May 22, 2013, 04:00:08 pm *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: Do you live near Cincinnati? Join us this weekend for A&A Spring Gathering XI on April 5-6, 2013. Search me
  Articles  
   Home   Help Login Register Chat  
Loading
Pages: 1
  Print  
Author Topic: Team Imhotep (Axis)_vs_SUPER MEGA MAXI GARGANTUA  (Read 239 times)
Axisplaya
A&A.org Heavy Bomber
*
*
*******
Posts: 7479


Leo Major


View Profile
« on: May 30, 2012, 03:10:30 pm »
0

G1 coming
Logged
Axisplaya
A&A.org Heavy Bomber
*
*
*******
Posts: 7479


Leo Major


View Profile
« Reply #1 on: May 30, 2012, 03:17:56 pm »
0

Need 110 and 111 scrambling orders


Map


Logged
Gargantua
A&A.org Heavy Bomber
*
*
*
*******
Posts: 10565


AA.org's Villain


View Profile
« Reply #2 on: May 30, 2012, 03:38:24 pm »
0

Scramble in 111!
Logged
Axisplaya
A&A.org Heavy Bomber
*
*
*******
Posts: 7479


Leo Major


View Profile
« Reply #3 on: May 30, 2012, 03:47:59 pm »
0

You got 2 hits.

1 hit on BB, the other on dd or CA ?
Logged
Axisplaya
A&A.org Heavy Bomber
*
*
*******
Posts: 7479


Leo Major


View Profile
« Reply #4 on: May 30, 2012, 04:37:24 pm »
0

TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

Game History

    Round :1

        Purchase Units - Germans
            Germans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs;

        Combat Move - Germans
            Giving bonus movement to units
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Germany to 111 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
            3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            1 tactical_bomber moved from Poland to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            Game Loaded
                Japanese are now being played by: Human
                Germans are now being played by: Human
                French is now being played by: Human
                British are now being played by: Human
                Chinese are now being played by: Human
                Dutch is now being played by: Human
                Neutral_Axis are now being played by: Human
                Neutral_Allies are now being played by: Human
                ANZAC is now being played by: Human
                Russians are now being played by: Human
                Mongolians are now being played by: Human
                UK_Pacific is now being played by: Human
                Neutral_True is now being played by: Human
                Italians are now being played by: Human
                Americans are now being played by: Human

        Combat - Germans
            British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
            Battle in 111 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                Units damaged: 1 battleship owned by the British
                Units damaged: 1 battleship owned by the Germans
                1 battleship owned by the Germans retreated to 112 Sea Zone
                British win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in 106 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
                Germans win with 2 submarines remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
                French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
                Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
                Casualties for Germans: 2 submarines
                Casualties for French: 1 cruiser
                Casualties for British: 1 battleship and 1 cruiser
                Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
                Casualties for Germans: 2 submarines
                Casualties for French: 1 cruiser
                Casualties for British: 1 battleship and 1 cruiser
            Battle in France
                Germans attack with 6 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
                French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 6 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 11
                Casualties for Germans: 1 artillery, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
                Germans win with 6 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 11
                Casualties for Germans: 1 artillery, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries, 1 fighter and 7 infantry
                Neutral_Allies defend with 5 infantry
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 12
                Casualties for Neutral_Allies: 5 infantry
                Casualties for Germans: 1 infantry
                Germans win with 3 armour, 2 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 12
                Casualties for Neutral_Allies: 5 infantry
                Casualties for Germans: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                French win with no units remaining. Battle score for attacker is -3
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for French: 1 artillery and 1 infantry
                Germans win with no units remaining. Battle score for attacker is -3
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for French: 1 artillery and 1 infantry
            Recording Battle Statistics
            Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
            Trigger Germans Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
            Setting uses for triggers used this phase.

        Non Combat Move - Germans
            1 bomber, 3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
            1 bomber moved from 111 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
            1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
            1 fighter moved from Yugoslavia to Southern Italy
            1 aaGun moved from Germany to Slovakia Hungary
            1 aaGun moved from Germany to Slovakia Hungary
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            2 infantry moved from Denmark to Western Germany
            3 infantry moved from Poland to Slovakia Hungary
            1 artillery moved from Germany to Western Germany
            1 aaGun, 2 artilleries and 11 infantry moved from Germany to Poland

        Place Units - Germans
            1 carrier, 1 submarine and 1 transport placed in 112 Sea Zone

        Turn Complete - Germans
            Germans collect 39 PUs; end with 59 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

Logged
Axisplaya
A&A.org Heavy Bomber
*
*
*******
Posts: 7479


Leo Major


View Profile
« Reply #5 on: May 30, 2012, 04:43:34 pm »
0

Not a great G1...

