Really glad you like it so far thoes426, thank you. Here's some more:
STRATEGIC BOMBING RAIDS
A Strategic Bombing Raid (SBR) is a special kind of attack against enemy installations that can only be made by Bombers, in order to reduce your enemies' production/strike capability. Your Fighters may also escort your Bombers to protect them from enemy interceptors during this kind of raid. SBRs may be conducted against all three installation types (
Industrial Complexes,
Air Bases &
Naval Bases).
The Bombers move towards their intended target(s) during the Combat Move phase (range permitting), and carry out the raid during the Combat phase. Each Bomber unit may only participate in a single SBR, and they cannot take part in both a SBR
and a normal combat on the same turn.
If there is an Anti Aircraft Gun (AA Gun) in the same territory as the installation under SBR attack, then it can fire at the attacking Bombers in an attempt to shoot them down. Only 1 AA Gun per territory can fire, rolling a total number of
D12 dice equal to the total number of Bombers attacking. The AA Gun will therefore fire
once at each attacking Bomber unit and on a roll of a
1 or a
2 a Bomber is shot down; remove it play.
After AA Gun fire has been resolved, any surviving Bombers continue to conduct the raid. Roll
1 D6 for each Bomber and combine the total. Place Damage counters equal to the total rolled onto the installation under attack. If an AB or NB ever receives more Damage counters than its size, it is destroyed. If an IC ever receives more Damage counters than twice the IPC value of the territory upon which it is sited, it is destroyed.
Example: United Kingdom conducts a SBR against a German Major Industrial Complex (IC) with 3 Bombers. There is an AA Gun present in the territory with the IC and it fires at each Bomber (rolling a total of 3
D12 dice) and it gets a
2 (hit), a
4 (miss) and a
9 (miss). Therefore,
1 UK Bomber is shot down. The remaining
2 Bombers now continue the raid and roll for damage against the IC. They roll 2
D6 and get a
3 and a
4 for a total of
7. Germany now places
7 Damage counters on the IC.
Fighters - Escorts & Interceptors
Fighters from both sides may get involved in a SBR and as such they are referred to as
Escorts (attackers) and
Interceptors (defenders).
Your Fighters -
Escorts - may accompany
your Bombers, range permitting, to the intended enemy target installation. Your Fighters may originate from any friendly territory with an AB or from a friendly Aircraft Carrier, within range.
Friendly Fighters (those allied to your power)
can never take part in a SBR made by your power, as powers allied to each other can never attack together. Each of your Fighters may only participate in
one engagement, and they cannot take part in both a SBR
and a normal combat on the same turn.
Enemy Fighters -
Interceptors - based in the
same territory as the target installation may defend during a SBR, against all installation types,
in that territory. They may do this whether there is an AB present in the target territory or not. Also, enemy Fighters based in an
adjacent territory
with an AB may rally to the defence of the installation (this includes Fighters belonging to a power allied to the one whose installation is under attack, as powers allied to each other may always defend together). However, each defending enemy Fighter may only participate in
one engagement, and they cannot take part in both a SBR
and a normal combat on the same turn.
SBR Combat Sequence
A Strategic Bombing Raid is conducted using the following steps:
1 - Attacking player declares a SBR against a target installation(s) and moves all of his/her Bombers and Fighter Escorts to the territory under attack - range permitting.
2 - Defending player declares any/all Fighter Interceptors to defend against the SBR, including those based in territories adjacent to the target territory.
3 - All Bombers/Escorts and Interceptors endure one round of combat, using the values found in the table below. Bombers cannot fire but
can be chosen as casualties by the attacking player.
4 - Any surviving Bombers are now subjected to AA Gun fire, as described above. Any surviving Escorts
are not subjected to AA Gun fire, but must remain in the territory until the Noncombat Move phase.
5 - All remaining Bombers now roll for total damage against the target installation, as described above.