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Author Topic: 11L '41 DM (Axis) vs. LL (Allies + 6) +NO, No Tech, 14 VC  (Read 12036 times)
DarthMaximus
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« Reply #450 on: October 28, 2011, 04:15:50 pm »
0

lose 1 bom.

Sud

1 inf, 2 arm

Dice
Rolls: 1@1 2@3; Total Hits: 1
1@1: (3)2@3: (4, 3)


1 arm

Dice
Rolls: 1@3; Total Hits: 0
1@3: (4)


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DarthMaximus
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« Reply #451 on: October 28, 2011, 04:16:22 pm »
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Kia

4 inf, 2 arm

Dice
Rolls: 4@1 2@3; Total Hits: 2
4@1: (3, 3, 6, 2)2@3: (3, 1)


3 inf

Dice
Rolls: 3@2; Total Hits: 2
3@2: (4, 2, 1)


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DarthMaximus
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« Reply #452 on: October 28, 2011, 04:16:53 pm »
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Kia

2 inf, 2 arm

Dice
Rolls: 2@1 2@3; Total Hits: 0
2@1: (6, 6)2@3: (6, 5)


1 inf

Dice
Rolls: 1@2; Total Hits: 0
1@2: (6)


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DarthMaximus
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« Reply #453 on: October 28, 2011, 04:17:20 pm »
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Kia

2 inf, 2 arm

Dice
Rolls: 2@1 2@3; Total Hits: 0
2@1: (6, 6)2@3: (5, 5)


1 inf

Dice
Rolls: 1@2; Total Hits: 1
1@2: (1)


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DarthMaximus
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« Reply #454 on: October 28, 2011, 04:17:47 pm »
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Kia

1 inf, 2 arm

Dice
Rolls: 1@1 2@3; Total Hits: 2
1@1: (4)2@3: (3, 1)


1 inf

Dice
Rolls: 1@2; Total Hits: 0
1@2: (4)


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DarthMaximus
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« Reply #455 on: October 28, 2011, 04:18:27 pm »
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Hup

21 inf, 10 rt, 18 arm

Dice
Rolls: 11@1 20@2 18@3; Total Hits: 18
11@1: (2, 3, 2, 1, 1, 3, 1, 4, 4, 6, 2)20@2: (4, 2, 2, 2, 3, 6, 5, 3, 3, 6, 2, 3, 1, 4, 4, 2, 4, 2, 6, 5)18@3: (4, 2, 1, 4, 3, 4, 5, 1, 1, 4, 2, 4, 5, 4, 5, 2, 3, 4)


5 inf

Dice
Rolls: 5@2; Total Hits: 1
5@2: (4, 5, 4, 6, 1)


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DarthMaximus
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« Reply #456 on: October 28, 2011, 04:32:42 pm »
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Results

sz 12 - cleared with 2 ftrs, 1 bom
sud - taken, wol
kia - taken with 1 inf, 2 arm
hup - taken with 20 inf, 10 rt, 18 arm

Non-Combat Move

1 bom to ger
2 ftrs to sz 13 (wait for acs)
1 ftr to sz 13 from pol
16 inf, 1 rt to kar from bst
6 arm to ger from bst
1 aa to pol from bst
5 inf to ger from fra
1 inf to sik from chi
1 inf to kaz from mos
5 arm to kar from mos
1 inf to per from cauc
1 inf to egy from trj
1 arm to trj from cauc

Placement

3 ac, 2 ftrs in Sz 13

Collect 49 + 15 (NO) = 64 total

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LuckyLindy
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« Reply #457 on: October 28, 2011, 04:59:53 pm »
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Oops that would have been easy to stop, nice move though.
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LuckyLindy
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« Reply #458 on: October 28, 2011, 06:19:54 pm »
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Soviets do nothing.  Go ahead with Japan.
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DarthMaximus
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« Reply #459 on: October 28, 2011, 06:35:41 pm »
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Oops that would have been easy to stop, nice move though.

Thanks.  Didn't see it until I was doing Italy's turn.

Japan Round 18

Buy 9 inf

Combat Move

1)  Fuk - mt vs. 1 inf (fic)

Results

fuk - taken, walk-in

Non-Combat Move

1 bom to chi from ���
2 inf to fic from bur

Placement

1 inf on Bur
2 inf on Fic
6 inf on Japan

Collect 23 + 5 (NO) = 28 total

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LuckyLindy
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« Reply #460 on: October 28, 2011, 07:20:05 pm »
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that was all set up by your unit hitting me in LIB last turn  undecided
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Yoshi
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« Reply #461 on: October 29, 2011, 01:31:32 am »
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Looking at your game, I noticed :

Collect 23 + 5 (NO) = 28 total

don't you have 2 NO's (one for India and one for FIC+Man+Kaingsu) ?

Yoshi
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DarthMaximus
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« Reply #462 on: October 29, 2011, 10:04:35 pm »
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Oops.  I think your right, Ger retook Kia for J.

LL you can add in the flag for next turn (or I can do it when I do Ita) but you can keep J cash at 28 since I didn't actually catch the mistake.
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LuckyLindy
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« Reply #463 on: October 29, 2011, 10:23:43 pm »
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Need a little time to think on this one.  Don't know what I should do after the drastic loss of the Z12 fleet.  Really messed up my plans bad.  OOPS.

I will adjust Japans money to 33 since nothing has happened since Japans turn anyway.
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LuckyLindy
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« Reply #464 on: October 31, 2011, 04:55:16 am »
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Britain turn 18

Purchase

47 IPC

3 infantry
2 destroyers
2 fighters

save 2 IPC

Combat Moves

NWE (empty) v infantry (GBR) unload Z7
LIB (infantry) v infantry, 2 fighters, bomber (ALG)

dice

LIB
A - infantry, 2 fighters, bomber
Dice
Rolls: 1@1 2@3 1@4; Total Hits: 2
1@1: (2)2@3: (2, 1)1@4: (6)

D - infantry
Dice
Rolls: 1@2; Total Hits: 0
1@2: (6)
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