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Author Topic: Help with endgame  (Read 702 times)
Anonymous
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« on: August 20, 2003, 08:48:50 pm »
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I have a problem. Me and my cousins have been playing a combined game of AAE and AAP. Now, as the US, I was eventually able to blockade japan completely. As for germany, we soon consolidated them into a small part of europe. The problem is, they made infantry stacks in both places, consisting of almost 30-40 each. Normally, we wooupld play it out to whjere they had their megar 5+6 production per turn, and bomb the tar out of them untill we could overrun them wint a huge assault, but the two axis powers are leaving for college. this presents a problem, as one of them is being a complete jerk, refusing to give up. There has to be some sort of way to determine a winner in a a game like this. Is there any accepted method?
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Grigoriy Ivanovitch
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« Reply #1 on: August 21, 2003, 12:44:09 pm »
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This is what I would do, if you currently hold an army advantage: Take all of your land + air forces, have the axis do the same, and have one massive free-for-all. That's the simplest thing I can think of.  Cheesy
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El Jefe
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« Reply #2 on: August 21, 2003, 08:58:26 pm »
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... and use your bmrs(bombers) in the Combat Phase. Do not SBR(Strategic Bombing Raid).
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Grigoriy Ivanovitch
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« Reply #3 on: August 22, 2003, 12:43:59 pm »
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Plus, before the turn begins, put all your money into tech and hope for Heavy Bombers. Cheesy
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Guerrilla Guy
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« Reply #4 on: August 22, 2003, 03:57:43 pm »
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come to Round beginning and everyone roll Tech's

and do or die everyone wink
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