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Author Topic: Varn H (allies) vs Alsch91 (axis): Spring 1942  (Read 3773 times)
Alsch91
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« Reply #330 on: April 14, 2012, 03:59:18 pm »
0

This is really the first competitive game of '42 I've played, and it's been pretty interesting to see what you've done.
The Saf and Sik ICs were certainly interesting.

G12

35 IPCs

10 Inf (30)
1 Arm (5)

save 0
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Alsch91
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« Reply #331 on: April 14, 2012, 04:04:10 pm »
0

Combat

4 Inf Weu to Seu
13 Inf, 3 Art, 1 Arm Ger to Seu
17 Arm Eeu to Seu
1 Inf Bal to Seu

3 Inf Ukr to Wru
1 Strat Ger to Wru
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Alsch91
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« Reply #332 on: April 14, 2012, 04:05:59 pm »
0

Seu

Attack (18 Inf, 3 Art, 18 Arm)
Dice
Rolls: 15@1 6@2 18@3; Total Hits: 17
15@1: (4, 5, 4, 5, 1, 2, 4, 2, 1, 3, 6, 4, 5, 4, 6)6@2: (5, 2, 1, 5, 1, 1)18@3: (5, 2, 6, 2, 3, 3, 2, 3, 5, 1, 1, 3, 5, 5, 3, 6, 3, 5)


Defense (5 Inf, 10 Arm, 11 Fig)
Dice
Rolls: 5@2 10@3 11@4; Total Hits: 12
5@2: (6, 5, 5, 4, 4)10@3: (2, 3, 2, 3, 4, 1, 4, 4, 6, 6)11@4: (3, 1, 2, 6, 2, 5, 4, 2, 5, 1, 6)


Wru

Attack (3 Inf, 1 Strat)
Dice
Rolls: 3@1 1@4; Total Hits: 0
3@1: (3, 4, 6)1@4: (6)


Defense (2 Arm)
Dice
Rolls: 2@3; Total Hits: 1
2@3: (2, 5)
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Alsch91
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« Reply #333 on: April 14, 2012, 04:07:20 pm »
0

Retreat from Seu to Ger

Two fighters in Seu need to be lost; I won't assume, so just remove two on UK's turn.

Wru R2

Attack (2 Inf, 1 Strat)
Dice
Rolls: 2@1 1@4; Total Hits: 1
2@1: (6, 3)1@4: (1)


Defense (2 Arm)
Dice
Rolls: 2@3; Total Hits: 1
2@3: (6, 1)
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Alsch91
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« Reply #334 on: April 14, 2012, 04:08:11 pm »
0

Wru R3

Attack (1 Inf, 1 Strat)
Dice
Rolls: 1@1 1@4; Total Hits: 1
1@1: (2)1@4: (1)


Defense (1 Arm)
Dice
Rolls: 1@3; Total Hits: 1
1@3: (1)
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Alsch91
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« Reply #335 on: April 14, 2012, 04:10:19 pm »
0

Wru cwlo 3 Inf

I forgot to roll for the artillery I missed in Seu-

Dice
Rolls: 1@2; Total Hits: 1
1@2: (1)
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Alsch91
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« Reply #336 on: April 14, 2012, 04:13:11 pm »
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Alright so one fewer German infantry retreats.
You also only need to lose 1 fighter in Seu, then.

Non-coms

1 Strat Wru to Ger
2 Inf Eeu to Ger
1 AA gun Weu to Ger
1 Inf Ukr to Bal
1 Inf Ukr to Bel
19 Inf, 2 Art, 1 AA gun Ukr to Eeu
3 Arm Cau to Eeu

Place

10 Inf Ger
1 Arm Cau

Collect

33 IPCs
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Alsch91
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« Reply #337 on: April 14, 2012, 05:37:01 pm »
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Missed a couple things.
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Varn H
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« Reply #338 on: April 15, 2012, 06:32:31 pm »
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At this time, I believe I will concede the game to you. You win!!!

The landings by the allies in Europe have come too little and too late. The Americans were distracted from their primary goal of landing in Europe by 9 turns of $10-15 dollar purchases in Sinkiang. I would not duplicate that strategy in the future. The British kept control of Africa, perhaps due in part to their factory in South Africa. However, it too seemed like a distraction from the UK invasion of Europe. I *might* try a UK South Africa factory again in the future, though, simply because it keeps Germany's income in check and UK's income up. I dunno. Losing the SZ 2 fleet round 1 sure hurts UK. I like that opening for Germany.

Thanks for playing! Perhaps we can play again in the future. Best of luck to you!!!
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Alsch91
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« Reply #339 on: April 15, 2012, 08:14:13 pm »
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I'd agree with your analysis.
The South Africa factory was interesting to me.
Feel free to let me know if you ever feel like a rematch sometime.

Good game!
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