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Author Topic: Kilroynothere (Axis) vs Wheatbeer (Allies)  (Read 2410 times)
kilroynothere
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« Reply #150 on: July 18, 2011, 08:06:12 pm »
0

DGU: (2inf)

A
Dice
Rolls: 2@2 1@3 2@4; Total Hits: 4
2@2: (1, 6)1@3: (1)2@4: (4, 4)

D
Dice
Rolls: 2@2; Total Hits: 1
2@2: (1, 4)
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kilroynothere
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« Reply #151 on: July 18, 2011, 08:09:02 pm »
0

DGU twlo 1inf

oops realized made a mistake. I'm leaving 1ftr, 1tac in KWA instead of attacking... sorry.

KAN: (11inf 1ftr)
A
Dice
Rolls: 6@1 4@2 3@3 5@4; Total Hits: 5
6@1: (6, 6, 6, 3, 1, 5)4@2: (2, 3, 3, 6)3@3: (3, 6, 5)5@4: (2, 4, 5, 5, 5)

D
Dice
Rolls: 11@2 1@4; Total Hits: 3
11@2: (5, 2, 4, 5, 3, 4, 1, 3, 3, 6, 5)1@4: (4)
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kilroynothere
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« Reply #152 on: July 18, 2011, 08:10:50 pm »
0

5 attacking hits, 3 defending hits

RD 2
A
Dice
Rolls: 1@1 4@2 3@3 5@4; Total Hits: 9
1@1: (4)4@2: (2, 2, 6, 4)3@3: (2, 2, 3)5@4: (1, 4, 1, 5, 3)

D
Dice
Rolls: 6@2 1@4; Total Hits: 2
6@2: (6, 4, 4, 3, 3, 1)1@4: (1)
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kilroynothere
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« Reply #153 on: July 18, 2011, 08:31:37 pm »
0

2 defending hits = total 5 hits.
KAN twlo 5inf

NCM:
3mech KSU to KWE
CV, 2DD z44 to z45
Tt z42 picks up 1inf JAV, 1art SUM to sz37 lands SHN
2inf MAL to SHN
1ftr, 1tac z42 to Carolines
1ftr, 1tac SIA to sz37
1CV, 1bb, 1ca, 1dd z42 to z37
1inf FIC to SHN
1ss z35 to z45
1ss z42 to 39
1aa,2inf MAN to KOR
1cv, 1dd, 1ca, 1ftr, 1tac z35 to z6
1art HON to KWA
3ftr, 3tac KAN battle to SHE
2sbr KAN to JEH
1art YUN to SHN
1ftr, 1tac KWA to ���
1mech, 1tnk YUN to SZE
3mech KSU to KWE


BUILD:
2tnk, 1mech KSU
1tt, 3subs sz6
miner ICs Singapore and FIC

Collect: 74 +2 left over = 76 on hand
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kilroynothere
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« Reply #154 on: July 18, 2011, 08:34:25 pm »
0

Japan 4 Map
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kilroynothere
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« Reply #155 on: July 19, 2011, 07:01:48 am »
0

I have to say, I am very anxious to find out where the US Atlantic Fleet is going....
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wheatbeer
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« Reply #156 on: July 19, 2011, 04:20:31 pm »
0

US4

Buy (64/65)
2 strat
2 sub
2 trans
2 inf
2 art

Combat:

ALE
1 inf, 1 art wus load trans SZ10 >> SZ8 unload ale

SZ92
1 sub, 2 fig SZ91

SZ119
1 fig, 1 tact SZ91
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wheatbeer
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« Reply #157 on: July 19, 2011, 04:21:10 pm »
0

ALE

A 1 inf, 1 art

Dice
Rolls: 2@2; Total Hits: 0
2@2: (6, 3)


D 1 inf

Dice
Rolls: 1@2; Total Hits: 0
1@2: (6)
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wheatbeer
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« Reply #158 on: July 19, 2011, 04:21:34 pm »
0

ALE r2

A

Dice
Rolls: 2@2; Total Hits: 1
2@2: (2, 5)


D

Dice
Rolls: 1@2; Total Hits: 1
1@2: (2)
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wheatbeer
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« Reply #159 on: July 19, 2011, 04:22:23 pm »
0

ale taken 1 inf lost

SZ92

A 1 sub, 2 fig

Dice
Rolls: 1@2 2@3; Total Hits: 1
1@2: (6)2@3: (5, 1)


D 1 dest

Dice
Rolls: 1@2; Total Hits: 0
1@2: (4)
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wheatbeer
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« Reply #160 on: July 19, 2011, 04:23:51 pm »
0

I meant SZ110 not SZ119


need scrambling orders SZ110
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wheatbeer
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« Reply #161 on: July 19, 2011, 04:58:13 pm »
0

Non-combat:

2 fig SZ92 >> SZ96
2 carrier, 2 fig SZ10 >> SZ26
2 strat eus >> gib
1 carrier, 2 dest, 3 cru, 1 bsh SZ91 >> SZ96
1 sub SZ64 >> SZ91
1 sub SZ64 >> SZ10
4 inf, 4 art, 1 tank load 5 trans SZ91 >> SZ96 unload mal
2 mech cus >> wus


Mobilize:
2 strat wus
1 trans SZ101
1 trans, 2 sub SZ10
1 inf, 1 art eus
1 inf, 1 art wus

Collect 70 IPC (71 total)


Two notes:

I'll land the planes in SZ110 after scrambling orders and combat (won't change US non-com, so I went and did everything else).

It recently came to my attention that the kind of transport move I performed from gib to mal isn't prohibited by the rules, but I wanted to point it out because I did not think it was legal until a dif player performed a similar move and I reread the rules.  I always thought an inf needed to be on every transport, but this restriction appears to apply only to full transports, not half-full transports.
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kilroynothere
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« Reply #162 on: July 19, 2011, 07:20:40 pm »
0

No scramble.

And yes, a transport can carry one of any ground unit (including an aa) + 1 inf. So 2 inf, or 1tnk +1inf, etc....

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wheatbeer
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« Reply #163 on: July 20, 2011, 09:16:44 am »
0

SZ110 cleared
US fig, and tact SZ110 >> SZ91

C4

Buy (3/5)
1 inf

Mobilize
1 inf tsi

Collect 1 IPC (3 total)
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wheatbeer
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« Reply #164 on: July 20, 2011, 09:35:18 am »
0

UK4

Calcutta

Buy (6/6)
2 inf

Combat:
1 inf, 1 art trj >> syr
4 inf, 1 art, 1 tank trj >> irq
15 inf, 4 art ind >> bur
1 ing rho >> con
1 inf, 1 art rho >> tang
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