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Author Topic: Flip(allies) vs Tex(axis)Spring 42  (Read 1964 times)
Tex
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Posts: 157


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« Reply #30 on: March 09, 2012, 05:50:49 pm »
0

Zone 59
Dice
Rolls: 1@4; Total Hits: 1
1@4: (2)


defender
Dice
Rolls: 1@2; Total Hits: 0
1@2: (3)
Logged
Tex
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Posts: 157


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« Reply #31 on: March 09, 2012, 05:52:33 pm »
0

Chi

Dice
Rolls: 7@1 2@3; Total Hits: 3
7@1: (1, 1, 6, 5, 6, 4, 3)2@3: (6, 1)


defender
Dice
Rolls: 1@4 2@2; Total Hits: 0
1@4: (5)2@2: (3, 6)
Logged
Tex
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Posts: 157


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« Reply #32 on: March 09, 2012, 05:57:24 pm »
0

Zone 52(Assuming US sub submerges)

surprise attack
Dice
Rolls: 1@2; Total Hits: 0
1@2: (4)


Dice
Rolls: 1@4 2@3 1@1; Total Hits: 3
1@4: (3)2@3: (2, 3)1@1: (2)


defender
Dice
Rolls: 1@2 1@4; Total Hits: 1
1@2: (4)1@4: (2)


Logged
Tex
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« Reply #33 on: March 09, 2012, 06:06:55 pm »
0

Results
Zone 34- No casualties for Japan
Zone 59-No casualties for Japan
Zone 52-Japan loses Bomber
Chi-No casualties For Japan

noncombat-
2fighter in Chi to Fic
tranport in Zone 60 picks up tank & infantry drops of at Man in Zone 61
Fighter in Jpn to Man

Place transport, cruiser in zone 61
tank, infantry in Jpn

Collect 32, 32 on hand
Logged
flipflop
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« Reply #34 on: March 11, 2012, 05:16:14 pm »
0

Well I guess I'll try something different


US1
Builds
With 42
bb=20
Cv=14
dd=8
save 0


Combat
dd sz20 to sz10
ftr EUS to sz10 vs sub


sub to stay in sz52
bb sz55 to sz52
ftr Haw to sz52
ftr WUS to sz52
bmr EUS to sz52 vs sub,cc,cv ftr(I'm going to take it your sub fights)
Let me know if you would want me to do this over


Sz10 attack(1)dd ftr
Dice
Rolls: 1@2 1@3; Total Hits: 0
1@2: (4)1@3: (5)


defend sub
Dice
Rolls: 1@1; Total Hits: 0
1@1: (5)


Logged
flipflop
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Posts: 3382



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« Reply #35 on: March 11, 2012, 05:16:59 pm »
0

Sz10 attack(2)dd ftr
Dice
Rolls: 1@2 1@3; Total Hits: 2
1@2: (1)1@3: (2)


defend sub
Dice
Rolls: 1@1; Total Hits: 0
1@1: (3)
Logged
flipflop
A&A.org Battleship
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Posts: 3382



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« Reply #36 on: March 11, 2012, 05:19:11 pm »
0

Sz52 attack sub
Dice
Rolls: 1@2; Total Hits: 0
1@2: (4)


defend sub
Dice
Rolls: 1@1; Total Hits: 0
1@1: (2)



The rest 2ftr bmr bb
Dice
Rolls: 2@3 2@4; Total Hits: 2
2@3: (6, 1)2@4: (6, 4)


defend cv cc ftr
Dice
Rolls: 1@2 1@3 1@4; Total Hits: 1
1@2: (4)1@3: (4)1@4: (4)
Logged
flipflop
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Posts: 3382



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« Reply #37 on: March 11, 2012, 05:23:45 pm »
0

I got hit from my battleship so I'll take of the sub & cv
US with a damaged (bb)

Sz52 attack(2) sub
Dice
Rolls: 1@2; Total Hits: 1
1@2: (1)


The rest 2ftr bmr bb
Dice
Rolls: 2@3 2@4; Total Hits: 2
2@3: (3, 4)2@4: (6, 4)


defend cc ftr
Dice
Rolls: 1@3 1@4; Total Hits: 1
1@3: (6)1@4: (2)
Logged
flipflop
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Posts: 3382



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« Reply #38 on: March 11, 2012, 05:35:53 pm »
0

Results
Sz10 cwol
Sz52 cwlo ftr damaged bb


Non Combat
ftr sz10 to sz55(await cv build)CUS,WUS,sz55
ftr sz10 to sz55(await cv build)
bmr sz52 to Haw
inf(WUS)inf(Mid) via tt sz55 to sz52(loaded)
2inf CUS to WUS
tank EUS to WUS
2inf art EUS to ECa
2inf Sin to Kaz


Build placement
bb,cv,dd sz55

Collect income
Earned 40 saved 0=40 IPC's
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flipflop
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Posts: 3382



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« Reply #39 on: March 11, 2012, 05:43:22 pm »
0

Rus2
Builds
With 26
7inf=21
tank=5
save 0


Combat
2inf,art,tank,ftr Cau to Ukr vs 4tank


Ukr attack(1)2inf art tank ftr
Dice
Rolls: 1@1 2@2 2@3; Total Hits: 1
1@1: (5)2@2: (5, 5)2@3: (5, 1)


defend 4tank
Dice
Rolls: 4@3; Total Hits: 2
4@3: (6, 4, 2, 3)
Logged
flipflop
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Posts: 3382



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« Reply #40 on: March 11, 2012, 05:44:24 pm »
0

Dang
Ukr attack(2)art tank ftr
Dice
Rolls: 1@2 2@3; Total Hits: 1
1@2: (4)2@3: (6, 2)


defend 3tank
Dice
Rolls: 3@3; Total Hits: 2
3@3: (6, 3, 2)
Logged
flipflop
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Posts: 3382



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« Reply #41 on: March 11, 2012, 05:59:21 pm »
0

New I should have but another inf in there

ftr retreats to WRu

Results
Ukr dwlo 2inf art tank(2 Ger tank remain)


Non Combat
2tank Cau to WRu
3inf(aagun) Rus to WRu
inf,tank Rus to Cau
2inf Nov to Rus
4inf Yak to Nov
sub sz2 to sz3


Build placement
3inf,tank Cau
4inf Rus

Collect income
Earned 24 saved 0=24 IPC's
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flipflop
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Posts: 3382



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« Reply #42 on: March 14, 2012, 11:50:06 am »
0

I'm dying a slow death!!!
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Tex
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« Reply #43 on: March 19, 2012, 02:17:55 pm »
0

Im really sorry I havent been playing.

Germany 2

buy aircraft carrier, destroyer, bomber, 2infantry
save2

combat-
transport to zone 14 picks up infantry and artillery, goes to zone 15 drops of in Egy
infantry, artillery in Lib to Egy
2fighters in Blk to Egy
bombard with battleship in zone 15

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Tex
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Posts: 157


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« Reply #44 on: March 19, 2012, 02:19:30 pm »
0

Egy

Dice
Rolls: 1@4 4@2 2@3; Total Hits: 5
1@4: (1)4@2: (1, 5, 3, 1)2@3: (2, 3)


defender
Dice
Rolls: 3@2; Total Hits: 1
3@2: (1, 6, 6)
Logged
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