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Author Topic: G40-02 NoMercy (Axis+4) vs I Rock (Allies)  (Read 1363 times)
i rock
A&A.org Submarine
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Posts: 606


best tank ever B****


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« Reply #15 on: November 22, 2011, 12:58:34 pm »
0

ANZAC's turn
no purchases

moves
2 inf fr nsm to dgn
62 & 63 to 54
nsw to que
ftr's fr nze to que

income 10 + 10 saved = 20
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NoMercy
2007 AAR League
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« Reply #16 on: November 23, 2011, 06:31:56 pm »
0

Italy Round 1 ($10)

Purchase: 1 Fgt ($10) save $0

Combats:
Tun (1 Inf) vs 1 Inf & 1 Art (Lib), 1 Mech & 1 Arm (Tob)
Gre (4 Inf) vs 5 Inf (2 Alb, 2 SIT, 1 NIT via 2 trn in SZ 97), 2 Art (1 Alb, 1 NIT) & 1 Arm (Alb) + 1 BB for bombard
SFR (1 Inf, 1 Art) vs 1 Inf, 1 Art , 1 Arm (all from NIT), 2 fgts (1 NIT, 1 SIT), 1 tac (NIT)
Ken (empty) vs 1 Inf from Eth

Tun Attack (1 Inf, 1 Art, 1 Mech, 1 Arm)
Dice
Rolls: 1@1 2@2 1@3; Total Hits: 3
1@1: (1)2@2: (1, 6)1@3: (3)

Tun Defense (1 INf)
Dice
Rolls: 1@2; Total Hits: 0
1@2: (4)


Gre Bombard
Dice
Rolls: 1@4; Total Hits: 1
1@4: (2)

Gre Attack (5 Inf, 2 Art, 1 Arm)
Dice
Rolls: 3@1 4@2 1@3; Total Hits: 2
3@1: (4, 4, 5)4@2: (1, 2, 4, 5)1@3: (6)

Gre Defense (4 Inf)
Dice
Rolls: 4@2; Total Hits: 1
4@2: (4, 1, 6, 4)


SFR Attack (1 Inf, 1 Art , 1 Arm, 2 fgts,1 tac)
Dice
Rolls: 2@2 3@3 1@4; Total Hits: 3
2@2: (3, 1)3@3: (5, 5, 2)1@4: (4)

SFR Defense (1 INf, 1 Art)
Dice
Rolls: 2@2; Total Hits: 0
2@2: (4, 5)

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NoMercy
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« Reply #17 on: November 23, 2011, 06:33:24 pm »
0

Round 2
Gre Attack (4 Inf, 2 Art, 1 Arm)
Dice
Rolls: 2@1 4@2 1@3; Total Hits: 2
2@1: (5, 6)4@2: (2, 2, 5, 3)1@3: (6)

Gre Defense (1 INf)
Dice
Rolls: 1@2; Total Hits: 0
1@2: (6)
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NoMercy
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« Reply #18 on: November 23, 2011, 06:36:54 pm »
0

Results.

SFR, Ken, Tun all Taken WOL
Gre - Taken with 4 Inf, 2 Art, 1 Arm

NCM:

2 Inf, 1 Art to Ken from Eth + Som
All fleet to SZ 97
2 fgts, 1 tac to SIT from SFR

Placement: 1 Fgt on SIT

Italy collects: $17 - $3 (Convoy) = $14
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i rock
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« Reply #19 on: November 25, 2011, 09:51:27 am »
0

NOooooo i forgot to move 111! well there goes the english navy in the atlantic......

frances turn


purchases
12 battleships

moves
alg to mor
71 to 79
fwa fca
syr to trj
93 to 96

deployments 12 battleships to WUS

income 114
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NoMercy
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« Reply #20 on: November 27, 2011, 06:08:53 pm »
0

Germany Round 2: ($70)

10 Transports ($70) save $0
Repair Dmg BB

Combats:

SZ 111 (1 DD, 1 BB) vs 2 SS (110, 112), 3 fgts (112, WGE), 5 tacs (WGE)
Gib (2 fgts) vs 2 Inf (WGE), 1 Art & Arm (WFR) via 2 trns from SZ 112, 1 fgt (SIT)
1 AC, 1 CA, 1 BB from SZ 112 move to SZ 91 for support and bombarb
1 Bmb from WGE to SZ 91, 1 fgt from SIT to SZ 91 as well.

Are you scrambling 1 fighter to stop bombard on Gib?
Are you scrambling both fighters to take your chances with the navy ships and supporting air or leaving both on Gib?

