June 20, 2013, 04:14:01 am *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: Do you live near Cincinnati? Join us this weekend for A&A Spring Gathering XI on April 5-6, 2013. Search me
  Articles  
   Home   Help Login Register Chat  
Loading
Pages: « 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 »
  Print  
Author Topic: 11L '41 DM (Axis) vs. LL (Allies + 6) +NO, No Tech, 14 VC  (Read 12460 times)
LuckyLindy
A&A.org Heavy Bomber
*******
Posts: 5939



View Profile
« Reply #750 on: January 06, 2012, 06:58:02 am »
0

FEQ taken with infantry, 8 fighters

Z6
A - submarine, 10 fighters
Dice
Rolls: 1@2 10@3; Total Hits: 6
1@2: (4)10@3: (1, 4, 2, 3, 1, 4, 6, 1, 1, 5)

D - destroyer
Dice
Rolls: 1@2; Total Hits: 0
1@2: (4)
Logged
LuckyLindy
A&A.org Heavy Bomber
*******
Posts: 5939



View Profile
« Reply #751 on: January 06, 2012, 07:19:00 am »
0

Z6 taken with submarine, 10 fighters

Noncombat

fighter from FRA to Z12
15 transports, ac from Z7 to Z12
2 fighters from FRA to Z9
AA gun from FAR to BRY
infantry from YAK to FAR
transport from Z65 to Z63
cruiser from Z53 to Z48
bomber from BUR to SUM
10 fighters from Z6 to FRA
6 infantry, tank from GBR to ALG
14 infantry, 9 artillery from FRA to ALG
2 infantry, 2 artillery, tank from CNG to RHO
8 fighters from FEQ to RHO

Mobilize

3 infantry in ECA
4 infantry, 3 tanks in GBR
fighter in Z7

Income

36 + 10 NO = 46
Logged
DarthMaximus
Moderator
A&A.org Heavy Bomber
*
*
*******
Posts: 20268


View Profile
« Reply #752 on: January 06, 2012, 07:28:11 am »
0

Curse these Allies.
Africa is MINE!  Stay out!   grin

Logged
LuckyLindy
A&A.org Heavy Bomber
*******
Posts: 5939



View Profile
« Reply #753 on: January 06, 2012, 08:37:30 am »
0

Curse these Allies.
Africa is MINE!  Stay out!   grin



Allies are make yet another attempt to liberate Africa.  Do they have the foothold they need?

 smiley

Cheers
Logged
DarthMaximus
Moderator
A&A.org Heavy Bomber
*
*
*******
Posts: 20268


View Profile
« Reply #754 on: January 07, 2012, 08:42:35 pm »
0

Italy Round 35

Buy 6 inf, 1 rt

Combat Move

None

Non-Combat Move

2 inf to nor from fin
1 inf to fin from kar
1 arm to ger from epl

Placement

5 inf, 1 rt on Ita
1 inf on Kar

Collect 21
Logged
LuckyLindy
A&A.org Heavy Bomber
*******
Posts: 5939



View Profile
« Reply #755 on: January 08, 2012, 06:26:23 am »
0

America turn 35

Purchase

65 IPC

9 infantry
6 tanks
destroyer

Combat Moves

none

Noncombat Moves

5 infantry, 4 tanks from ALA to BRY
3 infantry from WCA to BRY
3 transports from Z65 to Z63
12 infantry from WCA to ALA
7 infantry from WUS to WCA
3 transports from Z20 to Z56
2 battleships from Z10 to Z12
ac from Z9 to Z7
5 infantry, AA gun from CNG to RHO
12 infantry, 4 tanks from FAR to BRY
2 fighters from Z61 to BRY
3 destroyers, ac from Z61 to Z63
2 fighters from Z63 to BRY
3 infantry from Z63 to BRY

Mobilize

destroyer in Z10
4 infantry, tank in EUS
5 infantry, 5 tanks in WUS

Income

43 + 20 NO = 63


Logged
DarthMaximus
Moderator
A&A.org Heavy Bomber
*
*
*******
Posts: 20268


View Profile
« Reply #756 on: January 09, 2012, 01:21:24 pm »
0

LL, just giving you a heads up.
I'm going to be really slow with turns until the 20th.  I'm not gonna have my normal computer so I probably won't have Battlemap up and running.  I'm not sure about weekend moves either.

This is a decent spot for a breather anyway, just after the US turn.  Might have to check out the unit numbers in the meantime.  We almost have all sides up to 999 in land/air.   grin

By the way, I think you're up in game 2.  Not sure if you wanted to continue that one.  The Allies are taking a beating in that one.

