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Author Topic: Nothing to see here (Axis) vs. James Aleman (Allies) g40 alpha3  (Read 13927 times)
JamesAleman
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« Reply #90 on: October 23, 2011, 06:06:53 am »
0

I guess, I'll wait, I forgot you didn't put up a map yet Smiley
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Nothing to see here
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« Reply #91 on: October 23, 2011, 10:12:14 am »
0

with the alteration I metioned
so the Combat Move
To Sze: 2Inf, 1Mec, 1Art Yun uncontested
becomes
To Sze: 1Inf Yun uncontested

Non Combat Movements:

To Sib: 1Inf Sfe
To Cha: 1Fgt, 1Tac Sui
To Kwe: 1Mec Ksu, 1AAGun Ahn
To Man: 1Fgt, 1Tac Buy, 1Inf, 1Art ���
To Kwa: 1Inf Hon
To Anh: 1Fgt, 1Tac Kwa
To Fic: 1Inf, 1Arm Man via Trp Z19
To Ksi: 1Inf, 1Arm Man via Trp Z19
To Shn: 1Fgt, 2Tac Mal, 1Inf, 1 Art, 1Mec Yun, 2Bmb Ind, 1Tac Z43
To ���: 2Fgt, 1Tac Z43
To Kor: 3Inf, 1Art via Trp Z19
To Z6: 1CV, 1DD, 2Trp Z19, 1Fgt, 1Tac Kwa, 1Sub Z43
To Z43: 2BB, 2CV, 2Cru Z35, 4Fgt Kwa
To Z36: 2DD, 1Trp Z19
To Z55: 1DD Z43

Placement:

To Man: 1Inf, 1Art, 1Arm
To Ksu: 1Inf, 1Mec, 1Arm
To Fic: 1mIC
To Z6: 1Sub

Collection:
59(TT)
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JamesAleman
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Posts: 2133


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« Reply #92 on: October 23, 2011, 07:28:30 pm »
0

USA turn 3:

Production: 70

3 transports=21
3 infantry=9
2 artillery=8
4 destroyers=32
21+9=30+8=38+32=70

Combat Moves:

To z33: 2ca,bb,trn-z54 loaded with inf-Que,inf-Anz; trn-z26 loaded with inf,mech-Haw
To Haw: 2inf,mech-z33; ftr,tac,bmbr-Que vs 2inf,aagun
To z55: 2sub,2ftr-z54; ftr-Que vs dd

Combat:
Haw: aagun (OOL: hits from left to right are: Bmbr,Tac,ftr)
Dice
Rolls: 3@1; Total Hits: 1
3@1: (3, 4, 1)

Haw: 2 inf,mech,2ca,bb,bmb,ftr,tac vs aagun,2inf (bombardments are the left 3 or 4, air units are the right-remove any that are shot down,if fighter is shot down, right most 4 is the tac, a 3 or less will still count)
Dice
Rolls: 3@1 3@3 3@4; Total Hits: 4
3@1: (3, 2, 1)3@3: (3, 6, 2)3@4: (5, 4, 5)

Dice
Rolls: 2@2; Total Hits: 2
2@2: (1, 2)

z55: 2subs,3ftr vs dd
Dice
Rolls: 2@2 3@3; Total Hits: 2
2@2: (4, 2)3@3: (4, 5, 3)

Dice
Rolls: 1@2; Total Hits: 1
1@2: (1)


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JamesAleman
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« Reply #93 on: October 23, 2011, 07:52:25 pm »
0

ftr shot down to aagun, ignored its hit, tac still misses. Land unit, bmbr, and cruiser =  3 hits
Haw=Car(typo)

Car: Japan lost aagun,2inf; USA lost ftr,2inf
z55: Japan lost dd; USA lost sub

Noncombat Moves:

To z33: 3 carrier,crusier-z26; tac-Car; car,3dd,trn-z54 loaded(inf,art-Anz); 3ftr-z55; ftr-Que
To Ngu: bmbr-Car
To z26: dd,sub,3trn-z10 (loaded arm,2art,3inf-Wus)
To z25: dd-z10
To z65: trn-z101 loaded with inf-Cus
To Mex: mech-Wus
To Cus: 2aagun-Wus
To Sau: 2inf,mech-Que

Placement:

z10: 3trn,2dd
Wus: 3inf,2art
z101: 2 dd

Collection: 72
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JamesAleman
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Posts: 2133


Always looking for an opportunity to exploit.


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« Reply #94 on: October 23, 2011, 07:55:22 pm »
0

China turn 3:

Production: 5

infantry
save 2

Combat Move:

To She: 5inf,ftr-Sik vs 3inf,art
Dice
Rolls: 5@1 1@3; Total Hits: 2
5@1: (4, 4, 1, 3, 1)1@3: (6)

Dice
Rolls: 5@2; Total Hits: 1
5@2: (6, 4, 4, 1, 4)

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JamesAleman
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« Reply #95 on: October 23, 2011, 07:56:04 pm »
0

She2: 4inf,ftr vs inf,2art
Dice
Rolls: 4@1 1@3; Total Hits: 2
4@1: (2, 3, 4, 1)1@3: (3)

Dice
Rolls: 3@2; Total Hits: 2
3@2: (2, 2, 4)

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JamesAleman
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Posts: 2133


Always looking for an opportunity to exploit.


