Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Flip(allies) vs MrMalachiCrunch(axis) Spring 1942
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Rus1
Builds
with 24
3inf=9
3tank=15
save 0Combat
3inf art tank Cau to Ukr
ftr Kar to Ukr
tank ftr Rus to Ukr vs 3inf art tank ftr2inf Kar to WRu
3inf tank Arc to WRu
3inf art tank Rus to WRu vs 3inf art tankUkr attack(1)3inf art 2tank 2ftr
Rolls: 2@1 2@2 4@3; Total Hits: 32@1: (3, 2)2@2: (2, 1)4@3: (4, 5, 1, 5)defend 3inf art tank ftr
Rolls: 4@2 1@3 1@4; Total Hits: 34@2: (3, 2, 2, 3)1@3: (6)1@4: (3) -
Ukr attack(2)art 2tank 2ftr
Rolls: 1@2 4@3; Total Hits: 31@2: (4)4@3: (3, 4, 3, 1)defend art tank ftr
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (5)1@3: (5)1@4: (1) -
WRu attack(1)8inf art 2tank
Rolls: 7@1 2@2 2@3; Total Hits: 27@1: (1, 3, 5, 5, 5, 5, 4)2@2: (4, 3)2@3: (6, 2)deffend 3inf art tank
Rolls: 4@2 1@3; Total Hits: 14@2: (5, 5, 5, 3)1@3: (3) -
WRu attack(2)7inf art 2tank
Rolls: 6@1 2@2 2@3; Total Hits: 66@1: (4, 2, 1, 1, 2, 4)2@2: (1, 2)2@3: (2, 3)deffend inf art tank
Rolls: 2@2 1@3; Total Hits: 32@2: (1, 2)1@3: (3) -
Results
Ukr twlo 3inf art
WRu twlo 4infNon Combat
2ftr Ukr to Cau
2inf Kaz to Cau
2inf Nov to Rus
2inf Eve to Rus
2inf Yak to Nov
2inf Far to Yak
2inf Bry to Yak
sub sz4 to sz2(fights)Build placement
3inf tank Cau
2tank RusCollect income
Earned 29 saved 0= 29 IPC’s -
Ger 1
Builds:
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On Hand 405 Inf 15
5 Tank 25Saved 0
Combat:
Sz2: Ftr(Nwy), Bmr(Ger), SS(Sz8) Vs BB+SS
Sz13: Ftr(Weu), Ftr(Ger) Vs CC
Sz15: BB+TT(Art+Inf(Seu)) Vs DD
Ukr: 2 Inf(Blk), Tank(SEu), Ftr(EEu) Vs 2 Tanks
Egy: Inf+Tank(Lib), Inf+Art(Sz15), Ftr(Blk) Vs Inf+Tank+Ftr
Kar: Inf+Tank(WEu) Via TT(Sz5), Inf(Nwy), 2 Tanks(Ger), Tank(Blk), 2 Inf+Tank(EEu)+Inf(Bel) Vs InfSz2: Ftr(Nwy), Bmr(Ger), SS(Sz8) Vs BB+SS
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (5)1@3: (2)1@4: (4)
Rolls: 1@1 1@4; Total Hits: 11@1: (1)1@4: (5)Sz13: Ftr(Weu), Ftr(Ger) Vs CC
Rolls: 2@3; Total Hits: 02@3: (4, 4)
Rolls: 1@3; Total Hits: 01@3: (5)Sz15: BB+TT(Art+Inf(Seu)) Vs DD
Rolls: 1@4; Total Hits: 11@4: (4)
Rolls: 1@2; Total Hits: 01@2: (6) -
Round 2
Sz13: Ftr(Weu), Ftr(Ger) Vs CC
Rolls: 2@3; Total Hits: 22@3: (3, 2)
Rolls: 1@3; Total Hits: 01@3: (6) -
I always dread the Sz2 and 13 battles.
Ukr: 2 Inf(Blk), Tank(SEu), Ftr(EEu) Vs 2 Tanks
Rolls: 2@1 2@3; Total Hits: 32@1: (1, 6)2@3: (1, 3)
Rolls: 2@3; Total Hits: 12@3: (3, 6)Egy: Inf+Tank(Lib), Inf+Art(Sz15), Ftr(Blk) Vs Inf+Tank+Ftr
Rolls: 1@1 2@2 2@3; Total Hits: 01@1: (5)2@2: (3, 4)2@3: (5, 4)
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (5)1@3: (3)1@4: (4)Kar: Inf+Tank(WEu) Via TT(Sz5), Inf(Nwy), 2 Tanks(Ger), Tank(Blk), 2 Inf+Tank(EEu)+Inf(Bel) Vs Inf
Rolls: 5@1 5@3; Total Hits: 25@1: (5, 6, 4, 3, 2)5@3: (2, 3, 6, 5, 6)
Rolls: 1@2; Total Hits: 01@2: (5) -
Ouch in Egypt. I am going to have to retreat, so I will take off the infantry and artillery from the transport. I was tempted to go again but another bad roll and I would lose the fighter by the end of England. Was looking great until that roll!
I was tempted to go all out against Russia, attacking WRu with everything and letting the brit fleet live, not attacking Egy, was even thinking of pulling out of Africa, might as well have! Should be interesting and different!
