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Author Topic: Nothing to see here (Axis) vs. James Aleman (Allies) g40 alpha3  (Read 13561 times)
Nothing to see here
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« Reply #180 on: October 30, 2011, 11:23:44 am »
0

does it attack or not?
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Nothing to see here
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« Reply #181 on: October 30, 2011, 11:29:20 am »
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your landing spots imply it doesn't attack so I'll proceed with the German move as if you didn't attack. I'll land the fighter in Uk as your last instruction implies
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Nothing to see here
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« Reply #182 on: October 30, 2011, 12:04:07 pm »
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Germany 6:

Buy (88):

5 Inf (15)
6 Mec (24)
2 Art (Cool
2 Arm (12)
1Sub (6)
1 DD (Cool
1 AB (15)

15+24=39+8=47+12=59+6=65+8=73+15=88

Combat Movments:

To Spa: 2Inf Wfr, 1Fgt SIta, 1Tac, 1Bmb WGer vs. 1Inf
To Nukr: 1Arm Epl blitz back to Epl
To Arc: 1Inf Nov vs. AAGun autokill
To Bel: 6Inf, 1Art, 2Arm Nov, 17Inf, 5Art Epl vs. 2Inf
To Z110: 2Sub, 1Fgt, 1Tac Z112, 2Fgt, 1Tac WGer, 1 Bmb Epl vs. 2DD




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Nothing to see here
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« Reply #183 on: October 30, 2011, 12:08:23 pm »
0

Combat:

Spa: 2Inf, 1Fgt, 1Tac, 1Bmb vs. 1Inf
Dice
Rolls: 2@1 1@3 2@4; Total Hits: 1
2@1: (6, 4)1@3: (1)2@4: (6, 5)

Dice
Rolls: 1@2; Total Hits: 1
1@2: (2)


Bel: 23Inf, 6Art, 2Arm vs. 2Inf
Dice
Rolls: 17@1 12@2 2@3; Total Hits: 5
17@1: (6, 5, 3, 2, 3, 4, 5, 1, 5, 3, 3, 5, 6, 4, 3, 2, 3)12@2: (3, 6, 6, 5, 1, 1, 6, 4, 1, 4, 5, 6)2@3: (3, 6)

Dice
Rolls: 2@2; Total Hits: 1
2@2: (5, 1)


Z110: 2Sub, 3Fgt, 2Tac, 1 Bmb vs. 2DD
Dice
Rolls: 2@2 3@3 3@4; Total Hits: 3
2@2: (3, 6)3@3: (4, 1, 4)3@4: (4, 5, 1)

Dice
Rolls: 2@2; Total Hits: 0
2@2: (6, 3)
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Nothing to see here
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« Reply #184 on: October 30, 2011, 12:44:22 pm »
0

Nukr, Arc twol
Spa twlo 1Inf
Bel twlo 1Inf
Z110 cwol

Non Combat Movements:

To Wfr: 1Inf, 1Art Sfr, 1Fgt, 1Tac Spa, 1Bmb Z110
To Sfr: 1Mec Fra, 1AAGun Wfr
To WGer: 2Fgt, 1Tac Z110, 1Inf Fra
To Nita: 3Inf, 1Art Yugo
To Gre: 3Inf, 1Art Bul
To Turk: 2Inf, 1Art Rom, 1AAGun Bul via Trp Z97, 3Inf, 1Art Gre, 1Mec Saud, 2Arm, 1Tac Irq, 1Arm Npr 1Fgt SIta
To Npr: 1Inf Irq
To Bes: 1Inf, 2Art Rom
To Epl: 1Inf, 2Art Hun
To Bel: 4AAGun Epl
To Z104: 1DD Z112
To Z112: 1Fgt, 1Tac Z110, 1Trp Z127

Placement:
To Wfr: 3Inf
To Sfr: 2Inf, 1Art
To WGer: 1Art
To Rom: 2Mec, 1Arm
To Nov: 2Mec, 1Arm
To Turk: 2Mec, 1AB
To Z99: 1DD
To Z112: 1Sub

Collection:
64(TT)+17(NO)=81ICP
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JamesAleman
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« Reply #185 on: October 30, 2011, 01:13:05 pm »
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Sorry, France is not attacking.

