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Author Topic: 11L LL(+19) v Gamerman01(x) '41 no tech  (Read 10066 times)
LuckyLindy
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« Reply #735 on: February 25, 2012, 08:12:00 pm »
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Well, it's maybe not as bad as you thought....  You gave me too many casualty choices.  But all I really needed to know was that you're losing all the boats and keeping battleship and fighters...
Looks like you want to lose British fighters first, so you still have 3 US fighters

Not as bad as I thought at first but much worse than expected.  I was thinking I wanted you to make that attack and that I could have saved the ac but with that incredible roll I had to sink them sad
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Gamerman01
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« Reply #736 on: February 25, 2012, 08:15:47 pm »
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Ita - 5 INF (Fra) 3 ARM (Ger)
Per - 4 ARM (Chi)
TrJ - 2 ARM (Ind)
Fra - 3 BMB (Z12) 4 INF (Ger)
Z15 - FTR (Z13) Land on yellow
SAf - ARM (Cng)
Cng - ARM (WAf)
Yun - 2 INF (Hup)

Collect 19, 19 on hand

I assume 3 USA fighters land on Algeria.  If different, you can change.  It won't make any difference to me.
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LuckyLindy
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« Reply #737 on: February 25, 2012, 09:32:06 pm »
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America turn 20

Purchase

61 IPC

7 submarines
6 infantry
save 1 IPC

Combat Moves

BUR (2 infantry, tank, AA gun) v infantry, tank (PHI), *support shots with 2 battleships from Z50, fighter (Z50)
Z13 (submarine) v destroyer (Z7), 3 fighters (ALG), fighter (Z10), fighter (Z7)
FEQ (infantry) v infantry (SUD), 2 bombers (ALG)

dice

BUR AA gun
Dice
Rolls: 1@1; Total Hits: 1
1@1: (1)
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LuckyLindy
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« Reply #738 on: February 25, 2012, 09:32:42 pm »
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never ends

BUR
A - infantry, tank, 2 battleships
Dice
Rolls: 1@1 1@3 2@4; Total Hits: 3
1@1: (5)1@3: (3)2@4: (2, 4)

D - 2 infantry, tank
Dice
Rolls: 1@2 1@3; Total Hits: 0
1@2: (5)1@3: (4)
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LuckyLindy
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« Reply #739 on: February 25, 2012, 09:33:26 pm »
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sure would like to take that fighter back.

BUR taken with infantry, tank

FEQ
A - infantry, 2 bombers
Dice
Rolls: 1@1 2@4; Total Hits: 2
1@1: (6)2@4: (3, 4)

D - infantry
Dice
Rolls: 1@2; Total Hits: 1
1@2: (1)
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LuckyLindy
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« Reply #740 on: February 25, 2012, 09:34:43 pm »
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uncanny - just has not been my week with the dice

FEQ holds, both sides lose infantry

Z13
A - destroyer, 5 fighters
Dice
Rolls: 1@2 5@3; Total Hits: 4
1@2: (2)5@3: (5, 1, 2, 5, 2)

D - submarine
Dice
Rolls: 1@1; Total Hits: 0
1@1: (5)
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LuckyLindy
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« Reply #741 on: February 25, 2012, 09:52:47 pm »
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I just lost my entire noncombat move post!  And it was long.  I will post the map here in case you want to move tonight, but if you want me to type it out, it will have to wait until tomorrow.  It is all straightforward and you can go from this map if you want.

Cheers
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LuckyLindy
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« Reply #742 on: February 26, 2012, 04:44:20 am »
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Noncombat Moves

3 infantry from EUS to ECA
all Z34 to Z37
all Z50 to Z37 except submarines
all pacific fighters to Z37
4 fighters from Z13 to Z12
fighter from Z13 to Z7
all Z10 to Z12
bombers to SUD
3 infantry, tank from GBR to ALG
3 transports from Z7 to Z12
3 infantry from ALG to LIB

Mobilize

2 submarines in Z50
5 submarines in Z56
6 infantry in EUS

Income

41 + 15 NO + 1 saved = 57
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LuckyLindy
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« Reply #743 on: February 26, 2012, 04:44:53 am »
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I think that is everything.  If not, then go with the map.

Cheers
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Gamerman01
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« Reply #744 on: February 26, 2012, 06:21:06 am »
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A rare mistake.  I had 2 infantry in Burma but you only rolled one.

I was checking this morning in case you hit Z15 to give you casualty choices.  I'm glad you didn't hit it and get lucky...  I didn't have enough D there.  Was thinking maybe I should have continued in Z12 to down American fighters, but now it doesn't matter
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Gamerman01
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« Reply #745 on: February 26, 2012, 06:21:51 am »
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You'll be taking it anyway...
Here's the missing D
Dice
Rolls: 1@2; Total Hits: 0
1@2: (6)
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Gamerman01
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« Reply #746 on: February 26, 2012, 06:22:32 am »
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Well at least you got missed by 2 infantry and a tank in Burma

Will check your noncom later - need to go to church
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Gamerman01
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« Reply #747 on: February 26, 2012, 10:15:22 am »
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You need to declare which fighters are on which carriers in Z12, so I know what slots are open if you land Russian or British fighters on them.
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Gamerman01
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« Reply #748 on: February 26, 2012, 10:16:39 am »
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Otherwise -
Map matches noncom perfectly
Plan to move G later this afternoon
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LuckyLindy
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« Reply #749 on: February 26, 2012, 11:02:35 am »
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You need to declare which fighters are on which carriers in Z12, so I know what slots are open if you land Russian or British fighters on them.

One ac is empty.
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