Cmd Jen (Axis) vs Botider (Allies) Alpha+3 Gm 1

  • 2007 AAR League

    I’ll let you play the Axis this time… post G1 whenever you have time. Casual game,… casual pace.

  • '18 '17 '16 '11 Moderator

    Germany 1:

    Buy(30)

    • 1 Aircraft Carrier
    • 2 Transports

    Combat Moves:

    SZ 106: 2 Submarines vs Transport, Destroyer

    • Submarine from SZ 103 to SZ 106
    • Submarine from SZ 117 to SZ 106

    SZ 109: 2 Submarines, 2 Fighters, 2 Tactical Bombers, Strategic Bomber vs Transport, Destroyer (up to 4 scrambled Fighters)

    • Submarine from SZ 108 to SZ 109
    • Submarine from SZ 118 to SZ 109
    • Strategic Bomber from Germany to SZ 109
    • Fighter from Holland to SZ 109
    • Fighter, 2 Tactical Bombers from W. Germany to SZ 109

    SZ 111: Submarine, 2 Tactical Bombers, 2 Fighters, Strategic Bomber vs Destroyer, Battleship (1 scrambled Fighter)

    • Submarine from SZ 124 to SZ 111
    • Fighter from Norway to SZ 111
    • Fighter, Tactical Bomber from W. Germany to SZ 111
    • Strategic Bomber, Tactical Bomber from Germany to SZ 111

    SZ 112: Cruiser, Battleship, Fighter, Tactical Bomber vs 2 Cruisers

    • Cruiser, Battleship from SZ 113 to SZ 112
    • Fighter from Hungary to SZ 113
    • Tactical Bomber from Poland to SZ 113

    W. France: 2 Infantry, Artillery, Armor vs Infantry, Artillery

    • 2 Infantry, Artillery, Armor from Holland to W. France

    France: 5 Infantry, 2 Artilery, 4 Mech, 5 Armor vs 6 Infantry, 2 Artillery, 2 Armor, Fighter, AA Gun

    • 2 Infantry, Artillery, 2 Armor from Holland to France
    • 3 Armor from S. Germany to France
    • 3 Infantry, Artillery, 4 Mech from W. Germany to France

    Yugoslavia: 7 Infantry, 2 Artillery vs 6 Infantry

    • 6 Infantry, 2 Artillery from S. Germany to Yugoslavia
    • Infantry, Armor from Romania to Yugoslavia
    • Armor from Poland
    • Armor from Hungary

    Bulgaria: Infantry vs Surrender

    • Infantry from Romania

    Finland: Infantry vs Surrender

    • Infantry from Norway

    I am going to assume you ran the calculators and choose not to scramble.  I’ve only ever seen one person (myself) scramble and it worked out HORRIBLY for England (due to having no fighters and no income.)

  • '18 '17 '16 '11 Moderator

    SZ 106:
    Attacker:
    DiceRolls: 2@2; Total Hits: 12@2: (3, 2)
    Defender:
    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • '18 '17 '16 '11 Moderator

    SZ 109:
    Attacker:
    DiceRolls: 2@2 2@3 3@4; Total Hits: 42@2: (5, 3)2@3: (2, 1)3@4: (2, 6, 4)
    Defender:
    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • '18 '17 '16 '11 Moderator

    SZ 111:
    Attacker:
    DiceRolls: 1@2 2@3 3@4; Total Hits: 41@2: (5)2@3: (1, 6)3@4: (3, 2, 3)
    Defender:
    DiceRolls: 1@2 1@4; Total Hits: 11@2: (3)1@4: (3)

  • '18 '17 '16 '11 Moderator

    SZ 112:
    Attacker:
    DiceRolls: 2@3 2@4; Total Hits: 22@3: (1, 5)2@4: (5, 2)
    Defender:
    DiceRolls: 2@3; Total Hits: 12@3: (1, 5)

  • '18 '17 '16 '11 Moderator

    Yugoslavia:
    Attacker:
    DiceRolls: 5@1 4@2 3@3; Total Hits: 35@1: (5, 3, 3, 1, 4)4@2: (6, 3, 3, 2)3@3: (6, 5, 3)
    Defender:
    DiceRolls: 5@2; Total Hits: 35@2: (3, 2, 1, 1, 6)

  • '18 '17 '16 '11 Moderator

    Yugoslavia:
    Attacker:
    DiceRolls: 2@1 4@2 3@3; Total Hits: 32@1: (5, 2)4@2: (3, 6, 6, 5)3@3: (2, 2, 3)
    Defender:
    DiceRolls: 2@2; Total Hits: 02@2: (5, 4)

