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Author Topic: Sgt. Wonko's & TMTM's 1940 Global Module for Abattlemap  (Read 7527 times)
TMTM
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« Reply #45 on: March 13, 2011, 04:34:50 pm »
0

For anyone interested in more advanced editing of the module, please learn more by reading Stoney's Abattlemap Module making Tutorial 1_0.pdf  at http://axisandallies.us/Tutorial%201_0.pdf
Please use this link instead: http://www.axisandallies.org/forums/index.php?topic=18773.0
ok cool.. keep it up dated with new tips and tricks?
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TMTM
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« Reply #46 on: March 13, 2011, 04:37:19 pm »
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Very very Nice TMTM- This should be the standard map now- CAN SOMEONE STICKY THIS??? smiley
No hurry on the sticky.. I'll ask IL to do when the time is right. Standard map.. sounds good.. any other tweaks you'd like to it before I make it standard?
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Stoney229
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« Reply #47 on: March 13, 2011, 04:50:52 pm »
0

For anyone interested in more advanced editing of the module, please learn more by reading Stoney's Abattlemap Module making Tutorial 1_0.pdf  at http://axisandallies.us/Tutorial%201_0.pdf
Please use this link instead: http://www.axisandallies.org/forums/index.php?topic=18773.0
ok cool.. keep it up dated with new tips and tricks?
in theory, yes (if I make the time to do so).  Also, people can post comments and corrections or ask questions.  If it ever does change (it has changed minorly I think) that thread will be the most up-to-date version.
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TMTM
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« Reply #48 on: March 13, 2011, 07:35:30 pm »
0

For anyone interested in more advanced editing of the module, please learn more by reading Stoney's Abattlemap Module making Tutorial 1_0.pdf  at http://axisandallies.us/Tutorial%201_0.pdf
Please use this link instead: http://www.axisandallies.org/forums/index.php?topic=18773.0
ok cool.. keep it up dated with new tips and tricks?
in theory, yes (if I make the time to do so).  Also, people can post comments and corrections or ask questions.  If it ever does change (it has changed minorly I think) that thread will be the most up-to-date version.
I bought www.Abattlemap.com for the abattlemap team.. I can host it on my server I already pay for.. any idea's let me know
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questioneer
A&A.org Battleship
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G40_A3/2nd Ed. Record: 4-3 (Axis 2-1, Allies 2-2)


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« Reply #49 on: March 13, 2011, 07:47:58 pm »
0

Everything works great - Convoys (must have "at war" symbol on-got that) and such- I use the "AA50 Color Scheme Skin"- the other is a little too light.  Nice to be able to download games with either skin too.  Excellent job- thanks a ton!!!  grin
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Geist
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« Reply #50 on: March 13, 2011, 07:51:12 pm »
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    I seem to have a problem with this map locking up on me. Has anyone else experienced that, or is there a known fix? Otherwise it's a beautiful map.
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Stoney229
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« Reply #51 on: March 13, 2011, 10:22:20 pm »
0

For anyone interested in more advanced editing of the module, please learn more by reading Stoney's Abattlemap Module making Tutorial 1_0.pdf  at http://axisandallies.us/Tutorial%201_0.pdf
Please use this link instead: http://www.axisandallies.org/forums/index.php?topic=18773.0
ok cool.. keep it up dated with new tips and tricks?
in theory, yes (if I make the time to do so).  Also, people can post comments and corrections or ask questions.  If it ever does change (it has changed minorly I think) that thread will be the most up-to-date version.
I bought www.Abattlemap.com for the abattlemap team.. I can host it on my server I already pay for.. any idea's let me know
Woohoo!  Feel free to put any of my stuff on there you want.  But honestly this forum is a really great place for a lot of it, because it allows people to comment, question, and offer suggestions to modules (or tutorials), etc.  It might be nice to mirror ABM-related downloads on the site esp since some poeple don't like/can't access mediafire, but that should but up to the creator/maintainer who would have to distribute 2 links with each update instead of 1.
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TMTM
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« Reply #52 on: March 14, 2011, 08:27:02 am »
0

