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Author Topic: Nothing to see here (Axis) vs. James Aleman (Allies) g40 alpha3  (Read 13600 times)
Auswanderersland
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« Reply #450 on: December 05, 2011, 10:40:04 pm »
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Ok I do admit that I do have better luck with the Convoydamage, but I don't think that it deviates more than perhaps 10-15IPC from average rolls over the whole game. I don't think I got this far just because of a few lucky Convoyrolls.

No offense NTSH, but the game is far more skewed than you realize.  Imagine 26 rolls with dice and only rolling 1 [6].  The damage caused by these bombing raids was 63 IPC's.  Convoy damage surpasses this  Now, I don't like convoy damage, but I can live with it...a little.  But bombers are extremely overpowered.

To put this in better perspective...have Germany lose their entire income for 1 Turn and 1/2 their income for the next turn and let me know how that works for ya.   Luck played a major role in this game.

Frankly that was probably his best shot at taking you out.   I didn't even see the Berlin attempt till he showed me, so I was impressed, 50/50 or not.  If your capital is up for grabs, and its there isn't much that can be done to shut you out of Russia, well, guess I am goin for it also:) 

Regardless, A3 is done with me also.  Convoy and bombers are a hair OP.  I would like to see more strat and less luck be an overriding factor.
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JamesAleman
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« Reply #451 on: December 06, 2011, 08:24:27 am »
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other game for Andy to look at
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Nothing to see here
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« Reply #452 on: December 06, 2011, 09:46:30 am »
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Ok I do admit that I do have better luck with the Convoydamage, but I don't think that it deviates more than perhaps 10-15IPC from average rolls over the whole game. I don't think I got this far just because of a few lucky Convoyrolls.

No offense NTSH, but the game is far more skewed than you realize.  Imagine 26 rolls with dice and only rolling 1 [6].  The damage caused by these bombing raids was 63 IPC's.  Convoy damage surpasses this  Now, I don't like convoy damage, but I can live with it...a little.  But bombers are extremely overpowered.

To put this in better perspective...have Germany lose their entire income for 1 Turn and 1/2 their income for the next turn and let me know how that works for ya.   Luck played a major role in this game.

Frankly that was probably his best shot at taking you out.   I didn't even see the Berlin attempt till he showed me, so I was impressed, 50/50 or not.  If your capital is up for grabs, and its there isn't much that can be done to shut you out of Russia, well, guess I am goin for it also:) 

Regardless, A3 is done with me also.  Convoy and bombers are a hair OP.  I would like to see more strat and less luck be an overriding factor.

I had my share of bad outcomes in this game especially when I rolled your defenders. That they didn't all occur when expensive units where affected like your Berlin assault isn't my fault now is it. Also my SBR's did really below average damage for all that they didn't get shot down much. I also didn't count on luck too much to safe me. I also would like for strategy to be the deciding factor in winning the game with luck being only a little modification of the expected outcome in either direction.
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Nothing to see here
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« Reply #453 on: December 06, 2011, 10:31:01 am »
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Italy 13:

Buy(43):

5 Inf (15)
2 Mec (8)
2 Art (8)
1 Arm (6)
1 Sub (6)

15+8=23 +8=31 +6=37 +6=43

Combat Movement:

To Mor: 1Inf Turk via Trp Z99 uncontested
To Bso: 1Mec Sud unvontested
To Iso: 1Mec Sud uncontested
To Tam: 1Inf Ros uncontested
To Con: 1Arm Sud blitz on to Fea
To Spa: 2Inf, 2Art NIta via Trp Z99, 2Fgt, 2Cru, 1BB Z95 bombard vs. 6Inf, 1Art, 1AAGun
To Alg: 2Inf Egy via Trp Z81, 1Inf, 1Art Turk via Trp Z100 vs. 1Inf
To  Sfr: 4Inf, 3Art NIta vs. 1Inf, 1Art
To Fea: 2Inf, 2Mec, 2Art, 1Arm Su vs. 1Inf

Combat:

Spa: 2Inf, 2Art, 2Fgt, 2Cru, 1BB bombard vs. 6Inf, 1Art, 1AAGun
AAGun:
Dice
Input Error
There was an error in your dice throw: "/>if" is not correct syntax.
aaa 4@2 4@3 1@4:
Dice
Rolls: 7@2; Total Hits: 4
7@2: (2, 2, 6, 3, 5, 2, 1)


