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Author Topic: Alpha 3 Intelligence Report - Straight from the front lines!  (Read 4804 times)
Xandax
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« Reply #45 on: July 05, 2011, 08:46:18 am »
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<snip>. On another note I am laughing at these posts a little because when the game came out so many shouting for Alpha 3 were saying Germany could take London and still have plenty of money to fend off the Russians. What Happened?
They found out that while they could fend off the Russians, they didn't stand much chance against a combined Pac/EU USA economy dumped into one side of the board on top of it.
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Cmdr Jennifer
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« Reply #46 on: July 05, 2011, 11:38:27 am »
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<snip>. On another note I am laughing at these posts a little because when the game came out so many shouting for Alpha 3 were saying Germany could take London and still have plenty of money to fend off the Russians. What Happened?
They found out that while they could fend off the Russians, they didn't stand much chance against a combined Pac/EU USA economy dumped into one side of the board on top of it.

Also, fending off the Russians =\= winning the game.  Eventually the Russians will hold the German/Italians at bay long enough for America to return from destroying Japan and add that little oomph required to finish off Germany.
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suprise attack
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« Reply #47 on: July 06, 2011, 04:33:28 pm »
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How do I get to the Intel. Report?
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Young Grasshopper
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« Reply #48 on: July 15, 2011, 09:59:25 am »
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I hope Larry will finally disallow bombardments from damaged battleships.
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Cmdr Jennifer
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« Reply #49 on: July 15, 2011, 10:34:24 am »
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I hope Larry will finally disallow bombardments from damaged battleships.


I highly doubt it for the following reasons:

1)  It was never discussed.

2)  Generally speaking most battleships are repaired just prior to attacking.
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Young Grasshopper
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« Reply #50 on: July 15, 2011, 12:12:58 pm »
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I hope Larry will finally disallow bombardments from damaged battleships.


I highly doubt it for the following reasons:

1)  It was never discussed.


2)  Generally speaking most battleships are repaired just prior to attacking.

I have seen enough naval attrition battles between Japan and the US so far deep in the south Pacific, that Japanese battleships that survive are left damaged for many rounds. I see your point though, maybe it should have been discussed because it's a real pet peeve to get bombarded by a damaged battleship, I mean those damages are making the ship list and the guns can't aim while the ship is listing. Maybe I will bring it to a vote as a house rule with my group.
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Krieghund
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« Reply #51 on: July 15, 2011, 12:31:40 pm »
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Think of battleship damage as simply a reduction in its armor value.  The result of the damage is that it can only take one more hit, not any reduction in capabilities.  Aircraft carriers, on the other hand, have no armor and take real damage on the first hit that reduces their capabilities.
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Cmdr Jennifer
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« Reply #52 on: July 15, 2011, 12:58:47 pm »
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I have to agree with Grass Hopper, but only because in house rule packets damaged battleships were always stated as being able to defend but make no attacks due to reduced speed of it's engines, damage to its powder rooms, lost gun castles, leaking oil, etc.

But Krieg is the official arbiter of the rules, whether or not they make sense from an analytical standpoint, he says they get full function just unable to sustain more damage before sinking, that's what they get. /shrug.

More importantly, I want destroyer bombards!  (Hey, they have guns!)  Ah, 24 American destroyers bombarding Japanese shores, now there's a sight to behold!
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Young Grasshopper
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« Reply #53 on: July 15, 2011, 06:36:57 pm »
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Think of battleship damage as simply a reduction in its armor value.  The result of the damage is that it can only take one more hit, not any reduction in capabilities.  Aircraft carriers, on the other hand, have no armor and take real damage on the first hit that reduces their capabilities.

I just thought for game play reasons it would be nice to penalize players who don't feel pressure to get to their naval bases and repair damaged battleships. There should be consequences to not repairing your ships. That said, I appreciate the explanation.
« Last Edit: July 15, 2011, 06:39:56 pm by Young Grasshopper » Logged
Alsch91
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« Reply #54 on: July 15, 2011, 06:54:47 pm »
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In fairness, I think having a Battleship that dies in 1 hit is enough of a punishment.   cheesy

I think it's more than reasonable for a 20 IPC unit to be able to completely function after suffering a hit.
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450thMSAF
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« Reply #55 on: July 17, 2011, 06:21:24 am »
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is it gonna be hitorricly correct
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Young Grasshopper
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« Reply #56 on: July 17, 2011, 08:22:19 am »
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is it gonna be hitorricly correct

I think the changes for the most part will be for better game play, but that's not to say their not thinking about historical accuracy.
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Cmdr Jennifer
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« Reply #57 on: July 17, 2011, 08:24:51 am »
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is it gonna be hitorricly correct

The more historically correct the game, the more unbalanced it becomes.  Why?  Because the allies won 100% of the World War II's in history.
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sargon
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« Reply #58 on: July 17, 2011, 08:00:57 pm »
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Will the new Alpha 3 provide Japan with additional NO's? Such as Phillipines or Malaya? or Shanghi? Japs need an incentive to counter the US.
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Young Grasshopper
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« Reply #59 on: July 18, 2011, 01:06:05 pm »
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Will the new Alpha 3 provide Japan with additional NO's? Such as Phillipines or Malaya? or Shanghi? Japs need an incentive to counter the US.

From what I understand (which is not much), there won't be any additional NOs for Japan. However, they may be trying to figure out how to make the existing NOs more obtainable. Of course thats just a guess, I really have no idea.
« Last Edit: July 18, 2011, 01:09:51 pm by Young Grasshopper » Logged
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