For anyone interested in more advanced editing of the module, please learn more by reading Stoney's Abattlemap Module making Tutorial 1_0.pdf  at http://axisandallies.us/Tutorial%201_0.pdf
Please use this link instead: http://www.axisandallies.org/forums/index.php?topic=18773.0
ok cool.. keep it up dated with new tips and tricks?
in theory, yes (if I make the time to do so).  Also, people can post comments and corrections or ask questions.  If it ever does change (it has changed minorly I think) that thread will be the most up-to-date version.
I bought www.Abattlemap.com for the abattlemap team.. I can host it on my server I already pay for.. any idea's let me know
Woohoo!  Feel free to put any of my stuff on there you want.  But honestly this forum is a really great place for a lot of it, because it allows people to comment, question, and offer suggestions to modules (or tutorials), etc.  It might be nice to mirror ABM-related downloads on the site esp since some poeple don't like/can't access mediafire, but that should but up to the creator/maintainer who would have to distribute 2 links with each update instead of 1.
I think I'll start off with something simple and of course my plan was to have links to the resources in the forum.
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questioneer
A&A.org Battleship
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Posts: 3856


G40_A3/2nd Ed. Record: 4-3 (Axis 2-1, Allies 2-2)


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« Reply #53 on: March 14, 2011, 06:00:44 pm »
0

For anyone interested in more advanced editing of the module, please learn more by reading Stoney's Abattlemap Module making Tutorial 1_0.pdf  at http://axisandallies.us/Tutorial%201_0.pdf
Please use this link instead: http://www.axisandallies.org/forums/index.php?topic=18773.0
ok cool.. keep it up dated with new tips and tricks?
in theory, yes (if I make the time to do so).  Also, people can post comments and corrections or ask questions.  If it ever does change (it has changed minorly I think) that thread will be the most up-to-date version.
I bought www.Abattlemap.com for the abattlemap team.. I can host it on my server I already pay for.. any idea's let me know
Woohoo!  Feel free to put any of my stuff on there you want.  But honestly this forum is a really great place for a lot of it, because it allows people to comment, question, and offer suggestions to modules (or tutorials), etc.  It might be nice to mirror ABM-related downloads on the site esp since some poeple don't like/can't access mediafire, but that should but up to the creator/maintainer who would have to distribute 2 links with each update instead of 1.
I think I'll start off with something simple and of course my plan was to have links to the resources in the forum.
Just want to keep building the quote pyramaid you guys got goin here. grin
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Stoney229
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Posts: 791


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« Reply #54 on: March 14, 2011, 07:12:06 pm »
0

For anyone interested in more advanced editing of the module, please learn more by reading Stoney's Abattlemap Module making Tutorial 1_0.pdf  at http://axisandallies.us/Tutorial%201_0.pdf
Please use this link instead: http://www.axisandallies.org/forums/index.php?topic=18773.0
ok cool.. keep it up dated with new tips and tricks?
in theory, yes (if I make the time to do so).  Also, people can post comments and corrections or ask questions.  If it ever does change (it has changed minorly I think) that thread will be the most up-to-date version.
I bought www.Abattlemap.com for the abattlemap team.. I can host it on my server I already pay for.. any idea's let me know
Woohoo!  Feel free to put any of my stuff on there you want.  But honestly this forum is a really great place for a lot of it, because it allows people to comment, question, and offer suggestions to modules (or tutorials), etc.  It might be nice to mirror ABM-related downloads on the site esp since some poeple don't like/can't access mediafire, but that should but up to the creator/maintainer who would have to distribute 2 links with each update instead of 1.
I think I'll start off with something simple and of course my plan was to have links to the resources in the forum.
Just want to keep building the quote pyramaid you guys got goin here. grin
haha that's funny  wink
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The Dessert Fox
A&A.org Destroyer
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Posts: 1615



