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Author Topic: Stalingradski (Axis) v Infrastructure (Allies) A3-G8  (Read 6725 times)
Stalingradski
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Floating lazily down the Volga...


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« Reply #405 on: March 11, 2012, 03:16:25 pm »
0

Denmark
a Hit
d
Dice
Rolls: 1@2; Total Hits: 0
1@2: (3)
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Stalingradski
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« Reply #406 on: March 11, 2012, 03:43:02 pm »
0

I think the round ended up fairly even.

Germany collects 58 + 20 NO = 78 IPCs.

Hope all is well -
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Infrastructure
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« Reply #407 on: March 11, 2012, 04:06:18 pm »
0

I think you had to own Denmark at the start of your turn to move thru on non-combat.  Didn't we clear this up about straits and canals last game or am I confused?
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Stalingradski
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« Reply #408 on: March 11, 2012, 05:16:15 pm »
0

Well that sucks, and it explains why you sacrificed that US transport...

You're not confused, you're just the guy that knows the rules better.

I'll try to clear it up - I have to get M to sleep, and have to get up early tomorrow. It didn't affect any battles, but the positioning of infantry/air will be much different, obviously.
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Stalingradski
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« Reply #409 on: March 11, 2012, 05:28:31 pm »
0

Ok - this is a major evolution for us. Keeping the initiative in Denmark becomes paramount. This should be interesting.
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Infrastructure
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« Reply #410 on: March 12, 2012, 07:16:11 am »
0

RUS

Volo;
A;
Dice
Rolls: 1@3, 2@1; Total Hits: 0
1@3,: (6)2@1: (6, 5)

D;
Dice
Rolls: 2@2; Total Hits: 1
2@2: (2, 5)


Sama;
A;
Dice
Rolls: 1@3, 2@1; Total Hits: 0
1@3,: (6)2@1: (2, 2)

D;
Dice
Rolls: 2@2; Total Hits: 0
2@2: (3, 4)

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Infrastructure
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« Reply #411 on: March 12, 2012, 07:16:53 am »
0

not so good.

Volo;2
A;
Dice
Rolls: 1@3, 1@1; Total Hits: 1
1@3,: (3)1@1: (4)

D;
Dice
Rolls: 2@2; Total Hits: 0
2@2: (3, 3)


Sama;2
A;
Dice
Rolls: 1@3, 2@1; Total Hits: 1
1@3,: (2)2@1: (2, 3)

D;
Dice
Rolls: 2@2; Total Hits: 0
2@2: (5, 6)

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Infrastructure
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« Reply #412 on: March 12, 2012, 07:17:27 am »
0

better

Volo;3
A;
Dice
Rolls: 1@3, 1@1; Total Hits: 1
1@3,: (3)1@1: (3)

D;
Dice
Rolls: 1@2; Total Hits: 0
1@2: (6)


Sama;
A;
Dice
Rolls: 1@3, 2@1; Total Hits: 1
1@3,: (3)2@1: (3, 5)

D;
Dice
Rolls: 1@2; Total Hits: 0
1@2: (6)

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Infrastructure
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« Reply #413 on: March 12, 2012, 07:22:06 am »
0

ended up up an inf and 2/3...
who new

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Infrastructure
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« Reply #414 on: March 12, 2012, 07:38:16 am »
0

The new set up is a lot harder on Germany.  We need to iron out rules so I can get it rolling...
What about every 8 pips is a hit, lowest dice first.  And for now keep the same reroll system, except the IPC variance has to be greater than 18 to trigger it. I think this will keep the dice aspect we want, even more so in smaller battles, but take a lot of the sting out of the bigger clashes that can get sooo lopsided.  It's fairly easy.  Add up pips, devide by 8, remove smallest dice to add up to the hits and roll the rest.
The only other variable I see right now, is if we want to do anything about SBRs and whether or not to include the rule I want about reclaiming allies tts after their capitol has fallen...
Anything else you can think of?
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Stalingradski
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« Reply #415 on: March 12, 2012, 03:27:55 pm »
0

Nope - I think we should play two games (9 and 10) with the new rules.

