Gsh34 (Axis) vs. Axisplaya (Allies) G40 Alpha +.2 (no tech)


  • Axisplaya,

    Here’s to a good game.  Good luck!

    Germany 1:

    Buy(30)
    1 Aircraft Carrier
    2 Transports

    Combat Movement:
    Ground Combat:
    Wfr: (2 inf, 1 tank, 1fig defending)
    3 inf, 1 art, 2 tank from Holland

    Fra: (7 inf, 2 art, 2 tank, 1 fig defending)
    3 inf, 1 art, 4 mech from W. Germany
    1 inf, 1 art, 1 tank from Holland
    2 tank from S. Germany
    1 tac from Poland (1 move remain)
    1 fig from Hungary (1 move remain)

    Yugoslavia: (5 inf defending)
    6 inf from S. Germany
    2 inf, 1 tank from Hungary
    1 inf, 1 tank from Romania
    1 tank from Poland

    (These moves will happen during noncombat movement, but I am declaring them now, just so I don’t forget)
    Finland: 1 inf from Norway
    Bulgaria: 1 inf from Romania

    Naval Combat
    SZ 112: (2 CA defending)
    BB, CA from SZ 113
    tac from Ger (2 move remain)

    SZ 111: (BB, DD defending: scramble?)
    SS from SZ 124
    SS from SZ 118
    fig from Nor (2 move remain)
    tac from Wgr (3 move remain)
    SBR from Ger (3 move remain)

    SZ 110: (BB, CA defending: scramble?)
    SS from SZ 103
    SS from SZ 108
    fig from Hol (3 move remain)
    2 fig, 2 tac from Wgr (3 move remain)
    SZ 106: (DD, TT defending)
    SS from SZ 117

    Scramble orders, sz 110 and sz 111?

    gsh34_(axis)vs_Axisplay(allies)_1Agermany_combat_movement.AAM


  • Axisplaya,

    If it is alright with you, may I amend my purchase to 1CV, 1DD, and 1 SS?

  • '10

    Sure, you can change your buy. No problem.

    I will scramble 3 fgt in sz110, and will not scramble in sz111.


  • Ok, let me see if I can get the dice roller figured out….

    France (7 inf, 2 art, 2 tank, 1 fig defending)
    (4 inf, 2 art, 4 mech, 3 tank, 1 fig, 1 tack attacking)

    Round 1

    Attack
    DiceRolls: 6@1 4@2 4@3 1@4; Total Hits: 56@1: (4, 1, 2, 2, 2, 2)4@2: (5, 1, 4, 5)4@3: (6, 6, 1, 1)1@4: (4)

    Defend
    DiceRolls: 9@2 2@3 1@4; Total Hits: 69@2: (3, 4, 1, 3, 1, 6, 6, 2, 1)2@3: (3, 6)1@4: (1)


  • France
    Round 2

    Attack
    DiceRolls: 4@2 4@3 1@4; Total Hits: 64@2: (2, 6, 6, 2)4@3: (2, 2, 3, 4)1@4: (4)

    Defend
    DiceRolls: 4@2 2@3 1@4; Total Hits: 34@2: (6, 5, 3, 2)2@3: (6, 1)1@4: (3)


  • France
    round 3

    Attack
    DiceRolls: 1@2 4@3 1@4; Total Hits: 41@2: (2)4@3: (4, 2, 3, 6)1@4: (4)

    Defend
    DiceRolls: 1@4; Total Hits: 01@4: (5)


  • France taken with:

    1 art, 3 tank, 1 fig, 1 tac remaining.

    The rest of the posts to come later……nap is over for one of my kids…


  • SZ 106 battle:
    Attacker:  1 SS
    Defender:  DD, TT

    first hit wins

    attacker:
    DiceRolls: 20@2; Total Hits: 720@2: (5, 6, 1, 4, 3, 3, 1, 2, 6, 5, 2, 4, 4, 3, 6, 5, 1, 1, 1, 4)

    defender:
    DiceRolls: 20@2; Total Hits: 620@2: (5, 3, 5, 2, 5, 4, 1, 3, 5, 4, 1, 3, 4, 2, 6, 6, 5, 1, 2, 4)


  • SZ 106 cleared with German sub remaining

    SZ 111 battle:
    attacker: 2 SS, fig, tac, sbr
    def:  BB, DD

    attacker:
    DiceRolls: 2@2 1@3 2@4; Total Hits: 22@2: (6, 3)1@3: (5)2@4: (2, 3)

    def:
    DiceRolls: 1@2 1@4; Total Hits: 01@2: (3)1@4: (6)


  • SZ 111, round 2

    attacker:
    DiceRolls: 2@2 1@3 2@4; Total Hits: 12@2: (5, 3)1@3: (6)2@4: (3, 5)

    def:
    DiceRolls: 1@4; Total Hits: 11@4: (4)


  • SZ 111 cleared with 1 SS, 1 fig, 1 tac, 1 sbr remaining.

