Scramble to 113? (I suspect not but sometimes an opponent has a reason inscrutable to me.)
12L - LL v mojo (allies +0), -tech, +NO
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mojo takes the allies even up, no bid.
Germany turn 1
Purchase
31 IPC
10 infantry
save 1 IPCCombat Moves
EGY (2 infantry, artillery, tank, fighter) v infantry, artillery, tank (LIB), infantry, tank (FRA), bomber (GER)
BST (3 infantry) v infantry (NWE), artillery (GER), 4 infantry, artillery, 2 tanks (POL), tank (CZE)
EPL (2 infantry) v 2 infantry, 2 tanks (BUL), tank (CZE)
UKR (2 infantry) v infantry, artillery (BUL), fighter (POL)
Z2 (battleship) v 2 submarines (Z7), fighter (NWY)
Z12 (destroyer, cruiser) v fighter (NWY), fighter (GER)
Z6 (destroyer) v submarine, cruiser (Z3)dice
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EGY
A - 2 infantry, artillery, 2 tanks, bomber
Rolls: 1@1 2@2 2@3 1@4; Total Hits: 11@1: (3)2@2: (4, 5)2@3: (4, 3)1@4: (6)
D - 2 infantry, artillery, tank, fighter
:3@2 1@3 1@4: -
bad bad bad start
EGY defense
Rolls: 3@2 1@3 1@4; Total Hits: 33@2: (6, 1, 6)1@3: (3)1@4: (2) -
unbelievable
EGY round 2
A - artillery, tank, bomber
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (5)1@3: (2)1@4: (6)
D - infantry, artillery, tank, fighter
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (6, 3)1@3: (1)1@4: (3) -
Could that be the game right there? having no bid actually worked to your advantage amazingly.
EGY holds with artillery, tank, fighter, German bomber survives
rolled that wrong, should have been 2 tanks, bomber but nothing changes.
BST
A - 5 infantry, 2 artillery, 3 tanks
Rolls: 3@1 4@2 3@3; Total Hits: 13@1: (5, 5, 6)4@2: (6, 3, 1, 5)3@3: (4, 5, 5)
D - 3 infantry
Rolls: 3@2; Total Hits: 13@2: (4, 4, 1) -
could be the worst opening dice i’ve ever had here.
BST round 2
A - 4 infantry, 2 artillery, 3 tanks
Rolls: 2@1 4@2 3@3; Total Hits: 42@1: (2, 2)4@2: (6, 1, 4, 1)3@3: (4, 2, 1)
D - 2 infantry
Rolls: 2@2; Total Hits: 12@2: (1, 5) -
BST taken with 3 infantry, 2 artillery, 3 tanks
EPL
A - 2 infantry, 3 tanks
Rolls: 2@1 3@3; Total Hits: 32@1: (2, 1)3@3: (1, 5, 3)
D - 2 infantry
Rolls: 2@2; Total Hits: 02@2: (3, 6) -
EPL taken with 2 infantry, 3 tanks
UKR
A - infantry, artillery, fighter
Rolls: 2@2 1@3; Total Hits: 22@2: (3, 2)1@3: (1)
D - 2 infantry
Rolls: 2@2; Total Hits: 02@2: (5, 6) -
UKR taken with infantry, artillery, fighter
Z6
A - submarine, cruiser
Rolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (1)
D - destroyer
Rolls: 1@2; Total Hits: 01@2: (3) -
Z6 taken with submarine, cruiser
Z2
A - 2 submarines, fighter
Rolls: 2@2 1@3; Total Hits: 22@2: (1, 1)1@3: (6)
D - battleship
Rolls: 1@4; Total Hits: 11@4: (2) -
battleship sunk before returning fire (2 surprise strikes)
Z2 taken with 2 submarines, fighter
Z12
A - 2 fighters
Rolls: 2@3; Total Hits: 22@3: (3, 1)
D - destroyer, cruiser
Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (1) -
nice egy battle, but i dont think you missed a roll after that. i’ll post later tonite
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Z12 taken with fighter
Noncombat Moves
fighter from Z2 to NWY
infantry from FIN to NWY
bomber from EGY to LIB
fighter from Z12 to LIB
infantry from ALG to LIB
fighter from UKR to BLK
3 infantry, AA gun from GER to FRAMobilize
10 infantry in GER
Income
35 + 10 NO + 1 saved = 46
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EGY and BST (lost 2 infantry) went bad but after that it was pretty solid. only could have been better if you missed me in Z12 so yes, it was a much needed comeback after that EGY disaster!
Cheers
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RUSSIA RD 1
30 buck, 6 armCOMBAT
noneNCM
1 sub 4>2
5 inf + 1 rtl + 1 aa kar>arch
1 inf belo> arch
1 inf + 1 rtl russ> arch
2 inf russ>cauc
2 inf kaz>cauc
2 inf novo>russ
2 inf chert>bury
2 inf sfe> bury
1 inf okrug>yakutMOBILIZE
6 arm russCOLLECT 31
map
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Japan turn 1
Purchase
17 IPC
infantry
2 transportsCombat Moves
Z50 (destroyer) v cruiser, battleship (Z61)
KWA (infantry) v infantry (OKI), infantry (CAR) using Z51 transport, fighter (JPN)
PHI (2 infantry) v infantry, tank (JPN), infantry, artillery (Z61)
SUI (infantry) v 3 infantry (MAN), 3 infantry (KIA)
YUN (infantry, fighter) v fighter (MAN), fighter (FOR), 3 infantry (FIC)
BOR (empty) v 2 infantry (Z61)
SUM (empty) v 2 infantry (SUM)
Z35 (transport, destroyer) v 2 fighters (Z61)
Z53 (battleship) v destroyer (Z51), 2 fighters (Z57)
Z56 (transport, destroyer) v 2 fighters (Z57)dice
Z50
A - cruiser, battleship
Rolls: 1@3 1@4; Total Hits: 11@3: (2)1@4: (6)
D - destroyer
Rolls: 1@2; Total Hits: 01@2: (4) -
Z50 taken with cruiser, battleship
PHI
A - 2 infantry, artillery, tank
Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (2)2@2: (3, 4)1@3: (5)
D - 2 infantry
Rolls: 2@2; Total Hits: 02@2: (3, 5) -
PHI round 2
A - 2 infantry, artillery, tank
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (5)2@2: (1, 6)1@3: (3)
D - 2 infantry
Rolls: 2@2; Total Hits: 02@2: (3, 6) -
PHI taken with 2 infantry, artillery, tank
KWA
A - 2 infantry, fighter
Rolls: 2@1 1@3; Total Hits: 02@1: (4, 3)1@3: (5)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (4) -
KWA round 2
A - 2 infantry, fighter
Rolls: 2@1 1@3; Total Hits: 12@1: (6, 2)1@3: (1)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (5)