Wfr was not taken, only 1 dd killed in sz111, and a PRECIOUS tac lost on france AAgun.

 cry


Doesn't matter, Axis will prevail !
Logged
Gargantua
A&A.org Heavy Bomber
*
*
*
*******
Posts: 10565


AA.org's Villain


View Profile
« Reply #6 on: May 30, 2012, 04:53:30 pm »
0

TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

Game History

    Round :1

        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

        Combat Move - Russians
            Giving bonus movement to units

        Non Combat Move - Russians
            1 cruiser moved from 115 Sea Zone to 113 Sea Zone
            1 submarine moved from 127 Sea Zone to 112 Sea Zone
            1 armour moved from Volgograd to Turkmenistan
            1 mech_infantry moved from Volgograd to Turkmenistan
            1 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Belarus
            3 infantry moved from Vyborg to Novgorod
            2 infantry moved from Karelia to Novgorod
            3 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Bessarabia to Western Ukraine
            1 infantry moved from Bessarabia to Western Ukraine
            1 armour moved from Russia to Western Ukraine
            1 mech_infantry moved from Russia to Western Ukraine
            1 fighter moved from Russia to Novgorod
            1 tactical_bomber moved from Russia to Novgorod
            1 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            1 aaGun moved from Russia to Bryansk
            1 aaGun moved from Russia to Bryansk
            6 infantry moved from Buryatia to Yakut S.S.R.
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            6 infantry moved from Amur to Buryatia
            1 artillery moved from Novgorod to Belarus
            6 infantry moved from Novgorod to Belarus
            1 infantry moved from Archangel to Belarus
            1 infantry moved from Baltic States to Belarus
            1 aaGun moved from Novgorod to Belarus
            1 infantry moved from Baltic States to Belarus
            1 infantry moved from Baltic States to Belarus
            1 aaGun moved from Novgorod to Belarus

        Place Units - Russians
            3 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            Russians undo move 2.
            3 infantry placed in Ukraine
            1 artillery placed in Volgograd
            5 infantry placed in Russia

        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs total

Logged
Gargantua
A&A.org Heavy Bomber
*
*
*
*******
Posts: 10565


AA.org's Villain


View Profile
« Reply #7 on: May 30, 2012, 04:54:35 pm »
0

Wink

When I strike at Taranto,  are you going to scramble everything?

FYI... there are still a few aspects of your G1, I think you can improve AP, or that my personal taste prefers Cheesy

After this is over, we'll have to have a reversed alignment rematch! Tongue
Logged
Axisplaya
A&A.org Heavy Bomber
*
*
*******
Posts: 7479


Leo Major


View Profile
« Reply #8 on: May 30, 2012, 05:00:20 pm »
0

Wink
When I strike at Taranto, � are you going to scramble everything?

Sorry, but i can't tell unless i see exactly your attack. Decision of scrambling depends of the quantity of units you're sending AND from where they are coming.
Scrambling is the choice in the vast majority of cases, but not always.

FYI... there are still a few aspects of your G1, I think you can improve AP, or that my personal taste prefers Cheesy

I'm pretty sure it can be. At the moment, i'm having success with this one. But i would like a lot to hear your comments about improvements that you see for my G1.


After this is over, we'll have to have a reversed alignment rematch! Tongue

Absolutely !
Logged
Axisplaya
A&A.org Heavy Bomber
*
*
*******
Posts: 7479


Leo Major


View Profile
« Reply #9 on: May 30, 2012, 08:08:51 pm »
0

TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

Game History

    Round :1

        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs;

        Combat Move - Japanese
            Giving bonus movement to units
            1 artillery and 2 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 mech_infantry moved from Manchuria to Anhwe
            2 infantry moved from Kiangsi to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 fighter moved from Formosa to Hunan
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            2 bombers moved from Japan to Yunnan

        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
                Japanese win with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
            Battle in Hunan
                Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
                Japanese win with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Recording Battle Statistics

        Non Combat Move - Japanese
            3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 artillery and 1 infantry moved from Kiangsi to Kwangsi
            1 artillery moved from Shantung to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            2 infantry moved from Shantung to Anhwe
            1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 cruiser and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery moved from Kiangsu to Anhwe
            2 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Kiangsi
            1 fighter moved from Okinawa to Kwangsi
            1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
            4 infantry moved from Korea to Manchuria
            1 fighter moved from Korea to 36 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to Kwangsi
            1 tactical_bomber moved from 36 Sea Zone to Kwangsi
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
            2 tactical_bombers moved from 36 Sea Zone to Kwangsi
            2 fighters and 2 tactical_bombers moved from Japan to Kwangsi

        Place Units - Japanese
            1 factory_minor placed in Manchuria
            2 transports placed in 6 Sea Zone

        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs total
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs

Logged
Axisplaya
A&A.org Heavy Bomber
*
*
*******
Posts: 7479


Leo Major


View Profile
« Reply #10 on: May 30, 2012, 08:12:58 pm »
0

Pomme is having troubles with his computer tonight. So i'm posting his J1. He'll be back for J2 though.