    SZ 112 battle:

    Attacker: BB, CA, tac
    Defender: 2 CA

    attack
    DiceRolls: 2@3 1@4; Total Hits: 22@3: (5, 3)1@4: (1)

    def
    DiceRolls: 2@3; Total Hits: 12@3: (5, 1)


  • SZ 112 cleared with damaged BB, CA, tac remaining

    SZ 110 battle:
    attacker: 2 SS, 3 fig, 2 tac
    defender: BB, CA, 3 fig

    attack:
    DiceRolls: 2@2 3@3 2@4; Total Hits: 42@2: (3, 4)3@3: (5, 1, 2)2@4: (2, 2)

    def:
    DiceRolls: 1@3 4@4; Total Hits: 41@3: (2)4@4: (1, 3, 1, 6)


  • For the sz 110 battle, we each have 4 hits to choose.  What is your loss?  For myself, I did not break out the BB and fighters as distinct rolls as I should have (sorry about that).  I needed to do that since any hits your planes score must be chosen as hits against my planes and not my subs.  How would you like me to handle that aspect?

    Also, what is your order of loss for the Wfr battle as long as I am posting now?


  • Oh yea, and France’s complex is downgraded to a minor.

  • '10

    @gsh34:

    For the sz 110 battle, we each have 4 hits to choose.  What is your loss?  For myself, I did not break out the BB and fighters as distinct rolls as I should have (sorry about that).  I needed to do that since any hits your planes score must be chosen as hits against my planes and not my subs.  How would you like me to handle that aspect?

    Also, what is your order of loss for the Wfr battle as long as I am posting now?

    1-Ok, in sz110, I will lose the boats and the french plane.

    2-For hits in sz110, you can take the loss you want. This is a friendly game. Besides, logic says you would have roll the boats before the planes, so we could consider my boats got 2 hits and my planes 2.

    3-For Wfr : lose Ukinf, FrInf, tnk, fgt in that order.


  • @Axisplaya:

    @gsh34:

    For the sz 110 battle, we each have 4 hits to choose.  What is your loss?  For myself, I did not break out the BB and fighters as distinct rolls as I should have (sorry about that).  I needed to do that since any hits your planes score must be chosen as hits against my planes and not my subs.  How would you like me to handle that aspect?

    Also, what is your order of loss for the Wfr battle as long as I am posting now?

    1-Ok, in sz110, I will lose the boats and the french plane.

    2-For hits in sz110, you can take the loss you want. This is a friendly game. Besides, logic says you would have roll the boats before the planes, so we could consider my boats got 2 hits and my planes 2.

    3-For Wfr : lose Ukinf, FrInf, tnk, fgt in that order.

    Ok, then I retreat from the SZ 110 battle with 1 tac and 2 fighters remaining.


  • Wfr battle:
    attacker:  3 inf, art, 2 tank
    defender:  2 inf, tank, fighter

    attack:
    DiceRolls: 2@1 2@2 2@3; Total Hits: 32@1: (2, 3)2@2: (2, 6)2@3: (1, 2)

    defense:
    DiceRolls: 2@2 1@3 1@4; Total Hits: 32@2: (1, 2)1@3: (2)1@4: (5)


  • Wfr round 2:

    attacker:
    DiceRolls: 1@2 2@3; Total Hits: 31@2: (2)2@3: (3, 3)

    defense:
    DiceRolls: 1@4; Total Hits: 01@4: (6)


  • Wfr taken with 1 artillery and 2 tanks.


  • Yugo battle:
    attacker:  9 inf and 3 tank
    defense:  5 inf

    attack:
    DiceRolls: 9@1 3@3; Total Hits: 49@1: (4, 2, 6, 4, 1, 1, 1, 5, 5)3@3: (2, 5, 4)

    defense:
    DiceRolls: 5@2; Total Hits: 15@2: (6, 6, 1, 3, 3)

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