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Author Topic: Kilroynothere (Axis) vs Wheatbeer (Allies)  (Read 3353 times)
kilroynothere
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« on: June 26, 2011, 12:10:45 pm »
0

Global 40 with Alpha 2 rules.  Standard Tech.


German 1 (30 IPC)

Purchase Units
1 Aircraft Carrier
2 Transports
All IPC spent


Combat Moves

SZ 106 (1dd, 1tr)
1ss sz 117

SZ 111 (1dd, 1BB)
1ss sz 118
1ss sz 124
1fgt nor
1tac, 1bmb ger

SZ 110 (1dd, 1bb)
1ss sz 103
1ss sz 108
1fgt hol
2fgt, 3tac wgr

SZ 112 (2CA)
1bb, 1ca sz 113
1tac pol

FRA (7inf, 2art, 2tnk, 1fgt)
4inf, 2art, 3tnk hol
3inf, 1art, 4mec wgr
2tnk sgr

YUG (5inf)
1inf, 1tnk rom
1tnk pol
2inf, 1tnk, 1fgt hun
6inf, 2art sgr

Scrambling Orders for Sz 110 and Sz 111 needed.
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wheatbeer
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« Reply #1 on: June 26, 2011, 12:37:43 pm »
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No scramble either zone.  Sorry for the delay.
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kilroynothere
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« Reply #2 on: June 26, 2011, 12:58:41 pm »
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No delay on your part... I'm the slow one and most likely will be. Thanks for being OK with playing slow.

sz 106
First Hit wins
A:
;aaa 10@2;

D:
;aaa 10@2;
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kilroynothere
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« Reply #3 on: June 26, 2011, 01:00:45 pm »
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And now the right way...

sz 106
First Hit wins
A:
Dice
Rolls: 10@2; Total Hits: 6
10@2: (1, 2, 2, 5, 2, 4, 1, 5, 5, 1)


D:
Dice
Rolls: 10@2; Total Hits: 2
10@2: (3, 6, 1, 4, 1, 5, 5, 3, 3, 5)
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kilroynothere
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« Reply #4 on: June 26, 2011, 01:02:09 pm »
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sz106 cwol

sz112
A:
Dice
Rolls: 2@3 1@4; Total Hits: 2
2@3: (6, 3)1@4: (4)

D:
Dice
Rolls: 2@3; Total Hits: 2
2@3: (2, 1)
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kilroynothere
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« Reply #5 on: June 26, 2011, 01:05:29 pm »
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Ouch.  damage BB, lose tac. Control sz112

sz 111
A:
Dice
Rolls: 2@2 1@3 2@4; Total Hits: 3
2@2: (1, 3)1@3: (2)2@4: (5, 1)

D:
Dice
Rolls: 1@2 1@4; Total Hits: 2
1@2: (2)1@4: (2)
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kilroynothere
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« Reply #6 on: June 26, 2011, 01:09:41 pm »
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Do you ever miss!?!?!?!   shocked

control sz 111, lose both subs

sz 110
A:
Dice
Rolls: 2@2 3@3 3@4; Total Hits: 2
2@2: (3, 5)3@3: (6, 5, 5)3@4: (2, 6, 3)

D
Dice
Rolls: 1@3 1@4; Total Hits: 1
1@3: (2)1@4: (5)

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kilroynothere
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« Reply #7 on: June 26, 2011, 01:11:12 pm »
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germany loses sub
UK loses CA and damages bb

sz110 rd 2
A:
Dice
Rolls: 1@2 3@3 3@4; Total Hits: 4
1@2: (3)3@3: (3, 5, 1)3@4: (5, 1, 1)

D:
Dice
Rolls: 1@4; Total Hits: 0
1@4: (5)
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kilroynothere
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« Reply #8 on: June 26, 2011, 01:14:58 pm »
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sz 110: cwlo of 1 sub

France:
A:
Dice
Rolls: 8@1 6@2 5@3; Total Hits: 4
8@1: (2, 2, 4, 2, 3, 6, 4, 2)6@2: (5, 5, 3, 2, 1, 5)5@3: (5, 4, 3, 6, 2)

D
Dice
Rolls: 9@2 2@3 1@4; Total Hits: 5
9@2: (3, 6, 5, 5, 6, 2, 3, 6, 2)2@3: (1, 2)1@4: (3)
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kilroynothere
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« Reply #9 on: June 26, 2011, 01:16:15 pm »
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france rd 2
A
Dice
Rolls: 4@1 6@2 5@3; Total Hits: 5
4@1: (1, 3, 3, 6)6@2: (4, 5, 3, 6, 3, 1)5@3: (5, 1, 1, 4, 1)

D
Dice
Rolls: 5@2 2@3 1@4; Total Hits: 4
5@2: (5, 1, 6, 4, 3)2@3: (1, 1)1@4: (4)
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kilroynothere
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« Reply #10 on: June 26, 2011, 01:17:30 pm »
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4 German loses
5 French loses
France rd 3
A
Dice
Rolls: 6@2 5@3; Total Hits: 5
6@2: (3, 6, 5, 2, 1, 1)5@3: (5, 1, 5, 4, 3)

D
Dice
Rolls: 2@3 1@4; Total Hits: 1
2@3: (4, 6)1@4: (4)
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kilroynothere
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« Reply #11 on: June 26, 2011, 01:24:54 pm »
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France controlled by Germany

German units remaining: 5arm, 3 mec, 2art

Yug
A
Dice
Rolls: 7@1 4@2 4@3; Total Hits: 6
7@1: (3, 5, 5, 1, 5, 1, 6)4@2: (4, 2, 6, 3)4@3: (1, 6, 3, 2)

D
Dice
Rolls: 5@2; Total Hits: 2
5@2: (1, 3, 6, 4, 1)
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kilroynothere
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« Reply #12 on: June 26, 2011, 02:04:05 pm »
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Yug cwlo 2 inf.

NCM:
1 inf nor to Fin - takes fin and gains 4 inf.
1 inf rom to bul - takes bul and gains 4 inf.
1 inf + 1 art wgerm on tt sz 113 to sz 112 and land in Nor
2 inf den to wgr
5 inf ger to Hun
5 inf ger to Pol
1 ftr yugo land in south italy
1 ftr + 1 tac land on new carrier sz 112
all other planes land in wgr

Build CV and 2 transports sz112

Collect 68 (39+10no+19 france)

map to follow
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kilroynothere
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« Reply #13 on: June 26, 2011, 02:08:46 pm »
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Map:

I'm not sure how to do the convoy raids. If you know how, please show me.
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wheatbeer
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« Reply #14 on: June 26, 2011, 02:15:58 pm »
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It's shown how much convoy dmg automatically under sum in the InfoView.

For ex., if the UK doesn't sink the sub in SZ106, then UK will lose 2 ipc during collect income.
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