Weirdly, those fuzzy brownish red things from picture 1 appear to be fuzzy black things in picture 2. (shrug)
Efficient supply chains -
Say you have two infantry on Eastern Canada, two newly built infantry on Eastern US, one transport at Western Europe, and one transport at Eastern Canada. Take the empty transport at Western Europe, and move it to Eastern Canada. Take the transport at Eastern Canada, load the infantry, move it to Western Europe, and unload the infantry.
Now in noncombat move the two infantry from Eastern US to Eastern Canada. On unit placement, place two new infantry in Eastern US.
Another variation is -
Just like before, but now you have two infantry on London also, and your Eastern Canada transport is now northwest of London. You take the Western Europe transport, load the infantry from London, and dump it to Western Europe. You take the transport northwest of London, pick up the infantry from East Canada, and dump to London. This is less efficient in terms of movement, but is more flexible. In the previous variation, you're dumping to Western Europe, period. In this variation, you can move the infantry on London to Karelia/Archangel/Norway/Eastern Europe/Germany/Western Europe.
At this point, Japan should be heading to Australia and Africa to finish choking off the Allied income, and pushing hard and fast to help Germany in Europe. The Axis basically have to control all the victory cities except London, Washington, and Western US, but once they do that after the end of a US turn, it's over. Looks like Japan isn't doing that. Lucky you.
Germany will be running back west from Moscow; I can't imagine any player would be so bad as to ignore what was going on in Western Europe, so you probably can't hope for it. You will have a little time in which to build an offense. Once German reinforcements reach Berlin, it will be so much harder to get anywhere with the game. For Axis to win, Germany will have to push you out of Western Europe, which you can make very difficult by putting loads of units there. But you can't just load up on infantry; you need to try to build an invasion threat against Berlin, probably by UK attacking first and hopefully weakening Berlin, then US finishing Berlin off. Either way, efficient UK and US supply chains will be crucial.
If Western Europe can hold a couple turns, the game could turn into a draw-ish game, with Germany unable to invade London because of the fat Allied fleet, US building enough to hold off the Axis from capturing Western or Eastern US, and Germany unable to crack the combined UK/US defense on Western Europe. But this will fail once the Japanese get to doing something.
Your best chance to win is to crack Berlin before Germany can reinforce it enough.
If you can't quite manage that, you could try to fortify Western Europe to prevent the Axis from winning, and hope the Axis screw up and don't pressure you with Japan fast and hard. If the Axis screw around long enough, you might have the chance to do something.