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Author Topic: Trajan01 (Allies) vs Alex (Axis), G40 alpha3+  (Read 3506 times)
alexgreat
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« Reply #345 on: June 11, 2012, 11:44:34 am »
0

S-Ukr 2
A
Dice
Rolls: 2@3; Total Hits: 1
2@3: (6, 2)

D
Dice
Rolls: 1@2; Total Hits: 0
1@2: (3)
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alexgreat
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« Reply #346 on: June 11, 2012, 11:47:29 am »
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3. NON-COMBAT MOVES

Inf N-Ita --> Swi, activate neutral
Fig S-Ukr --> Bes

4. MOBILIZATION

1 Inf S-Ita
Mech, Inf N-Ita

5. INCOME

CRD
DiceRolling 6d6:
(1, 1, 2, 3, 4, 5)  
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alexgreat
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« Reply #347 on: June 11, 2012, 11:50:08 am »
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13 (terr) - 7 = 6

I will move the Rom units after I know about Greece / Turkey, ok?

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Trajan01
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« Reply #348 on: June 11, 2012, 01:13:14 pm »
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Hi Alex, I am virtually certain that Turk and gre touch via a land border. It is like panama one territory with a strait in the middle. I am also fairly sure that Mongolia is a separate set of neutral and only goes pro axis if it is specifically attacked. It wil also still go pro allies if you attack adjacent russia.
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alexgreat
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« Reply #349 on: June 11, 2012, 01:25:45 pm »
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Thx!

Too tired now, go ahead with ANZAC / F unless my decision re Turkey impacts this move. In that cae, pls tomorrow.
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alexgreat
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« Reply #350 on: June 12, 2012, 11:56:48 am »
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Update
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Trajan01
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« Reply #351 on: June 12, 2012, 04:00:32 pm »
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First, UK had actually saved 2 (spend 41 out of 43), so they should have 50.

A12:
Purchase:
3 Inf (9)
Save 3

Combat:
Nope

Non-Com:
All fleet to z62

Place:
NSW

Earn:
10 Ter + 3 Saved = 13

F12:
Ftr to Alg
Inf to Irq

Map attached.
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alexgreat
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« Reply #352 on: June 23, 2012, 01:34:22 pm »
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G13

1. PURCHASE (59)

* 13 Inf (39)
* 5 Mech (20)

2. COMBAT

Holl <-- 2 Inf, Fig W-Ger; 1 Fig, 1 Tac S-Ger
A
Dice
Rolls: 1@4 2@3 2@1; Total Hits: 2
1@4: (3)2@3: (4, 1)2@1: (5, 5)

D
Dice
Rolls: 2@2; Total Hits: 0
2@2: (6, 4)


Nor <-- 2 Inf Fra, Fig, Tac W-Ger
A
Dice
Rolls: 1@4 1@3 2@1; Total Hits: 1
1@4: (5)1@3: (2)2@1: (5, 3)

D
Dice
Rolls: 1@2; Total Hits: 0
1@2: (3)


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alexgreat
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« Reply #353 on: June 23, 2012, 01:44:42 pm »
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3. NON-COMBAT

Inf Nor --> Swe, activate pro axis neutral
Not sure if I can move those Swedish / German inf now, but for what its worth, I am in the non-combat movement phase, so they go to Fin. *** Pls let me know if this is illegal***
Units E-Pol --> Nov
Unit BEs --> E-Pol
All air goes to France other than 1 Fig, 1 Tac from S-Ger to Nov
2 Mech, 2 Inf from W-Ger to France

4. MOBILIZE

3 Inf Fra
3 Mech Nov
2 Mech, 8 Inf W-Ger
2 Inf Ger

5. INCOME

51 (terr) + 10 (NO) = 61
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Trajan01
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« Reply #354 on: June 24, 2012, 06:40:12 pm »
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I'm fairly certain you can't move them until next turn. Here is the quote from my rule PDF:
_____________
With the territory’s loss of neutrality in this way, its standing army is immediately activated. The
units placed belong to the power that now controls the formerly neutral territory, and may be used freely
beginning on that power’s next turn.
_____________
This is also in line with usual play (e.g. when G takes Bul on G1), but let me know if my rule set is out of date (it doesn't really affect R anyway)

