Does anyone have a set of national advantages for the Alpha 3 setup? I've seen national objectives but so far they've been conflicting with the alpha 3 setup. Any help would be appreciated.
National Advantages haven't been a game mechanic since Axis and Allies Revised, and even then they were optional. As of AA 1940, national Advantages only exist in house rules, so, feel free to make up your own, use some that others have posted, or use AA revised advantages. However, they aren't balanced and aren't used anymore - thats a house rule and up to you.
I'm not sure what you mean by National Objectives conflicting with Alpha 3 setup. The Alpha 3 National Objectives replace all previous ruleset objectives (OOB included) and are as follows:
When Germany Is Not at War with the Soviet Union:
• 5 IPCs representing wheat and oil from the Soviet Union. Theme: Beneficial trade with the Soviet Union.
When Germany Is at War with the Soviet Union:
• 5 IPCs per territory if Germany controls Novgorod (Leningrad), Volgograd (Stalingrad), and/or Russia (Moscow). Theme: High strategic and propaganda value.
• 5 IPCs if an Axis power controls Caucasus. Theme: Control of vital Soviet oil production.
When Germany Is at War with the United Kingdom and France:
• 5 IPCs if at least one German land unit is in Axis-controlled Egypt. Theme: Gateway to the Middle East oilfields (high propaganda value).
• 5 IPCs if Germany controls both Denmark and Norway while Sweden is not either pro-Allies or Allied-controlled. Theme: Access to iron ore and other strategic resources.
• 2 IPCs per territory if Germany controls Iraq, Persia, and/or Northwest Persia. Theme: Access to strategic oil reserves.
When the Soviet Union Is at War in Europe:
• 5 IPCs if the convoy in sea zone 125 is free of Axis warships, Archangel is controlled by the Soviet Union, and there are no units belonging to other Allied powers present in any territories originally controlled by the Soviet Union. Theme: National prestige and access to Allied Lend-Lease material.
• 3 IPCs for each original Axis or neutral territory in Europe (including Turkey) that the Soviet Union controls. Theme: Propaganda value and spread of Communism.
• 10 IPCs (one time only) the first time the Soviet Union controls Germany (Berlin). Theme: National prestige.
When Japan Is Not at War with the United States:
• 10 IPCs if Japan is not at war with the United States, has not attacked French Indo-China, and has not made an unprovoked declaration of war against United Kingdom/ANZAC. Theme: Strategic resource trade with the United States.
When Japan Is at War with the Western Allies:
• 5 IPCs if Axis powers control all ofthe following territories: Guam, Midway, Wake Island, Gilbert Islands, and Solomon Islands. Theme: Strategic outer defense perimeter.[/color]
• 5 IPCs per territory if an Axis power controls India (Calcutta), New South Wales (Sydney), Hawaiian Islands (Honolulu) and/or Western United States (San Francisco). Theme: Major Allied power centers.
• 5 IPCs if Axis powers control all of the following territories: Sumatra, Java, Borneo, and Celebes. Theme: Strategic resource centers.
When the United Kingdom Is at War in Europe (awarded to the Europe economy):
• 5 IPCs if the United Kingdom controls all of its original territories in its European economy (see pg. 32). Theme: Maintenance of the empire considered vital national objective.
When the United Kingdom Is at War with Japan (awarded to the Pacific economy):
• 5 IPCs if the United Kingdom controls both Kwangtung and Malaya. Theme: Maintenance of the empire considered vital national objective.
When ANZAC Is at War with Japan:
• 5 IPCs if an Allied power controls Malaya and ANZAC controls all of its original territories. Theme: Malaya considered strategic cornerstone to Far East British Empire.
• 5 IPCs if the Allies (not including the Dutch) control Dutch New Guinea, New Guinea, New Britain, and the Solomon Islands. Theme: Strategic outer defense perimeter.
When Italy Is at War:
• 5 IPCs if there are no Allied surface warships in the Mediterranean Sea (sea zones 92 through 99). Theme: Propaganda and strategic advantage.
• 5 IPCs if Axis powers control at least 3 of the following territories: Gibraltar, Southern France, Greece, and Egypt. Theme: Stated national objectives – Greater Roman Empire.
• 5 IPCs if Axis powers control all of the following territories: Morocco, Algeria, Tunisia, Libya, Tobruk, and Alexandria. Theme: Stated North African military objectives.
• 2 IPCs per territory if Italy controls Iraq, Persia, and/or Northwest Persia. Theme: Access to strategic oil reserves.
When the United States Is at War:
• 10 IPCs if the United States controls all of the following territories: Eastern United States, Central United States, and Western United States. Theme: Basic national sovereignty.
• 5 IPCs if the United States controls all of the following territories: Alaska, Aleutian Islands, Hawaiian Islands, Johnston Island, and Line Islands. Theme: National sovereignty issues.
• 5 IPCs if the United States controls all of the following territories: Mexico, South Eastern Mexico, Central America, and West Indies. Theme: Defense treaty and trade obligations.
• 5 IPCs if the United States controls Philippines. Theme: Center of American influence in Asia.
• 5 IPCs for each turn that the US has at least one land unit in the territory "France". Theme: Great Alliance collaboration
6 IPCs if the Burma Road is totally open. Allied powers must control India, Burma, Yunnan, and Szechwan for this to occur. China is also permitted to purchase artillery (represented by US pieces) if the Burma Road is open. Theme: Chinese military supply line corridor.
France, Troop Bonus:
When the territory France is liberated, the player controlling France immediately places up to 12 IPCs worth of any French units on the territory France. This happens only once per game. Theme: National liberation and national prestige.