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« Reply #55 on: March 14, 2011, 07:14:25 pm »
0

For anyone interested in more advanced editing of the module, please learn more by reading Stoney's Abattlemap Module making Tutorial 1_0.pdf  at http://axisandallies.us/Tutorial%201_0.pdf
Please use this link instead: http://www.axisandallies.org/forums/index.php?topic=18773.0
ok cool.. keep it up dated with new tips and tricks?
in theory, yes (if I make the time to do so).  Also, people can post comments and corrections or ask questions.  If it ever does change (it has changed minorly I think) that thread will be the most up-to-date version.
I bought www.Abattlemap.com for the abattlemap team.. I can host it on my server I already pay for.. any idea's let me know
Woohoo!  Feel free to put any of my stuff on there you want.  But honestly this forum is a really great place for a lot of it, because it allows people to comment, question, and offer suggestions to modules (or tutorials), etc.  It might be nice to mirror ABM-related downloads on the site esp since some poeple don't like/can't access mediafire, but that should but up to the creator/maintainer who would have to distribute 2 links with each update instead of 1.
I think I'll start off with something simple and of course my plan was to have links to the resources in the forum.
Just want to keep building the quote pyramaid you guys got goin here. grin
haha that's funny  wink
This is a fun game cheesy
Logged
questioneer
A&A.org Battleship
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Posts: 3856


G40_A3/2nd Ed. Record: 4-3 (Axis 2-1, Allies 2-2)


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« Reply #56 on: March 14, 2011, 08:00:13 pm »
0

For anyone interested in more advanced editing of the module, please learn more by reading Stoney's Abattlemap Module making Tutorial 1_0.pdf  at http://axisandallies.us/Tutorial%201_0.pdf
Please use this link instead: http://www.axisandallies.org/forums/index.php?topic=18773.0
ok cool.. keep it up dated with new tips and tricks?
in theory, yes (if I make the time to do so).  Also, people can post comments and corrections or ask questions.  If it ever does change (it has changed minorly I think) that thread will be the most up-to-date version.
I bought www.Abattlemap.com for the abattlemap team.. I can host it on my server I already pay for.. any idea's let me know
Woohoo!  Feel free to put any of my stuff on there you want.  But honestly this forum is a really great place for a lot of it, because it allows people to comment, question, and offer suggestions to modules (or tutorials), etc.  It might be nice to mirror ABM-related downloads on the site esp since some poeple don't like/can't access mediafire, but that should but up to the creator/maintainer who would have to distribute 2 links with each update instead of 1.
I think I'll start off with something simple and of course my plan was to have links to the resources in the forum.
Just want to keep building the quote pyramaid you guys got goin here. grin
haha that's funny  wink
This is a fun game cheesy
OH BABY!!! cool
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TMTM
A&A.org Submarine
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Posts: 542


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« Reply #57 on: March 15, 2011, 06:21:22 am »
0

For anyone interested in more advanced editing of the module, please learn more by reading Stoney's Abattlemap Module making Tutorial 1_0.pdf  at http://axisandallies.us/Tutorial%201_0.pdf
Please use this link instead: http://www.axisandallies.org/forums/index.php?topic=18773.0
ok cool.. keep it up dated with new tips and tricks?
in theory, yes (if I make the time to do so).  Also, people can post comments and corrections or ask questions.  If it ever does change (it has changed minorly I think) that thread will be the most up-to-date version.
I bought www.Abattlemap.com for the abattlemap team.. I can host it on my server I already pay for.. any idea's let me know
Woohoo!  Feel free to put any of my stuff on there you want.  But honestly this forum is a really great place for a lot of it, because it allows people to comment, question, and offer suggestions to modules (or tutorials), etc.  It might be nice to mirror ABM-related downloads on the site esp since some poeple don't like/can't access mediafire, but that should but up to the creator/maintainer who would have to distribute 2 links with each update instead of 1.
I think I'll start off with something simple and of course my plan was to have links to the resources in the forum.
Just want to keep building the quote pyramaid you guys got goin here. grin
haha that's funny  wink
This is a fun game cheesy
OH BABY!!! cool
With no more karma, I guess this is how we have fun.
are we going for a pyramid world record?
Logged
Stoney229
A&A.org Submarine
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Posts: 791


