AA50 '41, Ol'Blood&Guts and Sgt.Pavlov(X) vs. DutchmanD and Bigbadgoo(Allies+11)


  • @Bigbadgoo:

    I sent you the message, we will take 1 DD in SZ 12 and 1 inf in Egypt.

    Ger1-Buy: cv, 4 inf, arm…save 0

    CM
    1. inf Nwe/art Ger/2inf art Pol/cru support from sz5 => Bst 3inf
    2. 2inf 2arm Pol/arm Cze => Epl 2inf
    3. 3inf art 2arm Bul/arm Cze => Ukr 2inf
    4. ftr Pol/sub sz5 => sz6 dd
    5. sub sz7 => sz9 dd
    6. sub sz7/ftr Nwy/bmr Ger => sz2 dd bb
    7. ftr Nwe/ftr Ger => sz12 dd cru

    Bst
    A-3inf 2art cru
    DiceRolls: 1@1 4@2 1@3; Total Hits: 01@1: (4)4@2: (5, 3, 5, 5)1@3: (4)
    D-3inf
    DiceRolls: 3@2; Total Hits: 23@2: (5, 2, 2)


  • Not a good start….

    BST
    A-inf 2art
    DiceRolls: 3@2; Total Hits: 13@2: (1, 4, 4)
    D-3inf
    DiceRolls: 3@2; Total Hits: 13@2: (4, 6, 1)


  • Bst
    A-2art
    DiceRolls: 2@2; Total Hits: 02@2: (4, 5)
    D-2inf
    DiceRolls: 2@2; Total Hits: 02@2: (4, 3)


  • Bst
    A-2art
    DiceRolls: 2@2; Total Hits: 22@2: (2, 2)
    D-2inf
    DiceRolls: 2@2; Total Hits: 22@2: (2, 1)


  • Well…there goes the NO…Bst hwlo 3inf

    Epl
    A-2inf 3arm
    DiceRolls: 2@1 3@3; Total Hits: 22@1: (1, 1)3@3: (6, 4, 4)
    D-2inf
    DiceRolls: 2@2; Total Hits: 12@2: (6, 1)


  • Epl twlo inf

    Ukr
    A-3inf art 3arm
    DiceRolls: 2@1 2@2 3@3; Total Hits: 42@1: (1, 5)2@2: (1, 3)3@3: (4, 3, 1)
    D-2inf
    DiceRolls: 2@2; Total Hits: 22@2: (2, 1)


  • Ukr twlo 2inf

    Well the Russians were deadly…let’s hope the Brits are not

    sz6
    A-sub ftr
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (3)
    D-dd
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • sz6 cwol

    sz9 first hit
    A-sub
    DiceRolls: 10@2; Total Hits: 110@2: (3, 5, 1, 3, 3, 4, 4, 4, 3, 5)
    D-dd
    DiceRolls: 10@2; Total Hits: 210@2: (2, 6, 3, 5, 3, 4, 1, 4, 5, 4)


  • sz9 hwol…

    sz2
    A-sub ftr bmr
    DiceRolls: 1@2 1@3 1@4; Total Hits: 31@2: (2)1@3: (2)1@4: (4)
    D-dd bb
    DiceRolls: 1@2 1@4; Total Hits: 11@2: (4)1@4: (3)


  • sz2 cwlo sub

    sz12
    A-2ftr
    DiceRolls: 2@3; Total Hits: 12@3: (2, 5)
    D-dd cru
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (2)


  • assuming the cru survives

    sz12 first hit
    A-ftr
    DiceRolls: 10@3; Total Hits: 610@3: (3, 2, 2, 6, 3, 2, 1, 5, 5, 5)
    D-cru
    DiceRolls: 10@3; Total Hits: 410@3: (5, 5, 6, 4, 1, 1, 2, 5, 4, 3)


  • sz12 cwlo ftr

    NCM
    ftr bmr sz2 => Nwy
    ftr sz6 => sz5
    ftr sz12 => Lib
    inf arm Fra => Lib
    2inf Ger => Pol
    inf Ger => Blk
    inf Fra => Ita
    inf Alg => Lib

    Mobilize
    cv in sz5
    4inf arm in Ger

    Collect: 39

    OBG&SP vs. BBG&DD_01aG.AAM


  • Hey man we had two DDs in sz 12 that was our bid


  • Oh man…I dont know what i was thinking…I have seen it sz2 so often i guess I just read that. Want me to just redo it all?


  • Or how do you want me to resolve it? The only thing it would have change is sending a sub to sz12 instead of sz9. sz2 & sz6 would have been the same outcome. I can just redo sz12 with the sub there for the Germans and the dd there for the Brits if you like, or I can redo it all. I will leave it up to you.


  • Well we cant just unroll the results of SZ 9, the DD already hit that sub, so if you transfer that sub to SZ 12, that sub already missed and the hit from the DD in that SZ is still going to count, killing that sub.  So that would leave 1 fighter vs 1 dd and 1 Cruiser for round 2.  Now you can choose to retreat at that point, but since you have already rolled a hit in the 2nd round and the cruiser missed you can stay, but of course the DD would fire back as well. If it hits, then there is no more battle at any rate.  If it misses, then of course the DD becomes the causaulty and you will have to roll one more round to see how the fighter vs. the Cruiser plays out.

    Alternatively you can just redo all of the naval battles, re-allocating your forces with the knowledge that there are 2 DD’s in sz 12.  This would probably have changed your attacks at any rate.

    So either adjust the SZ 12 as per above or redo all of the naval movements, attacks, and rolls to compensate.


  • @Bigbadgoo:

    Alternatively you can just redo all of the naval battles, re-allocating your forces with the knowledge that there are 2 DD’s in sz 12.  This would probably have changed your attacks at any rate.

    Sea battles
    1. sub sz7/ftr Nwy/bmr Ger => sz2 bb
    2. sub sz5/ftr Pol => sz6 dd
    3. sub sz7/ftr Nwe/ftr Ger => sz12 2dd cru

    sz2
    A-sub ftr bmr
    DiceRolls: 1@2 1@3 1@4; Total Hits: 21@2: (5)1@3: (3)1@4: (1)
    D-bb
    DiceRolls: 1@4; Total Hits: 11@4: (4)


  • sz2 cwlo sub

    sz6
    A-sub ftr
    DiceRolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (6)
    D-dd
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • sz6 first hit
    A-ftr
    DiceRolls: 10@3; Total Hits: 410@3: (3, 4, 4, 6, 3, 4, 2, 3, 6, 4)
    D-dd
    DiceRolls: 10@2; Total Hits: 510@2: (5, 2, 1, 4, 3, 1, 1, 4, 2, 5)


  • sz6 cwlo sub

    sz12
    A-sub 2ftr
    DiceRolls: 1@2 2@3; Total Hits: 11@2: (3)2@3: (5, 1)
    D-2dd cru
    DiceRolls: 2@2 1@3; Total Hits: 22@2: (1, 2)1@3: (4)

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