Test summary from TripleA, engine version: 2.6.14470, time: 12:33:08 PM
Savegame
Kilroynothere (Axis) vs Wheatbeer (Allies)
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Global 40 with Alpha 2 rules. Standard Tech.
German 1 (30 IPC)
Purchase Units
1 Aircraft Carrier
2 Transports
All IPC spentCombat Moves
SZ 106 (1dd, 1tr)
1ss sz 117SZ 111 (1dd, 1BB)
1ss sz 118
1ss sz 124
1fgt nor
1tac, 1bmb gerSZ 110 (1dd, 1bb)
1ss sz 103
1ss sz 108
1fgt hol
2fgt, 3tac wgrSZ 112 (2CA)
1bb, 1ca sz 113
1tac polFRA (7inf, 2art, 2tnk, 1fgt)
4inf, 2art, 3tnk hol
3inf, 1art, 4mec wgr
2tnk sgrYUG (5inf)
1inf, 1tnk rom
1tnk pol
2inf, 1tnk, 1fgt hun
6inf, 2art sgrScrambling Orders for Sz 110 and Sz 111 needed.
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No scramble either zone. Sorry for the delay.
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No delay on your part… I’m the slow one and most likely will be. Thanks for being OK with playing slow.
sz 106
First Hit wins
A:
;aaa 10@2;D:
;aaa 10@2; -
And now the right way…
sz 106
First Hit wins
A:
Rolls: 10@2; Total Hits: 610@2: (1, 2, 2, 5, 2, 4, 1, 5, 5, 1)D:
Rolls: 10@2; Total Hits: 210@2: (3, 6, 1, 4, 1, 5, 5, 3, 3, 5) -
sz106 cwol
sz112
A:
Rolls: 2@3 1@4; Total Hits: 22@3: (6, 3)1@4: (4)
D:
Rolls: 2@3; Total Hits: 22@3: (2, 1) -
Ouch. damage BB, lose tac. Control sz112
sz 111
A:
Rolls: 2@2 1@3 2@4; Total Hits: 32@2: (1, 3)1@3: (2)2@4: (5, 1)
D:
Rolls: 1@2 1@4; Total Hits: 21@2: (2)1@4: (2) -
Do you ever miss!?!?!?! :-o
control sz 111, lose both subs
sz 110
A:
Rolls: 2@2 3@3 3@4; Total Hits: 22@2: (3, 5)3@3: (6, 5, 5)3@4: (2, 6, 3)
D
Rolls: 1@3 1@4; Total Hits: 11@3: (2)1@4: (5) -
germany loses sub
UK loses CA and damages bbsz110 rd 2
A:
Rolls: 1@2 3@3 3@4; Total Hits: 41@2: (3)3@3: (3, 5, 1)3@4: (5, 1, 1)
D:
Rolls: 1@4; Total Hits: 01@4: (5) -
sz 110: cwlo of 1 sub
France:
A:
Rolls: 8@1 6@2 5@3; Total Hits: 48@1: (2, 2, 4, 2, 3, 6, 4, 2)6@2: (5, 5, 3, 2, 1, 5)5@3: (5, 4, 3, 6, 2)
D
Rolls: 9@2 2@3 1@4; Total Hits: 59@2: (3, 6, 5, 5, 6, 2, 3, 6, 2)2@3: (1, 2)1@4: (3) -
france rd 2
A
Rolls: 4@1 6@2 5@3; Total Hits: 54@1: (1, 3, 3, 6)6@2: (4, 5, 3, 6, 3, 1)5@3: (5, 1, 1, 4, 1)
D
Rolls: 5@2 2@3 1@4; Total Hits: 45@2: (5, 1, 6, 4, 3)2@3: (1, 1)1@4: (4) -
4 German loses
5 French loses
France rd 3
A
Rolls: 6@2 5@3; Total Hits: 56@2: (3, 6, 5, 2, 1, 1)5@3: (5, 1, 5, 4, 3)
D
Rolls: 2@3 1@4; Total Hits: 12@3: (4, 6)1@4: (4) -
France controlled by Germany
German units remaining: 5arm, 3 mec, 2art
Yug
A
Rolls: 7@1 4@2 4@3; Total Hits: 67@1: (3, 5, 5, 1, 5, 1, 6)4@2: (4, 2, 6, 3)4@3: (1, 6, 3, 2)
D
Rolls: 5@2; Total Hits: 25@2: (1, 3, 6, 4, 1) -
Yug cwlo 2 inf.
NCM:
1 inf nor to Fin - takes fin and gains 4 inf.
1 inf rom to bul - takes bul and gains 4 inf.
1 inf + 1 art wgerm on tt sz 113 to sz 112 and land in Nor
2 inf den to wgr
5 inf ger to Hun
5 inf ger to Pol
1 ftr yugo land in south italy
1 ftr + 1 tac land on new carrier sz 112
all other planes land in wgrBuild CV and 2 transports sz112
Collect 68 (39+10no+19 france)
map to follow
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Map:
I’m not sure how to do the convoy raids. If you know how, please show me.
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It’s shown how much convoy dmg automatically under sum in the InfoView.
For ex., if the UK doesn’t sink the sub in SZ106, then UK will lose 2 ipc during collect income.
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There are times when my abject stupidity overwhelms me…. seems so obvious now. Very impressed by this little program we are using. thanks for the help.
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It impresses me too.
I’m going to do the soviet turn soon … just finished a block of allied turns in a seperate game.
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S3
Buy (37/37)
7 inf, 2 art, 2 mechCombat:
noneNon-combat:
1 art nukr >> bry
1 mech, 1 tank vol >> rus
2 inf cau >> ros
1 fig 1 tact rus >> nov
1 art nov >> bel
6 inf amu >> bury
6 inf bury >> yak
6 inf, 1 aa gun sak >> buryMobilize:
3 inf suk
3 inf nov
1 inf rus
2 art rus
2 mech rusCollect 37 IPC
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OK, sorry for the delay. Been a busy week. Again, thanks for being OK playing slow.
Japan 1
Purchase (26)
3 transports = 21, save 5Combat:
Yunnan (4inf)
3 inf + 1 art KWA
1ftr FOR
1ftr + 1 tac KSU
2 bbr JAPHunnan (2inf)
3 inf + 1 art KSI
2ftr + 2 tac MANCHA
2inf + 1 art JehANH
3 inf + 1 art SHA
3 inf +1 art KSU -
HUN
A:
Rolls: 2@1 2@2 2@3 2@4; Total Hits: 32@1: (5, 1)2@2: (4, 3)2@3: (4, 4)2@4: (2, 1)
D:
Rolls: 2@2; Total Hits: 02@2: (4, 5)