  • '18 '17 '16 '11 Moderator

    W. France
    Attacker:
    DiceRolls: 1@1 2@2 1@3; Total Hits: 01@1: (3)2@2: (6, 4)1@3: (4)
    Defender:
    DiceRolls: 2@2; Total Hits: 02@2: (3, 6)

  • '18 '17 '16 '11 Moderator

    W. France
    Attacker:
    DiceRolls: 1@1 2@2 1@3; Total Hits: 31@1: (1)2@2: (2, 6)1@3: (1)
    Defender:
    DiceRolls: 2@2; Total Hits: 12@2: (2, 3)

  • '18 '17 '16 '11 Moderator

    France:
    Attacker:
    DiceRolls: 7@1 4@2 5@3; Total Hits: 97@1: (5, 5, 4, 5, 2, 4, 3)4@2: (1, 1, 2, 2)5@3: (1, 2, 1, 3, 2)
    Defender:
    DiceRolls: 8@2 2@3 1@4; Total Hits: 68@2: (3, 4, 2, 3, 3, 2, 1, 2)2@3: (5, 1)1@4: (1)

  • '18 '17 '16 '11 Moderator

    Attacker:
    DiceRolls: 1@1 4@2 5@3; Total Hits: 31@1: (5)4@2: (1, 1, 6, 6)5@3: (4, 5, 4, 2, 5)
    Defender:
    DiceRolls: 2@3 1@4; Total Hits: 22@3: (3, 5)1@4: (1)

  • '18 '17 '16 '11 Moderator

    Collect 70 IPC

    (builds in SZ 112 - of course)

    Botider_vs_Jen_A3_01Agermany.AAM

  • 2007 AAR League

    your map is corrupted… can you repost? it crashes battlemap every time i try to open it.

  • 2007 AAR League

    or my version of battlemap is corrupted somehow. i will keep trying… but i can’t recreate the map since you didn’t post NCMs.  :|

  • '18 '17 '16 '11 Moderator

    you have the most recent version?

    Botider_vs_Jen_A3_01Agermany.AAM

  • 2007 AAR League

    Apparently not, although this is the first problem I’ve had. My version is .80 alpha 1. How far behind am I? Where is latest?

    And BTW… why the differences in starting placements in your alpha+3 post and the one that is referenced from Larry? There are considerable differences in the sea unit placements around England from what appears to be the original alpha+3, and the post you referred me to. Are there FAQs that address this? Or updates to the placements?

  • 2007 AAR League

    Okay… two things.

    1. I downloaded the final map from our previous game (map A) and also downloaded your G1 map in this game (map B). Map A opens with no problem. Map B crashes the map program. I tried it on two separate installations/two separate machines. It crashed the program on both machines. ??

    2. Per my previous question about Alpha3 setup… there are a number of differences between the setup you have on the link you sent me (http://www.axisandallies.org/forums/index.php?topic=25073.0) and the link to Larry’s setup that you reference several times in your thread (http://www.harrisgamedesign.com/phpBB3/viewtopic.php?f=40&t=6149).

    For example… the entire configuration of boats in SZ’s 110, 111, 112, 113, and 114 is different in Larry’s listing. Yours is exactly as Alpha2, but his moves the two cruisers from SZ112 to SZ’s 111 and 110, and also moves the German CA, TRN from SZ113 to SZ114 - effectively moving the German cruiser out of range to engage in combat on G1 (unless you want to attack Russia).

    There are a handful of others, but this is the most significant by far. I just wondered whether his alterations for Alpha3 were overridden and discarded, or if they were simply not reflected in the map. Personally, I think his changes make the typical G1 naval move a little more dicey. But then, Germany has its hands full anyway…

    See if you can figure anything out on the battle map problems. It just started with your G1 map… I was having no problems before. In the meantime, here is an Alpha3 beginning map based on Larry’s setup (I think)… See if you can open this.

    Alpha 3.AAM

  • 2007 AAR League

    also tried downloading a map from another alpha3 game on these boards… it crashed my program, too. so i’ve isolated the problem to alpha3 game maps… but i’m not sure what tells me. very confused…  :?

  • '18 '17 '16 '11 Moderator

    Okay, I opened your file and editted it to display the same as mine.  Perhaps you can open it?

    Botider_vs_Jen_A3_01Agermany.AAM

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