By the way, we're in gane 8 and you keep changing the title...   grin

Starting game 11, I'd like to try out self-propelled artillery and perhaps mobole AA... both exactly as they are, but cost 1 IPC more each. I like the idea of entire mobile armies, and there are historical precedents for the units.

Japan 12 purchases Destroyer, Transport, 6 Infantry, 2 Mech Infantry, Artillery = 45 IPCs.

Combat - a very thin turn.

SZ4
a Hit
d
Dice
Rolls: 1@2; Total Hits: 1
1@2: (2)


Mongolia
a Hit +
Dice
Rolls: 1@3; Total Hits: 0
1@3: (5)

d
Dice
Rolls: 2@2; Total Hits: 0
2@2: (6, 3)


Chahar
a
Dice
Rolls: 2@1, 1@3; Total Hits: 2
2@1,: (5, 1)1@3: (2)

d
Dice
Rolls: 1@2; Total Hits: 1
1@2: (1)


Hunan
a
Dice
Rolls: 3@1, 1@3; Total Hits: 1
3@1,: (1, 3, 5)1@3: (4)

d
Dice
Rolls: 1@2; Total Hits: 0
1@2: (6)


Yunnan
a
Dice
Rolls: 2@2; Total Hits: 0
2@2: (4, 6)

d
Dice
Rolls: 1@2; Total Hits: 0
1@2: (5)


Shan State
a
Dice
Rolls: 3@1; Total Hits: 0
3@1: (5, 6, 3)

d
Dice
Rolls: 1@2; Total Hits: 0
1@2: (3)


Kwangsi
a
Dice
Rolls: 2@1; Total Hits: 0
2@1: (6, 3)

d
Dice
Rolls: 1@2; Total Hits: 0
1@2: (3)


SZ43 cleared.

SZ37
a Hit
d
Dice
Rolls: 1@1; Total Hits: 0
1@1: (4)


Malaya
a
Dice
Rolls: 2@2; Total Hits: 0
2@2: (5, 6)

d
Dice
Rolls: 1@2; Total Hits: 0
1@2: (5)

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Stalingradski
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Floating lazily down the Volga...


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« Reply #416 on: March 12, 2012, 03:35:08 pm »
0

Nailbiters!

Manchuria
a Hit
d
Dice
Rolls: 1@2; Total Hits: 0
1@2: (6)


Kwangsi
a
Dice
Rolls: 2@1; Total Hits: 1
2@1: (1, 6)

d
Dice
Rolls: 1@2; Total Hits: 0
1@2: (6)


Shan State
a
Dice
Rolls: 3@1; Total Hits: 1
3@1: (6, 1, 3)

d
Dice
Rolls: 1@2; Total Hits: 1
1@2: (1)


Malaya
a
Dice
Rolls: 2@2; Total Hits: 1
2@2: (6, 2)

d
Dice
Rolls: 1@2; Total Hits: 0
1@2: (4)
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Stalingradski
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« Reply #417 on: March 12, 2012, 03:38:55 pm »
0

Very lucky, and forgot Yunnan...

a
Dice
Rolls: 2@2; Total Hits: 0
2@2: (4, 4)

d
Dice
Rolls: 1@2; Total Hits: 0
1@2: (5)
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Stalingradski
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« Reply #418 on: March 12, 2012, 03:39:26 pm »
0

Yunnan 3
a
Dice
Rolls: 2@2; Total Hits: 1
2@2: (4, 1)

d
Dice
Rolls: 1@2; Total Hits: 1
1@2: (2)
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Stalingradski
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« Reply #419 on: March 12, 2012, 03:47:33 pm »
0

I'm incredibly happy with that round. You hit your share of hits, but they were at places and times I could afford.

Japan collects 42 IPCs.
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