Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Captain Kong v Alex, Global T40 alpha 3, Tech
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Germany 1
1. PURCHASE (30)
*AC (16)
*2 TT (14)2. COMBAT MOVES
SZ 106 <– Sub 103, Sub 117
SZ 109 <-- Sub 118, Sub 108, Fig Holland, 2 Fig, 3 Tac W-Germany Scramble orders, pls
SZ 111 <-- Sub 124, Fig Nor, 2 Bomber Germany, Tac Germany Scramble orders, pls
SZ 112 <-- BB, CR 113, Tac Poland, Fig Hun
France <-- 3 Inf, 1 Art, 4 Mech (W-Germany), 3 Arm (S-Germany), 2 Inf, 1 Art, 2 Arm (Holland)
Normandy <-- 2 Inf, 1 Art, 1 Arm (Holland)
Yugo <-- 1 Inf, 1 Arm (Rum), 2 Inf, 1 Arm (Hun), 1 Arm (Pol), 6 Inf, 2 Art (S-Germany) -
no scramble
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SZ 106, only first hit for now
A
Rolls: 10@2; Total Hits: 410@2: (3, 5, 6, 2, 6, 4, 2, 3, 2, 1)
D
Rolls: 10@2; Total Hits: 310@2: (4, 2, 4, 4, 5, 6, 5, 1, 5, 1)SZ 109
A
Rolls: 2@2 3@4 3@3; Total Hits: 52@2: (5, 2)3@4: (2, 3, 3)3@3: (5, 1, 4)
D
Rolls: 1@2; Total Hits: 11@2: (1)SZ 111
A
Rolls: 1@2 1@3 3@4; Total Hits: 21@2: (1)1@3: (6)3@4: (4, 5, 5)
D
Rolls: 1@4 1@2; Total Hits: 01@4: (5)1@2: (4)SZ 112
A
Rolls: 2@4 2@3; Total Hits: 22@4: (3, 6)2@3: (1, 4)
D
Rolls: 2@3; Total Hits: 02@3: (6, 4)France
A
Rolls: 5@3 4@2 7@1; Total Hits: 45@3: (6, 3, 2, 4, 3)4@2: (6, 5, 2, 6)7@1: (3, 4, 2, 6, 6, 6, 6)
D
Rolls: 8@2 2@3 1@4; Total Hits: 48@2: (3, 6, 6, 3, 3, 5, 2, 2)2@3: (3, 4)1@4: (1)Normandy
A
Rolls: 1@3 2@2 1@1; Total Hits: 41@3: (3)2@2: (1, 1)1@1: (1)
D
Rolls: 2@2; Total Hits: 12@2: (1, 4)Yugo
A
Rolls: 3@3 4@2 7@1; Total Hits: 43@3: (2, 4, 6)4@2: (2, 3, 1, 2)7@1: (5, 4, 3, 5, 4, 2, 5)
D
Rolls: 5@2; Total Hits: 25@2: (1, 2, 5, 4, 5) -
SZ 106, one German sub down
A
Rolls: 10@2; Total Hits: 510@2: (5, 6, 2, 1, 6, 1, 3, 1, 1, 6)
D
Rolls: 10@2; Total Hits: 110@2: (6, 5, 3, 1, 3, 5, 4, 6, 5, 4)SZ 111, Sub first shot (presuming you lose 1 DD, damage battleship; if you want to lose BB I redo fight)
Rolls: 1@2; Total Hits: 11@2: (1)France
A
Rolls: 5@3 4@2 3@1; Total Hits: 15@3: (1, 6, 5, 5, 5)4@2: (6, 6, 4, 6)3@1: (5, 2, 6)
D
Rolls: 5@2 2@3 1@4; Total Hits: 45@2: (6, 2, 6, 1, 4)2@3: (6, 1)1@4: (3)Yugo
A
Rolls: 3@3 4@2 5@1; Total Hits: 23@3: (5, 6, 6)4@2: (6, 2, 4, 3)5@1: (2, 2, 1, 2, 2)
D
Rolls: 1@2; Total Hits: 11@2: (1) -
This does not bode well for my game, but I press on.
France
A
Rolls: 5@3 2@2 1@1; Total Hits: 25@3: (5, 6, 1, 5, 3)2@2: (5, 5)1@1: (4)
D
Rolls: 4@2 2@3 1@4; Total Hits: 34@2: (4, 3, 5, 6)2@3: (1, 1)1@4: (1) -
If my armor survives, it will be decomissioned :)
A
Rolls: 5@3; Total Hits: 25@3: (1, 4, 2, 4, 5)
D
Rolls: 2@2 2@3 1@4; Total Hits: 12@2: (6, 5)2@3: (5, 3)1@4: (6) -
France
A
Rolls: 4@3; Total Hits: 24@3: (3, 1, 6, 6)
D
Rolls: 2@3 1@4; Total Hits: 22@3: (4, 2)1@4: (3) -
France
A
Rolls: 2@3; Total Hits: 12@3: (2, 4)
D
Rolls: 1@4; Total Hits: 11@4: (1) -
3. NON-COMBAT MOVES
3 Inf Nor –> Fin, activating friendly neutral
2 Inf Den --> Nor via TT 113 --> 112
Tac (Pol), Fig (Hun) from 112 --> W-Germ
Tac (Ger) 112 --> newly built AC 112
2 Bomber SZ 111 --> W-Germ
Fig (Nor) SZ 111 --> W-Germ
Fig Sz 112 --> newly built AC 112
2 Fig, 3 Tac SZ 109 --> Holland
Inf Rum --> Bul, activating friendly neutral
3 Inf Pol --> Hun
1 AA W-Germ --> Holland
1 AA W-Germ --> France
1 AA Germ --> W-Germ4. MOBILIZATION
AC, 2 TT, SZ 112
5. INCOME
41 (terr) + 10 (NO) + 19 (French treasury) = 70
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Im sorry, but i am bussy at the moment, i will try to do my turn before friday
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no worries