Anyway, I should be back to normal turns around the 19th or 20th.
Logged
LuckyLindy
A&A.org Heavy Bomber
*******
Posts: 5939



View Profile
« Reply #757 on: January 09, 2012, 02:17:01 pm »
0

LL, just giving you a heads up.
I'm going to be really slow with turns until the 20th.  I'm not gonna have my normal computer so I probably won't have Battlemap up and running.  I'm not sure about weekend moves either.

This is a decent spot for a breather anyway, just after the US turn.  Might have to check out the unit numbers in the meantime.  We almost have all sides up to 999 in land/air.   grin

By the way, I think you're up in game 2.  Not sure if you wanted to continue that one.  The Allies are taking a beating in that one.

Anyway, I should be back to normal turns around the 19th or 20th.


I definitely want to continue game 2, have just been concentrating on game 1 where the allies are a lot healthier - don't want to confuse 1 with 2 and make a big mistake (they are similar in some ways).  Maybe you would be willing to make a gentleman's agreement and roll game 2 into game 1 and say the winner of game 1 takes them both...?  smiley

Cheers
Logged
LuckyLindy
A&A.org Heavy Bomber
*******
Posts: 5939



View Profile
« Reply #758 on: January 09, 2012, 02:24:27 pm »
0

It's a pretty cool game I would say, very much looking forward to continuing.  No problem on the slow moves.  I remember there were some people that were upset that I would not concede this game before the 2011 league deadline, I'm sure glad I didn't or we wouldn't be having all this fun!!

Cheers
Logged
DarthMaximus
Moderator
A&A.org Heavy Bomber
*
*
*******
Posts: 20268


View Profile
« Reply #759 on: January 09, 2012, 02:43:42 pm »
0

Sounds good.

I'd prefer to say the winner of Game 2 takes them both.   wink

Logged
LuckyLindy
A&A.org Heavy Bomber
*******
Posts: 5939



View Profile
« Reply #760 on: January 09, 2012, 03:48:13 pm »
0

Sounds good.

I'd prefer to say the winner of Game 2 takes them both.   wink



So you are OK with abandoning game 2 and playing game 1 for 2 wins to the winner?

Cheers
Logged
DarthMaximus
Moderator
A&A.org Heavy Bomber
*
*
*******
Posts: 20268


View Profile
« Reply #761 on: January 09, 2012, 07:30:04 pm »
0

No, I was okay with Game 2 being worth 2 wins not this one.   grin
Logged
LuckyLindy
A&A.org Heavy Bomber
*******
Posts: 5939



View Profile
« Reply #762 on: January 09, 2012, 08:04:26 pm »
0

Ha ok we will play them both out.  I think I still have a chance in game 2.

Cheers
Logged
DarthMaximus
Moderator
A&A.org Heavy Bomber
*
*
*******
Posts: 20268


View Profile
« Reply #763 on: January 20, 2012, 11:36:55 am »
0

It'll probably be Sun before I get to my turns.  We are getting hammered by snow today.

Thanks for your patience.  I'm looking forward to get back into action after this break.

I think we can finish game 2 pretty quickly, but this one will obviously carry on for quite some time.   smiley
Logged
DarthMaximus
Moderator
A&A.org Heavy Bomber
*
*
*******
Posts: 20268


View Profile
« Reply #764 on: January 23, 2012, 05:48:56 pm »
0

Germany Round 36

Buy 4 arm, 13 inf

Combat Move

1)  Yak - mt vs. 1 inf (eve)
2)  Con - mt vs. 1 inf (sud)
3)  Feq - 1 inf vs. 2 inf (sud), 1 arm (eaf)
Logged
Pages: « 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 »
  Print  
 
Jump to:  

2013 Support Drive
Support Level
Forum Username
Buy Axis & Allies
  • Axis & Allies 1942 [Amazon]
  • A&A Pacific 1940 [Amazon]
  • A&A Europe 1940 [FMG]
  • [eBay]
  • [eBay]
  • A&A D-Day [Amazon]
  • A&A Battle of the Bulge [Amazon]
  • [eBay]
  • [eBay]
  • WWII Themed Combat Dice [FMG]


Axis and Allies.org Official Sponsor: Field Marshal Games
Powered by MySQL Powered by PHP Powered by SMF 1.1.16 | SMF © 2011, Simple Machines Valid XHTML 1.0! Valid CSS!