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Author Topic: G40-02 Axisplaya (Axis+4) vs Cmdr Jennifer (Allies)  (Read 3266 times)
Cmdr Jennifer
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Die Flottenmörderin


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« Reply #45 on: November 08, 2011, 10:08:06 am »
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Yea, Italy got their boats because of all the German units that seemed to be immune to French defenses...otherwise, I would have hit SZ 97 as I generally do these days...oh well.

France move the infantry to jordan, to central africa and the destoryer to india.
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Axisplaya
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« Reply #46 on: November 08, 2011, 04:20:55 pm »
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Germany 2

Buy:
5inf (15)
5art (20)
2fgt (20)
1dd (8 )
1tr (7)


CM

Sfr (inf, art)
2inf, tnk Wfr
4tnk Fra

sz110 (dd, damaged BB)   NEED SCRAMBLING ORDERS
all fleet + planes sz112 excepted transport

sz 96 (1tr)
fgt SIta

sz92 (CA, AC, 2fgt)
fgt SIta
2fgt, 4tac, bmb Wger

Gre (4inf)
5inf Bul
3tnk Yugo


NEED SCRAMBLING ORDERS FOR SZ 110


CM Map

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Cmdr Jennifer
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Die Flottenmörderin


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« Reply #47 on: November 08, 2011, 06:35:26 pm »
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Yea, I'll letcha know right now, unless I explicitly state otherwise, if you have OVERWHELMING force, I won't scramble.  (ie, Aircraft Carrier, Cruiser, Battleship, Destroyer, a couple Submarines and a half dozen planes vs a destroyer and battleship.)

I just hope to get 2 hits!
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Axisplaya
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« Reply #48 on: November 08, 2011, 06:48:29 pm »
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Yea, I'll letcha know right now, unless I explicitly state otherwise, if you have OVERWHELMING force, I won't scramble.  (ie, Aircraft Carrier, Cruiser, Battleship, Destroyer, a couple Submarines and a half dozen planes vs a destroyer and battleship.)

I just hope to get 2 hits!

Ok. If i have any doubt, i'll wait for orders, but otherwise i will proceed. And i guess if we run into any situation where the oponent would unexpectedly scramble, we'll easily find something to resolve the issue.


Sfr

Dice
Rolls: 2@1 5@3; Total Hits: 3
2@1: (2, 1)5@3: (5, 3, 6, 4, 3)


Dice
Rolls: 2@2; Total Hits: 1
2@2: (2, 5)




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Axisplaya
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« Reply #49 on: November 08, 2011, 06:49:37 pm »
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Sfr twlo 1inf

sz110

Dice
Rolls: 3@2 2@3 2@4; Total Hits: 6
3@2: (1, 1, 2)2@3: (3, 1)2@4: (5, 3)


Dice
Rolls: 1@2 1@4; Total Hits: 0
1@2: (5)1@4: (5)
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Axisplaya
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« Reply #50 on: November 08, 2011, 06:51:08 pm »
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sz110 cwol

sz92

Dice
Rolls: 4@3 4@4; Total Hits: 4
4@3: (1, 6, 3, 4)4@4: (1, 6, 3, 5)


Dice
Rolls: 1@2 1@3 2@4; Total Hits: 3
1@2: (3)1@3: (3)2@4: (4, 1)

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Axisplaya
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« Reply #51 on: November 08, 2011, 06:52:50 pm »
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Finally some nice defense rolls !

i lose 1fgt, 2tac

sz92 rd 2

Dice
Rolls: 2@3 3@4; Total Hits: 4
2@3: (4, 2)3@4: (4, 3, 4)


Dice
Rolls: 1@4; Total Hits: 0
1@4: (6)
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Axisplaya
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« Reply #52 on: November 08, 2011, 06:55:29 pm »
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sz92 cwlo 1fgt, 2tac

Gre

Dice
Rolls: 5@1 3@3; Total Hits: 3
5@1: (1, 6, 3, 4, 6)3@3: (1, 1, 6)


Dice
Rolls: 4@2; Total Hits: 1
4@2: (6, 5, 4, 1)
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Axisplaya
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« Reply #53 on: November 08, 2011, 06:56:10 pm »
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Gre rd2

Dice
Rolls: 4@1 3@3; Total Hits: 2
4@1: (5, 4, 5, 1)3@3: (4, 3, 4)


Dice
Rolls: 1@2; Total Hits: 0
1@2: (6)
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Axisplaya
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Leo Major


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« Reply #54 on: November 08, 2011, 07:12:00 pm »
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Gre twlo 1inf

NCM

fgt sz96 » Wger
2fgt, 2tac sz92 » Alg
bmb sz92 » SIta
1inf Yugo » tr sz97
8inf, 2art Yugo » Rom
all units Ger » Pol
tr sz112 » sz110 load inf, art Wfr
3art Fra » Wgr
4mec Fra » Ger
2inf Wger » Hol

Place units:
5inf, 5art Ger
2fgt Wger
tr, dd sz110

Collect : 56 IPC




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Cmdr Jennifer
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« Reply #55 on: November 08, 2011, 07:19:03 pm »
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If it is unexpected then you might want to post something like "wait for scramble orders for SZ ### please."  That gives you an out.
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Axisplaya
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« Reply #56 on: November 08, 2011, 07:42:15 pm »
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If it is unexpected then you might want to post something like "wait for scramble orders for SZ ### please."  That gives you an out.

Yeah, but the downside is: it helps the oponent to look for tactical traps when you suddenly say : "  wait for scrambling orders...".

Maybe it's better to stick to the rule and only go for it when it's extremely obvious that the scramble is a bad decision...

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Cmdr Jennifer
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« Reply #57 on: November 09, 2011, 06:20:10 am »
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Shoulda gotten this up last night, but NCMing a whole bunch of stuff (well, the typing it out really) annoys me.


RUssia:

Buy(37)
* 12 Infantry, Save 1

3 Inf, 2 Art to N. Ukr
3 Arm to Bry
6 Inf SFE move west
12 Inf, AA SFE move west
2 Inf Cauc to Rost
5 Inf Nov to Bel

Build: 3 Inf, Nov
Build: 3 Inf, S. Ukr
Build: 6 Inf, Rus

Collect: 37 + 1 Saved = 38



Works for me, Axis.  27 Fighters attacking a solitary transport where only 1 fighter can scarmble, don't bother asking.
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Axisplaya
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« Reply #58 on: November 09, 2011, 07:11:26 am »
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Hey Jenn, i didn't mention it anywhere, but since we're playing Alpha 2 and Japan made a DOW to Russia, you got another 12 IPC to spend with Russia if you want !
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Cmdr Jennifer
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« Reply #59 on: November 09, 2011, 02:35:54 pm »
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Hey Jenn, i didn't mention it anywhere, but since we're playing Alpha 2 and Japan made a DOW to Russia, you got another 12 IPC to spend with Russia if you want !

Oh yea...forgot about that little thing...

Add 12 to Russia's coffers, I'll spend it next round, if you don't mind. 
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