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Author Topic: Commando Brado vs The Definitive S - G40 Alpha +2  (Read 3768 times)
TheDefinitiveS
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« Reply #240 on: June 14, 2011, 12:03:50 am »
0

So apparently you cant quote dice rolls.
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TheDefinitiveS
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« Reply #241 on: June 14, 2011, 12:05:14 am »
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If you hit reply and scroll down to view comments you will see it
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Commando Brado
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I EAT LIGHTNING AND CRAP THUNDER!


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« Reply #242 on: June 14, 2011, 01:35:38 am »
0

Hmm, that was weird! Ok, see it now. Thanks!

Russia Turn 5

Builds :

Remove 6 damage markers from Sukr IC.

8 Inf, 1 Art

Com Moves

Nukr

3 Inf from Bry
2 FTR's, 1 Tac from Nov

Bel

18 Inf from Bry
2 Art from Bry
16 Inf, 6 Art, 2 Mech, 4 Arm from Nov
4 Arm, 1 Mech from Rus

Kan

6 Inf from Novo
1 Tac from Rus

Combat

Nukr

Dice
Rolls: 3@1 2@3 1@4; Total Hits: 5
3@1: (1, 3, 1)2@3: (1, 1)1@4: (4)
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Commando Brado
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I EAT LIGHTNING AND CRAP THUNDER!


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« Reply #243 on: June 14, 2011, 01:36:01 am »
0

Return fire

Dice
Rolls: 2@2; Total Hits: 2
2@2: (2, 1)
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Commando Brado
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« Reply #244 on: June 14, 2011, 01:37:10 am »
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Wow! My good luck continues!  sad

Nukr twlo 2 Inf

Kan

Dice
Rolls: 6@1 1@3; Total Hits: 5
6@1: (2, 5, 1, 1, 1, 1)1@3: (2)
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Commando Brado
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I EAT LIGHTNING AND CRAP THUNDER!


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« Reply #245 on: June 14, 2011, 01:37:39 am »
0

Return fire

Dice
Rolls: 3@2; Total Hits: 2
3@2: (4, 2, 1)
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Commando Brado
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I EAT LIGHTNING AND CRAP THUNDER!


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« Reply #246 on: June 14, 2011, 01:41:25 am »
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OMG! I'm getting killed again by these @ 2's! Nice shooting Tex!  cry

Kan twlo 2 Inf.

Bel

Dice
Rolls: 29@1 16@2 8@3; Total Hits: 21
29@1: (6, 6, 5, 5, 3, 5, 4, 2, 2, 1, 6, 1, 1, 1, 4, 5, 1, 4, 1, 3, 6, 2, 1, 3, 6, 4, 5, 3, 5)16@2: (5, 3, 4, 5, 1, 3, 1, 6, 1, 3, 2, 1, 2, 2, 1, 2)8@3: (5, 6, 3, 3, 1, 5, 3, 3)
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Commando Brado
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I EAT LIGHTNING AND CRAP THUNDER!


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« Reply #247 on: June 14, 2011, 01:41:53 am »
0

Return fire

Dice
Rolls: 2@2; Total Hits: 0
2@2: (4, 4)
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Commando Brado
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« Reply #248 on: June 14, 2011, 02:00:39 am »
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Ok, at least you didn't get any hits in that battle.

Bel twol...

Non Coms

1 Inf from Fin to Kar
1 AA from Nov to Bel
1 AA from Arch to Smo
1 Inf from Volo to Arch
3 Art from Sukr to Bry
3 Inf from Ros to Bry
1 Tac from Kan to Volo
2 FTR's, 1 Tac from Nukr to Rus
10 Inf from Yak to Bury

Builds :

1 Inf in Nov, 3 Inf in Sukr, 4 Inf, 1 Art in Rus

Collect : 33 IPC's

Japan's Turn
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TheDefinitiveS
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« Reply #249 on: June 14, 2011, 02:35:13 am »
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J5
Purchae Units 50 IPCs
1 BB @ 20
2 DD @ 16
1 tank @ 6
2 m.inf @ 8

CM

IND
2 bmb from KWA SBR IC

sz 37
1 ss from sz 42
1 ss, 1 fig from sz 43

JAV
1 fig from sz 43
1 inf, 1 art from BOR via trns in sz 43
1 BB from sz 43 bombard

CEL - walk in
1 inf from GUA via trns in sz 21

FIC
1 inf, 3 tac, 3 fig from KWA

 
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TheDefinitiveS
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« Reply #250 on: June 14, 2011, 02:36:34 am »
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IND - awaiting fighters order to defend SBR

CC

sz 37
A
Dice
Rolls: 2@2 1@3; Total Hits: 2
2@2: (1, 5)1@3: (2)

D
Dice
Rolls: 1@2; Total Hits: 1
1@2: (2)
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TheDefinitiveS
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« Reply #251 on: June 14, 2011, 02:37:59 am »
0

sz 37 cwlo 1 ss

JAV
A - bombard
Dice
Rolls: 1@4; Total Hits: 1
1@4: (1)

A
Dice
Rolls: 2@2 1@3; Total Hits: 0
2@2: (3, 3)1@3: (5)

D
Dice
Rolls: 1@2; Total Hits: 0
1@2: (4)
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TheDefinitiveS
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« Reply #252 on: June 14, 2011, 02:40:18 am »
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JAV twol

FIC
A
Dice
Rolls: 1@1 3@3 3@4; Total Hits: 3
1@1: (5)3@3: (1, 4, 6)3@4: (5, 1, 4)

D
Dice
Rolls: 1@2; Total Hits: 0
1@2: (6)
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Commando Brado
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« Reply #253 on: June 14, 2011, 02:46:57 am »
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Yes, the Anzac FTR in Ind will intercept @ 2 and don't forget about the AA in Ind also please! Thanks! grin
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TheDefinitiveS
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« Reply #254 on: June 14, 2011, 03:01:36 am »
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FIC twol

NCM

sz 42
1 AC from sz 43
1 fig from JAV
1 fig from sz 37
1 CA from sz 33


KWA
3 fig, 3 tac from FIC
3 inf, 3 art from ��� via 3 trns in sz 6
1 fig from ���

KSI
2 tanks, 2 inf from ��� via 2 trns in sz 19

sz 6
2 AC, 2 tac, 2 fig from sz 26

AMU
3 inf, 1 tank from SAK
1 inf from SIB

CAR
2 inf from SOL via trns in sz 49

Mobilize Units
1 BB, 2 DD in sz 6
1 tank, 2 m.inf in ���

Collect Income
51(territories)+5(NOs)= 56 IPCs

Lol you got me half way through a message, ill post this then post an updated map.

D - interceptors
DiceRolling 1d6:
(4)  

A - bmb @ inter
DiceRolling 2d6:
(2, 4)  

D - AAGun
DiceRolling 2d6:
(2, 5)  

A - 2 bmb+2 IC
DiceRolling 2d6:
(5, 6)  
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