USSR turn 6:

Production: 26

6 infantry=18
2 artillery=8
18+8=26

Combat Moves:
To Nukr: inf-Bel uncontested
To Arch: inf-Smo; 2ftr,tac-Rus vs inf
Dice
Rolls: 1@1 2@3 1@4; Total Hits: 2
1@1: (2)2@3: (2, 6)1@4: (2)

Dice
Rolls: 1@2; Total Hits: 1
1@2: (1)

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JamesAleman
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« Reply #186 on: October 30, 2011, 01:27:57 pm »
0

Arch: Germany lost inf;USSR lost inf

Noncombat Moves:
To Rus: 2ftr,tac-Arch
To Bry: art,aagun-Smo; 7inf,2art-Rus; 11 inf-Ros
To Novo: 2arm-Cau; 3inf-Kan
To Cau: 11inf-Ros
To Tim: 2 inf-Kan
To Tsi: 3 inf-Kan
To Kan: 14inf,2aagun-Sui

Placement:
Rus: 6inf,2art

Collection: 23

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Nothing to see here
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« Reply #187 on: October 31, 2011, 12:17:42 am »
0

Japan 6:

Buy (75)

2 Inf (6)
3 Mec (12)
3 Art (12)
3 Trp (21)
3 DD (24)

6+12=18+12=30+21=51+24=75

Combat Movement:

SBR:
To Ind: 1Bmb, 2Tac Shn
To Wind: 1Bmb Shn

To Car: 1Inf Phi via Trp Z35, 1Inf Iwo, 1Art ��� via Trp Z6 uncontested
To Sol: 1Inf, 1Art Phi via Trp Z35 uncontested
To Ula: 1Mec Man uncontested
To Dza: 1Inf Yen uncontested
To Cmo: 1Arm Yen uncontested
To Bur: 1Inf, 1Art, 2Fgt Shn, 1Tac Fic
To She: 1Mec Anh, 1Fgt Shn, 1Fgt, 2Tac Fic
To Z25: 3DD Z6 vs. 1DD
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Nothing to see here
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« Reply #188 on: October 31, 2011, 12:21:56 am »
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Combat:

SBR:
Ind:
1Bmb MIC:
AAGun:
Dice
Rolls: 1@1; Total Hits: 0
1@1: (2)

Damage:
DiceRolling 1d6:
(3)  

1Tac NB:
AAGun:
Dice
Rolls: 1@1; Total Hits: 0
1@1: (4)

Damage:
DiceRolling 1d6:
(5)  

1Tac AB:
AAGun:
Dice
Rolls: 1@1; Total Hits: 0
1@1: (4)

Damage:
DiceRolling 1d6:
(1)  

Wind:
1Bmb mIC:
AAGun:
Dice
Rolls: 1@1; Total Hits: 0
1@1: (6)

Damage:
DiceRolling 1d6:
(1)  


Bur: 1Inf, 1Art, 2Fgt, 1Tac vs. 2Inf
Dice
Rolls: 2@2 2@3 1@4; Total Hits: 4
2@2: (2, 1)2@3: (3, 5)1@4: (2)

Dice
Rolls: 2@2; Total Hits: 1
2@2: (3, 2)


She: 1Mec, 2Fgt, 2Tac vs. 1Inf
Dice
Rolls: 1@1 2@3 2@4; Total Hits: 2
1@1: (3)2@3: (4, 6)2@4: (1, 4)

Dice
Rolls: 1@2; Total Hits: 0
1@2: (4)
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Nothing to see here
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« Reply #189 on: October 31, 2011, 12:22:46 am »
0

Forgot Z25

Z25: 3DD vs. 1DD
Dice
Rolls: 3@2; Total Hits: 2
3@2: (1, 6, 2)

