1940 a3 late game, alternate history(rerolling game ending battle and resuming)


  • Shn state redo:

    4inf,4art,2ftr,tac,cruiser vs aagun,6mech,2arm
    (if aagun hits remove 3 from left, 4, and the second 3 from left)
    DiceRolls: 3@1; Total Hits: 03@1: (2, 2, 6)
    DiceRolls: 8@2 3@3 1@4; Total Hits: 68@2: (3, 3, 3, 6, 2, 6, 2, 2)3@3: (1, 2, 4)1@4: (1)
    DiceRolls: 6@2 2@3; Total Hits: 16@2: (4, 5, 5, 4, 3, 5)2@3: (3, 4)

    Remember the syntax for dice rolling is ;aaa 8@2 3@3 1@4; replacing semicolons for colons–- ; for :
    18hAnzFrance_JamesAleman_vs_Andy.AAM


  • It’s on B-word….I won’t roll like a$$ against my old nemesis…(It’s a pity this could not occur in the real game)

    Shn2: 3inf,4art,2ftr,tac vs 1 mech,2arm
    DiceRolls: 7@2 2@3 1@4; Total Hits: 57@2: (6, 2, 2, 1, 2, 4, 1)2@3: (4, 5)1@4: (5)
    DiceRolls: 1@2 2@3; Total Hits: 11@2: (4)2@3: (3, 5)


  • Ok, so I over hit, but remove maybe 2 more anzac and I still should have taken….geeze. I get no brakes against strangers :)

    Shn: Japan lost 1aagun,6mech,2arm; Anzac lost 2 inf
    z49: Japan lost transport; Anzac no loss
    Noncombat Moves:
    To z30: dd-z54
    To Que: ftr-z49
    To z37: 2ftr,tac-Shn tac lands on UK cv, 2ftr on US cv
    To z39: 3inf,art-Ind load on US 2 trns; dd-z75
    To Nte: 2inf,2mech-Que

    Placement:

    Anzac and France turn 18:

    Production: 22
    1 Destroyer=8
    1 Sub=6
    1 Transport=7
    Save 1 IPC
    6+6=14+7=21+1=22

    z54: dd,sub,trn

    Collection: 17 (16+1saved; no NO’s this turn)

    18hAnzFrance_JamesAleman_vs_Andy.AAM


  • lol!  too funny.  yeah, woulda been nice!


  • Money from turn 18 includes saved money from previous game - quick reference.

    Germany - 77
    Russia - 19
    Japan - 63
    US - 70
    China - 5
    Britain - 30
    India - 16
    Italy - 54
    Anzac - 17
    France - 0


  • Well, I’m dying to know if a reroll spells success for round 13s attack on Berlin

    http://www.axisandallies.org/forums/index.php?topic=25076.435

    To z113: bb,ca,dd,2cv,2ftr,trn (loaded with inf-UK)-z110; tac-UK; ftr,tac-Wfr; 3ftr-Gib vs 2subs,2dd,3cv,2tac,4ftr
    DiceRolls: 1@2 7@3 3@4; Total Hits: 41@2: (1)7@3: (4, 2, 5, 6, 4, 6, 5)3@4: (2, 5, 2)
    DiceRolls: 2@1 5@2 2@3 4@4; Total Hits: 72@1: (1, 2)5@2: (6, 5, 2, 1, 4)2@3: (2, 6)4@4: (1, 5, 1, 4)

    13fUnitedK_JamesAlemanvsAndy.AAM


  • remove 2 cv, damage bb, remove ftr, dd; Germany damage 3 cv, remove sub
    DiceRolls: 6@3 3@4; Total Hits: 36@3: (4, 4, 2, 2, 4, 6)3@4: (6, 1, 6)
    DiceRolls: 1@1 5@2 2@3 4@4; Total Hits: 41@1: (6)5@2: (4, 3, 4, 4, 5)2@3: (1, 6)4@4: (1, 6, 3, 4)


  • remove ca,3ftr; remove sub,2dd,cv
    DiceRolls: 2@3 3@4; Total Hits: 42@3: (6, 3)3@4: (1, 2, 3)
    DiceRolls: 2@2 2@3 4@4; Total Hits: 52@2: (3, 1)2@3: (1, 4)4@4: (5, 1, 2, 4)


  • maybe it was a long shot….did i roll poorly on round 1…lets see another round 1
    DiceRolls: 1@2 7@3 3@4; Total Hits: 61@2: (6)7@3: (2, 5, 2, 4, 2, 5, 1)3@4: (4, 4, 5)
    :aaa 2@1 5@2 2@3 4@4


  • DiceRolls: 2@1 5@2 2@3 4@4; Total Hits: 62@1: (4, 2)5@2: (5, 5, 1, 6, 2)2@3: (5, 2)4@4: (5, 1, 3, 1)


  • Removed 2cv,damaged bb, dd; damage 3cv, removed 2sub,dd
    DiceRolls: 7@3 3@4; Total Hits: 47@3: (5, 1, 6, 4, 2, 5, 6)3@4: (6, 4, 3)
    DiceRolls: 4@2 2@3 4@4; Total Hits: 44@2: (5, 4, 3, 3)2@3: (6, 2)4@4: (1, 3, 2, 5)


  • Remove 4ftr; remove 3cv,dd
    DiceRolls: 2@3 3@4; Total Hits: 22@3: (5, 6)3@4: (5, 2, 3)
    DiceRolls: 2@3 4@4; Total Hits: 32@3: (6, 6)4@4: (1, 3, 1, 6)


  • I would be fine continuing our game with that Battle of Shan state. The original one was very skewed.


  • ok, thats a loss, maybe that battle was not so close. Oh well, waiting for Germany turn 19.


  • @Nothing:

    I would be fine continuing our game with that Battle of Shan state. The original one was very skewed.

    I didn’t want to ask, since you won fairly. We were just playing a “what if” to see if I had time to turn that game around, it was a nail biter and very exciting. If you want to continue this, (you already won) we can see what could have happened if Shn went normally. Don’t get me wrong, you are winning the game regardless. I’m just curious to see how close this was, if it is close.

    I’ll post in the proper game when I get home from work. (and I’ll reroll Shn state since alternate one was skewed in my favor)


  • Yep we should do that. I remember you offering to redo battles that were obviously decided because of too much luck on one side.


  • I am withdrawing from the game.  Please continue Nothing to see here.  JJ called me and let me know you offered to continue from this point.  So current map is as follows, please begin Germany 19.  This is by far the best game I have viewed on here.  He is scampering, but I feel the allies still have opportunities to exploit.  Giving him the rolls at Shn helps.  Thank you for your interest in continuing this great game.

    18hAnzFrance_JamesAleman_vs_Andywithdrawn.AAM


  • Frankly though JJ, while rerolling Shn might be proper, he already won.  It is silly to reroll yet again, and frankly doesn’t even matter.  You only needed to take with 1 unit, which you did but with 6!!!  So enjoy the good luck this time!  It isn’t critical for Japan, but it is a headache they have to deal with now.

Suggested Topics

  • 25
  • 7
  • 44
  • 17
  • 39
  • 152
  • 43
  • 170
Axis & Allies Boardgaming Custom Painted Miniatures

36

Online

17.0k

Users

39.3k

Topics

1.7m

Posts