Alg: 3Inf, 1Art vs. 1Inf
Dice
Rolls: 2@1 2@2; Total Hits: 0
2@1: (6, 4)2@2: (4, 5)

Dice
Rolls: 1@2; Total Hits: 0
1@2: (6)


Sfr: 4Inf, 3Art vs. 1Inf, 1Art
Dice
Rolls: 1@1 6@2; Total Hits: 3
1@1: (6)6@2: (6, 5, 2, 2, 5, 1)

Dice
Rolls: 2@2; Total Hits: 0
2@2: (6, 5)


Fea: 2Inf, 2Mec, 2Art, 1Arm Su vs. 1Inf
Dice
Rolls: 2@1 4@2 1@3; Total Hits: 2
2@1: (3, 6)4@2: (1, 3, 6, 6)1@3: (3)

Dice
Rolls: 1@2; Total Hits: 0
1@2: (6)
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Nothing to see here
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« Reply #454 on: December 06, 2011, 10:33:17 am »
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Well quite the nonsense with Spa

Let's try that again
Spa: 2Inf, 2Art, 2Fgt, 2Cru, 1BB bombard vs. 6Inf, 1Art, 1AAGun
AAGun:
Dice
Rolls: 2@1; Total Hits: 0
2@1: (5, 3)

if it hits ignore 3s from the right
Dice
Rolls: 4@2 4@3 1@4; Total Hits: 3
4@2: (4, 1, 2, 3)4@3: (5, 6, 4, 6)1@4: (1)

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Nothing to see here
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« Reply #455 on: December 06, 2011, 10:34:12 am »
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Spa retreat

Round 2:

Alg: 3Inf, 1Art vs. 1Inf
Dice
Rolls: 2@1 2@2; Total Hits: 2
2@1: (1, 3)2@2: (2, 6)

Dice
Rolls: 1@2; Total Hits: 0
1@2: (4)
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Nothing to see here
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« Reply #456 on: December 06, 2011, 11:03:53 am »
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Spa rwlo 2Inf, 2Art UK looses 3Inf or 2Inf, 1AAGun. I'm going with the later for now but feel free to change it
Alg twol
Sfr twol
Fea twol

Noncombat Movement:

To WGer: 3AAGun NIta
To Ros: 6Inf, 5Mec, 5Art, 8Arm Cau, 2Mec, 1Arm, 1Fgt, 1Tac Turk
To Cau: 3Inf, 1Art 1AAGun Turk, 4Inf, 3Art Npr
To Turk 1Art Syr
To Sud: 1Art Egy
To Z93: 2Fgt Spa, 1DD Z92, 2Sub Z95
To Z94: 2DD Z95

Placement:

To NIta: 3Inf, 2Art
To Egy: 2Inf, 1Arm
To Cau: 2Mec
To Z95: 1Sub

Collection:

34(TT)+19(NO)=53-Convoy(max 3)=50-53

Convoydamage:
To Irq(1Sub Z80):
Dice
Rolls: 2@3; Total Hits: 1
2@3: (1, 4)

To Ken(1Sub Z72):
Dice
Rolls: 2@3; Total Hits: 2
2@3: (2, 1)
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Nothing to see here
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« Reply #457 on: December 06, 2011, 11:05:02 am »
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1ICP from Irq unaffected so 51 Income
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Nothing to see here
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« Reply #458 on: December 06, 2011, 12:25:56 pm »
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Germany 14:

Repair 3 Car

Buy (81):

Repair 6 Damage on AB(6)
5 Inf (15)
1 Mec (4)
5 Art (20)
4 Arm (24)
2 Sub (12)

6+15=21 +4=25 +20=45 +24=69 +12=81

Combat Movement:

To Wfr: 1Mec WGer uncontested
To Smo: 1Inf Bel uncontested
To Vol: 1Inf Cau uncontested
To Den: 3Inf, 1Art WGer vs. 1Inf
To Arc: 1Inf, 1Mec Nen, 1Art Nov vs. 1 Arm
To Bry: 13Inf, 2Mec, 12 Art, 1Arm Bel, 2Arm Nov, 1Inf, 5Mec, 1Art, 2Arm(those go through Ros, which makes it a possible retreat Zone) Sukr, 1Tac Nov, 1Fgt Turk vs. 31Inf, 19 Art, 3Arm, 1AAGun
To Z80: 1Sub, 1DD, 1Fgt Z81 vs. 1Sub
To Z112: 2DD, 3Car Z113, 7Fgt, 2Tac WGer, 1Bmb Turk, 1Bmb Nov vs. 4DD,1dBB, 1dCar, 2Car, 3Fgt, 1Tac

