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Author Topic: Trajan01 (Allies) vs Alex (Axis), G40 alpha3+  (Read 3549 times)
Trajan01
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« Reply #150 on: May 05, 2012, 02:35:26 pm »
0

Cool, we leave it then.

R6:
Purchase:
1 Tk (6)
10 Inf (30)
1 Rt (4)

Combat:
Bel (2 Inf):
2 Inf Smo
Tac Smo, Ftr Arch, Ftr Rus, Ftr SUkr
A:
Dice
Rolls: 2@1 3@3 1@4; Total Hits: 2
2@1: (1, 3)3@3: (5, 6, 4)1@4: (2)

D:
Dice
Rolls: 2@2; Total Hits: 0
2@2: (4, 3)
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Trajan01
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« Reply #151 on: May 05, 2012, 02:57:55 pm »
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Bel twol.

Non-Com:
All Air to Arch
All Smo to Arch
Mec Bry to Arch
Mec Ros to NPr
3 Inf Rus to Tam
Rest of Rus to Bry
Sam to Rus
5 Inf Novo to Sam
Rt SUkr to Ros
Inf Bes, Nukr to SUkr
2 Rt SUkr to Bry
11 Inf SUkr to Bry

Build:
3 Inf Vol
Tk, 7 Inf, Rt Rus

Earn:
32 Ter.

I think that Arch stack holds up barely. I now see why Stalin wanted his Allies to open a Western Front!
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alexgreat
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« Reply #152 on: May 06, 2012, 12:38:45 pm »
0

J6

1. PURCHASE (66)

* MIC (12)
* 2 Mech (8 )
* Fig (10)
* 2 Inf (6)
* 6 Subs (30)

2. COMBAT MOVES

SZ 39 <-- 2 Subs SZ 37

SZ 25 <-- 2 Subs SZ 6
A
Dice
Rolls: 2@3; Total Hits: 2
2@3: (1, 1)

D
Dice
Rolls: 1@2; Total Hits: 1
1@2: (2)


Kan <-- Art, Inf Sui; 2 Bomber Yun
A
Dice
Rolls: 2@4 2@2; Total Hits: 0
2@4: (5, 6)2@2: (5, 3)

D
Dice
Rolls: 3@2; Total Hits: 1
3@2: (6, 2, 5)


She <-- 2 Inf Sui; 3 Tac Yun
A
Dice
Rolls: 3@3 2@1; Total Hits: 2
3@3: (5, 2, 1)2@1: (5, 6)

D
Dice
Rolls: 2@2; Total Hits: 2
2@2: (1, 2)


Sze <-- Inf Kwe; 3 Tac Yun
A
Dice
Rolls: 3@3 1@1; Total Hits: 1
3@3: (5, 1, 5)1@1: (6)

D
Dice
Rolls: 1@2; Total Hits: 0
1@2: (4)


Shan <-- 2 Inf FIC; 3 Fig Yun; Fig, Tac SZ 37
A
Dice
Rolls: 1@4 4@3 2@1; Total Hits: 0
1@4: (5)4@3: (4, 5, 4, 5)2@1: (4, 3)



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alexgreat
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« Reply #153 on: May 06, 2012, 12:44:22 pm »
0

that didnt go very well, cant see luck coming back Smiley

Forgot your defense in Shan
D
Dice
Rolls: 1@2; Total Hits: 0
1@2: (3)


Retreat Art Kan to Sui
Next round Shan, in case you hit
A
Dice
Rolls: 1@4 4@3 1@1; Total Hits: 2
1@4: (4)4@3: (4, 1, 4, 5)1@1: (6)


In case you didnt
A
Dice
Rolls: 1@4 4@3 2@1; Total Hits: 3
1@4: (6)4@3: (3, 6, 2, 3)2@1: (6, 5)

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alexgreat
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« Reply #154 on: May 06, 2012, 12:44:54 pm »
0

Defense Shan
Dice
Rolls: 1@2; Total Hits: 0
1@2: (4)
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alexgreat
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« Reply #155 on: May 06, 2012, 01:26:16 pm »
0

3. NON-COMBAT MOVES

2 Bomber Kan --> Yun
Tac Yun --> Man
4 Fig, Tac Shan --> SZ 35
Inf, AA Kwe --> Yun
3 Tac She --> Yun
Arm, Mech Yun --> Kwe
2 Arm, mech FIC --> Kwe
3 Tac Sze --> Yun
1 DD SZ 6 --> SZ 22
1 DD SZ 6 --> SZ 23
Rest of Fleet SZ 6 --> SZ 35
2 Fig SZ 6 --> ���
4 Fig SZ 6 --> SZ 35
Rest of Fleet SZ 37 --> SZ 35
TT SZ 6 brings Inf, Art from ��� to Phil
TT SZ 37 brings Art and new Inf from Java to Phil
TT SZ 36 brings Inf from Borneo to Phil

4. MOBILIZATION

Minor IC Man
2 Mech, Inf FIC
Inf, Fig ���
6 Subs SZ 6

5. INCOME

60 (terr) + 5 (NO) = 65






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Trajan01
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« Reply #156 on: May 06, 2012, 02:30:59 pm »
0

Shipyards + Super Subs nice combination...

US6:
Purchase 3 Tech Rolls:
Dice
Rolls: 3@6; Total Hits: 3
3@6: (1, 6, 1)

Second List, No radar or LR:
Dice
Rolls: 10@6; Total Hits: 10
10@6: (4, 1, 5, 2, 5, 4, 4, 6, 6, 2)
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Trajan01
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« Reply #157 on: May 06, 2012, 04:06:55 pm »
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Super subs right back.

