Some more NAs with more to follow


  • Here are some NAs i have put together. Im working on some others but I thought Id put these up for now to see what people like. If these have already been mentioned elsewhere it is just coincidence but please add the post with time and date on it and I may correct this ;)

    JAPAN

    **Island Airbases – The Japanese set up many Airfields on the Pacific Islands they captured. These were vital as forward bases as they allowed the Air force to provide air support for their Navy and to progress and capture more territories.**If you have captured any one of these territories, Sumatra, Java, Celebes, Borneo, New Guinea, Dutch New Guinea, New Britain, Solomon Islands, or the Gilbert Islands, during your mobilize units phase of that same round, you may place 1 free Air Base on that territory. You may only place 1 Air Base per turn and only up to 3 free Airbases per game.

    **UNITED KINGDOM

    Mulberry Harbours – Impending the D-Day invasion, the Germans placed demo charges on all the harbour facilities at all the ports they occupied to make sure the invading Allies had no place to embark. British planners got wind of this and came up with an ingenious solution – the Allies would bring their own harbours.**
    After a successful amphibious assault, you may choose to place a Naval Base in that territory for free if it does not already have one. You may place up to 2 free Naval Bases per game.

    Operation Pluto - Pipe-Lines Under The Ocean were constructed to pump large amounts of oil between England and France. This was considered necessary as oil tankers relied on good weather and were susceptible to submarine attacks.
    Convoy raids in sea zones 93, 105, 109 and 119 do not exist and cannot be raided against while the United Kingdom is in control of the territory adjacent to that sea zone.

    Operation Dynamo – This was the codename given to the rescue of British, Belgium, and French troops at Dunkirk. Experienced mariners set off alongside weekend sailors to assist the Royal Navy. Before the remaining defenders at Dunkirk surrendered on the 4th of June, 338,226 men had been carried back to safety.
    Any British surface warship that is in a sea zone adjacent to a territory being attacked may be boarded by any allied unit before the Conduct Combat Phase. Same rules for carrying capacity of transports apply. Once the rescued units are onboard they may be transported as far as desired. Any land unit that is on a surface warship must be unloaded into a friendly territory. All units that are on the same ship, even those of friendly powers, must be unloaded at the same time and into the same territory.

    ANZAC

    Siege of Tobruk – In 1941, Australians successfully defended the coastal city of Tobruk for 250 days from Rommel’s attacks as he advanced towards Egypt. Rommel attacked twice and failed. The Australians then counter attacked and in doing so captured two battalions of Italians.
    ANZAC artillery may defend on a 3 in the North African territories of Morocco, Algeria, Tunisia, Libya, Tobruk, Alexandria and Egypt. Once a territory has been defended successfully, you may choose 1 attacking unit that did not survive to complement your army. This applies as long as there was defending artillery. This also applies if some attacking units retreat. This also applies if it is a multinational defence.
    There must be at least one ANZAC unit (any) in the territory to receive the chosen unit in the Non Combat Move phase of the attacker.


  • some neat ones here, i like the free facility idea


  • I think you need to refine Dunkirk. Make it so all units are turned into infantry. The Allies had to leave all their tanks and artillery pieces behind.


  • @Pvt.Ryan:

    I think you need to refine Dunkirk. Make it so all units are turned into infantry. The Allies had to leave all their tanks and artillery pieces behind.

    Then you would have to work out cost and the fact infantry dont just represent one guy, it would be a hassle. Just take it as an idea for retreating on defence if the correct circumstances are avaliable. As it is a National Advantage.


  • @TheDefinitiveS:

    @Pvt.Ryan:

    I think you need to refine Dunkirk. Make it so all units are turned into infantry. The Allies had to leave all their tanks and artillery pieces behind.

    Then you would have to work out cost and the fact infantry dont just represent one guy, it would be a hassle. Just take it as an idea for retreating on defence if the correct circumstances are avaliable. As it is a National Advantage.

    I guess you could reduce every unit transported to infantry.


  • @TheDefinitiveS:

    @Pvt.Ryan:

    I think you need to refine Dunkirk. Make it so all units are turned into infantry. The Allies had to leave all their tanks and artillery pieces behind.

    Then you would have to work out cost and the fact infantry dont just represent one guy, it would be a hassle. Just take it as an idea for retreating on defence if the correct circumstances are avaliable. As it is a National Advantage.

    The main issue of this proposal is that the game starts after Dunkirk with the Germans positioned to advance towards Paris and defeat the French. The starting French units on the UK already represent the forces evacuated through Dynamo.


  • Sorry what I meant was finnmans idea.


  • @Hobbes:

    @TheDefinitiveS:

    @Pvt.Ryan:

    I think you need to refine Dunkirk. Make it so all units are turned into infantry. The Allies had to leave all their tanks and artillery pieces behind.

    Then you would have to work out cost and the fact infantry dont just represent one guy, it would be a hassle. Just take it as an idea for retreating on defence if the correct circumstances are avaliable. As it is a National Advantage.

    The main issue of this proposal is that the game starts after Dunkirk with the Germans positioned to advance towards Paris and defeat the French. The starting French units on the UK already represent the forces evacuated through Dynamo.

    Its not meant to be timeline historical, all national advantages do is take an historical idea and apply it throughout the game so it can be used as an advantege. You are not limited to the french territories either you could rescue any unit anywhere with UK surface warships.
    Yes it could be a possibility to replace all units with infantry but in some cases it may be better to stay and defend if thats the case.


  • The idea is to keep one countries NAs balanced with another countries NAs and then leave it up to the player on when and how they use them. Having 3 Axis Vs 6 Allies can make this challenging though.

    Plus it adds a bit of flavour to the game.


  • Well the point of Dyamo was to rescue the British and French troops. Saving all those men was better than having them all be captured. So if you can defend the territory than go ahead. At Dunkirk they COULDN’T defend it so they evacuated.


  • @Pvt.Ryan:

    Well the point of Dyamo was to rescue the British and French troops. Saving all those men was better than having them all be captured. So if you can defend the territory than go ahead. At Dunkirk they COULDN’T defend it so they evacuated.

    Actually Dunkirk held throughout the evacuation. The French rearguard at Dunkirk fought bravely on until the last evacuating boat had left the beaches of Dunkirk. One British officer later compared the French defenders to those of the 300 Spartans at Thermopolye.


  • @TheDefinitiveS:

    Siege of Tobruk – In 1941, Australians successfully defended the coastal city of Tobruk for 250 days from Rommel’s attacks as he advanced towards Egypt. Rommel attacked twice and failed. The Australians then counter attacked and in doing so captured two battalions of Italians.
    ANZAC artillery may defend on a 3 in the North African territories of Morocco, Algeria, Tunisia, Libya, Tobruk, Alexandria and Egypt. Once a territory has been defended successfully, you may choose 1 attacking unit that did not survive to complement your army. This applies as long as there was defending artillery. This also applies if some attacking units retreat. This also applies if it is a multinational defence.
    There must be at least one ANZAC unit (any) in the territory to receive the chosen unit in the Non Combat Move phase of the attacker.

    Why would ANZAC get a free unit, potentially something as powerful as a tank or a fighter?  Is it because they captured 2 battalions of Italians (why wouldn’t have fought for them)?


  • Its just an idea…maybe limit it to ground units only??

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