So let'S see if I can muster some luck for you defenders again it sure wouldn't hurt you

Combat:

Den: 3Inf, 1Art vs. 1Inf
Dice
Rolls: 2@1 2@2; Total Hits: 3
2@1: (1, 1)2@2: (6, 2)

Dice
Rolls: 1@2; Total Hits: 0
1@2: (4)


Arc: 1Inf, 1Mec, 1Art vs. 1 Arm
Dice
Rolls: 1@1 2@2; Total Hits: 1
1@1: (3)2@2: (5, 1)

Dice
Rolls: 1@3; Total Hits: 0
1@3: (6)


Bry: 14Inf, 7Mec, 13 Art, 5Arm, 1Fgt, 1Tac vs. 31Inf, 19 Art, 3Arm, 1AAGun
AAGun:
Tac:
Dice
Rolls: 1@1; Total Hits: 0
1@1: (5)

Fgt:
Dice
Rolls: 1@1; Total Hits: 0
1@1: (4)

ignor 3sfrom the right and the one 4 if hits occur
Dice
Rolls: 8@1 26@2  6@3 1@4; Total Hits: 11
8@1: (3, 4, 6, 1, 1, 4, 5, 3)26@2 : (3, 5, 5, 5, 5, 5, 3, 2, 5, 4, 3, 3, 5, 3, 3, 1, 6, 5, 5, 1, 5, 3, 5, 2, 1, 4)6@3: (2, 1, 1, 6, 4, 3)1@4: (5)

Dice
Rolls: 50@2 3@3; Total Hits: 19
50@2: (2, 2, 4, 6, 4, 6, 5, 2, 2, 1, 1, 4, 3, 1, 4, 2, 5, 4, 6, 2, 2, 2, 2, 5, 4, 3, 6, 4, 6, 3, 2, 2, 4, 5, 1, 2, 5, 6, 3, 6, 6, 4, 4, 2, 4, 1, 4, 3, 5, 3)3@3: (4, 1, 5)


Z80: 1Sub, 1DD, 1Fgt vs. 1Sub
Dice
Rolls: 2@2 1@3; Total Hits: 1
2@2: (6, 6)1@3: (2)

Dice
Rolls: 1@1; Total Hits: 0
1@1: (2)


Z112: 2DD, 3Car Z113, 7Fgt, 2Tac WGer, 1Bmb Turk, 1Bmb Nov vs. 4DD,1dBB, 1dCar, 2Car, 3Fgt, 1Tac
Dice
Rolls: 2@2 7@3 4@4; Total Hits: 6
2@2: (5, 5)7@3: (1, 1, 6, 3, 5, 5, 4)4@4: (6, 3, 3, 3)

Dice
Rolls: 7@2 1@3 4@4; Total Hits: 4
7@2: (3, 2, 6, 6, 4, 4, 6)1@3: (1)4@4: (6, 5, 4, 3)
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JamesAleman
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« Reply #459 on: December 06, 2011, 12:35:24 pm »
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Just so you know, the allies controlled the straight of Denmark, your German navy can not attack z112, just air units. Might want to redo that part of your combat move.
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JamesAleman
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« Reply #460 on: December 06, 2011, 12:36:55 pm »
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If you hold Denmark at the beginning of Germany's next turn, you'll be able to send navy out.
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Nothing to see here
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« Reply #461 on: December 06, 2011, 12:40:08 pm »
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Bry retreat to Ros Germany looses 14Inf, 1Mec, 4Art Rus looses 1AAGun, 10Inf or 11Inf

I'll redo the attack without the Ships do you want me to reroll anything or is it okay to ignore hits of the 2s?
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Nothing to see here
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« Reply #462 on: December 06, 2011, 12:40:28 pm »
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Not that there were any
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Nothing to see here
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« Reply #463 on: December 06, 2011, 12:46:39 pm »
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Oh and can you tell me if you lose the AAGun in Bry or just Inf
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Nothing to see here
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« Reply #464 on: December 06, 2011, 12:50:16 pm »
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Or am I even free to attack another place?
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