Logged
Gargantua
A&A.org Heavy Bomber
*
*
*
*******
Posts: 10565


AA.org's Villain


View Profile
« Reply #11 on: June 01, 2012, 01:53:19 pm »
0

TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

Game History

    Round :1

        Purchase Units - Americans
            Americans buy 3 bombers, 1 submarine and 1 transport; Remaining resources: 3 PUs;

        Combat Move - Americans
            Giving bonus movement to units

        Non Combat Move - Americans
            1 transport moved from 26 Sea Zone to 12 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Philippines to Guam
            1 submarine moved from 35 Sea Zone to 23 Sea Zone
            1 destroyer moved from 35 Sea Zone to 54 Sea Zone
            1 transport moved from 12 Sea Zone to 10 Sea Zone
            1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 bomber moved from Central United States to Hawaiian Islands
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
            2 aaGuns moved from Eastern United States to Central United States

        Place Units - Americans
            1 submarine and 1 transport placed in 10 Sea Zone
            1 bomber placed in Western United States
            2 bombers placed in Eastern United States

        Turn Complete - Americans
            Americans collect 52 PUs; end with 55 PUs total

Logged
Gargantua
A&A.org Heavy Bomber
*
*
*
*******
Posts: 10565


AA.org's Villain


View Profile
« Reply #12 on: June 01, 2012, 01:58:15 pm »
0

TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

Game History

    Round :1

        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFr ontier called productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs;

        Combat Move - Chinese
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Kweichow to Hunan
            1 fighter and 5 infantry moved from Szechwan to Yunnan

        Combat - Chinese
            Battle in Hunan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hunan, round 1 :  0/2 hits
                    Japanese roll dice for 1 infantry in Hunan, round 1 :  0/1 hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 :  0/2 hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                    Chinese roll dice for 2 infantry in Hunan, round 3 :  0/2 hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 :  0/1 hits
                    Chinese roll dice for 2 infantry in Hunan, round 4 :  0/2 hits
                    Japanese roll dice for 1 infantry in Hunan, round 4 :  1/1 hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 infantry in Hunan, round 5 :  0/1 hits
                    Japanese roll dice for 1 infantry in Hunan, round 5 :  0/1 hits
                    Chinese roll dice for 1 infantry in Hunan, round 6 :  0/1 hits
                    Japanese roll dice for 1 infantry in Hunan, round 6 :  0/1 hits
                    Chinese roll dice for 1 infantry in Hunan, round 7 :  0/1 hits
                    Japanese roll dice for 1 infantry in Hunan, round 7 :  1/1 hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 1 :  1/6 hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 :  1/3 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 :  1/5 hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  0/2 hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 :  1/5 hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 :  1/1 hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Chinese: 2 infantry
                Chinese win with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Chinese: 2 infantry
            Recording Battle Statistics

        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Szechwan to Shensi
            1 fighter moved from Yunnan to Shensi
            1 infantry moved from Suiyuyan to Shensi

        Place Units - Chinese
            2 infantry placed in Shensi
            1 infantry placed in Shensi
            1 infantry placed in Szechwan

        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

Logged
Gargantua
A&A.org Heavy Bomber
*
*
*
*******
Posts: 10565


AA.org's Villain


View Profile
« Reply #13 on: June 01, 2012, 02:46:05 pm »
0

����...

I've got alot of deliberating to do for this british turn, and not enough time right now.

I'll post it later tonight, or tomorrow maybe.
Logged
Pages: 1
  Print  
 
Jump to:  

2013 Support Drive
Support Level
Forum Username
Buy Axis & Allies
  • Axis & Allies 1942 [Amazon]
  • A&A Pacific 1940 [Amazon]
  • A&A Europe 1940 [FMG]
  • [eBay]
  • [eBay]
  • A&A D-Day [Amazon]
  • A&A Battle of the Bulge [Amazon]
  • [eBay]
  • [eBay]
  • WWII Themed Combat Dice [FMG]


Axis and Allies.org Official Sponsor: Field Marshal Games
Powered by MySQL Powered by PHP Powered by SMF 1.1.16 | SMF © 2011, Simple Machines Valid XHTML 1.0! Valid CSS!