Combat Results:
Sz2: CWLO Sub
Sz13: CWOL
Sz15: CWOL
Ukr: TWLO 1 Inf
Egy: Retreat Tank+Inf to Lib losing Inf+Art
Kar: TWOLNon-Combat Moves:
Nwy: Ftr+Bmr(Sz2), Ftr(Ukr), 2 Inf(Bel)
WEu: 2 Ftr(Sz13), Inf(SEu)
EEu: Tank(WEu), 3 Inf(Ger)
Lib: Ftr(Egy)
Sz3: DD(Sz5)
Sz7: 2 SS(Sz5)Builds:
Ger: 4 Inf, 4 Tanks
SEu: Inf+TankCollect 40 IPC, 0 saved, 40 IPC On Hand
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Ya you thought better of attacking WRu
ok was a little confused when you stated 2inf from Bel to Nwy(but figured ya meant Kar)
& you did indeed move the inf,art from Alg to Lib -
UK1
Builds
with 30
Gonna sit tight
save 30Combat
2ftr UK to sz5 vs tt(autokill)Cv sz35 to sz59 vs tt(autokill)
tank(ECa)inf(UK)via tt sz1 to sz12 land in Alg(unoccupied)
bmr UK to sz15
ftr Egy to sz15
Cc ftr sz35 to sz15 vs bb ttSz15 attack(1)cc 2ftr bmr
Rolls: 3@3 1@4; Total Hits: 13@3: (5, 3, 4)1@4: (5)defend bb
Rolls: 1@4; Total Hits: 01@4: (6) -
Sz15 attack(2)cc 2ftr bmr
Rolls: 3@3 1@4; Total Hits: 33@3: (4, 2, 1)1@4: (2)defend bb
Rolls: 1@4; Total Hits: 01@4: (5) -
Results
Sz5 cwol
Sz59 cwol
Alg twol
Sz15 cwolNon Combat
2ftr sz5 to WRu
2ftr bmr sz15 to Egy
inf TrJ to Egy
inf Per via tt sz35 to sz15 to Egy
inf NZe via tt sz40 to Aus
inf SAf to Rho
inf WCa to ECaCollect income
Earned 31 saved 30= 61 IPC’s -
Builds:
–---------
On Hand 301 DD 8
3 TTs 21Saved 1
Combat:
Bry: Inf(Man) Vs Undefended
Sz52: Ftr+CC(Sz50), SS(Sz45), Bmr(Jpn) Vs CV+Ftr
Chi: 2 Inf+Ftr(Man), 3 Inf(Kwa), Ftr(Jpn), 2 Ftr(Sz37), Ftr(FIC) Vs 2 Inf+Ftr
Sz59: BB(Sz60) Vs CVBry: Inf(Man) Vs Undefended
Sz52: Ftr+CC(Sz50), SS(Sz45), Bmr(Jpn) Vs CV+Ftr
Rolls: 1@2 2@3 1@4; Total Hits: 31@2: (4)2@3: (2, 2)1@4: (3)
Rolls: 1@2 1@4; Total Hits: 01@2: (3)1@4: (5)Chi: 2 Inf+Ftr(Man), 3 Inf(Kwa), Ftr(Jpn), 2 Ftr(Sz37), Ftr(FIC) Vs 2 Inf+Ftr
Rolls: 5@1 5@3; Total Hits: 55@1: (5, 5, 4, 4, 2)5@3: (3, 2, 1, 3, 1)
Rolls: 2@2 1@4; Total Hits: 22@2: (6, 1)1@4: (1)Sz59: BB(Sz60) Vs CV
Rolls: 1@4; Total Hits: 01@4: (6)
Rolls: 1@2; Total Hits: 01@2: (5) -
Sz59: BB(Sz60) Vs CV
Rolls: 1@4; Total Hits: 01@4: (6)
Rolls: 1@2; Total Hits: 11@2: (1) -
Figures, Retreat BB! This has been a strange game so far, I would trade not losing the CC for taking out your CV!
I had an extra infantry in Chi but it didn’t seem to matter!
Combat Results:
Sz52: CWOL
Sz59: Retreat BB Sz60
Chi: TWLO 2 Inf
Bry: UndefendedNon-Combat Moves:
Bry: Inf(Oki), Art(Jpn) Via TT(Sz60)
Sz47: BB+CV(Sz37), Ftr(Sz52)
Sz60: Cv(Sz50)
FIC: 5 Ftr(Chi)
Jpn: Bmr(Sz52)Mobilisation:
Sz60: 3 TT, DDCollect 33 IPC, 0 saved, 33 IPC On Hand
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Hey,your Japs did save 1 so you have 34 for next turn
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right you are, 34 on hand. Man I have been sloppy this game! I have class to day so gone from 11-3 then I have a fairly busy day but should get at least a turn in.
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np
I just try to do a turn & it gave me an error(maybe the dicey,lets see)
Rolls: 1@2; Total Hits: 01@2: (6)
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US1
Builds
with 42
4tt=28
Cv=14
save 0Combat
sub sz52 to sz55(out of combat)bmr EUS to sz3 vs dd
Sz3 attack bmr(to the death)
Rolls: 10@4; Total Hits: 810@4: (1, 5, 5, 3, 2, 1, 2, 3, 3, 1)defend dd
Rolls: 10@2; Total Hits: 210@2: (3, 5, 2, 2, 4, 5, 6, 5, 4, 3)