
British : 42 / 43
Italians : 9 / 11
Chinese : 4 / 0
Americans : 38 / 38 -
British : 42 / 43 !!!
:evil: