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Author Topic: WC12: AA50-41 US R1 qualifier; SAS (Axis) vs. Gamerman01(Allies+8)  (Read 3120 times)
Gamerman01
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« Reply #135 on: February 17, 2012, 09:51:18 pm »
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Seriously, it's harder to follow your moves with all those extra territories typed in there.
(Sorry so many posts)
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Gamerman01
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« Reply #136 on: February 17, 2012, 09:56:05 pm »
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EUk should have a Russian AA unit.  You don't have one on your map.  You probably deleted it when EUk was captured on R3 but didn't replace the German AA with a Russian AA.
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Gamerman01
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« Reply #137 on: February 17, 2012, 10:19:29 pm »
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R4 with 30, buy 5 INF, 3 ARM

Combat moves -
Bul - INF (Ukr)
Z63 - BMB (Eve)
Bel - INF (Arc)
EPl - INF (Ukr)

NCM -
Eve - BMB (Z63) 2 INF (Yak) 2 INF (Ura) INF (Nov)
Bel - 7 INF, ART (Rus) 13 INF, ART, ARM, AA (EUk)
Ukr - ARM (EUk)
Per - INF (Cau)

Place INF, 3 ARM (Cau)
Place 4 INF (Rus)
Collect 41, 41 on hand
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Gamerman01
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« Reply #138 on: February 25, 2012, 10:30:37 am »
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Game's going awfully slow...
3 1/2 rounds in 3 months...
At that rate a 12 round game would take a year!
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SAS
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« Reply #139 on: February 25, 2012, 11:30:32 am »
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I know. I'm very sorry.  I had to put in a lot of overtime this week, including this morning.  I will have the Japan move up today.  However, from the way you have me surrounded in Europe, this game may not take 12 rounds.  I will try to speed up though.
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Gamerman01
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« Reply #140 on: February 25, 2012, 11:34:12 am »
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Thanks!
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SAS
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« Reply #141 on: February 25, 2012, 01:55:28 pm »
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Japan 4

Production:
50 IPCs
2 inf, 1 trn, 1 ftr, 1 bom, 1 IC
50 - 6 - 7 - 10 - 12 - 15 = 0 saved

Combat Move:
Yakut (R: empty)
2 inf, 2 tnk (Far > Yak)

Kazakh (R: empty)
1 inf (Chi > Kaz)

India (B: empty)
1 inf (Bur > Ind)
1 tnk (FIC > Bur > Ind)

Persia (B - R: 1 inf)
1 tnk (Bur blitz> Ind > Per)

Western United States (A: 1 inf, 3 tnk, 2 ftr, 1 AA)
1 inf, 1 art (Wak > trn z52 > WUS)
1 trn, 1 crs, 1 bat (z52 > z57 > z56)
4 ftr (z52 > z57 > z56 > WUS)
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SAS
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« Reply #142 on: February 25, 2012, 01:56:26 pm »
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Persia Round 1-10

A: 1 tnk
Dice
Rolls: 10@3; Total Hits: 3
10@3: (3, 6, 4, 5, 6, 3, 6, 3, 5, 6)


D: 1 inf
Dice
Rolls: 10@2; Total Hits: 3
10@2: (2, 2, 5, 4, 3, 6, 4, 6, 2, 5)
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SAS
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« Reply #143 on: February 25, 2012, 01:57:27 pm »
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Per - Lost - J: 1 tnk - R: 1 inf

Western United States AA

Dice
Rolls: 4@1; Total Hits: 0
4@1: (4, 2, 6, 4)
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SAS
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« Reply #144 on: February 25, 2012, 01:58:52 pm »
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WUS - Lost - J: none - A: none

Western United States Round 1

A: 1 inf, 1 art, 4 ftr, 1 crs, 1 bat
Dice
Rolls: 2@2 5@3 1@4; Total Hits: 4
2@2: (3, 6)5@3: (3, 5, 5, 1, 2)1@4: (4)


D: 1 inf, 3 tnk, 2 ftr
Dice
Rolls: 1@2 3@3 2@4; Total Hits: 4
1@2: (1)3@3: (5, 6, 1)2@4: (3, 2)
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SAS
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« Reply #145 on: February 25, 2012, 02:00:08 pm »
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WUS - Lost - J: 1 inf, 3 ftr - A: 1 inf, 3 tnk

Western United States Round 2

A: 1 art, 1 ftr
Dice
Rolls: 1@2 1@3; Total Hits: 0
1@2: (4)1@3: (5)


D: 2 ftr
Dice
Rolls: 2@4; Total Hits: 2
2@4: (3, 1)
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SAS
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« Reply #146 on: February 25, 2012, 02:07:49 pm »
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WUS - Lost - J: 1 inf, 1 art, 4 ftr - A: 1 inf, 3 tnk

Results:
Yak walk-in; 2 inf, 2 tnk remain
Kaz walk-in; 1 inf remains
Ind walk-in; 1 inf, 1 tnk remain
Per cwlo 1 tnk; nothing remains
WUS dflo 1 inf, 1 art, 4 ftr

Non-Combat Move:
1 inf, 2 ftr (Sik > Chi)
1 tnk (FIC > Yun > Sik)
2 des, 1 car (z62 > z61 > z36)
1 inf, 1 tnk (��� > trn z62 > Bry
2 ftr (z62 > Man > Sui > Nin > Chi)
2 car (z52 > z59 > z62)
1 sub (z52 > z57)
1 sub (z52 > z53)
1 sub (z52 > z51 > z46)

Placement:
1 IC (Manchuria)
1 trn (FIC > z37)
1 inf (French Indo-China)
1 ftr (Japan > z62)
1 inf, 1 bom (Japan)

Collect:
46 (territories)
15 (NOs)
61 IPCs total
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Gamerman01
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« Reply #147 on: February 25, 2012, 02:57:12 pm »
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TrJ - FTR (EAf) AA (Per)
Z5 - DD, CV (Z7) 2 FTR (Kar)
WUS - INF (WCa)
Z11 - TP, DD (Z22)

There was also a UK infantry in WUS.
This is a copy of my UK3 non-com, and it was on the map I uploaded.  However, when I look now at your Italy 3 map, you did not have it moved.  If you're going to use your own map, you have to make sure it matches mine before you start playing!
Again, it was in the typing (above) and it was also on my map.
You may not have attacked WUS if you knew there was an extra infantry there.  However, you did, and it failed.  Doesn't seem fair to take back the dice result...
What do you want to do?  I could argue that I lose a UK infantry instead of a US tank.  You could argue that you wouldn't have even made the attack and re-do your turn (but not Persia dice, just as we did not redo Bel dice on I3), but it was all your error....
What's it gonna be?
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Gamerman01
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« Reply #148 on: February 25, 2012, 03:13:15 pm »
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I guess I would be satisfied with the way you had it -
2 US fighters left on WUS and 1 UK inf on WCa

Is that OK with you?
I'll wait to hear, before playing.
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SAS
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« Reply #149 on: February 25, 2012, 04:41:10 pm »
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It was my mistake, you may make the call as to how you want to remedy the situation.
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