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Author Topic: G40 Kilroynothere (Axis +6) vs Gi_Joe (Allies)  (Read 2035 times)
kilroynothere
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« Reply #75 on: October 04, 2011, 07:01:07 pm »
0

SZE: (9inf, 1ftr)

A
Dice
Rolls: 2@2 1@3 10@3 9@4; Total Hits: 14
2@2: (3, 4)1@3: (2)10@3: (5, 2, 5, 2, 1, 6, 1, 4, 1, 5)9@4: (2, 3, 3, 4, 5, 3, 3, 1, 2)

D
Dice
Rolls: 9@2 1@4; Total Hits: 6
9@2: (1, 4, 5, 2, 4, 3, 2, 2, 2)1@4: (4)
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kilroynothere
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« Reply #76 on: October 04, 2011, 07:19:44 pm »
0

Wow!  Good defense. Hope it was worth it for me! It was crazy, but might pay off.

SZE twlo 1inf, 1art, 1tnk, 3ftrs


NCM:
1CV,1dd, 1ss 1ftr, 1tac z33 to z35
tt z20 to z19 pick up 2inf JEH to z20 land KSI
2tt z6 to z36 with 2inf, 2art
1tt z36 to z19
1dd z36 to z35
2tt z6 to z35 with 2inf, 2art
1tt z36 to z37, pick up 2inf SIA to z36 land KWA
1art, 1inf KSI to KWA
2inf, 1art HUN to YUN
2inf, 1art KWA to YUN
3inf JEH to CHA
7ftrs, 7tacs to YUN
2bbrs to KWA


Build:  Mnr in KSU, rest in Japan/sz6

Collect: 44
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kilroynothere
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« Reply #77 on: October 04, 2011, 07:21:49 pm »
0

Japan2 map
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Gi_Joe
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« Reply #78 on: October 06, 2011, 12:20:51 pm »
0

Still not aware of all the rules of G40 i guess. undecided
You are right, sub can be declined in Danish narrow.
You allready placed sub back in place.
So that's fine.

US round 2


53 IPC
Buy:
2 inf
2 trn
1 ac
1 tac

6 saved

cm:
none

nc:
1 ftr gua – z26
1 ftr z26 – cus
1 trn z10 – z26
1 mech wus – haw wt trn
1 inf wus – haw wt trn
1 arm eus – cus
1 mech eus – cus

place:
2 trn z101
1 inf eus
1 inf cus
1 ac z101
1 tac z101

52+6 saved = 58
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Gi_Joe
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« Reply #79 on: October 06, 2011, 12:23:39 pm »
0

China round 2

8 IPC
Buy:
2 inf

2 saved

cm:
none
 
nc:
3 inf she – sik
 
place:
2 inf sik

5+2 saved = 7 IPC
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Gi_Joe
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« Reply #80 on: October 06, 2011, 12:39:40 pm »
0

UK and Anzac will follow tomorrow.
To tired now.
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kilroynothere
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« Reply #81 on: October 06, 2011, 02:49:52 pm »
0

I completely understand!  I think doing 4 Allied turns in a row is very difficult and makes you very tired.
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Gi_Joe
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« Reply #82 on: October 07, 2011, 11:45:10 am »
0

yeah especially when you have allready done 3 other tournament games  grin
Allied turn is indeed very long.

UK round 2.


38(uk)+21(pacific) IPC
Buy:
UK:
1 trn
1 rtl
9 inf
IND:
7 inf

cm:
none

nc:
1 inf epr – cpr (activate)
1 trn z81 – z79
1 dd z78 – z39
1 dd z37 – z39
1 trn z41 – z44
1 inf sum – cel wt trn
1 inf shn – bur
6 inf bur – ind
1 rtl bur – ind
1 inf ind – wind
1 rtl ind – wind


place:
1 trn z106
9 inf gbr
1 trn gbr

uk 33 IPC
Ind 24 IPC
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Gi_Joe
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« Reply #83 on: October 07, 2011, 11:52:39 am »
0

And finally Anzac round 2


14 IPC
Buy:
2 inf
1 dd
 
cm:
none
 
nc:
1 trn z42 – z45
1 inf jav – dgu wt trn
1 aa nsw – que
1 inf nsw – que
1 trn z62 – z54
1 inf nze – que wt trn

place:
2 inf nsw
1 dd z62
 
14 IPC
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kilroynothere
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« Reply #84 on: October 08, 2011, 03:04:11 pm »
0

Wow!  That's a lot of tournaments. How do you keep it all straight?


Italy 2:


Purchase (27) – save 1
3inf in SFR = 9
1ftr = 10
1inf, 1art in NITA = 7

Repair BB z93

CM:
ALG: (1inf)
1inf, 1art, 1mech, 1tnk LIB

MOR: (1inf)
1art GRE, 1inf TOB via tt z97to96,94,92
1bb, 2CA bombardment via z93 to z92

ALX: walk-in
1inf from TOB

CON: walk-in
2inf, 1art KEN
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kilroynothere
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« Reply #85 on: October 08, 2011, 03:05:39 pm »
0

ALG (1inf)
A
Dice
Rolls: 1@1 2@2 1@3; Total Hits: 2
1@1: (4)2@2: (2, 6)1@3: (1)

D
Dice
Rolls: 1@2; Total Hits: 0
1@2: (5)
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kilroynothere
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« Reply #86 on: October 08, 2011, 03:06:46 pm »
0

ALG twol

MOR: (1inf)
A
Dice
Rolls: 2@2 2@3 1@4; Total Hits: 3
2@2: (3, 5)2@3: (3, 3)1@4: (3)

D
Dice
Rolls: 1@2; Total Hits: 0
1@2: (6)
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kilroynothere
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« Reply #87 on: October 08, 2011, 03:34:20 pm »
0

MOR twol


NCM:
1inf, 1art SFR to GIB via tt z92, z93 to z92
2inf NITA to GIB via tt z95 to z92
1tnk GRE, 1inf TOB to GIB via tt z97to96,94,92
1dd z93 to z92
1inf NITA to SFR
2ftr, 1tac to GIB


Build:

3inf in SFR
1ftr in SITA
1inf, 1art in NITA

Collect 30 (+1 saved) = 31 on hand
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kilroynothere
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« Reply #88 on: October 08, 2011, 03:40:09 pm »
0

Italy 2 map
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Gi_Joe
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« Reply #89 on: October 09, 2011, 11:43:27 am »
0

Yes it's a lot of time.
Glad that this week 1 has to end.
1 G40
2 AA50
2 AAR
eehhhh.... 1+2+2=5 (and not 3)  cheesy

France round 2.
Well..... let me think.
......
No, not much to do, so i think it's your turn.
No movement on the france front.
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