Dice
Rolls: 1@2; Total Hits: 0
1@2: (3)
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Nothing to see here
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« Reply #190 on: October 31, 2011, 01:03:57 am »
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MIC in Ind takes 5 additional damage
NB in Ind takes 5 damage
AB in Ind takes 1 damage
mIC in Wind takes 3 damage
Car twol
Sol twol
Ula twol
Dza twol
Cmo twol
Bur twlo 1Inf
She twol
Z25 cwol

Forgot: 1Fgt Z35 To Z43 autokill Trp

Non Combat Movement:

To Yun: 1Bmb Wind, 1Bmb, 2Tac Ind, 2Fgt, 1Tac Bur, 2Mec, 2Arm, 2Art Shn, 1Mec, 1Arm Anh, 2Mec, 1Arm Fic, 2Mec, 2Arm Kwe, 1Fgt Z43, 1Fgt Phi
To Fic: 1AAGun Shn
To Kwe: 2Inf, 1Art Anh, 2Fgt, 2Tac She
To Sze: 1Inf Sik
To Hun: 4Inf, 1Art Anh, 1Mec Ksu
To Anh: 1Inf, 1Art Jeh, 2Art Ksu, 1Mec, 1Arm Man
To Cmo: 1Inf Buy
To Car: 1AAGun
To ���: 2Fgt Phi
To Z33: 1Sub, 2Car, 2Cru, 1BB, 2Fgt, 1Tac Z35, 1Tac Phi
To Z49: 1Sub, 1Car, 1BB, 1Fgt, 1Tac Z35

Placement:
To Fic: 2Inf
To Ksu: 3Mec
To ���: 3Art
To Z6: 2DD, 3Trp
To Z36: 1DD

Convoy disruption:

Cel(1Sub):
Dice
Rolls: 2@3; Total Hits: 0
2@3: (4, 5)


Jav(1Sub):
Dice
Rolls: 2@3; Total Hits: 0
2@3: (6, 6)




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Nothing to see here
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« Reply #191 on: October 31, 2011, 01:11:19 am »
0

Collection:
61(TT)

Okay I seem to have some luck this game. Not sure if it's enough to blame it on luck if I win, which is far from certain at this point. You are really challenging though I think you can't beat me very fast on the ground. On the sea might be another matter.
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JamesAleman
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« Reply #192 on: October 31, 2011, 04:32:25 am »
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I'm just glad that I proved that subs can miss on convoy raiding. I was hoping to teach your subs how to do it Smiley  grin

I should SBR you, so your aagun crews can teach mine how to hit.  grin
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JamesAleman
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« Reply #193 on: October 31, 2011, 04:39:03 am »
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You are playing very well. I am a big fan of Neutral violation when it fits a good plan as you have. I have been scrambling to develop a plan of stabilization. If I am successful, then I'll try to figure out a win. Smiley
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JamesAleman
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« Reply #194 on: October 31, 2011, 06:16:41 am »
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USA turn 6:

Production: 75
(I added the damage markers to India)
4 Bombers=48
9 infantry=27
48+27=75

Combat Moves:

To Alg: inf-Mor uncontested
To Spa: 4art,8inf-Gib; inf,mech,2art-Brg via z88(3trn-z91); art-Mor via z91(1trn) vs inf
To z42: bb,3ca,4trn-z41 loaded with 4inf,mech,2art,arm
To Java: 4inf,mech,2art,arm,3ca,bb-z42 vs inf,art
To z37: trn-z41 loaded with mech and anz-inf
To Mal: mech-z37 uncontested

Combat:
Spa: mech,9inf,7art vs inf
Dice
Rolls: 3@1 14@2; Total Hits: 5
3@1: (4, 2, 5)14@2: (2, 5, 5, 5, 1, 1, 2, 3, 5, 2, 5, 5, 6, 3)

Dice
Rolls: 1@2; Total Hits: 0
1@2: (4)

Java: mech,4inf,2art,arm,3ca,bb vs inf,art
Dice
Rolls: 3@1 4@3 4@3 1@4; Total Hits: 4
3@1: (5, 5, 3)4@3: (4, 4, 6, 6)4@3: (3, 3, 1, 6)1@4: (3)

Dice
Rolls: 2@2; Total Hits: 1
2@2: (2, 4)
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