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Author Topic: booger (Allies) vs Alsch (Axis) Alpha 2  (Read 988 times)
Alsch91
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« Reply #30 on: March 20, 2012, 11:53:09 am »
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Moving into neutrals is non-combat.

There's no such thing as different East and West UK units.
They're all just controlled by UK and move at the same time.
The only thing that's seperate is purchasing and collect income.
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Alsch91
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« Reply #31 on: March 20, 2012, 11:54:11 am »
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Those purchases and placements have to happen at the same time, by the way.
It doesn't matter much since it's round one, but it will get pretty important fairly quickly.
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booger-10
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« Reply #32 on: March 20, 2012, 12:04:25 pm »
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Ok, I am use to playing face to face with 6-7 players and we sometimes have to treat UK India as seperate players. I will play them together from here on out.
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booger-10
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« Reply #33 on: March 20, 2012, 12:33:12 pm »
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I have done Calcutta to get everything up to snuff.

Calcutta
Cash = 17
Purchase:
4 inf = 12 (5)
1 art = 4 (1)
Save = 1

Combat:
Inf from Ind to Cel


NonCombat:
CS, TT, CR from sz 98 to sz80 with inf & art from Alx
Unload in Cpr take control

BB from sz37 to sz39
Inf from Win to Epr
5 inf & art from Ind to Bur
Fgt & tac from Ind to Cpr
Inf & art from Ont to Qbc
DD from sz98 to sz94
Fgt from Gib to Gbr
DD from sz71 to sz80
Fgt from Mta to Gib
Tac from sz98 to Gib
Fgt from Sct to Gbr
Inf from Sct to Gbr
BB from sz111 to sz104
DD from sz111 to sz110
2inf from Saf to R tank from Alx to Trj
Inf, art and Mech from Egy to Trj
Inf from Sud to Egy

Placement:
UK - 9 inf in Gbr
Calcutta – 4 inf and art in Ind

Collect:
UK -
IPC’s = 31
NO = 5
Saved = 1
Cash = 37

Calcutta –
IPC’s = 20 I added all the Calcutta territories up and noticed that the Infoview IPC is wrong it is missing 1 IPC from somewhere if you add up all the territories? Please count to double check)
SAVE = 1
CASH = 21

Let me know if you see anything crazy I was doing this at lunch and had to stop and restart a few times.
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booger-10
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« Reply #34 on: March 20, 2012, 12:46:23 pm »
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ANZAC


Cash = 10
Purchase:
Nothing
Save = 10

Combat:
Inf from Nsw to Jav take control

NonCombat:
2 Inf, art & fght from Que to Nsw
2 fgt from Nze to Nsw
CS from sz63 to sz62

Placement:
None

Collect:
IPC’s = 14
NO = 0
Saved = 10
Cash = 24

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Alsch91
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« Reply #35 on: March 20, 2012, 12:53:08 pm »
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Couple things -

London's territories only add up to 30, not 31.
It has 28 to start with and gained 2 from Persia.
So it has 36 for next turn.

India's territories all check out to me.  17 originally + 3 from Celebes.

Also you missed placing the infantry in London, but no big deal there.

Because it has no IPC value, it doesn't matter much but -
the territory of Epr is controlled by London, even if the unit came from India.
All UK units are simply UK units.  The control of territories is only based on geography.
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Alsch91
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« Reply #36 on: March 20, 2012, 12:59:38 pm »
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I'll have Italy up pretty soon.
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booger-10
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« Reply #37 on: March 20, 2012, 01:06:59 pm »
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That is where the board is wrong if you look at the game board and look at the Infoview box and the nations IPC's and NO the IPC's adding is off. It is giving UK one more IPC then it deserves and it is giving shorting Calcutta by 1 IPC. That is why I made that note incase cross referenced my numbers with the info box. Not sure if that makes sense or not. I have made the changes on my map if you want me to resend it to you?
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Alsch91
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« Reply #38 on: March 20, 2012, 01:14:25 pm »
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Calcutta starts with 17 IPCs.
You picked up Celebes, which is worth 3.
So the map is accurate when is says Calcutta has 20 IPCs in territories.

