Test summary from TripleA, engine version: 2.6.14716, time: 1:37:17 PM
Savegame
Noll, GHR2, Axisplaya, Corriganbp
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Starting with random selection of sides.
Most hits on 50 tank shots determines the order.
NollRolls: 50@3; Total Hits: 2550@3: (3, 6, 6, 5, 1, 5, 1, 1, 2, 3, 4, 2, 5, 6, 2, 5, 4, 3, 5, 4, 5, 5, 4, 2, 4, 1, 1, 3, 5, 4, 3, 2, 4, 2, 1, 5, 1, 1, 6, 2, 4, 3, 4, 2, 3, 5, 1, 6, 1, 5)
GHR2Rolls: 50@3; Total Hits: 2550@3: (4, 6, 4, 1, 1, 1, 2, 2, 4, 1, 6, 6, 2, 4, 2, 2, 2, 2, 3, 2, 4, 6, 4, 1, 2, 1, 5, 2, 6, 6, 1, 3, 5, 4, 4, 6, 4, 5, 2, 1, 5, 1, 1, 6, 4, 2, 2, 6, 4, 4)
AxisplayaRolls: 50@3; Total Hits: 2750@3: (1, 1, 4, 5, 2, 5, 5, 1, 1, 5, 6, 1, 2, 5, 5, 5, 5, 3, 3, 6, 4, 1, 1, 4, 1, 5, 6, 2, 4, 3, 5, 5, 4, 2, 4, 5, 1, 3, 5, 2, 1, 5, 3, 2, 3, 1, 1, 2, 3, 3)
CorriganRolls: 50@3; Total Hits: 2450@3: (1, 6, 4, 2, 3, 4, 6, 2, 5, 3, 5, 4, 2, 2, 5, 5, 6, 6, 1, 5, 2, 2, 3, 4, 4, 6, 4, 4, 1, 6, 1, 2, 5, 4, 3, 2, 2, 2, 3, 6, 5, 2, 4, 6, 3, 3, 5, 2, 2, 5) -
First to hit GHR vs. Noll
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NollRolls: 10@3; Total Hits: 510@3: (5, 4, 2, 1, 5, 1, 5, 5, 3, 3)
GHRRolls: 10@3; Total Hits: 310@3: (2, 6, 5, 1, 5, 6, 2, 5, 4, 4) -
Order of selection:
1.) Axisplaya
2.) GHR
3.) Noll
4.) CorriganSides
1= Germany/italy
2 = commies & capitalists, USSR/USA/China
3 = Japan
4 = UK/ANZAC/French
5/6 - keep rolling -
AxisplayaRolling 10d6:
(1, 2, 3, 4, 5, 5, 5, 6, 6, 6)
GHRRolling 10d6:
(1, 2, 3, 4, 5, 6, 6, 6, 6, 6)
NollRolling 10d6:
(1, 1, 1, 2, 3, 3, 3, 4, 5, 6)
CorriganRolling 10d6:
(2, 2, 2, 2, 2, 2, 3, 3, 4, 5) -
ah, always forget that that commands sorts things.
axisplayRolls: 10@5; Total Hits: 810@5: (4, 3, 4, 5, 1, 3, 6, 6, 5, 3)
ghrRolls: 10@5; Total Hits: 1010@5: (5, 1, 2, 4, 4, 4, 5, 3, 1, 4)
nollRolls: 10@5; Total Hits: 910@5: (3, 1, 1, 1, 1, 6, 4, 4, 4, 5)
corrigan - whoever is left -
Ryan draws Germany, so yes we will wait for you.
Noll draws Japan.Axisplaya (might need a name change) draws UK/ANZAC/French
Corrigan draws commies and capitalists.Ryan – you’re up!
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Alpha 3.5 map attached.
Russian NO is axis and pro axis neutral territories on the atlantic map.
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I have to say : i don’t understand a damn thing of your selection process !
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Very funny. Ok I will explain.
It’s actually very simple. I assign each of the 4 sides to a result of 1 thru 4.
course, I need to decide who gets to roll first, that’s what the 50 tank shots are all about.
so i determine the sequence based on most tanks hitting, then
you rolled 5 first ( I ignore this) then you rolled 4 - 4 = UK/ANZAC/French, so you’ve drawn your side.
then I go to Ryan’s rolls - his first roll was a 5, I ingore that result, 2nd roll was a 1, 1= Germany/Italy
then Noll, he rolled a 3 - that gets Japanand then I’m left with the last side that hasn’t been taken.
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i thought 106 was a cru
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Im gonna have an annoying time playing without the ipc chart.
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Ryan draws Germany, so yes we will wait for you.
Noll draws Japan.Axisplaya (might need a name change) draws UK/ANZAC/French
Corrigan draws commies and capitalists.Ryan – you’re up!
If UK fall turn 3, that leaves me with India and Anzac to play, while all they have to do is following US moves.
What about : i play UK and Russia, you play US, Anzac, China and French ?
That leaves something interesting to play to both of us whatever happens on the board.
What do you think ? -
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I would suggest to give USA+UK+China to the same player and Anzac+France+Russia to the other one.
That would help with the turn order.
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We all are connected everyday, most of time multiple time per day. So i think primary concern is balance of the powers to play rather than turn order.
But anyway, i’ll play anything. Was just a suggestion.
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Im gonna have an annoying time playing without the ipc chart.
What do you mean ?
I only have the ToolBar not the InfoView
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106 was switched to a cru, then switched back to a dd.
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I don’t believe that it’s as likely that UK will fall anymore, still - if you want to trade ANZAC for USSR, I’m ok with that.
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G1:
Buy: 1 carrier 2 trannysCombat Move:
sz106: 1 ss sz117
sz109: 1 ss sz103, Â 1 ss sz108, 1 strat ger, 1 fig holland, 1 fig wger, 2 tac wger
sz111: 1 ss sz118, Â 1 ss sz124, 1 fig norway, 1 strat ger, 1 tac ger, 1 tac wger, 1 fig wger
Normandy: 2 inf 1 arm holland, 1 mech wger
France: 2 rtl 2 arm 2 inf holland, 3 inf 1 rtl 3 mech wger, 3 tank sger, 1 tac pol
Yugo: 1 inf 1 tank rom, 2 inf 1 tank 1 fig hung, 1 tank pol, 6 inf sgerSramble?