To Confirm for SZ 91; I will have 1 AC, 1 BB, 1 CA, 1 bmb, 1 fgt
To confirm for Gib; I will have 2 Inf, 1 Art, 1 Arm + 1 fgt

Let me know what you want to do with your 2 fighters on Gib.
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i rock
A&A.org Submarine
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Posts: 606


best tank ever B****


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« Reply #21 on: November 30, 2011, 11:32:25 am »
0

damn you my friend.... you have attacked my prized land mass! If it goes my way, you have given up all hope for sealion! I will scramble my 2 heroic fighters to sink your navy (not likely) or damage it as much as I can (likely)
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NoMercy
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« Reply #22 on: November 30, 2011, 05:58:08 pm »
0

Yeah; them 2 fighters "undefended" were way to juicy to leave alone.

SZ 91 Attack: (1 CA; 1fgt; 1 BB, 1 bmb)
Dice
Rolls: 2@3 2@4; Total Hits: 2
2@3: (5, 6)2@4: (4, 2)

SZ 91 Defense (2 fgts)
Dice
Rolls: 2@4; Total Hits: 2
2@4: (3, 1)


SZ 111 Attack: (2 SS, 3 fgts, 5 tacs)
Dice
Rolls: 2@2 5@3 3@4; Total Hits: 5
2@2: (6, 6)5@3: (6, 3, 3, 1, 4)3@4: (5, 1, 1)

SZ 111 Defense (1 DD, 1 BB)
Dice
Rolls: 1@2 1@4; Total Hits: 1
1@2: (1)1@4: (6)


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NoMercy
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Posts: 2745



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« Reply #23 on: November 30, 2011, 05:59:06 pm »
0

I'll do rest later tonight; hockey game is on TV.
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NoMercy
2007 AAR League
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« Reply #24 on: November 30, 2011, 07:00:01 pm »
0

SZ 91 - Cleared with 1 AC, 2 trns, 1 dmg BB, 1 fgt, 1 bmb (I dmg the BB and lost 1 CA)
SZ 111 - Cleared with 1 SS, 3 fgts, 5 tacs (I lost 1 SS)
Gib - Taken WOL (walk-in)

NCM:
1 fgt from SZ 91 to land on AC in 91
1 fgt in Gib to SZ 91 and land on AC
1 bmb from SZ 91 to SFR
3 fgts, 5 tacs from SZ 111 to WGE
1 Art, 4 Arm from France to WGE
3 Arm from Yug to WGE
7 Inf, 2 Art from Yug to NIT
6 Inf from Fin to Nor
14 Inf, 3 Art from Ger to WGE
5 Inf from Bul to Rma

Placement: 10 Trns in SZ 112

Germany collects: $41 + $10 (NO) = $51
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i rock
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Posts: 606


best tank ever B****


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« Reply #25 on: December 02, 2011, 03:42:42 pm »
0

muhahahahaha my fighters raped your navy!
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i rock
A&A.org Submarine
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Posts: 606


best tank ever B****


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« Reply #26 on: December 02, 2011, 04:00:14 pm »
0

OMG my turn didnt post!!!!!!

gah heres it again
russias turn
collects 12 from japanese dow
purchases
7 inf 4 art 2 arm

moves
1 inf fr nod to vyb
nod  & bel to bal
nuk & bes to epl
arm mech & air fr bsk to epl
bsk to nuk
ros to suk
sak to bry
1 arm fr rus to nov
1 inf fr rus to sam
rus to bsk

deployments
1 inf 2 art to nod
2inf 1 art to suk
rest to rus

income 37 - 1 = 36
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i rock
A&A.org Submarine
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Posts: 606


best tank ever B****


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« Reply #27 on: December 02, 2011, 04:02:25 pm »
0

I'm sorry ill try to post the map when I can because this website wont let me post it right now  sad
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i rock
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Posts: 606


best tank ever B****


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« Reply #28 on: December 03, 2011, 09:00:34 am »
0

heres the map.
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NoMercy
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« Reply #29 on: December 05, 2011, 06:05:24 pm »
0

The map really helps; I find it hard following all your movements as you don't mention really whats moving (breakdown of units) from 1 spot to the next or how much (all or some staying back?)

Japan Round 2 ($41)

3 Mech ($12); 1 Minor ($12); 1 trn ($7); 3 Inf ($9) save $1

I figure I'll lose some planes here... (was very tempted to Wipe the Chinese force out as well but I didn't want to sacrifice to many planes yet.)

Combats:

Bry (18 INf, 1 AA) vs 11 Inf, 2 Art, 1 Mech (all from Amu), 1 Arm (Kor), 6 fgts + 4 tacs (Man)
Sui (empty) vs 1 Inf from Cha
Kew (empty) vs 1 Inf & 1 Art from Hun
Hop (empty) vs 1 Inf & 1 Art from Cha

AA Gun Fire (6 fgts)
Dice
Rolls: 6@1; Total Hits: 1
6@1: (5, 5, 5, 5, 4, 1)

AA Gun Fire (4 Tacs)
Dice
Rolls: 4@1; Total Hits: 2
4@1: (1, 3, 1, 2)
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