London starts with 28, and you picked up Persia, which is worth 2.
30 in territories is right.
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Alsch91
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« Reply #39 on: March 20, 2012, 01:50:57 pm »
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I1

10 IPCs

1 Mech (4)

save 6
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Alsch91
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« Reply #40 on: March 20, 2012, 01:55:41 pm »
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Combat

2 Inf, 1 Art Eth to Sud (mt)

1 Inf Iso to Ken (mt)

3 Inf, 1 Art, 1 Arm Tob to Alx

1 Inf, 1 Art Lib to Tun
1 Mech Tob to Tun

2 Inf, 1 Art, 1 Arm Nita to Sfr

1 SS, 1 DD SZ 95 to SZ 93
1 Fig, 1 Tac Nita to SZ 93

1 DD, 1 CA SZ 95 to SZ 94
1 Fig Sita to SZ 94

1 TT SZ 95 to SZ 97, take
2 Inf Sita to Gre
1 Arm Alb to Gre
2 TT SZ 97 take
3 Inf Sita, 1 Art Nita to Gre
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Alsch91
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« Reply #41 on: March 20, 2012, 01:57:53 pm »
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Sud twol
Ken twol

Alx

Attack (3 Inf, 1 Art, 1 Arm)
Dice
Rolls: 2@1 2@2 1@3; Total Hits: 2
2@1: (5, 5)2@2: (1, 2)1@3: (4)


Defense (1 Inf)
Dice
Rolls: 1@2; Total Hits: 0
1@2: (3)


Tun

Attack (1 Inf, 1 Art, 1 Mech)
Dice
Rolls: 1@1 2@2; Total Hits: 0
1@1: (4)2@2: (4, 5)


Defense (1 Inf)
Dice
Rolls: 1@2; Total Hits: 1
1@2: (1)


Sfr

Attack (2 Inf, 1 Art, 1 Arm)
Dice
Rolls: 1@1 2@2 1@3; Total Hits: 3
1@1: (3)2@2: (1, 1)1@3: (2)


Defense (1 Inf, 1 Art)
Dice
Rolls: 2@2; Total Hits: 1
2@2: (2, 6)


SZ 93

Attack (1 SS, 1 DD, 1 Fig, 1 Tac)
Dice
Rolls: 2@2 1@3 1@4; Total Hits: 1
2@2: (3, 2)1@3: (5)1@4: (6)


Defense (1 DD, 1 CA)
Dice
Rolls: 1@2 1@3; Total Hits: 1
1@2: (4)1@3: (2)


SZ 94

Attack (1 DD, 1 CA, 1 Fig)
Dice
Rolls: 1@2 2@3; Total Hits: 1
1@2: (6)2@3: (6, 1)


Defense (1 DD)
Dice
Rolls: 1@2; Total Hits: 0
1@2: (6)


Gre

Attack (5 Inf, 1 Art, 1 Arm, 1 CA, 1 BB)
Dice
Rolls: 4@1 2@2 2@3 1@4; Total Hits: 5
4@1: (2, 5, 4, 5)2@2: (2, 2)2@3: (3, 2)1@4: (4)


Defense (4 Inf)
Dice
Rolls: 4@2; Total Hits: 2
4@2: (1, 5, 2, 4)
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Alsch91
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« Reply #42 on: March 20, 2012, 02:00:18 pm »
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Alx twol
Sfr twlo 1 Inf
Gre twlo 2 Inf
SZ 94 cwol

Tun R2
Dice
Rolls: 2@2; Total Hits: 0
2@2: (4, 6)

Dice
Rolls: 1@2; Total Hits: 1
1@2: (2)


SZ 93

I'll assume you lose the CA.

Attack (1 DD, 1 Fig, 1 Tac)
Dice
Rolls: 1@2 1@3 1@4; Total Hits: 2
1@2: (4)1@3: (2)1@4: (4)


Defense (1 DD)
Dice
Rolls: 1@2; Total Hits: 0
1@2: (6)
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Alsch91
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« Reply #43 on: March 20, 2012, 02:03:50 pm »
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Damn dice.

Retreat from Tun

SZ 93 cwlo 1 SS

Non-coms

1 Fig SZ 94 to Sita
1 Fig, 1 Tac SZ 93 to Sita
2 Inf Alb to Yugo
1 Inf Sita to Nita

Place

1 Mech Nita

Collect

17 + 5 NO - 1 + 6 leftover = 27 IPCs
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Alsch91
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« Reply #44 on: March 20, 2012, 06:51:15 pm »
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I'm pretty sure France can't affect Germany's turn, so I'll go ahead with Germany.
You can move France's units with Russia's turn.

G2

70 IPCs

repair BB SZ 112

12 Inf (36)
5 Art (20)
1 SS (6)
1 DD (Cool

save 0
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