R13:
5 Mec (20)
1 Tk (6)
4 Inf (12)

Combat:
Bal ():
Inf Bel

Bes (Ftr):
Inf NUkr
Tk Bry
A:
Dice
Rolls: 1@1 1@3; Total Hits: 1
1@1: (4)1@3: (2)

D:
Dice
Rolls: 1@4; Total Hits: 1
1@4: (4)


SUkr (Tk):
2 Inf Bry
2 Ftr Arch
A:
Dice
Rolls: 2@1 2@3; Total Hits: 1
2@1: (2, 3)2@3: (6, 1)

D:
Dice
Rolls: 1@3; Total Hits: 1
1@3: (2)

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Trajan01
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« Reply #355 on: June 24, 2012, 06:51:16 pm »
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Bal twol
Bes, NUkr twlo Inf

Non-Com:
Ftrs to Bry
Arch 5 Inf to Volo
Arch Rest to Smo except 1 Inf Stays, Tks to Bry
Bry Inf to NUkr
2 Inf Bel to Smo
All Rus to Smo
6 Inf, 3 AA Bry to Smo
2 Inf Bry to SUkr
Sub to z97

Place:
All Moscow

Earn:
32 Ter
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alexgreat
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« Reply #356 on: June 25, 2012, 02:46:56 am »
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Just from reading this, did I leave a fighter in bes?!? If so, its beyond me why  smiley

Re activated neutrals, perfectly fine, thx for having a look. And yep, doesnt make a heck of a difference Smiley
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Trajan01
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« Reply #357 on: June 25, 2012, 03:09:47 am »
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You used the ftr to hit sukr and bed was the only spot. I'm not sure why you didn't hit nukr with G.
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Trajan01
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« Reply #358 on: June 26, 2012, 04:27:06 am »
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By the way I think I can take den with US then hit G navy with Uk and a CV build. If this is a mistake feel free to pull it back. Although you will kill a lot of UK material and I think your navy is going down soon no matter what.
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alexgreat
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« Reply #359 on: June 26, 2012, 12:19:00 pm »
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nah, no pull back. For what its worth I was aware of the possibility that you build ACs to land your fighter.

J13

1. PURCHASE (68)

* 3 Armor (18)
* 4 Mech (12)
* 7 Subs (35)
* 1 Inf (3)

2. COMBAT MOVES

Sib <-- 2 Inf SFE

Ammu <-- 2 Arm, 2 Inf, 2 Mech Man
A
Dice
Rolls: 2@3 4@1; Total Hits: 3
2@3: (5, 1)4@1: (3, 1, 1, 3)

D
Dice
Rolls: 4@2; Total Hits: 0
4@2: (5, 4, 3, 5)


Buy <-- Arm, 3 Mech Man ( I figure there are no true neutrals left, so nothing can switch from my attack on neutral Mongolia?)
A
Dice
Rolls: 1@3 3@1; Total Hits: 1
1@3: (2)3@1: (6, 4, 2)

D
Dice
Rolls: 2@2; Total Hits: 0
2@2: (4, 3)


Sze <-- all from kwe, 2 mech Yun
A
Dice
Rolls: 3@3 2@2 7@1; Total Hits: 2
3@3: (5, 4, 3)2@2: (2, 3)7@1: (6, 2, 5, 2, 3, 6, 3)

D
Dice
Rolls: 1@2; Total Hits: 0
1@2: (3)


Cha <-- Arm, 2 Inf Jeh
A
Dice
Rolls: 1@3 2@1; Total Hits: 2
1@3: (5)2@1: (1, 1)

D
Dice
Rolls: 1@2; Total Hits: 0
1@2: (6)


W-India blitz




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