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Author Topic: LGLOMisterGreen(axis) v. Karl7(Allies+6)  (Read 5842 times)
Mistergreen
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« Reply #210 on: March 22, 2012, 06:27:51 pm »
0

sz46 cwol.

cel rd1:
A(2 inf, fig)
Dice
Rolls: 2@1 1@3; Total Hits: 1
2@1: (4, 3)1@3: (3)

D(inf)
Dice
Rolls: 1@2; Total Hits: 0
1@2: (3)
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Mistergreen
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« Reply #211 on: March 22, 2012, 06:29:17 pm »
0

cel twol.

jav rd1:
A(3 inf, art)
Dice
Rolls: 2@1 2@2; Total Hits: 0
2@1: (5, 3)2@2: (4, 3)

D(2 inf)
Dice
Rolls: 2@2; Total Hits: 0
2@2: (3, 3)
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Mistergreen
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« Reply #212 on: March 22, 2012, 06:30:04 pm »
0

jav rd2:
A(3 inf, art)
Dice
Rolls: 2@1 2@2; Total Hits: 1
2@1: (2, 2)2@2: (6, 2)

D(2 inf)
Dice
Rolls: 2@2; Total Hits: 0
2@2: (4, 5)
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Mistergreen
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« Reply #213 on: March 22, 2012, 06:30:31 pm »
0

jav rd3:
A(3 inf, art)
Dice
Rolls: 2@1 2@2; Total Hits: 0
2@1: (3, 4)2@2: (4, 3)

D(inf)
Dice
Rolls: 1@2; Total Hits: 1
1@2: (2)
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Mistergreen
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« Reply #214 on: March 22, 2012, 06:30:56 pm »
0

jav rd4:
A(2 inf, art)
Dice
Rolls: 1@1 2@2; Total Hits: 1
1@1: (3)2@2: (2, 4)

D(inf)
Dice
Rolls: 1@2; Total Hits: 1
1@2: (1)
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Mistergreen
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« Reply #215 on: March 22, 2012, 06:31:47 pm »
0

jav twlo 2 inf.

sum rd1:
A(inf, art)
Dice
Rolls: 2@2; Total Hits: 0
2@2: (3, 5)

D(inf)
Dice
Rolls: 1@2; Total Hits: 0
1@2: (4)
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Mistergreen
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« Reply #216 on: March 22, 2012, 06:32:08 pm »
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sum rd2:
A(inf, art)
Dice
Rolls: 2@2; Total Hits: 1
2@2: (1, 4)

D(inf)
Dice
Rolls: 1@2; Total Hits: 0
1@2: (5)
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Mistergreen
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« Reply #217 on: March 22, 2012, 06:33:06 pm »
0

sum twol.

bur rd1:
A(2 inf, fig, tac)
Dice
Rolls: 2@1 1@3 1@4; Total Hits: 2
2@1: (1, 5)1@3: (1)1@4: (5)

D(inf)
Dice
Rolls: 1@2; Total Hits: 0
1@2: (6)
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Mistergreen
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« Reply #218 on: March 22, 2012, 06:34:34 pm »
0

bur twol.

tsi rd1:
A(12 inf, 5 art, arm, 2 bmb)
Dice
Rolls: 7@1 10@2 1@3 2@4; Total Hits: 6
7@1: (4, 3, 6, 6, 6, 5, 2)10@2: (2, 2, 6, 1, 5, 5, 1, 3, 2, 5)1@3: (5)2@4: (3, 5)

D(13 inf, fig)
Dice
Rolls: 13@2 1@4; Total Hits: 6
13@2: (5, 3, 1, 2, 5, 1, 2, 6, 1, 4, 3, 5, 6)1@4: (2)
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Mistergreen
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« Reply #219 on: March 22, 2012, 06:35:08 pm »
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tsi rd2:
A(6 inf, 5 art, arm, 2 bmb)
Dice
Rolls: 1@1 10@2 1@3 2@4; Total Hits: 4
1@1: (1)10@2: (1, 1, 6, 4, 5, 5, 3, 3, 4, 4)1@3: (1)2@4: (5, 5)

D(7 inf, fig)
Dice
Rolls: 7@2 1@4; Total Hits: 6
7@2: (2, 2, 2, 1, 6, 5, 2)1@4: (1)
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Mistergreen
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« Reply #220 on: March 22, 2012, 06:35:55 pm »
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tsi rd3:
A(5 art, arm, 2 bmb)
Dice
Rolls: 5@2 1@3 2@4; Total Hits: 3
5@2: (5, 5, 4, 6, 3)1@3: (2)2@4: (3, 4)

D(inf, fig)
Dice
Rolls: 1@2 1@4; Total Hits: 2
1@2: (1)1@4: (2)
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Karl7
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« Reply #221 on: March 22, 2012, 06:50:19 pm »
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Goodnight China... cry
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Mistergreen
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« Reply #222 on: March 22, 2012, 06:58:00 pm »
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They fought hard but pressed up against the ACME wall it was not enough...

tsi twlo 12 inf, 2 art.

ncm:
2 bmb tsi > man
aa she > tsi
2 inf yun > sze
inf jeh > man
tac bur > shn
mech shn > sze
dd, cc, cv sz39 > sz37
fig bur > sz37
fig sz41 > sz37
tac sz42 > shn
fig cel > sz35
fig sz44 > sz35
2 fig, 2 tac sz55 > sz35
3 fig, 3 tac sz46 > sz35
ss sz6 > sz35
fig, tac sz25 > sz6
fig ��� > phi
4 inf ��� > phi /v 2 trn sz6 > sz35
inf kwa > yun
inf kor > man

collect:
66+5=71 ipc

placement:
3 trn, ss > sz6
3 inf, 3 art > ���
inf, mech, art > kwa
miIC > kan
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Karl7
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« Reply #223 on: March 22, 2012, 07:02:11 pm »
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query... I assume the miIC's in kan and kwa are misplaced?  miIC's can only go in land territories with at least 2ipcs value.

makes no difference to USA, but let me know if you want to move.  They can go in fic, hon, Ksu....
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Karl7
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« Reply #224 on: March 22, 2012, 07:09:02 pm »
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USA buy

cv
ftr
tacb
2ss
2dd
trn
inf
art

cm

sz42 -- ftr from 54 -- auto kill trns

sz55(dd)
ss from 54
4ftr, tacb from 54

cc

sz44
A
Dice
Rolls: 1@2 4@3 1@4; Total Hits: 3
1@2: (2)4@3: (1, 5, 4, 6)1@4: (2)

D
Dice
Rolls: 1@2; Total Hits: 0
1@2: (4)
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