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Author Topic: Mixing units?  (Read 740 times)
BlynderOG
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« Reply #15 on: September 20, 2011, 11:44:26 am »
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I really like what Gargantua said, "The only thing you can't beat, is dice.  But you can fight em! Or fight with em!"

When I play I always keep in mind probabilities. Here's an example. I once got caught in a naval arms race with the U.S., while playing as Japan. My opponent was buying nothing, but battleships, but rather then try and match him Battleship for Battleship, I chose to invest in cheaper units, that would allow me to roll more die than him.

If you pit 2 Battleships vs. 2 Battleships there is a 33% chance he will win, a 33% chance I will and 33% chance we destroy each other(on average). However, if I take my 40 IPCs and spend them on 1 Battleship, 2 Submarines and a 1 Destroyer, suddenly his odds of winning are reduced to 30%, mine increase to 60% with a 10% of mutual destruction. I've given my 40 IPCs more bang.

Just some food for thought.


 

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Omega1759
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« Reply #16 on: September 20, 2011, 03:53:20 pm »
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I really like what Gargantua said, "The only thing you can't beat, is dice.  But you can fight em! Or fight with em!"

When I play I always keep in mind probabilities. Here's an example. I once got caught in a naval arms race with the U.S., while playing as Japan. My opponent was buying nothing, but battleships, but rather then try and match him Battleship for Battleship, I chose to invest in cheaper units, that would allow me to roll more die than him.

If you pit 2 Battleships vs. 2 Battleships there is a 33% chance he will win, a 33% chance I will and 33% chance we destroy each other(on average). However, if I take my 40 IPCs and spend them on 1 Battleship, 2 Submarines and a 1 Destroyer, suddenly his odds of winning are reduced to 30%, mine increase to 60% with a 10% of mutual destruction. I've given my 40 IPCs more bang.

Just some food for thought.


 



Battleship builds are a dream come through for Japan, as Japan, buy 6 submarines and save 4 bucks. After you sink the steel cans you can go interdict as needed.  evil
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-Wolverine-
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« Reply #17 on: September 21, 2011, 06:42:53 am »
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I really like what Gargantua said, "The only thing you can't beat, is dice.  But you can fight em! Or fight with em!"

When I play I always keep in mind probabilities. Here's an example. I once got caught in a naval arms race with the U.S., while playing as Japan. My opponent was buying nothing, but battleships, but rather then try and match him Battleship for Battleship, I chose to invest in cheaper units, that would allow me to roll more die than him.

If you pit 2 Battleships vs. 2 Battleships there is a 33% chance he will win, a 33% chance I will and 33% chance we destroy each other(on average). However, if I take my 40 IPCs and spend them on 1 Battleship, 2 Submarines and a 1 Destroyer, suddenly his odds of winning are reduced to 30%, mine increase to 60% with a 10% of mutual destruction. I've given my 40 IPCs more bang.

Just some food for thought.
Yes, I remember that battle not going so well. <_<
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cts17
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« Reply #18 on: September 21, 2011, 06:52:48 am »
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A navy with 2 or 3 battleships will always fair better than a navy without.
Something that people often fail to consider is the 2 hits accredited to these ships.
The same applies to the carriers. Carriers should not have 2 hits, only battleships should.
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Axisplaya
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« Reply #19 on: September 21, 2011, 07:19:24 am »
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Carriers should not have 2 hits, only battleships should.

Not so sure about that, but i must admit : 2 hits Carriers = the end of Battleships purchases in most of the situations...
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Gargantua
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« Reply #20 on: September 21, 2011, 07:29:48 am »
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I still buy the odd battleship.

Besides... it's not about when you buy battleships as much as it is about how you use the ones you start with.

And yes, 2 or 3, with a carrier mix are great,  I LOVE the Strafing Navy...  Carriers can't do that aswell, because the fighters can't land on them after for the retreat! And you can only scramble up to 3! :S
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