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« Reply #96 on: October 23, 2011, 07:56:47 pm »
0

She3: 2inf,ftr vs art
Dice
Rolls: 2@1 1@3; Total Hits: 1
2@1: (3, 4)1@3: (1)

Dice
Rolls: 1@2; Total Hits: 0
1@2: (5)

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JamesAleman
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Posts: 2133


Always looking for an opportunity to exploit.


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« Reply #97 on: October 23, 2011, 08:02:16 pm »
0

She: Japan lost 3 inf,2art; China lost 3 inf

Noncombat move:
To Kan: ftr-She

Placement:
Kan: inf

Collection: 6 (4+2saved)

Activated Mongolia since Japan attacked adjacent territories and Mongolian territories.
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JamesAleman
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Posts: 2133


Always looking for an opportunity to exploit.


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« Reply #98 on: October 23, 2011, 08:33:36 pm »
0

UK turn 3: 

Production:
London: 39

Repair 6 UK factory
Minor factory=12
1 trn=7
4 infantry=12
save 2 IPCs
6+12=18+7=25+12=37

India: 13
Minor Factory=12
save 1 IPC

Note: USA did not type the inf-z65 to Chi activate 2 inf-map did reflect this

Combat Moves:

To Eth: inf-Sud uncontested
To Iso: inf-Ken uncontested

Noncombat Moves:
To z89: BB,2cv,trn -z106 loaded with art-Que
To Ven: art-z89 activate 2 infantry
To z79: trn-z72 loaded with 2inf-Tang, inf,art-Ken; cv,ca,dd-z81; 2ftr-Egy
To Wind: 3inf,art-z79; ftr,tac-z81; ftr-Cpr
To Afg: arm-Ind activated 4 infantry
To Epr: arm-Ind; mech,arm-Irq; tac-Egy
To Saud: art-Irq activate 2 inf
To Alx: aagun-Egy (block blitz)
To Moz: inf-Saf activate 2 inf
To Egy: 2inf,art-Sud
To z33: BB-z54

Placement:

Wind: Minor Factory
Cpr: Minor Factory
UK: 4 inf
z71: trn

Collection:
London: 40
(38+2saved minus convoy)
Dice
Rolls: 1@3; Total Hits: 1
1@3: (3)

India: 7 (6+1 saved)
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JamesAleman
A&A.org Bomber
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Posts: 2133


Always looking for an opportunity to exploit.


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« Reply #99 on: October 23, 2011, 08:36:24 pm »
0

37 IPCs: rolling well on Bombers and Convoys Smiley I guess they changed it so that you can't miss either in the rules.  rolleyes  grin

I'm glad these are my last two A3 games.

It was cheaper to build a minor than repair the major Wink
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JamesAleman
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Posts: 2133


Always looking for an opportunity to exploit.


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« Reply #100 on: October 23, 2011, 08:42:50 pm »
0

Up to you if you want to wait for Anzac and France, I can't do the African moves until I see Italy, unless you clear Egy, then it doesn't matter and I'll do them with USSR.
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JamesAleman
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« Reply #101 on: October 23, 2011, 08:43:45 pm »
0

Forgot to place the trn in z71 as typed
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Nothing to see here
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« Reply #102 on: October 23, 2011, 11:34:44 pm »
0

You are aware that we are in the 3rd round.
Because all your maps pretend it's the fourth wink.
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Nothing to see here
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« Reply #103 on: October 24, 2011, 12:51:42 am »
0

Italy 3:

Buy(24):

1 Arm (6)
1 Trp (7)
1 Tac (11)

Combat Movement:

To Alx: 3Inf, 1Arm, 1Mec autodestroy AAGun
To Egy: 1Inf Gib, 1Arm Spa via Trp Z92, 1Inf, 1Art NIta via Trp Z95, 1Inf Tun, 1Art Tob via Trp Z93   1Cru Z96, 1BB, 1Cru Z93 bombard
To Por: 1Inf, 1Art, 1Mec Spa, 1Bmb SIta
To Syr: 1Arm Gre
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Nothing to see here
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« Reply #104 on: October 24, 2011, 12:55:38 am »
0

Egy: 3Inf, 2Art, 1Arm 2Cru , 1BB bombard vs. 5Inf, 1Art
Dice
Rolls: 1@1 4@2 3@3 1@4; Total Hits: 2
1@1: (4)4@2: (4, 2, 3, 4)3@3: (4, 5, 4)1@4: (3)

Dice
Rolls: 6@2; Total Hits: 1
6@2: (5, 6, 1, 4, 6, 3)


Por: 1Inf, 1Art, 1Mec, 1Bmb vs. 2Inf
Dice
Rolls: 1@1 2@2 1@4; Total Hits: 2
1@1: (1)2@2: (4, 1)1@4: (5)

Dice
Rolls: 2@2; Total Hits: 1
2@2: (1, 5)
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