OOL
e6e4447f-c870-4c6b-8227-cf494e50f597-image.png
dd 2, inf egy
G1:
purchase:
inf art 2 bmb
combat:
trn load inf nwe, art ger unload bst *support ca
2 sub 7, ftr nwy, bmb ger -> 2
ftr nwe, ftr ger -> 12
sub 5 -> 6
trn 13 load 2 inf unload gib
3 inf art 2 arm bul, 2 arm pol, arm cze -> ukr
2 inf art ftr pol -> epl
2 inf pol, arm cze -> bst
bst
aRolls: 2@1 2@2 2@3; Total Hits: 12@1: (5, 4)2@2: (6, 6)2@3: (6, 1)
dRolls: 2@2; Total Hits: 12@2: (4, 1)
:aaaa 1@2:
if it hits, don’t count my 1
Rolls: 1@2; Total Hits: 11@2: (2)
bst2
aRolls: 1@1 2@2 1@3; Total Hits: 11@1: (5)2@2: (5, 6)1@3: (3)
dRolls: 2@2; Total Hits: 22@2: (2, 2)
first hit wins
aRolls: 10@3; Total Hits: 610@3: (4, 2, 6, 3, 2, 1, 4, 1, 4, 3)
d:aaaa 10@2:
dRolls: 2@2; Total Hits: 12@2: (2, 6)
suuuuuuuuuuuck fest
epl
aRolls: 1@1 2@2 1@3; Total Hits: 11@1: (3)2@2: (3, 3)1@3: (3)
dRolls: 2@2; Total Hits: 12@2: (3, 2)
oh, supposed to do sea battles.
oh well, epl2
aRolls: 2@2 1@3; Total Hits: 22@2: (2, 3)1@3: (1)
dRolls: 1@2; Total Hits: 01@2: (4)
epl twlo inf
12
aRolls: 2@3; Total Hits: 22@3: (1, 1)
dRolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (4)
2
aRolls: 2@2 1@3 1@4; Total Hits: 12@2: (3, 3)1@3: (2)1@4: (5)
dRolls: 1@2 1@4; Total Hits: 11@2: (6)1@4: (1)
2
aRolls: 1@2 1@3 1@4; Total Hits: 21@2: (6)1@3: (3)1@4: (2)
dRolls: 1@2 1@4; Total Hits: 11@2: (6)1@4: (4)
2 cwlo 2 sub
6, first hit wins
aRolls: 10@2; Total Hits: 110@2: (6, 4, 4, 6, 1, 5, 4, 6, 3, 5)
dRolls: 10@2; Total Hits: 110@2: (5, 5, 6, 6, 3, 6, 3, 5, 1, 5)
6 cwol
ukr
aRolls: 2@1 2@2 5@3; Total Hits: 62@1: (1, 1)2@2: (5, 2)5@3: (4, 6, 1, 3, 2)
dRolls: 2@2; Total Hits: 12@2: (4, 2)
bst train wreck aside, very happy with that turn. so in other words, man did that suck.
ncm:
3 inf ger, arm fra, ftr epl -> pol
inf nwy -> fin
ftr bmb 2 -> nwy
2 ftr 12, inf art arm lib -> alg
mobilize:
inf art 2 bmb ger
collect:
34+5=39, has 39
bst train wreck aside, very happy with that turn. so in other words, man did that suck.
ncm:
3 inf ger, arm fra, ftr epl -> pol
inf nwy -> fin
ftr bmb 2 -> nwy
2 ftr 12, inf art arm lib -> algmobilize:
inf art 2 bmb gercollect:
34+5=39, has 39
considering the outcomes in z6 and z12, both very risky battles, I’d say you came out smelling like a rose on that turn.
R1 - with 30 russia buys 2 inf, art, 4 arm
CM
fin (3 inf) - 5 inf, art (kar)
combat:
fin - 5 inf, art vs. 3 inf
Rolls: 4@1 2@2; Total Hits: 24@1: (5, 5, 4, 3)2@2: (2, 1)
Rolls: 3@2; Total Hits: 03@2: (3, 5, 4)
fin 2
Rolls: 4@1 2@2; Total Hits: 14@1: (2, 5, 4, 4)2@2: (3, 1)
Rolls: 1@2; Total Hits: 11@2: (1)
fin cwlo inf
NC
fin - AA (kar)
euk - inf (bel)
cau - inf (euk), 3 inf, art, arm (rus), 2 inf (kaz)
kar - 2 inf (arc)
rus - 2 inf (nov)
ura - inf (eve)
eve - inf (yak)
bry - 2 inf (far), 2 inf (stc)
z2 - sub (z4)
place 2 inf, art, arm (cau)
place 3 arm (rus)
collect 34, has 34
Jpn1:
Purchase:
2 trn inf
combat:
3 inf man, ftr jpn -> sui
2 inf kia, ftr man -> hup
inf kia -> fuk
trn 62 load inf arm jpn -> 61 unload fuk
3 inf fic, ftr for -> kwa
2 trn 61 w/ 3 inf art -> 37 unload bur
bb ca 61 -> 50
dd 51, 2 ftr 57 -> 53
2 ftr 57 -> 56
2 ftr 61 -> 35
trn 51 load inf -> 49 unload
trn 51 load 2 inf -> 38 unload
amphibs first!
bur
aRolls: 2@1 2@2; Total Hits: 22@1: (4, 5)2@2: (1, 2)
dRolls: 1@2; Total Hits: 01@2: (3)
bur twol
fuk
aRolls: 2@1 1@3; Total Hits: 12@1: (4, 1)1@3: (6)
dRolls: 1@2; Total Hits: 01@2: (3)
fuk twol
sz 35
aRolls: 2@3; Total Hits: 22@3: (3, 3)
dRolls: 1@2; Total Hits: 01@2: (6)