freedomainradio.com


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« Reply #58 on: March 15, 2011, 07:57:52 am »
0

For anyone interested in more advanced editing of the module, please learn more by reading Stoney's Abattlemap Module making Tutorial 1_0.pdf  at http://axisandallies.us/Tutorial%201_0.pdf
Please use this link instead: http://www.axisandallies.org/forums/index.php?topic=18773.0
ok cool.. keep it up dated with new tips and tricks?
in theory, yes (if I make the time to do so).  Also, people can post comments and corrections or ask questions.  If it ever does change (it has changed minorly I think) that thread will be the most up-to-date version.
I bought www.Abattlemap.com for the abattlemap team.. I can host it on my server I already pay for.. any idea's let me know
Woohoo!  Feel free to put any of my stuff on there you want.  But honestly this forum is a really great place for a lot of it, because it allows people to comment, question, and offer suggestions to modules (or tutorials), etc.  It might be nice to mirror ABM-related downloads on the site esp since some poeple don't like/can't access mediafire, but that should but up to the creator/maintainer who would have to distribute 2 links with each update instead of 1.
I think I'll start off with something simple and of course my plan was to have links to the resources in the forum.
Just want to keep building the quote pyramaid you guys got goin here. grin
haha that's funny  wink
This is a fun game cheesy
OH BABY!!! cool
With no more karma, I guess this is how we have fun.
are we going for a pyramid world record?
Why not?  Only rule is you can't post twice in a row.  To keep it clean we should each delete the previous posts - we only need the last one, you know?  I'm going to delete the ones I made now.
but then you don't see what people were writing
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questioneer
A&A.org Battleship
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Posts: 3856


G40_A3/2nd Ed. Record: 4-3 (Axis 2-1, Allies 2-2)


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« Reply #59 on: March 15, 2011, 08:00:43 am »
0

For anyone interested in more advanced editing of the module, please learn more by reading Stoney's Abattlemap Module making Tutorial 1_0.pdf  at http://axisandallies.us/Tutorial%201_0.pdf
Please use this link instead: http://www.axisandallies.org/forums/index.php?topic=18773.0
ok cool.. keep it up dated with new tips and tricks?
in theory, yes (if I make the time to do so).  Also, people can post comments and corrections or ask questions.  If it ever does change (it has changed minorly I think) that thread will be the most up-to-date version.
I bought www.Abattlemap.com for the abattlemap team.. I can host it on my server I already pay for.. any idea's let me know
Woohoo!  Feel free to put any of my stuff on there you want.  But honestly this forum is a really great place for a lot of it, because it allows people to comment, question, and offer suggestions to modules (or tutorials), etc.  It might be nice to mirror ABM-related downloads on the site esp since some poeple don't like/can't access mediafire, but that should but up to the creator/maintainer who would have to distribute 2 links with each update instead of 1.
I think I'll start off with something simple and of course my plan was to have links to the resources in the forum.
Just want to keep building the quote pyramaid you guys got goin here. grin
haha that's funny  wink
This is a fun game cheesy
OH BABY!!! cool
With no more karma, I guess this is how we have fun.
are we going for a pyramid world record?
Why not?  Only rule is you can't post twice in a row.  To keep it clean we should each delete the previous posts - we only need the last one, you know?  I'm going to delete the ones I made now.
but then you don't see what people were writing
huh huh huh huh huh huh huh huh huh huh
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