Purchase:
1 Tr (7)
3 DD (24)
3 Sub (18)
2 Inf (6)
1 Rt (4)
Save 1

Combat:
WFR (Inf):
Inf, Mec from Gib via Tr
Bom Gib
A:
Dice
Rolls: 2@1 1@4; Total Hits: 1
2@1: (6, 5)1@4: (1)

D:
Dice
Rolls: 1@2; Total Hits: 0
1@2: (4)


Alg ():
RT Mor

z125 (Sub):
DD z109
First to hit:
A:
Dice
Rolls: 20@2; Total Hits: 6
20@2: (4, 4, 6, 1, 5, 6, 2, 6, 5, 3, 1, 1, 6, 4, 2, 3, 6, 6, 6, 1)

D:
Dice
Rolls: 20@1; Total Hits: 3
20@1: (6, 1, 5, 5, 6, 4, 5, 5, 2, 6, 3, 6, 3, 2, 6, 2, 1, 2, 1, 6)


Iso ():
Blitz and and out TK Ken

z22 (DD):
2 Ftr, Tac z33
A:
Dice
Rolls: 2@3 1@4; Total Hits: 1
2@3: (4, 2)1@4: (6)

D:
Dice
Rolls: 1@2; Total Hits: 0
1@2: (3)


z23 (DD):
2 Ftr, Tac z33
A:
Dice
Rolls: 2@3 1@4; Total Hits: 1
2@3: (5, 1)1@4: (6)

D:
Dice
Rolls: 1@2; Total Hits: 0
1@2: (5)


z25 (Sub):
1 DD z10
First to hit
A:
Dice
Rolls: 20@2; Total Hits: 6
20@2: (6, 5, 5, 6, 6, 3, 4, 5, 1, 3, 4, 2, 2, 6, 2, 5, 2, 2, 6, 3)

D:
Dice
Rolls: 20@1; Total Hits: 6
20@1: (3, 1, 2, 6, 2, 2, 2, 1, 2, 2, 6, 2, 1, 4, 1, 6, 1, 5, 4, 1)
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Trajan01
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« Reply #158 on: May 06, 2012, 04:24:53 pm »
0

You got 2 hits on defense vs 1.33 expectation, so in line I guess
WFR, Alg twol
z 22, 23 twol
Subs z25, 125 remain

Non-Com:
Bom to UK
z22, 23 to z26
1 CV, 1 DD, 1 Tr z33 to z62 Carrying RT to NSW
Rest of z33 to z26 carrying Mec
Ftr z45 to z62
z10 to z26 carrying Inf, Rt
WUS 1 Ftr, Tac each to Haw, z26
DD z91 to z112
tr z91 to z101
Rest of z92 to z110, w/ 2 Gib Ftrs landing onCV
Trs from z101, z86 bring 4 Inf, 2 Rt, 2 Mec btwn them to Mor

Place:
Tr, 2 DD, 2 Sub z10
Inf EUS
Inf, Rt WUS
DD, Sub z101

Earn:
57 Ter + 20 NO + 1 SAved = 78
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Trajan01
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« Reply #159 on: May 06, 2012, 07:21:34 pm »
0

C6:

Purchase:
2 Inf

Combat:
Sui (RT):
3 Inf Kan
A:
Dice
Rolls: 3@1; Total Hits: 1
3@1: (6, 1, 5)

D:
Dice
Rolls: 1@2; Total Hits: 1
1@2: (1)


Sze (Inf):
2 Inf, Ftr Sik
A:
Dice
Rolls: 2@1 1@3; Total Hits: 0
2@1: (3, 6)1@3: (5)

D:
Dice
Rolls: 1@2; Total Hits: 1
1@2: (1)
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Trajan01
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« Reply #160 on: May 06, 2012, 07:22:24 pm »
0

Sui twlo Inf.

Sze lose Inf, Rd 2:
A:
Dice
Rolls: 1@1 1@3; Total Hits: 1
1@1: (4)1@3: (3)

D:
Dice
Rolls: 1@2; Total Hits: 0
1@2: (5)
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Trajan01
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« Reply #161 on: May 06, 2012, 07:56:16 pm »
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Sze tw Inf remain.

Non-Com:
Ftr to Sik
Inf Tsi to She
2 Inf Tsi to Sik

Place:
Inf Sui, Inf Sik

Earn:
6 Ter

UK6:
Purchase:
Lon:
Remove 1 Damage
1 Ftr (10)
1 DD (8 )
1 Tr (7)
1 Inf (3)
Save 2
Calc:
Save 7

Combat:
Hol ():
Inf UK via Tr z91

Non-Com:
Bom, Ftr Gib to FCA
Inf Eth to Ken
2 Tk Eth to Con
Tk, Mec SAF to Con
All EPr to CPr
Fleet z80 to z72

Place:
DD z110
Tr z106
Ftr, Inf CPr

Earn:
Lon 30 Ter + 2 Saved = 32
Calc 6 Ter + 7 Saved = 13
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Trajan01
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« Reply #162 on: May 06, 2012, 08:02:44 pm »
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A6:
Purchase:
2 DD (16)

Non-Com:
Everything to z62 / NSW (2 Ftrs stay on CV)

Place:
2DD z62

Earn 10 Ter + 5 NO.

Map attached.
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alexgreat
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« Reply #163 on: May 07, 2012, 12:06:58 pm »
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Trajan, you forgot to roll for India CD (2 Japanese subs in SZ 39). Maximum damage is 3.

DiceRolling 4d6:
(1, 2, 3, 3)  
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alexgreat
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« Reply #164 on: May 07, 2012, 12:07:46 pm »
0

Overkill. 3 it is. I will update the map, new UK Pacific treasury is 10.
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