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Author Topic: Kobu vs. JamesAleman G1940 Alpha+.2  (Read 3075 times)
Kobu
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« Reply #240 on: August 11, 2011, 10:30:13 pm »
0

So far so good.

Rostov

Dice
Rolls: 3@4 4@3; Total Hits: 6
3@4: (4, 4, 3)4@3: (2, 5, 2, 1)


Dice
Rolls: 7@2; Total Hits: 4
7@2: (2, 2, 6, 5, 2, 1, 5)
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Kobu
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« Reply #241 on: August 11, 2011, 10:31:00 pm »
0

For the win...

Dice
Rolls: 1@4 2@3; Total Hits: 3
1@4: (3)2@3: (3, 3)


Dice
Rolls: 1@2; Total Hits: 0
1@2: (3)
Logged
Kobu
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« Reply #242 on: August 11, 2011, 10:35:12 pm »
0

Collect 38 + 26 NO - 2 raid = 62.  afro
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Kobu
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« Reply #243 on: August 11, 2011, 10:49:19 pm »
0

Germany buys

30 inf = 90
1 art = 4

SZ 104

Dice
Rolls: 2@4 2@3 2@2; Total Hits: 1
2@4: (6, 6)2@3: (6, 4)2@2: (1, 4)


Dice
Rolls: 1@2; Total Hits: 0
1@2: (6)


S. France

Dice
Rolls: 1@4 2@3 3@1; Total Hits: 4
1@4: (3)2@3: (2, 1)3@1: (1, 4, 5)


Dice
Rolls: 1@2; Total Hits: 1
1@2: (1)


Tambov

Dice
Rolls: 2@4 4@3 2@1; Total Hits: 2
2@4: (1, 2)4@3: (6, 4, 6, 6)2@1: (4, 6)


Dice
Rolls: 1@2; Total Hits: 0
1@2: (5)
Logged
Kobu
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« Reply #244 on: August 11, 2011, 11:01:00 pm »
0

I believe that's the game. England is inaccessible. No transports + troops in range of Egypt. Volgograd you could potentially get to, but Russia is not getting that back. Everything else is out of range all the way back to Germany's next turn. Germany decided to forgo the Egypt bonus to secure Gibraltar, but Italy could have blocked just the same.
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JamesAleman
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« Reply #245 on: August 12, 2011, 07:00:42 am »
0

Good game, I thought Rostov was going to hold. Oh well. I could have put the 2 fighters there, that will teach me.

The reason I didn't give up, I had planned on moving the Pacific fleet to W. India, using India's 18 to build a naval base and then secure Egypt the turn after Italy grabbed Vol.

Did you see how stacking in Spain could create issues for the axis? Granted in this game you had a great income. I figured Moscow would hold around two more rounds and Italy's income could be dealt with.

The turn I grabbed Egypt, I was debating about moving the Atlantic fleet to Malta. Then both fleets, via combat and noncombat could either park in 97 and grab Romania and assault Sukr. Or try for Italy. I wasn't sure how the map was going to look.

I'll test the Spain concept on my next game.

You definitely showed my what Japan with 9 carriers can look like Smiley I had considered not responding to it with the US, but I figured that would get you 6 cities even if I got Europe handled.

Thanks for the game. That was my first forum game, pretty fun.

We'll have to play again if you like when you are less busy.
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Kobu
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« Reply #246 on: August 12, 2011, 07:08:58 am »
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Thanks for the game. I like the taking of Spain, although still contending with Japan while that's going on obviously makes it very difficult. I'll look you up next time I'm free.
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JamesAleman
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« Reply #247 on: August 12, 2011, 07:21:20 am »
0

Cool, just PM me when you are free. That was a pretty fast game considering it went 11 rounds. You did a great job making me scramble to adjust, in the end I zigged when I should have zagged Smiley
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